Player Matchup

Loki
Loki
 
Loki
Level 69
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 4
Neith
Neith
BooooobaBob
Neith
Level 3
God Stats
1W - 1L
1,489 SR
Queue Stats
1W - 2L
1,500 Elo+
Party 4
Tyr
Tyr
Spaceman__larry
Tyr
Level 58
God Stats
0W - 1L
1,232 SR
Queue Stats
2W - 8L
1,282 Elo+
Party 3
Xbalanque
Xbalanque
racepdavid
Xbalanque
Level 24
God Stats
0W - 2L
1,386 SR
Queue Stats
1W - 5L
1,500 Elo+
Party 3
Ra
Ra
yetipuncher
Ra
Level 8
God Stats
0W - 2L
1,307 SR
Queue Stats
1W - 2L
1,500 Elo+
Party 4
Team Averages
Level 32
1,383 SR
1,456 Elo+

VS

Team Averages
Level 70
1,566 SR
1,440 Elo+
Ra
Ra
 
Ra
Level 109
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 2
Hachiman
Hachiman
ImUnderDeveloped
Hachiman
Level 18
God Stats
6W - 2L
1,644 SR
Queue Stats
28W - 33L
1,453 Elo+
Party 1
Geb
Geb
LT_Blazer456
Geb
Level 69
God Stats
6W - 0L
1,662 SR
Queue Stats
28W - 27L
1,433 Elo+
Party 2
Ares
Ares
LegendEvolved
Ares
Level 44
God Stats
29W - 30L
1,468 SR
Queue Stats
48W - 59L
1,407 Elo+
Party 2
Mercury
Mercury
LocallyXceptd
Mercury
Level 109
God Stats
6W - 2L
1,558 SR
Queue Stats
316W - 295L
1,407 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Loki
 
Loki
11
4 / 6 / 2
6,461
538
5,910
8,911
2,663
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Katana

Katana

+7
Physical Power
+3%
Movement Speed

This item and all upgrades are only available to Assassins and Warriors.

7
0 / 3 / 2
4,708
392
3,059
4,747
1,224
Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Charged Bow

Charged Bow

+20%
Attack Speed

PASSIVE -Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 5 damage +25% of your total Basic Attack Power.

6
0 / 6 / 0
4,532
378
1,909
7,079
3,582
Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Xbalanque
racepdavid
Xbalanque
8
1 / 3 / 0
4,832
403
2,804
6,027
1,453
Titan's Bane

Titan's Bane

+40
Physical Power
+20
Physical Penetration

PASSIVE - Your first ability cast gains 20% Physical Penetration. This can only occur once every 5 seconds.

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

9
3 / 5 / 3
6,240
520
6,820
5,375
1,795
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2000 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Ra
 
Ra
14
5 / 1 / 3
8,453
704
5,070
6,383
4,010
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Tyrannical Plate Helm

Tyrannical Plate Helm

+70
Magical Power
+30
Physical Protection
+100
Health
+20%
Crowd Control Reduction

AURA - Ally lane minions within 70 units gain 25% Health and Attack Speed. Whenever an ally lane minion dies within 70 units of you, gain 5 power per stack, max 6 stacks for 15 seconds.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

12
2 / 2 / 5
6,898
575
4,242
5,600
1,509
Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

11
4 / 3 / 2
7,002
584
3,902
8,228
2,877
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Book of Thoth

Y10 Book of Thoth

+70
Magical Power
+250
Mana
+20
Mp 5

PASSIVE - You permanently gain 7 Mana per Stack, and receive 5 Stacks for a god kill and 1 Stack for a minion kill (max. 75 Stacks). You gain Magical Power equal to 4% of your Mana from items. At 75 stacks this item Evolves, gaining 10 Magical Penetration and Increasing the Magical Power gained from Mana to 7%.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

11
2 / 0 / 6
7,076
590
3,728
7,983
5,485
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Mercury
14
10 / 2 / 2
8,582
715
6,265
9,356
2,918
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Evolved Rage

Evolved Rage

+45
Physical Power
+45
Critical Strike Chance

Malice

Malice

+40
Physical Power
+25
Critical Strike Chance
+10%
Cooldown Reduction

PASSIVE - Successfully Hitting an Enemy God with a Critical Strike will subtract 3s from all of your abilities currently on Cooldown, except your Ultimate ability. This effect can only happen once every 5s.

OLD Stone Cutting Sword

OLD Stone Cutting Sword

+50
Physical Power
+7%
Movement Speed

PASSIVE - Melee Basic Attacks decreases enemy Physical protections by 7, and increase your physical protection by 5 for 3s (max. 2 Stacks).

Match Insights

Player Kills, Deaths, and Assists

15
Kill Participation
41
8
Kills
23
23
Deaths
8
7
Assists
18
Player
Kills
Deaths
Assists
KDA
L
Loki
 
Loki
4
6
2
0.83
W
Ra
 
Ra
5
1
3
6.5
L
0
3
2
0.33
W
2
2
5
2.25
W
4
3
2
1.67
W
2
0
6
5
W
Mercury
10
2
2
5.5
L
0
6
0
0
L
Xbalanque
racepdavid
Xbalanque
1
3
0
0.33
L
3
5
3
0.9

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

20,502
Damage
23,207
32,139
Taken
37,550
10,717
Mitigated
16,799
4,220
Healing
12,769
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Loki
 
Loki
5,910
1,946
0
1,116
8,911
2,663
0
4,023
4,796
0
24,784
W
Ra
 
Ra
5,070
995
213
3,317
6,383
4,010
2,607
1,098
5,215
49,971
0
L
3,059
1,354
0
731
4,747
1,224
0
1,560
3,187
0
18,806
W
4,242
1,972
0
1,952
5,600
1,509
666
235
5,363
0
44,928
W
3,902
590
173
871
8,228
2,877
396
2,972
5,054
23,011
0
W
3,728
46
554
2,946
7,983
5,485
534
941
7,014
23,685
0
W
Mercury
6,265
2,525
0
2,743
9,356
2,918
0
1,257
8,017
0
43,573
L
1,909
238
0
488
7,079
3,582
0
2,904
4,003
0
10,548
L
Xbalanque
racepdavid
Xbalanque
2,804
1,078
0
1,073
6,027
1,453
0
1,501
4,526
0
15,640
L
6,820
1,717
60
752
5,375
1,795
0
2,350
2,927
19,093
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

26,773
Gold Earned
38,011
148
Minions Killed
345
0
Camps Cleared
0
1,101,169
Distance Traveled
1,170,753
4
Wards Purchased
12
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Loki
6,461
538
38
3
0
234,541
0
W
Ra
8,453
704
111
9
0
221,449
1
L
Neith
4,708
392
27
2
0
193,847
2
W
Hachiman
6,898
575
77
6
0
224,549
5
W
Geb
7,002
584
38
3
0
244,511
3
W
Ares
7,076
590
35
3
0
212,104
2
W
Mercury
8,582
715
84
7
0
268,140
1
L
Tyr
4,532
378
17
1
0
258,814
1
L
Xbalanque
4,832
403
28
2
0
228,928
1
L
Ra
6,240
520
38
3
0
185,039
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role