Player Matchup

Danzaburou
Danzaburou
DadnotFound
Danzaburou
Level 36
God Stats
24W - 14L
1,707 SR
Queue Stats
27W - 20L
1,570 Elo+
Party 2
Cabrakan
Cabrakan
cash4golddotcom
Cabrakan
Level 100
God Stats
27W - 14L
1,608 SR
Queue Stats
140W - 120L
1,499 Elo+
Party 2
Vamana
Vamana
lilboyshrimp
Vamana
Level 29
God Stats
39W - 18L
1,674 SR
Queue Stats
51W - 25L
1,693 Elo+
Party 2
Team Averages
Level 55
1,663 SR
1,587 Elo+

VS

Team Averages
Level 71
1,532 SR
1,437 Elo+
Charybdis
Charybdis
KekoDeLoco
Charybdis
Level 140
God Stats
15W - 4L
1,596 SR
Queue Stats
160W - 100L
1,575 Elo+
Party 1
Cthulhu
Cthulhu
Koolbeans0
Cthulhu
Level 27
God Stats
22W - 16L
1,501 SR
Queue Stats
38W - 36L
1,474 Elo+
Party 1
Amaterasu
Amaterasu
Rasenthar
Amaterasu
Level 47
God Stats
1W - 0L
1,500 SR
Queue Stats
12W - 26L
1,263 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Danzaburou
DadnotFound
Danzaburou
11
0 / 11 / 4
7,979
614
8,230
13,126
3,759
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

OLD Ichaival

OLD Ichaival

+30%
Attack Speed
+35
Physical Power

PASSIVE - Every successful Basic Attack increases your Physical Power by 10 and reduces the attack speed of your opponent by 7% for 5s. (Max. 3 Stacks)

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

8-Pointed Shuriken

8-Pointed Shuriken

+20
Physical Power

PASSIVE - When damaging an enemy god with a Basic Attack, gain 3% Attack Speed for 10s. Max 5 stacks

Cabrakan
12
6 / 6 / 0
9,964
766
9,340
14,358
11,285
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Gem of Isolation

Gem of Isolation

+70
Magical Power
+200
Health
+10%
Crowd Control Reduction

PASSIVE - Enemies hit by your damaging abilities will move 30% Slower and will have Shields applied on them reduced by 50% for 2.5 seconds. This can only occur once every 2.5 seconds.

Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Magi's Cloak

Magi's Cloak

+25
Physical Protection
+25
Magical Protection
+10%
Cooldown Reduction

PASSIVE - Protects you from a single hard Crowd Control effect once every 70 seconds. When this occurs, you gain 1s of Crowd Control immunity.

Iron Mail

Iron Mail

+75
Health
+10
Physical Protection

Vamana
10
0 / 7 / 4
7,557
581
7,327
14,010
7,394
Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Hastened Katana

Hastened Katana

+20
Physical Power
+15%
Attack Speed
+7%
Movement Speed

PASSIVE - Hitting an enemy with a Basic Attack grants Haste for 1s, causing you to be immune from Basic Attack Movement Penalty.

Heavy Hammer

Heavy Hammer

+20
Physical Power
+150
Health

PASSIVE - Each time you Basic Attack an enemy god, gain a stack. When you have 4 stacks, your next Basic Attack damage Slows the enemy god hit by 15% for 2s. Additional Slows applied from this item refresh the duration.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Charybdis
KekoDeLoco
Charybdis
14
8 / 2 / 12
10,423
802
11,953
8,798
4,213
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

OLD Ichaival

OLD Ichaival

+30%
Attack Speed
+35
Physical Power

PASSIVE - Every successful Basic Attack increases your Physical Power by 10 and reduces the attack speed of your opponent by 7% for 5s. (Max. 3 Stacks)

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

Cthulhu
Koolbeans0
Cthulhu
15
10 / 2 / 13
10,648
819
12,560
13,871
12,417
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Y10 Warlock's Staff

Y10 Warlock's Staff

+65
Magical Power
+150
Health
+200
Mana

PASSIVE - You permanently gain +1 Health and +0.6 Magical Power per Stack, and receive 5 Stacks for a god kill and 1 Stack per minion kill. At 75 stacks this item Evolves, gaining 10% Magical Penetration and 25 Health.

Ethereal Staff

Ethereal Staff

+70
Magical Power
+150
Health
+20%
Crowd Control Reduction

PASSIVE - Whenever you damage an enemy god with an ability you steal 8% maximum mana as well as 6% maximum health from the target. The Stats remain stolen for 60s and targets affected can have up to 4 Buffs and Debuffs at once. This can only occur once every 15 seconds.

Fortified Staff

Fortified Staff

+50
Magical Power
+150
Health
+5%
Crowd Control Reduction

Amaterasu
Rasenthar
Amaterasu
13
6 / 2 / 15
9,816
755
11,092
13,480
11,052
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Match Insights

Player Kills, Deaths, and Assists

14
Kill Participation
64
6
Kills
24
24
Deaths
6
8
Assists
40
Player
Kills
Deaths
Assists
KDA
L
Danzaburou
DadnotFound
Danzaburou
0
11
4
0.18
W
Charybdis
KekoDeLoco
Charybdis
8
2
12
7
W
Cthulhu
Koolbeans0
Cthulhu
10
2
13
8.25
W
Amaterasu
Rasenthar
Amaterasu
6
2
15
6.75
L
Cabrakan
6
6
0
1
L
Vamana
0
7
4
0.29

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

24,897
Damage
35,605
41,494
Taken
36,149
22,438
Mitigated
27,682
6,346
Healing
11,334
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Danzaburou
DadnotFound
Danzaburou
8,230
3,936
0
626
13,126
3,759
188
3,004
9,775
0
25,996
W
Charybdis
KekoDeLoco
Charybdis
11,953
5,952
0
1,812
8,798
4,213
1,034
3,123
5,429
0
51,895
W
Cthulhu
Koolbeans0
Cthulhu
12,560
956
1,596
2,936
13,871
12,417
470
2,244
11,533
27,488
0
W
Amaterasu
Rasenthar
Amaterasu
11,092
5,624
0
4,990
13,480
11,052
349
3,619
9,501
0
20,101
L
Cabrakan
9,340
1,194
0
2,407
14,358
11,285
0
3,079
11,021
21,379
0
L
Vamana
7,327
4,645
0
3,313
14,010
7,394
0
5,591
7,953
0
21,913

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

25,500
Gold Earned
30,887
99
Minions Killed
151
3
Camps Cleared
7
558,711
Distance Traveled
729,334
8
Wards Purchased
11
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Danzaburou
7,979
614
33
3
1
158,187
2
W
Charybdis
10,423
802
91
7
6
222,658
4
W
Cthulhu
10,648
819
45
3
1
258,121
2
W
Amaterasu
9,816
755
15
1
0
248,555
5
L
Cabrakan
9,964
766
25
2
1
202,242
4
L
Vamana
7,557
581
41
3
1
198,282
2

Distance Traveled

Minion Kills by Role

Gold Earned by Role