Player Matchup

Neith
Neith
Cero_Azure
Neith
Level 8
God Stats
3W - 8L
1,339 SR
Queue Stats
3W - 11L
1,192 Elo+
Party 1
Da Ji
Da Ji
itzVook
Da Ji
Level 32
God Stats
1W - 1L
1,800 SR
Queue Stats
72W - 29L
1,735 Elo+
Party 3
Gilgamesh
Gilgamesh
itz_NARFMAN
Gilgamesh
Level 157
God Stats
2W - 2L
1,541 SR
Queue Stats
47W - 55L
1,558 Elo+
Party 3
Agni
Agni
tank-wich45
Agni
Level 67
God Stats
4W - 3L
1,799 SR
Queue Stats
65W - 49L
1,593 Elo+
Party 3
Cthulhu
Cthulhu
xelamor4
Cthulhu
Level 92
God Stats
19W - 24L
1,482 SR
Queue Stats
522W - 566L
1,372 Elo+
Party 1
Team Averages
Level 71
1,592 SR
1,490 Elo+

VS

Team Averages
Level 93
1,545 SR
1,546 Elo+
Kali
Kali
 
Kali
Level 156
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 2
Ah Muzen Cab
Ah Muzen Cab
BlastmyA--open
Ah Muzen Cab
Level 17
God Stats
1W - 0L
1,500 SR
Queue Stats
46W - 13L
1,760 Elo+
Party 2
Ares
Ares
Bleeds
Ares
Level 55
God Stats
15W - 24L
1,414 SR
Queue Stats
96W - 130L
1,355 Elo+
Solo
Janus
Janus
Purewells
Janus
Level 157
God Stats
25W - 23L
1,582 SR
Queue Stats
781W - 614L
1,585 Elo+
Party 2
Ravana
Ravana
Squirtle_Blue_Go
Ravana
Level 79
God Stats
13W - 6L
1,728 SR
Queue Stats
411W - 297L
1,533 Elo+
Party 2

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Neith
12
0 / 3 / 0
6,564
386
1,551
5,353
1,019
Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

Da Ji
itzVook
Da Ji
15
3 / 4 / 4
8,661
509
8,875
14,746
4,130
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Hydra's Star

Hydra's Star

+20
Physical Power
+5%
Cooldown Reduction
+100
Mana

PASSIVE - For 8 seconds after using an ability, your next basic attack will deal an additional 10% damage. The effect can only occur every 3 seconds.

Gilgamesh
itz_NARFMAN
Gilgamesh
11
0 / 0 / 3
6,982
411
1,346
8,283
4,591
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Midgardian Mail

Midgardian Mail

+250
Health
+40
Physical Protection

PASSIVE - Enemies that successfully land a basic attack on you have their Movement Speed and Attack Speed reduced by 8% for 3 seconds. This effect can stack up to 4 times and can stack with other item slow effects.

Talisman

Talisman

+75
Health
+15
Magical Protection

15
4 / 5 / 3
9,617
566
12,369
10,881
3,388
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Cthulhu
xelamor4
Cthulhu
13
0 / 3 / 0
7,488
440
2,654
9,295
6,996
Gauntlet of Thebes

Gauntlet of Thebes

+250
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Celestial Legion Helm

Celestial Legion Helm

+55
Magical Power
+30
Physical Protection
+20
Mp 5

PASSIVE - Every 3s you receive a stack of 7 Physical Protection and 4% Reduced Damage from Physical Critical Strikes, up to a max of 5 stacks. Stacks are removed upon taking Physical Damage from gods. Stacks can only be gained after not taking Physical Damage from gods for 3s.

Imperial Helmet

Imperial Helmet

+10
Magical Power
+15
Physical Protection

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Kali
 
Kali
18
5 / 2 / 2
11,346
667
8,906
12,815
5,482
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Y10 Serrated Edge

Y10 Serrated Edge

+25
Physical Power
+10%
Physical Lifesteal
+20
Physical Penetration
+7%
Movement Speed

PASSIVE - For every non-ultimate ability on cooldown you gain a stack of Cruelty. Each stack provides 7 Physical Power and 2% Physical Lifesteal.

Hidden Dagger

Hidden Dagger

+15
Physical Power

Ah Muzen Cab
BlastmyA--open
Ah Muzen Cab
19
4 / 0 / 1
11,720
689
6,614
10,382
3,692
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Light Blade

Light Blade

+5
Physical Power
+10%
Attack Speed

Ares
Bleeds
Ares
14
2 / 0 / 4
9,321
548
5,540
10,166
8,492
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Void Doumaru

Void Doumaru

+60
Magical Protection
+150
Health
+35
Mp 5
+20%
Crowd Control Reduction

AURA - Enemy gods within 55 units have their Magical Protection reduced by 10%.

Janus
Purewells
Janus
18
3 / 3 / 1
11,017
648
4,831
9,613
3,417
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

13
1 / 2 / 2
8,891
523
4,192
8,147
2,850
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Y10 Serrated Edge

Y10 Serrated Edge

+25
Physical Power
+10%
Physical Lifesteal
+20
Physical Penetration
+7%
Movement Speed

PASSIVE - For every non-ultimate ability on cooldown you gain a stack of Cruelty. Each stack provides 7 Physical Power and 2% Physical Lifesteal.

Match Insights

Player Kills, Deaths, and Assists

17
Kill Participation
25
7
Kills
15
15
Deaths
7
10
Assists
10
Player
Kills
Deaths
Assists
KDA
W
Kali
 
Kali
5
2
2
3
W
Ah Muzen Cab
BlastmyA--open
Ah Muzen Cab
4
0
1
4.5
W
Ares
Bleeds
Ares
2
0
4
4
L
Neith
0
3
0
0
W
Janus
Purewells
Janus
3
3
1
1.17
W
1
2
2
1
L
Da Ji
itzVook
Da Ji
3
4
4
1.25
L
Gilgamesh
itz_NARFMAN
Gilgamesh
0
0
3
1.5
L
4
5
3
1.1
L
Cthulhu
xelamor4
Cthulhu
0
3
0
0

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

26,795
Damage
30,083
48,558
Taken
51,123
20,124
Mitigated
23,933
11,850
Healing
20,619
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Kali
 
Kali
8,906
5,372
0
6,748
12,815
5,482
466
3,331
9,484
0
76,047
W
Ah Muzen Cab
BlastmyA--open
Ah Muzen Cab
6,614
2,673
0
6,596
10,382
3,692
1,974
1,120
9,262
0
122,849
W
Ares
Bleeds
Ares
5,540
172
296
2,877
10,166
8,492
269
2,546
7,620
20,422
0
L
Neith
1,551
900
0
1,597
5,353
1,019
0
95
5,258
0
31,793
W
Janus
Purewells
Janus
4,831
774
0
968
9,613
3,417
0
5,939
3,674
90,060
0
W
4,192
892
0
3,134
8,147
2,850
0
2,150
5,997
0
44,714
L
Da Ji
itzVook
Da Ji
8,875
2,294
0
3,680
14,746
4,130
0
1,296
13,432
0
46,575
L
Gilgamesh
itz_NARFMAN
Gilgamesh
1,346
278
0
2,188
8,283
4,591
0
2,054
6,229
0
21,149
L
12,369
992
89
2,565
10,881
3,388
0
5,329
5,400
63,062
0
L
Cthulhu
xelamor4
Cthulhu
2,654
275
0
1,731
9,295
6,996
0
1,417
7,868
44,715
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

39,312
Gold Earned
52,295
404
Minions Killed
627
0
Camps Cleared
0
1,428,984
Distance Traveled
1,849,101
19
Wards Purchased
4
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Kali
11,346
667
150
9
0
345,853
0
W
Ah Muzen Cab
11,720
689
189
11
0
393,593
1
W
Ares
9,321
548
26
2
0
352,121
1
L
Neith
6,564
386
57
3
0
307,318
3
W
Janus
11,017
648
190
11
0
375,077
0
W
Ravana
8,891
523
72
4
0
382,457
2
L
Da Ji
8,661
509
91
5
0
318,734
7
L
Gilgamesh
6,982
411
40
2
0
252,881
0
L
Agni
9,617
566
126
7
0
326,021
7
L
Cthulhu
7,488
440
90
5
0
224,030
2

Distance Traveled

Minion Kills by Role

Gold Earned by Role