Player Matchup

Zhong Kui
Zhong Kui
 
Zhong Kui
Level 157
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 1
Vamana
Vamana
 
Vamana
Level 147
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 1
Thanatos
Thanatos
SnackBoyGG
Thanatos
Level 94
God Stats
25W - 20L
1,685 SR
Queue Stats
232W - 173L
1,796 Elo+
Party 1
Team Averages
Level 133
1,562 SR
1,599 Elo+

VS

Team Averages
Level 146
1,684 SR
1,600 Elo+
Chiron
Chiron
BLUE FREED0M
Chiron
Level 126
God Stats
0W - 2L
1,596 SR
Queue Stats
32W - 34L
1,585 Elo+
Solo
Merlin
Merlin
DismissedMO3
Merlin
Level 155
God Stats
4W - 4L
1,653 SR
Queue Stats
836W - 967L
1,597 Elo+
Solo
Odin
Odin
WeeGeeMitZ
Odin
Level 158
God Stats
36W - 14L
1,802 SR
Queue Stats
929W - 814L
1,620 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Zhong Kui
 
Zhong Kui
13
5 / 0 / 3
7,996
727
10,586
6,912
7,843
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

OLD Ring of Hecate

OLD Ring of Hecate

+80
Magical Power
+20%
Attack Speed
+15%
Magical Lifesteal

PASSIVE - Each successful basic attack applies a hex to enemies and empowers you, increasing your power by 5% and reducing the power of your opponent by 5% for 5s. (Max. 3 Stacks).

Enchanted Ring

Enchanted Ring

+35
Magical Power
+15%
Attack Speed

PASSIVE - Your next Basic Attack deals an additional 5 + 3 per level Magical Damage. This effect can only occur once every 8s, reduced by 2s for each successful Basic Attack on an enemy god.

Vamana
 
Vamana
11
1 / 2 / 6
7,183
653
6,576
11,304
7,888
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Katana

Katana

+7
Physical Power
+3%
Movement Speed

This item and all upgrades are only available to Assassins and Warriors.

Thanatos
SnackBoyGG
Thanatos
11
2 / 2 / 4
7,204
655
3,571
6,471
2,277
Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Mace

Mace

+10
Physical Power

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Chiron
10
1 / 3 / 2
6,950
632
4,984
8,548
2,554
Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Morningstar

Morningstar

+7
Physical Power
+50
Mana

Merlin
11
3 / 3 / 1
7,275
661
5,100
7,050
2,355
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Magic Focus

Magic Focus

+20
Magical Power

10
0 / 2 / 4
6,768
615
6,160
8,143
5,416
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Pridwen

Pridwen

+25
Physical Protection
+25
Magical Protection
+20%
Cooldown Reduction

PASSIVE - When your Ultimate ability has finished casting, you gain a Shield equal to 90% of your Protections from items and abilities for 5s. When destroyed, by timing out or being depleted, it explodes in a 30 unit radius and deals Magical damage equal to 75% of your Protections from items and abilities and slows targets by 25% for 3s. This can only occur once every 45 seconds.

Cudgel

Cudgel

+10
Physical Power
+50
Health

Match Insights

Player Kills, Deaths, and Assists

21
Kill Participation
11
8
Kills
4
4
Deaths
8
13
Assists
7
Player
Kills
Deaths
Assists
KDA
W
Zhong Kui
 
Zhong Kui
5
0
3
6.5
W
Vamana
 
Vamana
1
2
6
2
L
Chiron
1
3
2
0.67
L
Merlin
3
3
1
1.17
W
Thanatos
SnackBoyGG
Thanatos
2
2
4
2
L
0
2
4
1

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

20,733
Damage
16,244
24,687
Taken
23,741
18,008
Mitigated
10,325
9,893
Healing
6,189
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Zhong Kui
 
Zhong Kui
10,586
3,413
0
2,270
6,912
7,843
1,381
1,411
5,266
28,409
5,355
W
Vamana
 
Vamana
6,576
889
0
4,906
11,304
7,888
785
3,201
7,711
0
23,678
L
Chiron
4,984
1,925
645
2,402
8,548
2,554
0
2,778
5,500
0
21,394
L
Merlin
5,100
624
363
1,655
7,050
2,355
0
3,776
3,068
22,965
0
W
Thanatos
SnackBoyGG
Thanatos
3,571
63
442
2,275
6,471
2,277
369
1,657
4,641
0
7,898
L
6,160
961
0
1,124
8,143
5,416
0
2,903
4,940
3,687
11,260

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

22,383
Gold Earned
20,993
114
Minions Killed
108
5
Camps Cleared
4
626,508
Distance Traveled
610,302
4
Wards Purchased
11
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Zhong Kui
7,996
727
57
5
3
183,737
2
W
Vamana
7,183
653
43
4
1
214,905
0
L
Chiron
6,950
632
46
4
2
209,919
4
L
Merlin
7,275
661
42
4
2
179,836
5
W
Thanatos
7,204
655
14
1
1
227,866
2
L
Odin
6,768
615
20
2
0
220,547
2

Distance Traveled

Minion Kills by Role

Gold Earned by Role