Player Matchup

Mercury
Mercury
IPraiseDSunI
Mercury
Level 85
God Stats
12W - 11L
1,483 SR
Queue Stats
85W - 75L
1,454 Elo+
Party 2
Atlas
Atlas
MrGlitchyBoy
Atlas
Level 112
God Stats
1W - 2L
1,633 SR
Queue Stats
168W - 119L
1,544 Elo+
Party 2
Sol
Sol
WatchfullCap23
Sol
Level 117
God Stats
0W - 1L
1,313 SR
Queue Stats
118W - 132L
1,374 Elo+
Party 2
Team Averages
Level 105
1,476 SR
1,458 Elo+

VS

Team Averages
Level 102
1,445 SR
1,487 Elo+
Neith
Neith
 
Neith
Level 157
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 1
Gilgamesh
Gilgamesh
LegendaryRastaX
Gilgamesh
Level 67
God Stats
17W - 23L
1,412 SR
Queue Stats
86W - 91L
1,471 Elo+
Solo
Vulcan
Vulcan
TmOnEy ALWAYS4
Vulcan
Level 82
God Stats
3W - 2L
1,424 SR
Queue Stats
17W - 15L
1,492 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Mercury
IPraiseDSunI
Mercury
12
6 / 7 / 1
9,174
706
5,236
13,070
4,938
OLD Stone Cutting Sword

OLD Stone Cutting Sword

+50
Physical Power
+7%
Movement Speed

PASSIVE - Melee Basic Attacks decreases enemy Physical protections by 7, and increase your physical protection by 5 for 3s (max. 2 Stacks).

Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Rage

Rage

+30
Physical Power
+35
Critical Strike Chance

PASSIVE - Killing or getting an assist on an enemy god gives you 1 stack. Each stack provides 2% Critical Strike Chance and 3 Physical Power. Stacks are permanent and stack up to 5 times.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

11
0 / 3 / 5
8,337
641
6,335
14,107
14,617
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Heartward Amulet

Heartward Amulet

+45
Magical Protection
+250
Health
+200
Mana

AURA - Allied gods within 70 units have their Magical Protections increased by 15 and their MP5 increased by 30.

11
0 / 5 / 3
7,327
564
5,991
11,738
4,648
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

OLD Ring of Hecate

OLD Ring of Hecate

+80
Magical Power
+20%
Attack Speed
+15%
Magical Lifesteal

PASSIVE - Each successful basic attack applies a hex to enemies and empowers you, increasing your power by 5% and reducing the power of your opponent by 5% for 5s. (Max. 3 Stacks).

Y10 Tiny Trinket

Y10 Tiny Trinket

+25
Magical Power
+4%
Magical Lifesteal

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Neith
 
Neith
14
1 / 2 / 9
9,210
708
6,091
10,143
3,780
Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

Gilgamesh
LegendaryRastaX
Gilgamesh
14
7 / 1 / 7
10,453
804
8,213
14,473
7,533
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Stone of Gaia

Stone of Gaia

+350
Health
+25
Hp 5
+15
Mp 5

PASSIVE - If you are hit by a Knockup, Knockback, Pull, or Grab you gain 7% of your max Health over the next 5 seconds. You gain 15 Physical Power and 25 Magical Power while this effect is not on cooldown. This effect does not trigger on Vortexes. Can only occur once every 15s. PASSIVE - Regenerates 0.4% of your max health every second.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Steel Mail

Steel Mail

+200
Health
+20
Physical Protection

PASSIVE - Deal 15 Magical damage per second to all enemies within 25 units of you.

14
7 / 4 / 7
10,064
774
16,478
7,836
3,050
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Match Insights

Player Kills, Deaths, and Assists

15
Kill Participation
38
6
Kills
15
15
Deaths
7
9
Assists
23
Player
Kills
Deaths
Assists
KDA
W
Neith
 
Neith
1
2
9
2.75
L
Mercury
IPraiseDSunI
Mercury
6
7
1
0.93
W
Gilgamesh
LegendaryRastaX
Gilgamesh
7
1
7
10.5
L
0
3
5
0.83
W
7
4
7
2.63
L
0
5
3
0.3

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

17,562
Damage
30,782
38,915
Taken
32,452
24,203
Mitigated
14,363
7,197
Healing
12,059
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Neith
 
Neith
6,091
1,748
0
2,680
10,143
3,780
2,127
4,019
6,124
0
33,683
L
Mercury
IPraiseDSunI
Mercury
5,236
2,610
0
750
13,070
4,938
188
5,473
7,597
0
18,602
W
Gilgamesh
LegendaryRastaX
Gilgamesh
8,213
2,240
459
6,135
14,473
7,533
408
4,799
9,674
0
33,547
L
6,335
1,772
472
2,249
14,107
14,617
54
6,142
7,965
27,624
0
W
16,478
6,339
537
2,248
7,836
3,050
632
4,503
3,333
43,597
0
L
5,991
766
0
3,726
11,738
4,648
292
5,057
6,681
24,095
2,455

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

24,838
Gold Earned
29,727
116
Minions Killed
152
2
Camps Cleared
10
697,331
Distance Traveled
731,191
6
Wards Purchased
6
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Neith
9,210
708
62
5
2
256,776
2
L
Mercury
9,174
706
39
3
0
234,079
2
W
Gilgamesh
10,453
804
43
3
5
232,233
2
L
Atlas
8,337
641
23
2
1
250,863
4
W
Vulcan
10,064
774
47
4
3
242,182
2
L
Sol
7,327
564
54
4
1
212,389
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role