Player Matchup

Charybdis
Charybdis
 
Charybdis
Level 147
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 2
Fenrir
Fenrir
Duranin
Fenrir
Level 89
God Stats
7W - 15L
1,394 SR
Queue Stats
225W - 264L
1,529 Elo+
Party 2
Vamana
Vamana
Elijaw1
Vamana
Level 124
God Stats
2W - 2L
1,436 SR
Queue Stats
270W - 288L
1,590 Elo+
Party 2
Agni
Agni
Ironside136
Agni
Level 114
God Stats
13W - 7L
1,598 SR
Queue Stats
197W - 203L
1,529 Elo+
Party 2
Ganesha
Ganesha
LadyGaylord
Ganesha
Level 136
God Stats
2W - 3L
1,437 SR
Queue Stats
129W - 146L
1,494 Elo+
Party 2
Team Averages
Level 122
1,473 SR
1,528 Elo+

VS

Team Averages
Level 107
1,475 SR
1,466 Elo+
Medusa
Medusa
ItsLidh
Medusa
Level 125
God Stats
2W - 3L
1,503 SR
Queue Stats
237W - 256L
1,461 Elo+
Party 1
Aphrodite
Aphrodite
KnightressOne
Aphrodite
Level 100
God Stats
43W - 39L
1,522 SR
Queue Stats
234W - 233L
1,474 Elo+
Party 1
Awilix
Awilix
LjMv
Awilix
Level 81
God Stats
3W - 6L
1,351 SR
Queue Stats
125W - 115L
1,508 Elo+
Solo
Bacchus
Bacchus
Tizfit
Bacchus
Level 142
God Stats
31W - 33L
1,540 SR
Queue Stats
380W - 413L
1,416 Elo+
Party 1
Bellona
Bellona
kakob123
Bellona
Level 85
God Stats
7W - 12L
1,457 SR
Queue Stats
231W - 269L
1,469 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Charybdis
 
Charybdis
13
5 / 2 / 3
7,858
655
8,148
8,958
2,885
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Fenrir
Duranin
Fenrir
12
3 / 2 / 4
6,947
579
5,507
7,595
2,576
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Mace

Mace

+10
Physical Power

Vamana
Elijaw1
Vamana
12
1 / 0 / 0
7,516
626
4,473
4,975
3,133
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Hide of the Urchin

Hide of the Urchin

+30
Physical Protection
+30
Magical Protection
+250
Health
+250
Mana

PASSIVE - You gain +3 Magical Protection and +3 Physical Protection for each god kill or assist. At 7 stacks this item Evolves, providing a Health Shield that gains stacks every 2s. Shield only stacks if you have not taken or dealt damage in the last 5s. Each stack provides 10% of 100 Health +5 Per Level.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Katana

Katana

+7
Physical Power
+3%
Movement Speed

This item and all upgrades are only available to Assassins and Warriors.

14
5 / 1 / 1
8,064
672
5,158
5,276
1,627
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

Ganesha
LadyGaylord
Ganesha
10
0 / 2 / 7
6,540
545
2,876
7,916
5,804
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Medusa
ItsLidh
Medusa
10
5 / 4 / 1
6,438
537
8,134
7,494
1,557
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Aphrodite
KnightressOne
Aphrodite
10
0 / 4 / 0
5,957
496
416
6,490
2,306
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

Awilix
LjMv
Awilix
10
1 / 4 / 3
6,306
526
4,159
9,560
2,827
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Charged Morningstar

Charged Morningstar

+20
Physical Power
+150
Mana
+7
Mp 5

Bacchus
Tizfit
Bacchus
9
1 / 1 / 3
5,764
480
3,639
8,290
4,412
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Void Doumaru

Void Doumaru

+60
Magical Protection
+150
Health
+35
Mp 5
+20%
Crowd Control Reduction

AURA - Enemy gods within 55 units have their Magical Protection reduced by 10%.

Relic Dagger

Relic Dagger

+300
Health
+10%
Cooldown Reduction
+10%
Crowd Control Reduction
+7%
Movement Speed

PASSIVE - Your relics receive 50s Cooldown Reduction

Bellona
kakob123
Bellona
11
0 / 1 / 0
5,647
471
2,179
7,300
4,430
Fighter's Mask

Fighter's Mask

+15
Physical Power
+25
Magical Power
+10
Hp 5
+10
Mp 5

PASSIVE - <font color='#42F46E'>Increase Damage Dealt by 5% + 0.25% per your god’s level. <font color='#F44242'>Increase Damage Taken by 6% + 0.1% per your god’s level. PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your abilities deal +10 Bonus Ability True Damage to minions. <n>Can be upgraded at level 20.

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Cudgel

Cudgel

+10
Physical Power
+50
Health

Match Insights

Player Kills, Deaths, and Assists

29
Kill Participation
14
14
Kills
7
7
Deaths
14
15
Assists
7
Player
Kills
Deaths
Assists
KDA
W
Charybdis
 
Charybdis
5
2
3
3.25
W
Fenrir
Duranin
Fenrir
3
2
4
2.5
W
Vamana
Elijaw1
Vamana
1
0
0
1
W
5
1
1
5.5
L
Medusa
ItsLidh
Medusa
5
4
1
1.38
L
Aphrodite
KnightressOne
Aphrodite
0
4
0
0
W
Ganesha
LadyGaylord
Ganesha
0
2
7
1.75
L
Awilix
LjMv
Awilix
1
4
3
0.63
L
Bacchus
Tizfit
Bacchus
1
1
3
2.5
L
Bellona
kakob123
Bellona
0
1
0
0

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

26,162
Damage
18,527
34,720
Taken
39,134
16,025
Mitigated
15,532
13,365
Healing
11,474
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Charybdis
 
Charybdis
8,148
4,563
0
4,546
8,958
2,885
1,282
1,160
7,798
0
52,215
W
Fenrir
Duranin
Fenrir
5,507
948
0
2,601
7,595
2,576
0
579
7,016
0
29,026
W
Vamana
Elijaw1
Vamana
4,473
935
13
2,201
4,975
3,133
0
257
4,718
0
35,496
W
5,158
423
0
1,076
5,276
1,627
626
77
5,157
57,948
0
L
Medusa
ItsLidh
Medusa
8,134
3,224
0
1,628
7,494
1,557
0
1,432
6,062
0
38,019
L
Aphrodite
KnightressOne
Aphrodite
416
77
400
2,051
6,490
2,306
46
2,976
3,514
31,657
0
W
Ganesha
LadyGaylord
Ganesha
2,876
475
637
2,291
7,916
5,804
0
1,964
5,912
11,800
0
L
Awilix
LjMv
Awilix
4,159
1,035
0
3,463
9,560
2,827
0
2,766
6,794
0
29,756
L
Bacchus
Tizfit
Bacchus
3,639
512
0
2,302
8,290
4,412
0
860
7,430
16,633
0
L
Bellona
kakob123
Bellona
2,179
414
0
1,630
7,300
4,430
0
0
7,300
3,288
26,862

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

36,925
Gold Earned
30,112
388
Minions Killed
302
0
Camps Cleared
0
1,235,052
Distance Traveled
1,177,382
12
Wards Purchased
13
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Charybdis
7,858
655
119
10
0
215,355
2
W
Fenrir
6,947
579
60
5
0
277,878
1
W
Vamana
7,516
626
85
7
0
257,897
0
W
Agni
8,064
672
120
10
0
246,895
3
L
Medusa
6,438
537
69
6
0
230,900
2
L
Aphrodite
5,957
496
84
7
0
221,893
6
W
Ganesha
6,540
545
4
0
0
237,027
6
L
Awilix
6,306
526
58
5
0
256,637
3
L
Bacchus
5,764
480
29
2
0
235,668
0
L
Bellona
5,647
471
62
5
0
232,284
2

Distance Traveled

Minion Kills by Role

Gold Earned by Role