Player Matchup

Chernobog
Chernobog
AphoticApe7
Chernobog
Level 42
God Stats
5W - 1L
1,638 SR
Queue Stats
52W - 79L
1,324 Elo+
Party 1
Bellona
Bellona
BunniGecko
Bellona
Level 41
God Stats
10W - 6L
1,405 SR
Queue Stats
34W - 49L
1,310 Elo+
Party 1
Aphrodite
Aphrodite
JoaoReynolds
Aphrodite
Level 104
God Stats
4W - 6L
1,360 SR
Queue Stats
243W - 276L
1,409 Elo+
Solo
Thanatos
Thanatos
LIFxRansom
Thanatos
Level 44
God Stats
1W - 3L
1,117 SR
Queue Stats
45W - 56L
1,340 Elo+
Party 1
Merlin
Merlin
SorinTheSimp
Merlin
Level 97
God Stats
8W - 3L
1,738 SR
Queue Stats
182W - 174L
1,414 Elo+
Solo
Team Averages
Level 66
1,451 SR
1,359 Elo+

VS

Team Averages
Level 61
1,560 SR
1,343 Elo+
Tsukuyomi
Tsukuyomi
GrognakTheStompr
Tsukuyomi
Level 107
God Stats
1W - 1L
1,783 SR
Queue Stats
197W - 191L
1,430 Elo+
Party 3
Merlin
Merlin
HughWeiner
Merlin
Level 17
God Stats
0W - 2L
1,500 SR
Queue Stats
15W - 24L
1,205 Elo+
Party 3
Cthulhu
Cthulhu
Natureboi
Cthulhu
Level 28
God Stats
18W - 15L
1,546 SR
Queue Stats
50W - 70L
1,313 Elo+
Party 2
Rama
Rama
SpennyDoinkers
Rama
Level 89
God Stats
15W - 6L
1,530 SR
Queue Stats
261W - 298L
1,360 Elo+
Party 2
Bellona
Bellona
WillieDoinkers
Bellona
Level 62
God Stats
10W - 14L
1,444 SR
Queue Stats
107W - 120L
1,405 Elo+
Party 2

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Chernobog
AphoticApe7
Chernobog
14
2 / 3 / 4
8,738
437
7,751
15,045
5,011
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Shuriken

Shuriken

+7
Physical Power
+5%
Attack Speed

Bellona
BunniGecko
Bellona
17
3 / 1 / 1
9,978
499
6,539
10,966
14,095
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Pridwen

Pridwen

+25
Physical Protection
+25
Magical Protection
+20%
Cooldown Reduction

PASSIVE - When your Ultimate ability has finished casting, you gain a Shield equal to 90% of your Protections from items and abilities for 5s. When destroyed, by timing out or being depleted, it explodes in a 30 unit radius and deals Magical damage equal to 75% of your Protections from items and abilities and slows targets by 25% for 3s. This can only occur once every 45 seconds.

Silver Talisman

Silver Talisman

+125
Health
+45
Magical Protection

PASSIVE - Enemy gods within 55 units have their Healing reduced by 15%. This effect does not stack with similar auras.

Aphrodite
JoaoReynolds
Aphrodite
14
2 / 2 / 4
8,871
444
5,955
12,514
9,118
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Celestial Legion Helm

Celestial Legion Helm

+55
Magical Power
+30
Physical Protection
+20
Mp 5

PASSIVE - Every 3s you receive a stack of 7 Physical Protection and 4% Reduced Damage from Physical Critical Strikes, up to a max of 5 stacks. Stacks are removed upon taking Physical Damage from gods. Stacks can only be gained after not taking Physical Damage from gods for 3s.

Silver Breastplate

Silver Breastplate

+25
Physical Protection
+200
Mana
+10
Mp 5
+10%
Cooldown Reduction

Thanatos
LIFxRansom
Thanatos
17
10 / 4 / 0
10,586
529
13,130
13,719
6,727
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Y10 Soul Eater

Y10 Soul Eater

+25
Physical Power
+6%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 2.5% of damage dealt. Each time anything dies within 80 units you gain a stack. Gods, Large Jungle monsters and Bosses provide 5 stacks. At 100 Stacks Soul Eater Evolves, gaining 15 Physical Power, 4% Physical Lifesteal, and 10% Physical Ability Lifesteal.

Merlin
17
3 / 1 / 5
10,678
534
7,710
7,850
2,920
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Evolved Book of Thoth

Y10 Evolved Book of Thoth

+70
Magical Power
+10
Magical Penetration
+775
Mana
+20
Mp 5

PASSIVE - You gain Magical Power equal to 7% of your Mana from items.

Book of the Dead

Book of the Dead

+120
Magical Power
+200
Mana
+20%
Crowd Control Reduction

PASSIVE - If you drop below 40% Health, you gain a shield equal to 25% of your maximum Mana. This shield lasts 6s. This effect can only occur once every 90s.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Spellbook

Spellbook

+20
Magical Power
+75
Mana

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Tsukuyomi
15
1 / 7 / 0
9,024
451
7,279
14,257
4,904
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Merlin
HughWeiner
Merlin
15
0 / 2 / 2
9,011
451
1,723
7,577
2,508
Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Charon's Coin

Charon's Coin

+75
Magical Power
+20
Magical Penetration
+7
Hp 5
+20
Mp 5

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain a stack of 7 HP5. If tails, you gain a stack of 2% Movement Speed. Each effect can stack up to 4 times and at 8 stacks this item evolves. You also gain 15 gold every time the coin is flipped.

Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2000 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

Cthulhu
Natureboi
Cthulhu
16
4 / 2 / 4
10,348
517
11,881
16,887
19,486
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Pestilence (old)

Pestilence (old)

+80
Magical Protection
+250
Health

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras.

Cloak of Concentration

Cloak of Concentration

+30
Physical Protection
+30
Magical Protection
+5%
Cooldown Reduction

PASSIVE - When you are hit by a Hard Crowd Control, steal 10 Protections from all enemies within 20 units for 5s. This effect can only occur once every 5s.

14
4 / 5 / 1
8,932
447
12,382
14,157
5,483
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

OLD Ichaival

OLD Ichaival

+30%
Attack Speed
+35
Physical Power

PASSIVE - Every successful Basic Attack increases your Physical Power by 10 and reduces the attack speed of your opponent by 7% for 5s. (Max. 3 Stacks)

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Shadowsteel Shuriken

Shadowsteel Shuriken

+40
Physical Power
+25%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Enemies hit by your Critical Strikes have 40% reduced healing for 5s.

Shuriken

Shuriken

+7
Physical Power
+5%
Attack Speed

16
2 / 4 / 0
9,568
478
7,925
12,232
9,673
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

Match Insights

Player Kills, Deaths, and Assists

34
Kill Participation
18
20
Kills
11
11
Deaths
20
14
Assists
7
Player
Kills
Deaths
Assists
KDA
W
Chernobog
AphoticApe7
Chernobog
2
3
4
1.33
W
Bellona
BunniGecko
Bellona
3
1
1
3.5
L
Tsukuyomi
1
7
0
0.14
L
Merlin
HughWeiner
Merlin
0
2
2
0.5
W
Aphrodite
JoaoReynolds
Aphrodite
2
2
4
2
W
Thanatos
LIFxRansom
Thanatos
10
4
0
2.5
L
Cthulhu
Natureboi
Cthulhu
4
2
4
3
W
Merlin
3
1
5
5.5
L
4
5
1
0.9
L
2
4
0
0.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

41,085
Damage
41,190
60,094
Taken
65,110
37,871
Mitigated
42,054
28,171
Healing
13,037
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Chernobog
AphoticApe7
Chernobog
7,751
4,847
0
4,260
15,045
5,011
978
5,712
9,333
0
62,701
W
Bellona
BunniGecko
Bellona
6,539
424
0
3,120
10,966
14,095
492
0
10,966
7,908
42,873
L
Tsukuyomi
7,279
1,763
0
3,849
14,257
4,904
0
2,361
11,896
0
65,961
L
Merlin
HughWeiner
Merlin
1,723
0
0
1,375
7,577
2,508
1,464
2,471
5,106
46,143
0
W
Aphrodite
JoaoReynolds
Aphrodite
5,955
937
2,363
7,074
12,514
9,118
430
4,657
7,857
20,960
0
W
Thanatos
LIFxRansom
Thanatos
13,130
5,968
0
10,466
13,719
6,727
0
1,399
12,320
0
80,518
L
Cthulhu
Natureboi
Cthulhu
11,881
823
73
1,176
16,887
19,486
0
4,478
12,409
34,032
0
W
Merlin
7,710
654
0
888
7,850
2,920
387
2,099
5,751
75,079
0
L
12,382
10,321
0
5,055
14,157
5,483
0
3,869
10,288
0
58,644
L
7,925
2,151
0
1,509
12,232
9,673
818
1,399
9,847
0
50,037

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

48,851
Gold Earned
46,883
511
Minions Killed
472
0
Camps Cleared
0
1,805,375
Distance Traveled
1,745,250
12
Wards Purchased
12
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Chernobog
8,738
437
104
5
0
346,796
1
W
Bellona
9,978
499
107
5
0
386,539
0
L
Tsukuyomi
9,024
451
106
5
0
345,885
1
L
Merlin
9,011
451
105
5
0
317,475
3
W
Aphrodite
8,871
444
36
2
0
305,302
4
W
Thanatos
10,586
529
109
5
0
401,497
5
L
Cthulhu
10,348
517
33
2
0
389,254
2
W
Merlin
10,678
534
155
8
0
365,241
2
L
Rama
8,932
447
119
6
0
309,728
2
L
Bellona
9,568
478
109
5
0
382,908
4

Distance Traveled

Minion Kills by Role

Gold Earned by Role