Player Matchup

Hun Batz
Hun Batz
ArchAl3x
Hun Batz
Level 59
God Stats
3W - 2L
1,581 SR
Queue Stats
83W - 102L
1,422 Elo+
Party 2
Chang'e
Chang'e
Elitefourben
Chang'e
Level 49
God Stats
3W - 3L
1,502 SR
Queue Stats
77W - 97L
1,389 Elo+
Party 2
Artio
Artio
Nova202
Artio
Level 43
God Stats
8W - 20L
1,328 SR
Queue Stats
72W - 91L
1,397 Elo+
Party 2
Cthulhu
Cthulhu
Takokat16
Cthulhu
Level 64
God Stats
160W - 168L
1,427 SR
Queue Stats
204W - 225L
1,403 Elo+
Party 2
Apollo
Apollo
daniboy1
Apollo
Level 149
God Stats
9W - 12L
1,537 SR
Queue Stats
296W - 302L
1,508 Elo+
Party 2
Team Averages
Level 73
1,475 SR
1,424 Elo+

VS

Team Averages
Level 75
1,514 SR
1,543 Elo+
Anhur
Anhur
 
Anhur
Level 137
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Artemis
Artemis
Imoogi123
Artemis
Level 7
God Stats
0W - 1L
1,500 SR
Queue Stats
25W - 19L
1,610 Elo+
Party 1
Ra
Ra
PasteyPat
Ra
Level 85
God Stats
4W - 8L
1,469 SR
Queue Stats
243W - 225L
1,532 Elo+
Party 1
Bacchus
Bacchus
SLYWYX
Bacchus
Level 68
God Stats
12W - 12L
1,567 SR
Queue Stats
122W - 122L
1,539 Elo+
Party 1
Da Ji
Da Ji
ShadowWolf113
Da Ji
Level 79
God Stats
16W - 14L
1,534 SR
Queue Stats
236W - 248L
1,532 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Hun Batz
ArchAl3x
Hun Batz
6
1 / 0 / 0
3,632
726
899
2,724
635
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Heavy Mace

Heavy Mace

+30
Physical Power

Chang'e
Elitefourben
Chang'e
5
0 / 0 / 1
3,267
653
457
2,075
444
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

Artio
Nova202
Artio
5
1 / 0 / 2
3,751
750
722
2,111
893
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Gauntlet of Thebes

Gauntlet of Thebes

+250
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Cthulhu
Takokat16
Cthulhu
6
0 / 1 / 0
3,526
705
503
2,204
943
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Apollo
daniboy1
Apollo
6
2 / 0 / 1
3,765
753
2,635
2,305
548
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Heavy Mace

Heavy Mace

+30
Physical Power

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Anhur
 
Anhur
1
0 / 0 / 0
921
184
0
0
0
Artemis
Imoogi123
Artemis
5
0 / 2 / 0
2,926
585
859
1,751
309
Short Bow

Short Bow

+15%
Attack Speed

6
0 / 0 / 0
3,356
671
703
1,450
347
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Rod of Healing

Rod of Healing

+55
Magical Power
+75
Health
+75
Mana

Bacchus
SLYWYX
Bacchus
4
0 / 1 / 0
2,938
588
1,017
3,131
1,356
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Emerald Mail

Emerald Mail

+200
Health
+10
Hp 5

PASSIVE - Getting an assist on an enemy god or minion kill grants 2 Protections for 5s, max 5 stacks

5
1 / 1 / 0
3,460
692
876
2,949
795
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Mace

Mace

+10
Physical Power

Match Insights

Player Kills, Deaths, and Assists

8
Kill Participation
1
4
Kills
1
1
Deaths
4
4
Assists
0
Player
Kills
Deaths
Assists
KDA
L
Anhur
 
Anhur
0
0
0
0
W
Hun Batz
ArchAl3x
Hun Batz
1
0
0
1
W
Chang'e
Elitefourben
Chang'e
0
0
1
0.5
L
Artemis
Imoogi123
Artemis
0
2
0
0
W
Artio
Nova202
Artio
1
0
2
2
L
0
0
0
0
L
Bacchus
SLYWYX
Bacchus
0
1
0
0
L
1
1
0
1
W
Cthulhu
Takokat16
Cthulhu
0
1
0
0
W
Apollo
daniboy1
Apollo
2
0
1
2.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

5,216
Damage
3,455
11,419
Taken
9,281
3,463
Mitigated
2,807
6,107
Healing
3,008
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Anhur
 
Anhur
0
0
0
0
0
0
0
0
0
0
0
W
Hun Batz
ArchAl3x
Hun Batz
899
187
0
1,691
2,724
635
0
221
2,503
0
12,839
W
Chang'e
Elitefourben
Chang'e
457
0
120
1,249
2,075
444
0
304
1,771
9,872
0
L
Artemis
Imoogi123
Artemis
859
359
0
139
1,751
309
0
235
1,516
0
8,458
W
Artio
Nova202
Artio
722
30
258
961
2,111
893
0
527
1,584
3,223
0
L
703
42
35
615
1,450
347
0
416
972
15,032
0
L
Bacchus
SLYWYX
Bacchus
1,017
174
0
1,425
3,131
1,356
0
337
2,794
5,420
0
L
876
187
0
794
2,949
795
0
536
2,317
0
10,090
W
Cthulhu
Takokat16
Cthulhu
503
40
0
650
2,204
943
200
0
2,204
12,647
0
W
Apollo
daniboy1
Apollo
2,635
1,856
0
1,178
2,305
548
155
668
1,637
0
19,953

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

17,941
Gold Earned
13,601
141
Minions Killed
79
0
Camps Cleared
0
505,348
Distance Traveled
415,169
9
Wards Purchased
2
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Anhur
921
184
0
0
0
0
0
W
Hun Batz
3,632
726
37
7
0
117,111
2
W
Chang'e
3,267
653
26
5
0
102,570
3
L
Artemis
2,926
585
16
3
0
91,219
0
W
Artio
3,751
750
10
2
0
95,600
1
L
Ra
3,356
671
22
4
0
106,998
0
L
Bacchus
2,938
588
14
3
0
110,343
1
L
Da Ji
3,460
692
27
5
0
106,609
1
W
Cthulhu
3,526
705
32
6
0
100,735
0
W
Apollo
3,765
753
36
7
0
89,332
3

Distance Traveled

Minion Kills by Role

Gold Earned by Role