Player Matchup

Izanami
Izanami
DaysClouded
Izanami
Level 22
God Stats
0W - 2L
1,236 SR
Queue Stats
1W - 7L
1,029 Elo+
Party 1
Sol
Sol
I DEPRSD I
Sol
Level 22
God Stats
0W - 1L
1,500 SR
Queue Stats
2W - 8L
1,077 Elo+
Party 1
Jormungandr
Jormungandr
ItsNotMarcos
Jormungandr
Level 17
God Stats
0W - 7L
1,177 SR
Queue Stats
0W - 8L
910 Elo+
Party 1
Erlang Shen
Erlang Shen
SIidel
Erlang Shen
Level 57
God Stats
5W - 4L
1,236 SR
Queue Stats
75W - 91L
1,236 Elo+
Party 1
Thor
Thor
TJATB
Thor
Level 12
God Stats
0W - 3L
1,108 SR
Queue Stats
0W - 4L
1,030 Elo+
Party 1
Team Averages
Level 26
1,252 SR
1,056 Elo+

VS

Team Averages
Level 86
1,482 SR
1,398 Elo+
Zeus
Zeus
 
Zeus
Level 84
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 2
Cthulhu
Cthulhu
ChibiShark15
Cthulhu
Level 81
God Stats
5W - 3L
1,576 SR
Queue Stats
11W - 8L
1,430 Elo+
Party 2
Fenrir
Fenrir
GonFreecss64
Fenrir
Level 65
God Stats
19W - 17L
1,411 SR
Queue Stats
122W - 136L
1,356 Elo+
Solo
Skadi
Skadi
ILL-MKE-YaFAMOUS
Skadi
Level 60
God Stats
31W - 34L
1,423 SR
Queue Stats
93W - 102L
1,355 Elo+
Solo
Xing Tian
Xing Tian
SPAWN OF REAPER
Xing Tian
Level 138
God Stats
10W - 15L
1,502 SR
Queue Stats
1,222W - 1,618L
1,351 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Izanami
DaysClouded
Izanami
4
0 / 4 / 0
3,062
612
2,045
3,675
626
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

4
0 / 2 / 0
2,924
585
619
2,944
662
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Enchanted Ring

Enchanted Ring

+35
Magical Power
+15%
Attack Speed

PASSIVE - Your next Basic Attack deals an additional 5 + 3 per level Magical Damage. This effect can only occur once every 8s, reduced by 2s for each successful Basic Attack on an enemy god.

Jormungandr
ItsNotMarcos
Jormungandr
3
0 / 1 / 0
2,880
576
890
1,278
309
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Magic Focus

Magic Focus

+20
Magical Power

Erlang Shen
SIidel
Erlang Shen
5
0 / 1 / 1
3,294
659
989
2,877
825
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Katana

Katana

+7
Physical Power
+3%
Movement Speed

This item and all upgrades are only available to Assassins and Warriors.

Thor
TJATB
Thor
2
1 / 0 / 0
2,790
558
15
135
36
Thousand Fold Blade

Thousand Fold Blade

+20
Physical Power
+5%
Movement Speed

PASSIVE - Gain 5% Movement Speed for 10s on killing or assisting an enemy god. Stacks up to 3 times.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Zeus
 
Zeus
7
2 / 0 / 0
4,033
807
1,550
1,009
278
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Cthulhu
ChibiShark15
Cthulhu
5
0 / 1 / 1
3,259
652
662
2,265
690
Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Fenrir
6
1 / 0 / 1
3,647
729
1,243
2,864
757
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Heavy Mace

Heavy Mace

+30
Physical Power

5
3 / 0 / 1
3,807
761
1,982
1,935
355
Xing Tian
SPAWN OF REAPER
Xing Tian
5
2 / 0 / 3
3,832
766
1,652
3,181
1,217
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Glowing Emerald

Glowing Emerald

+100
Health
+10
Hp 5

Match Insights

Player Kills, Deaths, and Assists

2
Kill Participation
14
1
Kills
8
8
Deaths
1
1
Assists
6
Player
Kills
Deaths
Assists
KDA
W
Zeus
 
Zeus
2
0
0
2
W
Cthulhu
ChibiShark15
Cthulhu
0
1
1
0.5
L
Izanami
DaysClouded
Izanami
0
4
0
0
W
Fenrir
1
0
1
1.5
L
0
2
0
0
W
3
0
1
3.5
L
Jormungandr
ItsNotMarcos
Jormungandr
0
1
0
0
L
Erlang Shen
SIidel
Erlang Shen
0
1
1
0.5
W
Xing Tian
SPAWN OF REAPER
Xing Tian
2
0
3
3.5
L
Thor
TJATB
Thor
1
0
0
1

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

4,558
Damage
7,089
10,909
Taken
11,254
2,458
Mitigated
3,297
999
Healing
5,487
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Zeus
 
Zeus
1,550
163
0
644
1,009
278
336
497
512
15,721
0
W
Cthulhu
ChibiShark15
Cthulhu
662
0
0
542
2,265
690
371
0
2,265
7,257
0
L
Izanami
DaysClouded
Izanami
2,045
1,875
0
429
3,675
626
260
1,129
2,546
0
11,586
W
Fenrir
1,243
317
0
2,152
2,864
757
0
122
2,742
0
13,114
L
619
229
0
172
2,944
662
0
1,396
1,394
6,875
0
W
1,982
1,395
0
733
1,935
355
0
424
1,511
0
10,376
L
Jormungandr
ItsNotMarcos
Jormungandr
890
505
0
0
1,278
309
0
401
877
4,876
0
L
Erlang Shen
SIidel
Erlang Shen
989
388
0
398
2,877
825
0
697
2,180
0
10,096
W
Xing Tian
SPAWN OF REAPER
Xing Tian
1,652
392
114
1,302
3,181
1,217
0
466
2,715
5,384
0
L
Thor
TJATB
Thor
15
15
0
0
135
36
0
87
48
0
1,019

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

14,950
Gold Earned
18,578
82
Minions Killed
129
0
Camps Cleared
0
385,781
Distance Traveled
472,922
0
Wards Purchased
6
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Zeus
4,033
807
42
8
0
91,634
0
W
Cthulhu
3,259
652
18
4
0
97,508
0
L
Izanami
3,062
612
22
4
0
83,781
0
W
Fenrir
3,647
729
37
7
0
106,156
4
L
Sol
2,924
585
16
3
0
91,931
0
W
Skadi
3,807
761
22
4
0
85,442
1
L
Jormungandr
2,880
576
14
3
0
69,011
0
L
Erlang Shen
3,294
659
28
6
0
98,187
0
W
Xing Tian
3,832
766
10
2
0
92,182
1
L
Thor
2,790
558
2
0
0
42,871
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role