Player Matchup

Ares
Ares
Bronze III
AlinityCat
Ares
Bronze III
Level 144
God Stats
1W - 1L
1,682 SR
Queue Stats
2W - 3L
1,538 MMR
Party 1
Sol
Sol
Gold II
Caden24Ski
Sol
Gold II
Level 108
God Stats
2W - 2L
1,755 SR
Queue Stats
120W - 115L
1,579 MMR
Party 2
Thanatos
Thanatos
Silver I
FEQUIQUE
Thanatos
Silver I
Level 50
God Stats
3W - 4L
1,166 SR
Queue Stats
60W - 62L
1,243 MMR
Party 2
Medusa
Medusa
Silver II
IzMaggi
Medusa
Silver II
Level 149
God Stats
4W - 1L
1,642 SR
Queue Stats
26W - 30L
1,245 MMR
Party 1
Chaac
Chaac
Gold V
ismaelxt
Chaac
Gold V
Level 109
God Stats
10W - 7L
1,686 SR
Queue Stats
61W - 64L
1,421 MMR
Solo
Team Averages
Silver II
Silver II
Average Tier
Level 112
1,586 SR
1,405 MMR

VS

Team Averages
Gold V
Gold V
Average Tier
Level 122
1,509 SR
1,405 MMR
Hera
Hera
Gold V
Elpadrokpz
Hera
Gold V
Level 135
God Stats
6W - 6L
1,602 SR
Queue Stats
189W - 187L
1,381 MMR
Solo
Mulan
Mulan
Gold V
Its Vrixal
Mulan
Gold V
Level 125
God Stats
3W - 2L
1,405 SR
Queue Stats
43W - 40L
1,425 MMR
Solo
Bacchus
Bacchus
Gold III
SS DunkyDunk
Bacchus
Gold III
Level 140
God Stats
0W - 2L
1,325 SR
Queue Stats
94W - 101L
1,406 MMR
Solo
Ao Kuang
Ao Kuang
Silver II
VI_Bomaye
Ao Kuang
Silver II
Level 94
God Stats
4W - 7L
1,584 SR
Queue Stats
11W - 17L
1,365 MMR
Solo
Izanami
Izanami
Gold III
xmaringear159x
Izanami
Gold III
Level 118
God Stats
8W - 4L
1,631 SR
Queue Stats
98W - 97L
1,450 MMR
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
13
3 / 2 / 8
8,316
520
8,065
12,914
12,325
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Void Doumaru

Void Doumaru

+60
Magical Protection
+150
Health
+35
Mp 5
+20%
Crowd Control Reduction

AURA - Enemy gods within 55 units have their Magical Protection reduced by 10%.

Steel Mail

Steel Mail

+200
Health
+20
Physical Protection

PASSIVE - Deal 15 Magical damage per second to all enemies within 25 units of you.

16
7 / 1 / 3
9,571
598
9,841
12,201
4,094
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Y10 Typhon's Fang

Y10 Typhon's Fang

+60
Magical Power
+200
Mana
+10%
Magical Lifesteal
+20
Magical Penetration

PASSIVE - Your Healing obtained from Magical Lifesteal is increased by 15%. Your Magical power is increased by 1.5x the amount of Magical Lifesteal you have.

Emerald Ring

Emerald Ring

+20
Magical Power
+5%
Attack Speed

Thanatos
FEQUIQUE
Thanatos
14
4 / 3 / 7
8,972
561
7,564
13,107
4,978
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Honed Edge

Honed Edge

+30
Physical Power
+10%
Cooldown Reduction

Medusa
IzMaggi
Medusa
14
5 / 4 / 5
8,621
539
10,945
10,009
3,419
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Charged Morningstar

Charged Morningstar

+20
Physical Power
+150
Mana
+7
Mp 5

Chaac
ismaelxt
Chaac
14
1 / 4 / 1
9,057
566
13,658
15,147
13,546
OLD Shifter's Shield

OLD Shifter's Shield

+25
Physical Power
+25
Physical Protection

PASSIVE - While over 75% Health, you gain +25 Physical Power. While under 75% Health, you gain +40 Protections.

Gem Of Fate

Gem Of Fate

+10%
Cooldown Reduction

Bans
ZeusGebArachneAthena

VS

Bans
DanzaburouBastetHachimanOdin
Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
9
1 / 1 / 0
6,537
409
2,538
3,683
889
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Y10 Tiny Trinket

Y10 Tiny Trinket

+25
Magical Power
+4%
Magical Lifesteal

Mulan
16
4 / 2 / 1
9,336
584
15,812
21,530
16,761
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Enchanted Buckler

Enchanted Buckler

+7
Physical Power
+10
Magical Protection

Bacchus
SS DunkyDunk
Bacchus
9
1 / 5 / 2
6,106
382
5,277
15,573
12,575
War Flag (OLD)

War Flag (OLD)

+10
Physical Protection
+10
Magical Protection
+100
Health
+10
Mp 5

PASSIVE - Getting an assist when an enemy dies provides a stack that gives 1% Movement Speed and 2% Attack Speed for 8s to nearby allies up to 10 stacks. When you've gained 3 or more stacks from assists, once per ability, each time you damage an enemy god you restore 18 Health and Mana to nearby allies within 55 units and gain 10 gold. Can be upgraded at level 15.

Gauntlet of Thebes

Gauntlet of Thebes

+200
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Pestilence (old)

Pestilence (old)

+80
Magical Protection
+250
Health

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras.

Ao Kuang
VI_Bomaye
Ao Kuang
13
7 / 8 / 0
8,100
506
9,558
17,108
4,597
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Telkhines Ring

Y10 Telkhines Ring

+45
Magical Power
+15%
Attack Speed
+6%
Magical Lifesteal

PASSIVE - Your Basic Attacks deal bonus damage of 5 (+3 Per Level). This effect does not hit structures.

Hastened Ring

Hastened Ring

+55
Magical Power
+25%
Attack Speed
+7%
Movement Speed

PASSIVE - Hitting an enemy God with a Basic Attack grants Haste for 6s, causing you to be immune from Basic Attack Movement Penalty. (Internal Cooldown 25s)

Y10 Talon Trinket

Y10 Talon Trinket

+55
Magical Power
+100
Mana
+5%
Magical Lifesteal

14
1 / 5 / 5
8,653
541
8,436
10,541
2,745
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

OLD Ichaival

OLD Ichaival

+30%
Attack Speed
+35
Physical Power

PASSIVE - Every successful Basic Attack increases your Physical Power by 10 and reduces the attack speed of your opponent by 7% for 5s. (Max. 3 Stacks)

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Rage

Rage

+30
Physical Power
+35
Critical Strike Chance

PASSIVE - Killing or getting an assist on an enemy god gives you 1 stack. Each stack provides 2% Critical Strike Chance and 3 Physical Power. Stacks are permanent and stack up to 5 times.

Match Insights

Player Kills, Deaths, and Assists

44
Kill Participation
22
20
Kills
14
14
Deaths
21
24
Assists
8
Player
Kills
Deaths
Assists
KDA
W
3
2
8
3.5
W
7
1
3
8.5
L
1
1
0
1
W
Thanatos
FEQUIQUE
Thanatos
4
3
7
2.5
L
Mulan
4
2
1
2.25
W
Medusa
IzMaggi
Medusa
5
4
5
1.88
L
Bacchus
SS DunkyDunk
Bacchus
1
5
2
0.4
L
Ao Kuang
VI_Bomaye
Ao Kuang
7
8
0
0.88
W
Chaac
ismaelxt
Chaac
1
4
1
0.38
L
1
5
5
0.7

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

50,073
Damage
41,621
63,378
Taken
68,435
38,362
Mitigated
37,567
27,951
Healing
24,576
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
8,065
734
496
2,146
12,914
12,325
158
5,557
7,309
19,015
0
W
9,841
3,019
0
7,734
12,201
4,094
2,483
4,378
7,651
70,016
0
L
2,538
490
0
1,051
3,683
889
0
2,398
1,285
24,372
0
W
Thanatos
FEQUIQUE
Thanatos
7,564
2,496
0
10,710
13,107
4,978
181
3,776
9,240
0
45,884
L
Mulan
15,812
4,867
0
15,532
21,530
16,761
850
1,315
20,215
0
69,740
W
Medusa
IzMaggi
Medusa
10,945
5,375
0
1,754
10,009
3,419
1,956
2,564
7,445
0
57,630
L
Bacchus
SS DunkyDunk
Bacchus
5,277
871
684
2,137
15,573
12,575
0
5,796
9,777
17,336
0
L
Ao Kuang
VI_Bomaye
Ao Kuang
9,558
2,711
0
3,704
17,108
4,597
0
4,091
13,017
34,750
0
W
Chaac
ismaelxt
Chaac
13,658
2,742
0
5,111
15,147
13,546
0
922
13,096
0
65,860
L
8,436
6,127
198
1,270
10,541
2,745
740
4,306
6,235
0
61,485

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

44,537
Gold Earned
38,732
435
Minions Killed
415
0
Camps Cleared
0
1,455,735
Distance Traveled
1,263,203
13
Wards Purchased
13
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Ares
8,316
520
16
1
0
287,236
2
W
Sol
9,571
598
119
7
0
303,716
2
L
Hera
6,537
409
63
4
0
147,223
4
W
Thanatos
8,972
561
77
5
0
303,395
1
L
Mulan
9,336
584
146
9
0
283,148
2
W
Medusa
8,621
539
91
6
0
285,475
4
L
Bacchus
6,106
382
20
1
0
287,224
3
L
Ao Kuang
8,100
506
50
3
0
269,619
0
W
Chaac
9,057
566
132
8
0
275,913
4
L
Izanami
8,653
541
136
9
0
275,989
4

Distance Traveled

Minion Kills by Role

Gold Earned by Role