Player Matchup

Atlas
Atlas
Banatrick
Atlas
Level 110
God Stats
1W - 4L
1,246 SR
Queue Stats
249W - 189L
1,524 Elo+
Party 2
Anhur
Anhur
jbean94
Anhur
Level 102
God Stats
27W - 21L
1,564 SR
Queue Stats
253W - 158L
1,637 Elo+
Party 2
Bacchus
Bacchus
otteranarchy
Bacchus
Level 28
God Stats
1W - 1L
1,279 SR
Queue Stats
6W - 5L
1,443 Elo+
Party 2
Team Averages
Level 80
1,363 SR
1,534 Elo+

VS

Team Averages
Level 78
1,502 SR
1,508 Elo+
Cu Chulainn
Cu Chulainn
DIRTY DIEHL 4
Cu Chulainn
Level 62
God Stats
3W - 4L
1,416 SR
Queue Stats
33W - 35L
1,489 Elo+
Party 1
Zhong Kui
Zhong Kui
Ricky Ripoff
Zhong Kui
Level 147
God Stats
1W - 1L
1,634 SR
Queue Stats
85W - 68L
1,518 Elo+
Party 1
Cliodhna
Cliodhna
Stritt57
Cliodhna
Level 24
God Stats
2W - 4L
1,456 SR
Queue Stats
9W - 12L
1,518 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Atlas
Banatrick
Atlas
13
1 / 4 / 19
10,934
683
6,694
14,102
16,407
Tainted Steel

Tainted Steel

+15
Physical Power
+25
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - Enemy Gods that you hit have their healing taken reduced by 20% for 5s. You are healed for 120% of the healing reduced. Can be upgraded at level 20.

Pestilence (old)

Pestilence (old)

+80
Magical Protection
+250
Health

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Mantle of Discord

Mantle of Discord

+45
Physical Protection
+45
Magical Protection
+10%
Cooldown Reduction

PASSIVE - If you take damage below 30% health you unleash a shockwave that stuns all enemies within a range of 20 units for 1s and become immune to Crowd Control for 1s. This effect cannot trigger more than once every 110s.

Fortified Staff

Fortified Staff

+50
Magical Power
+150
Health
+5%
Crowd Control Reduction

Anhur
jbean94
Anhur
19
22 / 1 / 3
14,369
898
27,577
16,055
6,274
Y10 Evolved Devourer's Gauntlet

Y10 Evolved Devourer's Gauntlet

+50
Physical Power
+15%
Physical Lifesteal
+15
Physical Penetration

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Evolved Rage

Evolved Rage

+45
Physical Power
+45
Critical Strike Chance

Shadowsteel Shuriken

Shadowsteel Shuriken

+40
Physical Power
+25%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Enemies hit by your Critical Strikes have 40% reduced healing for 5s.

Short Sword

Short Sword

+25
Physical Power

PASSIVE - When critically striking an enemy, gain a stack of 5 Physical Power, max 3 stacks, for 5s.

Bacchus
otteranarchy
Bacchus
14
2 / 5 / 13
10,853
678
4,094
10,865
8,471
Hastened Ring

Hastened Ring

+55
Magical Power
+25%
Attack Speed
+7%
Movement Speed

PASSIVE - Hitting an enemy God with a Basic Attack grants Haste for 6s, causing you to be immune from Basic Attack Movement Penalty. (Internal Cooldown 25s)

Stone of Binding

Stone of Binding

+35
Magical Protection
+35
Physical Protection
+200
Health

PASSIVE - Successfully hitting an enemy god with a Crowd Control ability will place a debuff on them, reducing their Physical and Magical Protections by 0.8 * your level for 5s.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Silver Talisman

Silver Talisman

+125
Health
+45
Magical Protection

PASSIVE - Enemy gods within 55 units have their Healing reduced by 15%. This effect does not stack with similar auras.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Cu Chulainn
DIRTY DIEHL 4
Cu Chulainn
14
2 / 6 / 7
9,963
623
9,703
18,846
15,503
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Blackthorn Hammer

Blackthorn Hammer

+35
Physical Power
+300
Health
+200
Mana

PASSIVE - While over 25% Mana, you gain +10% Cooldown Reduction. While under 25% Mana, you gain +50 MP5.

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Pridwen

Pridwen

+25
Physical Protection
+25
Magical Protection
+20%
Cooldown Reduction

PASSIVE - When your Ultimate ability has finished casting, you gain a Shield equal to 90% of your Protections from items and abilities for 5s. When destroyed, by timing out or being depleted, it explodes in a 30 unit radius and deals Magical damage equal to 75% of your Protections from items and abilities and slows targets by 25% for 3s. This can only occur once every 45 seconds.

Silver Talisman

Silver Talisman

+125
Health
+45
Magical Protection

PASSIVE - Enemy gods within 55 units have their Healing reduced by 15%. This effect does not stack with similar auras.

Zhong Kui
Ricky Ripoff
Zhong Kui
14
5 / 11 / 4
10,518
657
12,935
16,343
7,946
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2000 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

Cliodhna
Stritt57
Cliodhna
12
3 / 8 / 4
9,368
586
9,981
11,934
5,052
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Y10 Serrated Edge

Y10 Serrated Edge

+25
Physical Power
+10%
Physical Lifesteal
+20
Physical Penetration
+7%
Movement Speed

PASSIVE - For every non-ultimate ability on cooldown you gain a stack of Cruelty. Each stack provides 7 Physical Power and 2% Physical Lifesteal.

Y10 Soul Eater

Y10 Soul Eater

+25
Physical Power
+6%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 2.5% of damage dealt. Each time anything dies within 80 units you gain a stack. Gods, Large Jungle monsters and Bosses provide 5 stacks. At 100 Stacks Soul Eater Evolves, gaining 15 Physical Power, 4% Physical Lifesteal, and 10% Physical Ability Lifesteal.

Match Insights

Player Kills, Deaths, and Assists

60
Kill Participation
25
25
Kills
10
10
Deaths
25
35
Assists
15
Player
Kills
Deaths
Assists
KDA
W
Atlas
Banatrick
Atlas
1
4
19
2.63
L
Cu Chulainn
DIRTY DIEHL 4
Cu Chulainn
2
6
7
0.92
L
Zhong Kui
Ricky Ripoff
Zhong Kui
5
11
4
0.64
L
Cliodhna
Stritt57
Cliodhna
3
8
4
0.63
W
Anhur
jbean94
Anhur
22
1
3
23.5
W
Bacchus
otteranarchy
Bacchus
2
5
13
1.7

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

38,365
Damage
32,619
41,022
Taken
47,123
31,152
Mitigated
28,501
9,660
Healing
4,147
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Atlas
Banatrick
Atlas
6,694
1,472
0
1,369
14,102
16,407
86
6,632
6,788
14,238
0
L
Cu Chulainn
DIRTY DIEHL 4
Cu Chulainn
9,703
1,646
0
1,657
18,846
15,503
592
4,144
14,702
2,565
27,976
L
Zhong Kui
Ricky Ripoff
Zhong Kui
12,935
1,029
0
1,016
16,343
7,946
0
5,179
11,164
42,278
0
L
Cliodhna
Stritt57
Cliodhna
9,981
388
0
1,474
11,934
5,052
0
2,355
9,579
0
27,869
W
Anhur
jbean94
Anhur
27,577
19,003
0
7,773
16,055
6,274
2,896
3,155
12,305
0
77,977
W
Bacchus
otteranarchy
Bacchus
4,094
346
0
518
10,865
8,471
36
4,509
6,102
11,945
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

36,156
Gold Earned
29,849
131
Minions Killed
139
5
Camps Cleared
8
790,519
Distance Traveled
720,113
4
Wards Purchased
5
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Atlas
10,934
683
7
0
0
262,923
1
L
Cu Chulainn
9,963
623
57
4
1
262,644
0
L
Zhong Kui
10,518
657
52
3
5
203,429
2
L
Cliodhna
9,368
586
30
2
2
254,040
3
W
Anhur
14,369
898
105
7
4
290,758
3
W
Bacchus
10,853
678
19
1
1
236,838
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role