Player Matchup

Xbalanque
Xbalanque
KinGxiEnVy
Xbalanque
Level 89
God Stats
8W - 1L
1,820 SR
Queue Stats
453W - 348L
1,577 Elo+
Party 1
Bakasura
Bakasura
Leeky_Busta32
Bakasura
Level 39
God Stats
8W - 9L
1,579 SR
Queue Stats
169W - 113L
1,656 Elo+
Party 1
Baron Samedi
Baron Samedi
Manuels919
Baron Samedi
Level 103
God Stats
22W - 11L
1,746 SR
Queue Stats
685W - 519L
1,617 Elo+
Party 1
Bacchus
Bacchus
Starryeyed_Angel
Bacchus
Level 48
God Stats
28W - 29L
1,461 SR
Queue Stats
76W - 80L
1,359 Elo+
Solo
Fenrir
Fenrir
jide755
Fenrir
Level 100
God Stats
20W - 13L
1,620 SR
Queue Stats
276W - 240L
1,478 Elo+
Party 1
Team Averages
Level 76
1,645 SR
1,537 Elo+

VS

Team Averages
Level 69
1,427 SR
1,391 Elo+
Sylvanus
Sylvanus
Damn_Its_Ryan
Sylvanus
Level 100
God Stats
6W - 10L
1,405 SR
Queue Stats
268W - 312L
1,325 Elo+
Party 2
Janus
Janus
Grenexo
Janus
Level 122
God Stats
0W - 1L
1,276 SR
Queue Stats
29W - 26L
1,438 Elo+
Party 3
Ne Zha
Ne Zha
ImDevious
Ne Zha
Level 45
God Stats
4W - 2L
1,543 SR
Queue Stats
75W - 69L
1,468 Elo+
Party 2
Chaac
Chaac
NUT-PeAnUtS
Chaac
Level 47
God Stats
2W - 3L
1,433 SR
Queue Stats
119W - 161L
1,320 Elo+
Party 2
Izanami
Izanami
tbhlost
Izanami
Level 29
God Stats
6W - 6L
1,476 SR
Queue Stats
16W - 16L
1,407 Elo+
Party 3

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Xbalanque
KinGxiEnVy
Xbalanque
10
1 / 1 / 5
5,573
557
5,164
6,631
1,746
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

Bakasura
Leeky_Busta32
Bakasura
11
6 / 1 / 3
6,209
621
5,367
7,013
2,753
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

Baron Samedi
Manuels919
Baron Samedi
11
4 / 0 / 2
6,121
612
4,516
5,044
1,798
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Y10 Enchanted Trinket

Y10 Enchanted Trinket

+30
Magical Power
+100
Health
+6%
Magical Lifesteal

9
3 / 1 / 5
5,744
574
2,127
5,410
3,536
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Emerald Talisman

Emerald Talisman

+200
Health
+15
Hp 5
+10
Mp 5

PASSIVE - Regenerates 0.2% of your max. Health every second.

Fenrir
jide755
Fenrir
10
1 / 0 / 3
5,866
587
7,279
5,830
5,127
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Blackthorn Hammer

Blackthorn Hammer

+35
Physical Power
+300
Health
+200
Mana

PASSIVE - While over 25% Mana, you gain +10% Cooldown Reduction. While under 25% Mana, you gain +50 MP5.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Sylvanus
Damn_Its_Ryan
Sylvanus
7
2 / 4 / 1
5,103
510
3,451
7,378
2,615
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

OLD Ring of Hecate

OLD Ring of Hecate

+80
Magical Power
+20%
Attack Speed
+15%
Magical Lifesteal

PASSIVE - Each successful basic attack applies a hex to enemies and empowers you, increasing your power by 5% and reducing the power of your opponent by 5% for 5s. (Max. 3 Stacks).

Magic Focus

Magic Focus

+20
Magical Power

Janus
Grenexo
Janus
8
0 / 4 / 1
4,745
475
3,165
5,593
1,186
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Spellbook

Spellbook

+20
Magical Power
+75
Mana

Ne Zha
ImDevious
Ne Zha
9
1 / 3 / 2
5,156
516
2,383
6,983
1,805
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Heavy Mace

Heavy Mace

+30
Physical Power

8
0 / 1 / 0
4,536
454
2,351
8,274
5,540
Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Honed Edge

Honed Edge

+30
Physical Power
+10%
Cooldown Reduction

Izanami
tbhlost
Izanami
8
0 / 3 / 2
4,550
455
2,992
5,634
840
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Y10 Devourer's Gauntlet

Y10 Devourer's Gauntlet

+30
Physical Power
+10%
Physical Lifesteal

PASSIVE - Killing an enemy god or minion gives you stacks of +.4 Physical Power, +.2 Physical Penetration and +.1% Physical Lifesteal. You receive 5 stacks for a god kill and 1 stack for a minion kill. At 50 stacks this item Evolves, gaining 5 Physical Penetration.

Match Insights

Player Kills, Deaths, and Assists

33
Kill Participation
9
15
Kills
3
3
Deaths
15
18
Assists
6
Player
Kills
Deaths
Assists
KDA
L
Sylvanus
Damn_Its_Ryan
Sylvanus
2
4
1
0.63
L
Janus
Grenexo
Janus
0
4
1
0.13
L
Ne Zha
ImDevious
Ne Zha
1
3
2
0.67
W
Xbalanque
KinGxiEnVy
Xbalanque
1
1
5
3.5
W
Bakasura
Leeky_Busta32
Bakasura
6
1
3
7.5
W
Baron Samedi
Manuels919
Baron Samedi
4
0
2
5
L
0
1
0
0
W
3
1
5
5.5
W
Fenrir
jide755
Fenrir
1
0
3
2.5
L
Izanami
tbhlost
Izanami
0
3
2
0.33

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

24,453
Damage
14,342
29,928
Taken
33,862
14,960
Mitigated
11,986
15,405
Healing
12,612
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Sylvanus
Damn_Its_Ryan
Sylvanus
3,451
1,100
751
2,047
7,378
2,615
0
2,247
4,911
11,526
3,622
L
Janus
Grenexo
Janus
3,165
220
0
1,213
5,593
1,186
0
2,463
2,556
23,985
0
L
Ne Zha
ImDevious
Ne Zha
2,383
1,287
0
2,622
6,983
1,805
0
727
5,676
0
24,137
W
Xbalanque
KinGxiEnVy
Xbalanque
5,164
2,743
0
3,257
6,631
1,746
127
943
5,688
0
38,958
W
Bakasura
Leeky_Busta32
Bakasura
5,367
3,130
0
3,733
7,013
2,753
0
1,599
5,348
0
29,969
W
Baron Samedi
Manuels919
Baron Samedi
4,516
163
0
2,594
5,044
1,798
0
2,680
2,166
34,426
0
L
2,351
546
64
4,002
8,274
5,540
0
0
7,584
0
19,710
W
2,127
71
297
2,172
5,410
3,536
205
632
4,778
11,601
0
W
Fenrir
jide755
Fenrir
7,279
1,833
0
3,352
5,830
5,127
0
0
5,830
0
29,257
L
Izanami
tbhlost
Izanami
2,992
2,006
270
1,643
5,634
840
0
835
4,679
0
20,231

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

29,513
Gold Earned
24,090
303
Minions Killed
210
0
Camps Cleared
0
1,006,537
Distance Traveled
915,615
5
Wards Purchased
10
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Sylvanus
5,103
510
39
4
0
170,793
1
L
Janus
4,745
475
46
5
0
176,555
2
L
Ne Zha
5,156
516
54
5
0
200,437
1
W
Xbalanque
5,573
557
89
9
0
185,307
1
W
Bakasura
6,209
621
60
6
0
224,115
1
W
Baron Samedi
6,121
612
77
8
0
202,961
2
L
Chaac
4,536
454
36
4
0
187,823
3
W
Bacchus
5,744
574
24
2
0
194,579
1
W
Fenrir
5,866
587
53
5
0
199,575
0
L
Izanami
4,550
455
35
4
0
180,007
3

Distance Traveled

Minion Kills by Role

Gold Earned by Role