Player Matchup

Tyr
Tyr
Derpincow
Tyr
Level 67
God Stats
0W - 1L
1,129 SR
Queue Stats
0W - 1L
1,500 Elo+
Party 1
Loki
Loki
LilKolorblind
Loki
Level 112
God Stats
0W - 1L
1,744 SR
Queue Stats
2W - 4L
1,387 Elo+
Party 1
Ah Muzen Cab
Ah Muzen Cab
Maximus_Iratus
Ah Muzen Cab
Level 123
God Stats
0W - 1L
1,740 SR
Queue Stats
48W - 58L
1,422 Elo+
Solo
Khepri
Khepri
PizzaLizzard
Khepri
Level 39
God Stats
0W - 1L
1,500 SR
Queue Stats
0W - 1L
1,500 Elo+
Party 1
Baba Yaga
Baba Yaga
SpinningPringle
Baba Yaga
Level 60
God Stats
0W - 1L
1,500 SR
Queue Stats
0W - 1L
1,500 Elo+
Party 1
Team Averages
Level 80
1,523 SR
1,462 Elo+

VS

Team Averages
Level 103
1,577 SR
1,327 Elo+
Chaac
Chaac
Persxnxl
Chaac
Level 124
God Stats
4W - 2L
1,581 SR
Queue Stats
12W - 6L
1,367 Elo+
Solo
Jing Wei
Jing Wei
RayeStar
Jing Wei
Level 156
God Stats
11W - 7L
1,513 SR
Queue Stats
166W - 188L
1,319 Elo+
Solo
Ares
Ares
SalamiNcheez
Ares
Level 29
God Stats
1W - 0L
1,500 SR
Queue Stats
22W - 32L
1,386 Elo+
Solo
Chang'e
Chang'e
SmokinLoud
Chang'e
Level 81
God Stats
1W - 0L
1,647 SR
Queue Stats
1W - 3L
1,064 Elo+
Solo
Ah Puch
Ah Puch
validblowfish67
Ah Puch
Level 126
God Stats
2W - 1L
1,645 SR
Queue Stats
36W - 31L
1,500 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
20
6 / 3 / 8
13,057
725
11,857
15,832
20,038
Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Mantle of Discord

Mantle of Discord

+45
Physical Protection
+45
Magical Protection
+10%
Cooldown Reduction

PASSIVE - If you take damage below 40% health you unleash a shockwave that stuns all enemies within a range of 20 units for 1s and become immune to Crowd Control for 1s. This effect cannot trigger more than once every 110s.

Tainted Steel

Tainted Steel

+15
Physical Power
+25
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - Enemy Gods that you hit have their healing taken reduced by 20% for 5s. You are healed for 120% of the healing reduced. Can be upgraded at level 20.

20
8 / 10 / 7
15,066
837
18,063
21,410
13,000
Y10 Cursed Gauntlet

Y10 Cursed Gauntlet

+25
Physical Power
+4%
Physical Lifesteal

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Spirit Robe

Spirit Robe

+35
Physical Protection
+35
Magical Protection
+10%
Cooldown Reduction
+20%
Crowd Control Reduction

PASSIVE - You gain an additional 15% Damage Mitigation for 3s whenever you are hit with a hard Crowd Control Effect or Root. This can only occur once every 15 seconds.

Arondight

Arondight

+50
Physical Power
+10%
Cooldown Reduction
+7%
Movement Speed

PASSIVE - When your Ultimate ability has finished casting, reveal all enemy gods within 120 units for 10s. While moving towards revealed enemies gain 20% Movement Speed. When first striking a revealed target they take an additional 30 + 50% of your Physical Power. This can only occur once every 45 seconds.

Ah Muzen Cab
Maximus_Iratus
Ah Muzen Cab
19
3 / 7 / 4
11,397
633
15,500
17,709
8,348
Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Shadowsteel Shuriken

Shadowsteel Shuriken

+40
Physical Power
+25%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Enemies hit by your Critical Strikes have 40% reduced healing for 5s.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Khepri
18
0 / 1 / 10
10,799
600
5,177
8,301
12,235
Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Baba Yaga
SpinningPringle
Baba Yaga
17
2 / 6 / 6
11,200
622
13,174
17,642
7,862
Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2000 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

Gem of Isolation

Gem of Isolation

+70
Magical Power
+200
Health
+10%
Crowd Control Reduction

PASSIVE - Enemies hit by your damaging abilities will move 30% Slower and will have Shields applied on them reduced by 50% for 2.5 seconds. This can only occur once every 2.5 seconds.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Chaac
Persxnxl
Chaac
20
16 / 5 / 6
16,812
934
32,715
29,743
22,060
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Rage

Rage

+30
Physical Power
+35
Critical Strike Chance

PASSIVE - Killing or getting an assist on an enemy god gives you 1 stack. Each stack provides 2% Critical Strike Chance and 3 Physical Power. Stacks are permanent and stack up to 5 times.

Jing Wei
RayeStar
Jing Wei
20
2 / 3 / 11
12,856
714
9,990
13,188
6,048
Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Dominance

Dominance

+40
Physical Power
+200
Mana
+20
Mp 5
+15%
Attack Speed

PASSIVE - Your Basic Attacks benefit from an additional 20% Physical Penetration.

Silverbranch Bow

Silverbranch Bow

+25
Physical Power
+30%
Attack Speed
+10
Physical Penetration

PASSIVE - For each 0.02 Attack Speed you go over 2.5 Attack Speed, you gain 3 Physical Power. You can not gain more than 120 Physical Power in this way.

Deathbringer

Deathbringer

+30
Physical Power
+30
Critical Strike Chance

PASSIVE - Critical Strike bonus damage dealt is increased by 25%.

18
4 / 5 / 8
12,339
686
8,183
20,732
15,838
Y10 Warlock's Staff

Y10 Warlock's Staff

+65
Magical Power
+150
Health
+200
Mana

PASSIVE - You permanently gain +1 Health and +0.6 Magical Power per Stack, and receive 5 Stacks for a god kill and 1 Stack per minion kill. At 75 stacks this item Evolves, gaining 10% Magical Penetration and 25 Health.

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Breastplate

Breastplate

+20
Physical Protection

Chang'e
SmokinLoud
Chang'e
17
1 / 4 / 9
11,344
630
7,526
13,554
11,354
Tainted Steel

Tainted Steel

+15
Physical Power
+25
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - Enemy Gods that you hit have their healing taken reduced by 20% for 5s. You are healed for 120% of the healing reduced. Can be upgraded at level 20.

Doom Orb

Doom Orb

+95
Magical Power
+25
Mp 5
+10
Magical Penetration
+6%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 15s and stack up to 5 times. Enemy gods provide 5 stacks.

19
4 / 2 / 14
12,890
716
12,081
8,177
3,616
Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Y10 Book of Thoth

Y10 Book of Thoth

+70
Magical Power
+250
Mana
+20
Mp 5

PASSIVE - You permanently gain 7 Mana per Stack, and receive 5 Stacks for a god kill and 1 Stack for a minion kill (max. 75 Stacks). You gain Magical Power equal to 4% of your Mana from items. At 75 stacks this item Evolves, gaining 10 Magical Penetration and Increasing the Magical Power gained from Mana to 7%.

Book of the Dead

Book of the Dead

+120
Magical Power
+200
Mana
+20%
Crowd Control Reduction

PASSIVE - If you drop below 40% Health, you gain a shield equal to 25% of your maximum Mana. This shield lasts 6s. This effect can only occur once every 90s.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Match Insights

Player Kills, Deaths, and Assists

54
Kill Participation
75
19
Kills
27
27
Deaths
19
35
Assists
48
Player
Kills
Deaths
Assists
KDA
L
6
3
8
3.33
L
8
10
7
1.15
L
Ah Muzen Cab
Maximus_Iratus
Ah Muzen Cab
3
7
4
0.71
W
Chaac
Persxnxl
Chaac
16
5
6
3.8
L
Khepri
0
1
10
5
W
Jing Wei
RayeStar
Jing Wei
2
3
11
2.5
W
4
5
8
1.6
W
Chang'e
SmokinLoud
Chang'e
1
4
9
1.38
L
Baba Yaga
SpinningPringle
Baba Yaga
2
6
6
0.83
W
4
2
14
5.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

63,771
Damage
70,495
80,894
Taken
85,394
61,483
Mitigated
58,916
13,652
Healing
27,732
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
11,857
1,968
0
4,586
15,832
20,038
0
7,783
8,037
0
39,559
L
18,063
4,038
0
210
21,410
13,000
0
7,895
13,448
0
34,432
L
Ah Muzen Cab
Maximus_Iratus
Ah Muzen Cab
15,500
6,513
0
3,765
17,709
8,348
252
3,463
14,192
0
47,892
W
Chaac
Persxnxl
Chaac
32,715
19,082
0
15,173
29,743
22,060
2,600
7,000
22,743
0
71,809
L
Khepri
5,177
221
0
182
8,301
12,235
0
2,305
5,912
27,705
0
W
Jing Wei
RayeStar
Jing Wei
9,990
7,830
0
1,297
13,188
6,048
3,038
1,914
11,274
0
65,246
W
8,183
537
0
2,012
20,732
15,838
1
5,210
15,522
25,593
0
W
Chang'e
SmokinLoud
Chang'e
7,526
498
1,813
4,618
13,554
11,354
467
3,736
9,818
26,077
0
L
Baba Yaga
SpinningPringle
Baba Yaga
13,174
437
262
4,647
17,642
7,862
0
6,606
10,951
40,713
0
W
12,081
1,091
0
2,819
8,177
3,616
518
1,626
6,551
44,430
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

61,519
Gold Earned
66,241
274
Minions Killed
417
5
Camps Cleared
13
1,544,706
Distance Traveled
1,540,151
1
Wards Purchased
9
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Tyr
13,057
725
72
4
1
360,421
0
L
Loki
15,066
837
26
1
1
300,671
1
L
Ah Muzen Cab
11,397
633
90
5
2
266,091
0
W
Chaac
16,812
934
102
6
5
293,725
2
L
Khepri
10,799
600
38
2
0
348,713
0
W
Jing Wei
12,856
714
130
7
2
328,331
2
W
Ares
12,339
686
32
2
2
324,746
3
W
Chang'e
11,344
630
62
3
1
264,284
2
L
Baba Yaga
11,200
622
48
3
1
268,810
0
W
Ah Puch
12,890
716
91
5
3
329,065
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role