Player Matchup

Jing Wei
Jing Wei
AlexNoXander
Jing Wei
Level 69
God Stats
2W - 1L
1,379 SR
Queue Stats
8W - 11L
1,431 Elo+
Solo
Amaterasu
Amaterasu
BBYChalamet
Amaterasu
Level 77
God Stats
10W - 16L
1,422 SR
Queue Stats
442W - 426L
1,420 Elo+
Solo
Discordia
Discordia
Maldrik93044
Discordia
Level 61
God Stats
23W - 22L
1,508 SR
Queue Stats
182W - 193L
1,505 Elo+
Solo
Raijin
Raijin
ceehhsarr
Raijin
Level 63
God Stats
0W - 2L
1,365 SR
Queue Stats
248W - 309L
1,426 Elo+
Solo
Artio
Artio
killerFRANK18
Artio
Level 69
God Stats
6W - 4L
1,619 SR
Queue Stats
153W - 138L
1,506 Elo+
Solo
Team Averages
Level 68
1,459 SR
1,458 Elo+

VS

Team Averages
Level 101
1,508 SR
1,521 Elo+
Discordia
Discordia
 
Discordia
Level 117
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Cthulhu
Cthulhu
Im Bad4788
Cthulhu
Level 103
God Stats
1W - 0L
1,500 SR
Queue Stats
56W - 52L
1,501 Elo+
Party 1
Agni
Agni
IwantaWAFFLEplzz
Agni
Level 93
God Stats
1W - 2L
1,287 SR
Queue Stats
30W - 34L
1,470 Elo+
Solo
Skadi
Skadi
N0ahT0725
Skadi
Level 125
God Stats
12W - 8L
1,752 SR
Queue Stats
30W - 31L
1,642 Elo+
Solo
Ne Zha
Ne Zha
Petroll1975
Ne Zha
Level 65
God Stats
2W - 0L
1,500 SR
Queue Stats
53W - 51L
1,491 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Jing Wei
AlexNoXander
Jing Wei
16
2 / 3 / 5
9,930
903
8,689
11,820
4,494
Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Deathbringer

Deathbringer

+30
Physical Power
+30
Critical Strike Chance

PASSIVE - Critical Strike bonus damage dealt is increased by 25%.

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Y10 Soul Eater

Y10 Soul Eater

+25
Physical Power
+6%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 2.5% of damage dealt. Each time anything dies within 80 units you gain a stack. Gods, Large Jungle monsters and Bosses provide 5 stacks. At 100 Stacks Soul Eater Evolves, gaining 15 Physical Power, 4% Physical Lifesteal, and 10% Physical Ability Lifesteal.

Amaterasu
BBYChalamet
Amaterasu
16
2 / 3 / 5
9,867
897
8,466
18,348
17,432
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Mantle of Discord

Mantle of Discord

+45
Physical Protection
+45
Magical Protection
+10%
Cooldown Reduction

PASSIVE - If you take damage below 30% health you unleash a shockwave that stuns all enemies within a range of 20 units for 1s and become immune to Crowd Control for 1s. This effect cannot trigger more than once every 110s.

OLD Stone Cutting Sword

OLD Stone Cutting Sword

+50
Physical Power
+7%
Movement Speed

PASSIVE - Melee Basic Attacks decreases enemy Physical protections by 7, and increase your physical protection by 5 for 3s (max. 2 Stacks).

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Ancient Blade

Ancient Blade

+50
Health
+5%
Movement Speed

Discordia
Maldrik93044
Discordia
17
4 / 4 / 5
11,337
1,031
18,805
8,833
3,255
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Raijin
ceehhsarr
Raijin
16
2 / 10 / 3
10,039
913
7,444
19,425
7,469
Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Y10 Typhon's Fang

Y10 Typhon's Fang

+60
Magical Power
+200
Mana
+10%
Magical Lifesteal
+20
Magical Penetration

PASSIVE - Your Healing obtained from Magical Lifesteal is increased by 15%. Your Magical power is increased by 1.5x the amount of Magical Lifesteal you have.

Y10 Enchanted Trinket

Y10 Enchanted Trinket

+30
Magical Power
+100
Health
+6%
Magical Lifesteal

Y10 Talon Trinket

Y10 Talon Trinket

+55
Magical Power
+100
Mana
+5%
Magical Lifesteal

Lost Artifact

Lost Artifact

+20
Magical Power
+5
Mp 5

16
1 / 3 / 5
10,376
943
5,799
18,661
21,647
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Team 1 Tickets

168

VS

Team 2 Tickets

225

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Discordia
 
Discordia
17
3 / 1 / 12
10,709
974
13,001
9,536
3,638
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Enchanted Ring

Enchanted Ring

+35
Magical Power
+15%
Attack Speed

PASSIVE - Your next Basic Attack deals an additional 5 + 3 per level Magical Damage. This effect can only occur once every 8s, reduced by 2s for each successful Basic Attack on an enemy god.

Cthulhu
Im Bad4788
Cthulhu
18
7 / 2 / 12
12,213
1,110
23,788
14,830
16,749
War Flag (OLD)

War Flag (OLD)

+10
Physical Protection
+10
Magical Protection
+100
Health
+10
Mp 5

PASSIVE - Getting an assist when an enemy dies provides a stack that gives 1% Movement Speed and 2% Attack Speed for 8s to nearby allies up to 10 stacks. When you've gained 3 or more stacks from assists, once per ability, each time you damage an enemy god you restore 18 Health and Mana to nearby allies within 55 units and gain 10 gold. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Stone of Binding

Stone of Binding

+35
Magical Protection
+35
Physical Protection
+200
Health

PASSIVE - Successfully hitting an enemy god with a Crowd Control ability will place a debuff on them, reducing their Physical and Magical Protections by 0.8 * your level for 5s.

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

17
5 / 2 / 13
11,125
1,011
15,830
8,213
3,092
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Book of Souls

Book of Souls

+55
Magical Power
+150
Mana

PASSIVE - Gain a stack each time you damage an enemy god with an ability or Basic Attack. At 4 stacks, your next ability or Basic Attack deals 20 + 4 per level Magical damage.

Skadi
N0ahT0725
Skadi
17
2 / 0 / 9
10,814
983
7,680
7,825
3,039
OLD Ichaival

OLD Ichaival

+30%
Attack Speed
+35
Physical Power

PASSIVE - Every successful Basic Attack increases your Physical Power by 10 and reduces the attack speed of your opponent by 7% for 5s. (Max. 3 Stacks)

Ne Zha
17
6 / 6 / 8
11,210
1,019
11,412
13,681
5,306
Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Evolved Rage

Evolved Rage

+45
Physical Power
+45
Critical Strike Chance

Deathbringer

Deathbringer

+30
Physical Power
+30
Critical Strike Chance

PASSIVE - Critical Strike bonus damage dealt is increased by 25%.

Match Insights

Player Kills, Deaths, and Assists

34
Kill Participation
77
11
Kills
23
23
Deaths
11
23
Assists
54
Player
Kills
Deaths
Assists
KDA
W
Discordia
 
Discordia
3
1
12
9
L
Jing Wei
AlexNoXander
Jing Wei
2
3
5
1.5
L
Amaterasu
BBYChalamet
Amaterasu
2
3
5
1.5
W
Cthulhu
Im Bad4788
Cthulhu
7
2
12
6.5
W
5
2
13
5.75
L
Discordia
Maldrik93044
Discordia
4
4
5
1.63
W
Skadi
N0ahT0725
Skadi
2
0
9
6.5
W
Ne Zha
6
6
8
1.67
L
Raijin
ceehhsarr
Raijin
2
10
3
0.35
L
1
3
5
1.17

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

49,203
Damage
71,711
77,087
Taken
54,085
54,297
Mitigated
31,824
12,203
Healing
5,125
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Discordia
 
Discordia
13,001
255
423
973
9,536
3,638
0
4,893
4,643
23,316
0
L
Jing Wei
AlexNoXander
Jing Wei
8,689
5,003
205
1,380
11,820
4,494
0
10,058
1,762
0
25,206
L
Amaterasu
BBYChalamet
Amaterasu
8,466
2,603
192
2,092
18,348
17,432
0
10,830
7,518
0
17,246
W
Cthulhu
Im Bad4788
Cthulhu
23,788
2,347
620
1,556
14,830
16,749
0
7,450
7,380
34,546
0
W
15,830
147
87
663
8,213
3,092
0
6,328
1,885
38,899
0
L
Discordia
Maldrik93044
Discordia
18,805
375
0
281
8,833
3,255
0
7,576
1,257
50,067
0
W
Skadi
N0ahT0725
Skadi
7,680
3,719
0
0
7,825
3,039
0
4,921
2,904
0
34,167
W
Ne Zha
11,412
4,999
0
803
13,681
5,306
0
8,456
5,225
0
23,736
L
Raijin
ceehhsarr
Raijin
7,444
1,222
255
3,457
19,425
7,469
0
13,992
5,433
27,391
0
L
5,799
402
1,114
3,227
18,661
21,647
0
10,163
8,498
16,129
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

51,549
Gold Earned
56,071
184
Minions Killed
192
4
Camps Cleared
10
1,019,236
Distance Traveled
1,063,892
3
Wards Purchased
3
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Discordia
10,709
974
24
2
0
213,628
2
L
Jing Wei
9,930
903
27
2
0
217,898
0
L
Amaterasu
9,867
897
9
1
1
215,528
0
W
Cthulhu
12,213
1,110
26
2
0
235,969
0
W
Agni
11,125
1,011
58
5
1
210,498
1
L
Discordia
11,337
1,031
83
8
1
223,380
1
W
Skadi
10,814
983
64
6
0
203,051
0
W
Ne Zha
11,210
1,019
20
2
9
200,746
0
L
Raijin
10,039
913
51
5
1
145,872
1
L
Artio
10,376
943
14
1
1
216,558
1

Distance Traveled

Minion Kills by Role

Gold Earned by Role