Player Matchup

Chaac
Chaac
OHno itsCLAYTON
Chaac
Level 109
God Stats
5W - 2L
1,628 SR
Queue Stats
11W - 16L
1,473 Elo+
Party 1
Morgan Le Fay
Morgan Le Fay
R3D_N3CK_STYL3_
Morgan Le Fay
Level 107
God Stats
11W - 8L
1,567 SR
Queue Stats
265W - 272L
1,472 Elo+
Party 1
Susano
Susano
Skip2MyZack34
Susano
Level 139
God Stats
7W - 10L
1,261 SR
Queue Stats
362W - 339L
1,537 Elo+
Party 1
Kumbhakarna
Kumbhakarna
ThaBrat14
Kumbhakarna
Level 87
God Stats
12W - 9L
1,576 SR
Queue Stats
163W - 165L
1,494 Elo+
Party 1
Medusa
Medusa
wooden_waffles
Medusa
Level 30
God Stats
6W - 7L
1,518 SR
Queue Stats
17W - 18L
1,543 Elo+
Party 1
Team Averages
Level 94
1,510 SR
1,504 Elo+

VS

Team Averages
Level 60
1,492 SR
1,457 Elo+
Poseidon
Poseidon
 
Poseidon
Level 88
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 2
Loki
Loki
Ragnarok5376
Loki
Level 68
God Stats
1W - 3L
1,283 SR
Queue Stats
90W - 110L
1,347 Elo+
Solo
Vulcan
Vulcan
TIYIDR
Vulcan
Level 88
God Stats
0W - 2L
1,619 SR
Queue Stats
21W - 21L
1,477 Elo+
Party 2
Sun Wukong
Sun Wukong
el_diablo1164
Sun Wukong
Level 22
God Stats
2W - 4L
1,555 SR
Queue Stats
5W - 7L
1,460 Elo+
Party 2
Izanami
Izanami
mfew
Izanami
Level 34
God Stats
0W - 1L
1,500 SR
Queue Stats
15W - 13L
1,500 Elo+
Party 2

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
14
2 / 2 / 2
8,783
488
11,827
16,475
14,752
Warding Sigil

Warding Sigil

+15
Physical Power
+20
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - When you are hit by an ability you gain a stack of Dampening, gaining 5 Protections for 5s and healing for 1% of your Max Health. This occurs only once per ability cast. This can stack twice. Can be upgraded at level 20.

Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Mantle of Discord

Mantle of Discord

+45
Physical Protection
+45
Magical Protection
+10%
Cooldown Reduction

PASSIVE - If you take damage below 40% health you unleash a shockwave that stuns all enemies within a range of 20 units for 1s and become immune to Crowd Control for 1s. This effect cannot trigger more than once every 110s.

Heavy Mace

Heavy Mace

+30
Physical Power

Morgan Le Fay
R3D_N3CK_STYL3_
Morgan Le Fay
15
5 / 6 / 5
9,426
524
11,241
11,382
4,656
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Magic Focus

Magic Focus

+20
Magical Power

17
9 / 5 / 2
10,201
567
10,626
15,075
6,334
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Hydra's Star

Hydra's Star

+20
Physical Power
+5%
Cooldown Reduction
+100
Mana

PASSIVE - For 8 seconds after using an ability, your next basic attack will deal an additional 10% damage. The effect can only occur every 3 seconds.

Kumbhakarna
ThaBrat14
Kumbhakarna
14
1 / 1 / 12
9,147
508
5,816
16,400
17,007
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Knight's Shield

Knight's Shield

+25
Physical Protection
+25
Magical Protection
+10%
Cooldown Reduction

14
7 / 4 / 2
8,995
500
10,376
12,620
4,931
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Evolved Devourer's Gauntlet

Y10 Evolved Devourer's Gauntlet

+50
Physical Power
+15%
Physical Lifesteal
+15
Physical Penetration

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Poseidon
 
Poseidon
16
14 / 5 / 0
10,495
583
24,802
16,830
5,831
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

OLD Ring of Hecate

OLD Ring of Hecate

+80
Magical Power
+20%
Attack Speed
+15%
Magical Lifesteal

PASSIVE - Each successful basic attack applies a hex to enemies and empowers you, increasing your power by 5% and reducing the power of your opponent by 5% for 5s. (Max. 3 Stacks).

Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Emerald Ring

Emerald Ring

+20
Magical Power
+5%
Attack Speed

14
3 / 5 / 1
8,363
465
5,474
12,911
4,238
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Short Sword

Short Sword

+25
Physical Power

PASSIVE - When critically striking an enemy, gain a stack of 5 Physical Power, max 3 stacks, for 5s.

Vulcan
TIYIDR
Vulcan
14
0 / 3 / 3
8,287
460
10,740
12,949
6,561
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

Sun Wukong
el_diablo1164
Sun Wukong
12
0 / 5 / 1
7,029
391
3,948
11,563
6,667
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

The Sledge

The Sledge

+40
Physical Power
+250
Health
+150
Mana
+30%
Crowd Control Reduction

PASSIVE - For each enemy god within 55 units of you, you gain a stacking buff that provides 10 Physical Protections and 8 Magical Protections. Stacks up to 3 times.

OLD Ancile

OLD Ancile

+35
Physical Power
+30
Magical Protection
+10%
Cooldown Reduction

PASSIVE - Whenever you take Magical Damage from an enemy ability you unleash a shockwave that Silences all enemies within a range of 30 units for 1s. This effect cannot trigger more than once every 30s.

Y10 Bound Gauntlet

Y10 Bound Gauntlet

+20
Physical Power
+6%
Physical Lifesteal

Izanami
mfew
Izanami
12
1 / 6 / 2
7,398
411
5,825
10,384
3,557
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Shadowsteel Shuriken

Shadowsteel Shuriken

+40
Physical Power
+25%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Enemies hit by your Critical Strikes have 40% reduced healing for 5s.

Hunter's Bow

Hunter's Bow

+10
Physical Power
+20%
Attack Speed
+5
Physical Penetration

Match Insights

Player Kills, Deaths, and Assists

47
Kill Participation
25
24
Kills
18
18
Deaths
24
23
Assists
7
Player
Kills
Deaths
Assists
KDA
L
Poseidon
 
Poseidon
14
5
0
2.8
W
2
2
2
1.5
W
Morgan Le Fay
R3D_N3CK_STYL3_
Morgan Le Fay
5
6
5
1.25
L
3
5
1
0.7
W
9
5
2
2
L
Vulcan
TIYIDR
Vulcan
0
3
3
0.5
W
Kumbhakarna
ThaBrat14
Kumbhakarna
1
1
12
7
L
Sun Wukong
el_diablo1164
Sun Wukong
0
5
1
0.1
L
Izanami
mfew
Izanami
1
6
2
0.33
W
7
4
2
2

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

49,886
Damage
50,789
71,952
Taken
64,637
47,680
Mitigated
26,854
23,836
Healing
19,271
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Poseidon
 
Poseidon
24,802
5,003
0
7,462
16,830
5,831
452
7,924
8,906
75,485
0
W
11,827
2,350
512
9,824
16,475
14,752
642
10,218
5,507
0
59,421
W
Morgan Le Fay
R3D_N3CK_STYL3_
Morgan Le Fay
11,241
1,546
340
998
11,382
4,656
247
7,365
4,017
45,983
0
L
5,474
1,646
0
4,618
12,911
4,238
0
2,217
10,694
0
51,142
W
10,626
1,402
0
4,485
15,075
6,334
344
6,682
8,311
0
70,801
L
Vulcan
TIYIDR
Vulcan
10,740
5,517
337
5,595
12,949
6,561
0
2,611
10,338
53,371
0
W
Kumbhakarna
ThaBrat14
Kumbhakarna
5,816
444
615
2,544
16,400
17,007
0
6,563
9,449
24,645
0
L
Sun Wukong
el_diablo1164
Sun Wukong
3,948
464
0
1,236
11,563
6,667
0
1,729
9,834
0
34,220
L
Izanami
mfew
Izanami
5,825
3,493
0
23
10,384
3,557
1,108
2,576
7,808
0
33,031
W
10,376
5,170
0
4,518
12,620
4,931
1,037
3,876
8,591
0
60,380

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

46,552
Gold Earned
41,572
442
Minions Killed
429
0
Camps Cleared
0
1,696,991
Distance Traveled
1,619,734
8
Wards Purchased
18
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Poseidon
10,495
583
115
6
0
324,208
12
W
Chaac
8,783
488
116
6
0
375,393
1
W
Morgan Le Fay
9,426
524
73
4
0
322,699
1
L
Loki
8,363
465
86
5
0
360,151
2
W
Susano
10,201
567
116
6
0
341,865
4
L
Vulcan
8,287
460
99
6
0
315,888
1
W
Kumbhakarna
9,147
508
33
2
0
350,854
1
L
Sun Wukong
7,029
391
56
3
0
309,055
0
L
Izanami
7,398
411
73
4
0
310,432
3
W
Medusa
8,995
500
104
6
0
306,180
1

Distance Traveled

Minion Kills by Role

Gold Earned by Role