Player Matchup

Sol
Sol
 
Sol
Level 118
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 2
Hachiman
Hachiman
Kingsroar_
Hachiman
Level 3
God Stats
1W - 0L
1,500 SR
Queue Stats
2W - 0L
1,500 Elo+
Party 2
Awilix
Awilix
Viejachankluda
Awilix
Level 108
God Stats
35W - 27L
1,602 SR
Queue Stats
154W - 129L
1,634 Elo+
Party 2
Mulan
Mulan
hebernz
Mulan
Level 144
God Stats
3W - 2L
1,704 SR
Queue Stats
184W - 157L
1,643 Elo+
Party 2
Kuzenbo
Kuzenbo
koosh15
Kuzenbo
Level 77
God Stats
12W - 12L
1,482 SR
Queue Stats
105W - 103L
1,507 Elo+
Party 2
Team Averages
Level 90
1,558 SR
1,557 Elo+

VS

Team Averages
Level 98
1,772 SR
1,632 Elo+
Cerberus
Cerberus
ADAVID20047511
Cerberus
Level 18
God Stats
0W - 2L
1,777 SR
Queue Stats
2W - 4L
1,394 Elo+
Party 3
Pele
Pele
Calcetin3
Pele
Level 39
God Stats
4W - 3L
1,892 SR
Queue Stats
77W - 36L
1,792 Elo+
Party 1
Hou Yi
Hou Yi
DrCantaloupe69
Hou Yi
Level 126
God Stats
6W - 2L
1,893 SR
Queue Stats
68W - 29L
1,757 Elo+
Party 1
Amaterasu
Amaterasu
iTz NelsoNz
Amaterasu
Level 149
God Stats
0W - 1L
1,500 SR
Queue Stats
145W - 148L
1,457 Elo+
Party 3
Hel
Hel
xBadDawg
Hel
Level 156
God Stats
2W - 1L
1,801 SR
Queue Stats
95W - 53L
1,760 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Sol
 
Sol
15
7 / 6 / 3
9,634
602
11,898
13,789
4,788
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

OLD Ring of Hecate

OLD Ring of Hecate

+80
Magical Power
+20%
Attack Speed
+15%
Magical Lifesteal

PASSIVE - Each successful basic attack applies a hex to enemies and empowers you, increasing your power by 5% and reducing the power of your opponent by 5% for 5s. (Max. 3 Stacks).

Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Enchanted Ring

Enchanted Ring

+35
Magical Power
+15%
Attack Speed

PASSIVE - Your next Basic Attack deals an additional 5 + 3 per level Magical Damage. This effect can only occur once every 8s, reduced by 2s for each successful Basic Attack on an enemy god.

Hachiman
Kingsroar_
Hachiman
13
2 / 4 / 3
7,888
493
7,338
9,875
2,619
Y10 Evolved Devourer's Gauntlet

Y10 Evolved Devourer's Gauntlet

+50
Physical Power
+15%
Physical Lifesteal
+15
Physical Penetration

Rage

Rage

+30
Physical Power
+35
Critical Strike Chance

PASSIVE - Killing or getting an assist on an enemy god gives you 1 stack. Each stack provides 2% Critical Strike Chance and 3 Physical Power. Stacks are permanent and stack up to 5 times.

15
3 / 6 / 5
8,830
552
5,341
12,032
3,778
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Mulan
hebernz
Mulan
18
8 / 1 / 1
10,826
677
15,722
13,377
10,073
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Blackthorn Hammer

Blackthorn Hammer

+35
Physical Power
+300
Health
+200
Mana

PASSIVE - While over 25% Mana, you gain +10% Cooldown Reduction. While under 25% Mana, you gain +50 MP5.

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Bulwark of Hope

Bulwark of Hope

+70
Magical Protection
+250
Health
+20%
Crowd Control Reduction

PASSIVE - When you take damage and are below 40% Health, you gain a Shield with health equal to 12% of your Maximum Health for 20s. Can only occur once every 60s.

Kuzenbo
koosh15
Kuzenbo
13
2 / 4 / 5
7,621
476
3,240
9,436
8,356
War Flag (OLD)

War Flag (OLD)

+10
Physical Protection
+10
Magical Protection
+100
Health
+10
Mp 5

PASSIVE - Getting an assist when an enemy dies provides a stack that gives 1% Movement Speed and 2% Attack Speed for 8s to nearby allies up to 10 stacks. When you've gained 3 or more stacks from assists, once per ability, each time you damage an enemy god you restore 18 Health and Mana to nearby allies within 55 units and gain 10 gold. Can be upgraded at level 15.

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Stone of Binding

Stone of Binding

+35
Magical Protection
+35
Physical Protection
+200
Health

PASSIVE - Successfully hitting an enemy god with a Crowd Control ability will place a debuff on them, reducing their Physical and Magical Protections by 0.8 * your level for 5s.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Cerberus
8
0 / 2 / 2
5,753
360
987
10,031
6,528
Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Pestilence (old)

Pestilence (old)

+80
Magical Protection
+250
Health

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras.

Enchanted Kusari

Enchanted Kusari

+20
Magical Protection
+5
Mp 5

Pele
17
13 / 4 / 6
10,704
669
19,073
17,810
6,712
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Y10 Serrated Edge

Y10 Serrated Edge

+25
Physical Power
+10%
Physical Lifesteal
+20
Physical Penetration
+7%
Movement Speed

PASSIVE - For every non-ultimate ability on cooldown you gain a stack of Cruelty. Each stack provides 7 Physical Power and 2% Physical Lifesteal.

9
0 / 3 / 1
5,741
359
1,199
5,123
1,221
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

Amaterasu
iTz NelsoNz
Amaterasu
13
0 / 5 / 3
7,269
454
7,403
14,248
11,451
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Iron Mail

Iron Mail

+75
Health
+10
Physical Protection

14
8 / 8 / 4
9,048
566
9,036
13,058
4,935
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Y10 Evolved Book of Thoth

Y10 Evolved Book of Thoth

+70
Magical Power
+10
Magical Penetration
+775
Mana
+20
Mp 5

PASSIVE - You gain Magical Power equal to 7% of your Mana from items.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2000 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

Match Insights

Player Kills, Deaths, and Assists

39
Kill Participation
37
22
Kills
21
21
Deaths
22
17
Assists
16
Player
Kills
Deaths
Assists
KDA
W
Sol
 
Sol
7
6
3
1.42
L
Cerberus
0
2
2
0.5
L
Pele
13
4
6
4
L
0
3
1
0.17
W
Hachiman
Kingsroar_
Hachiman
2
4
3
0.88
W
3
6
5
0.92
W
Mulan
hebernz
Mulan
8
1
1
8.5
L
Amaterasu
iTz NelsoNz
Amaterasu
0
5
3
0.3
W
Kuzenbo
koosh15
Kuzenbo
2
4
5
1.13
L
8
8
4
1.25

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

43,539
Damage
37,698
58,509
Taken
60,270
29,614
Mitigated
30,847
20,718
Healing
16,632
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Sol
 
Sol
11,898
3,352
0
5,049
13,789
4,788
62
3,386
10,223
54,013
5,789
L
Cerberus
987
108
0
959
10,031
6,528
0
2,061
7,970
12,555
0
L
Pele
19,073
8,062
0
4,948
17,810
6,712
0
6,970
10,666
0
72,462
L
1,199
0
0
920
5,123
1,221
0
303
4,820
0
22,190
W
Hachiman
Kingsroar_
Hachiman
7,338
3,997
0
4,136
9,875
2,619
2,417
1,625
8,192
0
54,083
W
5,341
1,996
0
3,301
12,032
3,778
0
1,422
10,466
0
62,948
W
Mulan
hebernz
Mulan
15,722
2,836
0
6,408
13,377
10,073
0
1,000
12,311
4,976
65,007
L
Amaterasu
iTz NelsoNz
Amaterasu
7,403
4,322
0
4,351
14,248
11,451
0
1,036
12,416
0
39,523
W
Kuzenbo
koosh15
Kuzenbo
3,240
1,305
120
1,704
9,436
8,356
447
2,281
7,067
20,141
0
L
9,036
664
1,710
3,744
13,058
4,935
0
5,528
7,530
47,084
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

44,799
Gold Earned
38,515
485
Minions Killed
337
0
Camps Cleared
0
1,430,175
Distance Traveled
1,317,845
18
Wards Purchased
5
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Sol
9,634
602
108
7
0
286,640
3
L
Cerberus
5,753
360
39
2
0
285,350
1
L
Pele
10,704
669
98
6
0
330,679
0
L
Hou Yi
5,741
359
37
2
0
151,278
4
W
Hachiman
7,888
493
93
6
0
252,985
5
W
Awilix
8,830
552
112
7
0
326,750
3
W
Mulan
10,826
677
142
9
0
292,834
4
L
Amaterasu
7,269
454
68
4
0
277,618
0
W
Kuzenbo
7,621
476
30
2
0
270,966
3
L
Hel
9,048
566
95
6
0
272,920
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role