Player Matchup

Charybdis
Charybdis
ChuckLuck
Charybdis
Level 93
God Stats
2W - 4L
1,293 SR
Queue Stats
124W - 113L
1,565 Elo+
Party 3
Sobek
Sobek
GhostlyZz
Sobek
Level 88
God Stats
9W - 11L
1,534 SR
Queue Stats
480W - 566L
1,449 Elo+
Party 4
Bakasura
Bakasura
SirCo-ke
Bakasura
Level 150
God Stats
19W - 13L
1,600 SR
Queue Stats
513W - 604L
1,447 Elo+
Party 4
Kuzenbo
Kuzenbo
USAirForceGaming
Kuzenbo
Level 67
God Stats
2W - 1L
1,772 SR
Queue Stats
173W - 178L
1,461 Elo+
Solo
Scylla
Scylla
siffreddi
Scylla
Level 106
God Stats
13W - 21L
1,458 SR
Queue Stats
306W - 290L
1,568 Elo+
Party 3
Team Averages
Level 101
1,531 SR
1,498 Elo+

VS

Team Averages
Level 109
1,517 SR
1,580 Elo+
Kukulkan
Kukulkan
AnthonyBleck07
Kukulkan
Level 89
God Stats
5W - 3L
1,569 SR
Queue Stats
379W - 389L
1,571 Elo+
Party 2
Cernunnos
Cernunnos
JeffriHD
Cernunnos
Level 106
God Stats
5W - 3L
1,636 SR
Queue Stats
183W - 183L
1,485 Elo+
Solo
Neith
Neith
TTVDannyDecay
Neith
Level 144
God Stats
2W - 0L
1,331 SR
Queue Stats
102W - 78L
1,610 Elo+
Party 1
Awilix
Awilix
VJumshark
Awilix
Level 123
God Stats
11W - 9L
1,547 SR
Queue Stats
520W - 511L
1,597 Elo+
Party 2
Zeus
Zeus
Walrisis
Zeus
Level 82
God Stats
1W - 0L
1,500 SR
Queue Stats
20W - 11L
1,638 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Charybdis
ChuckLuck
Charybdis
11
8 / 5 / 0
6,995
583
6,588
9,940
1,835
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

OLD Ichaival

OLD Ichaival

+30%
Attack Speed
+35
Physical Power

PASSIVE - Every successful Basic Attack increases your Physical Power by 10 and reduces the attack speed of your opponent by 7% for 5s. (Max. 3 Stacks)

Light Blade

Light Blade

+5
Physical Power
+10%
Attack Speed

Sobek
GhostlyZz
Sobek
9
0 / 4 / 1
5,380
448
2,207
9,690
8,053
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Y10 Talon Trinket

Y10 Talon Trinket

+55
Magical Power
+100
Mana
+5%
Magical Lifesteal

Bakasura
SirCo-ke
Bakasura
12
2 / 5 / 2
6,889
574
3,471
8,952
3,668
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Hastened Katana

Hastened Katana

+20
Physical Power
+15%
Attack Speed
+7%
Movement Speed

PASSIVE - Hitting an enemy with a Basic Attack grants Haste for 1s, causing you to be immune from Basic Attack Movement Penalty.

Light Blade

Light Blade

+5
Physical Power
+10%
Attack Speed

9
0 / 5 / 3
5,392
449
3,245
13,179
9,407
War Flag (OLD)

War Flag (OLD)

+10
Physical Protection
+10
Magical Protection
+100
Health
+10
Mp 5

PASSIVE - Getting an assist when an enemy dies provides a stack that gives 1% Movement Speed and 2% Attack Speed for 8s to nearby allies up to 10 stacks. When you've gained 3 or more stacks from assists, once per ability, each time you damage an enemy god you restore 18 Health and Mana to nearby allies within 55 units and gain 10 gold. Can be upgraded at level 15.

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Stone of Binding

Stone of Binding

+35
Magical Protection
+35
Physical Protection
+200
Health

PASSIVE - Successfully hitting an enemy god with a Crowd Control ability will place a debuff on them, reducing their Physical and Magical Protections by 0.8 * your level for 5s.

Scylla
siffreddi
Scylla
12
0 / 4 / 1
6,529
544
3,032
5,078
1,939
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Book of Thoth

Y10 Book of Thoth

+70
Magical Power
+250
Mana
+20
Mp 5

PASSIVE - You permanently gain 7 Mana per Stack, and receive 5 Stacks for a god kill and 1 Stack for a minion kill (max. 75 Stacks). You gain Magical Power equal to 4% of your Mana from items. At 75 stacks this item Evolves, gaining 10 Magical Penetration and Increasing the Magical Power gained from Mana to 7%.

Book of the Dead

Book of the Dead

+120
Magical Power
+200
Mana
+20%
Crowd Control Reduction

PASSIVE - If you drop below 40% Health, you gain a shield equal to 25% of your maximum Mana. This shield lasts 6s. This effect can only occur once every 90s.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Kukulkan
14
4 / 0 / 4
7,887
657
2,569
2,900
968
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Evolved Book of Thoth

Y10 Evolved Book of Thoth

+70
Magical Power
+10
Magical Penetration
+775
Mana
+20
Mp 5

PASSIVE - You gain Magical Power equal to 7% of your Mana from items.

Book of the Dead

Book of the Dead

+120
Magical Power
+200
Mana
+20%
Crowd Control Reduction

PASSIVE - If you drop below 40% Health, you gain a shield equal to 25% of your maximum Mana. This shield lasts 6s. This effect can only occur once every 90s.

Spellbook

Spellbook

+20
Magical Power
+75
Mana

Cernunnos
JeffriHD
Cernunnos
13
5 / 2 / 2
8,263
689
7,736
6,501
2,219
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

OLD Ichaival

OLD Ichaival

+30%
Attack Speed
+35
Physical Power

PASSIVE - Every successful Basic Attack increases your Physical Power by 10 and reduces the attack speed of your opponent by 7% for 5s. (Max. 3 Stacks)

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

12
6 / 3 / 5
8,053
671
12,389
6,216
1,760
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Awilix
VJumshark
Awilix
13
4 / 1 / 6
7,672
639
5,052
8,216
2,710
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Blackthorn Hammer

Blackthorn Hammer

+35
Physical Power
+300
Health
+200
Mana

PASSIVE - While over 25% Mana, you gain +10% Cooldown Reduction. While under 25% Mana, you gain +50 MP5.

Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Cloak

Cloak

+10
Physical Protection
+10
Magical Protection

Zeus
12
4 / 4 / 6
6,951
579
8,687
6,906
1,262
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Y10 Book of Thoth

Y10 Book of Thoth

+70
Magical Power
+250
Mana
+20
Mp 5

PASSIVE - You permanently gain 7 Mana per Stack, and receive 5 Stacks for a god kill and 1 Stack for a minion kill (max. 75 Stacks). You gain Magical Power equal to 4% of your Mana from items. At 75 stacks this item Evolves, gaining 10 Magical Penetration and Increasing the Magical Power gained from Mana to 7%.

Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Match Insights

Player Kills, Deaths, and Assists

17
Kill Participation
46
10
Kills
23
23
Deaths
10
7
Assists
23
Player
Kills
Deaths
Assists
KDA
W
Kukulkan
4
0
4
6
L
Charybdis
ChuckLuck
Charybdis
8
5
0
1.6
L
Sobek
GhostlyZz
Sobek
0
4
1
0.13
W
Cernunnos
JeffriHD
Cernunnos
5
2
2
3
L
Bakasura
SirCo-ke
Bakasura
2
5
2
0.6
W
6
3
5
2.83
L
0
5
3
0.3
W
Awilix
VJumshark
Awilix
4
1
6
7
W
Zeus
4
4
6
1.75
L
Scylla
siffreddi
Scylla
0
4
1
0.13

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

18,543
Damage
36,433
46,839
Taken
30,739
24,902
Mitigated
8,919
10,829
Healing
5,272
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Kukulkan
2,569
426
0
634
2,900
968
0
1,053
1,847
45,494
0
L
Charybdis
ChuckLuck
Charybdis
6,588
2,859
0
2,180
9,940
1,835
0
2,633
7,055
0
33,354
L
Sobek
GhostlyZz
Sobek
2,207
262
0
3,069
9,690
8,053
0
0
9,690
23,016
0
W
Cernunnos
JeffriHD
Cernunnos
7,736
3,864
0
1,406
6,501
2,219
2,719
1,687
3,989
0
49,212
L
Bakasura
SirCo-ke
Bakasura
3,471
2,205
0
2,403
8,952
3,668
0
2,279
6,621
0
28,294
W
12,389
5,612
0
1,875
6,216
1,760
1,377
1,123
5,043
0
47,588
L
3,245
985
362
2,555
13,179
9,407
0
4,559
8,307
15,134
0
W
Awilix
VJumshark
Awilix
5,052
2,825
0
695
8,216
2,710
0
2,723
5,421
0
52,481
W
Zeus
8,687
2,024
0
662
6,906
1,262
51
1,697
5,159
30,198
0
L
Scylla
siffreddi
Scylla
3,032
545
0
260
5,078
1,939
0
1,168
3,910
45,035
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

31,185
Gold Earned
38,826
301
Minions Killed
435
0
Camps Cleared
0
1,133,340
Distance Traveled
1,195,105
6
Wards Purchased
12
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Kukulkan
7,887
657
102
9
0
263,354
4
L
Charybdis
6,995
583
67
6
0
222,594
0
L
Sobek
5,380
448
44
4
0
183,047
1
W
Cernunnos
8,263
689
105
9
0
201,551
0
L
Bakasura
6,889
574
75
6
0
253,300
1
W
Neith
8,053
671
77
6
0
219,407
1
L
Kuzenbo
5,392
449
26
2
0
247,842
1
W
Awilix
7,672
639
93
8
0
282,211
4
W
Zeus
6,951
579
58
5
0
228,582
3
L
Scylla
6,529
544
89
7
0
226,557
3

Distance Traveled

Minion Kills by Role

Gold Earned by Role