Player Matchup

Guan Yu
Guan Yu
AzazelN7
Guan Yu
Level 128
God Stats
1W - 0L
1,500 SR
Queue Stats
14W - 11L
1,584 Elo+
Party 2
Anhur
Anhur
CoomBLASTER69420
Anhur
Level 50
God Stats
8W - 7L
1,466 SR
Queue Stats
83W - 71L
1,539 Elo+
Party 2
Pele
Pele
DioxKid
Pele
Level 27
God Stats
1W - 0L
1,500 SR
Queue Stats
18W - 19L
1,500 Elo+
Party 2
Zeus
Zeus
DiscerningShadow
Zeus
Level 71
God Stats
27W - 14L
1,743 SR
Queue Stats
127W - 94L
1,656 Elo+
Party 2
Cthulhu
Cthulhu
Rocket_G_IGPX
Cthulhu
Level 146
God Stats
13W - 14L
1,590 SR
Queue Stats
266W - 257L
1,538 Elo+
Party 2
Team Averages
Level 84
1,560 SR
1,564 Elo+

VS

Team Averages
Level 113
1,566 SR
1,505 Elo+
Ne Zha
Ne Zha
Brightshadow77
Ne Zha
Level 137
God Stats
9W - 7L
1,627 SR
Queue Stats
221W - 232L
1,507 Elo+
Party 1
Agni
Agni
Capt-Man-Meat
Agni
Level 42
God Stats
3W - 5L
1,676 SR
Queue Stats
166W - 176L
1,513 Elo+
Party 1
Cernunnos
Cernunnos
ErasmusYagami
Cernunnos
Level 159
God Stats
3W - 4L
1,521 SR
Queue Stats
116W - 116L
1,489 Elo+
Party 1
Athena
Athena
QueenBottyRat
Athena
Level 115
God Stats
33W - 32L
1,543 SR
Queue Stats
474W - 469L
1,516 Elo+
Party 1
Cu Chulainn
Cu Chulainn
oops-Icywiener
Cu Chulainn
Level 114
God Stats
1W - 3L
1,461 SR
Queue Stats
161W - 141L
1,500 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Guan Yu
AzazelN7
Guan Yu
15
2 / 2 / 0
8,845
590
5,827
9,681
5,990
Warding Sigil

Warding Sigil

+15
Physical Power
+20
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - When you are hit by an ability you gain a stack of Dampening, gaining 5 Protections for 5s and healing for 1% of your Max Health. This occurs only once per ability cast. This can stack twice. Can be upgraded at level 20.

Blackthorn Hammer

Blackthorn Hammer

+35
Physical Power
+300
Health
+200
Mana

PASSIVE - While over 25% Mana, you gain +10% Cooldown Reduction. While under 25% Mana, you gain +50 MP5.

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

13
4 / 3 / 3
8,174
545
8,923
10,247
3,555
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Y10 Evolved Devourer's Gauntlet

Y10 Evolved Devourer's Gauntlet

+50
Physical Power
+15%
Physical Lifesteal
+15
Physical Penetration

OLD Ichaival

OLD Ichaival

+30%
Attack Speed
+35
Physical Power

PASSIVE - Every successful Basic Attack increases your Physical Power by 10 and reduces the attack speed of your opponent by 7% for 5s. (Max. 3 Stacks)

Pele
DioxKid
Pele
15
1 / 1 / 1
8,408
561
2,970
7,657
2,338
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Y10 Serrated Edge

Y10 Serrated Edge

+25
Physical Power
+10%
Physical Lifesteal
+20
Physical Penetration
+7%
Movement Speed

PASSIVE - For every non-ultimate ability on cooldown you gain a stack of Cruelty. Each stack provides 7 Physical Power and 2% Physical Lifesteal.

Mace

Mace

+10
Physical Power

15
5 / 1 / 3
9,322
621
9,885
6,227
2,576
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Evolved Book of Thoth

Y10 Evolved Book of Thoth

+70
Magical Power
+10
Magical Penetration
+775
Mana
+20
Mp 5

PASSIVE - You gain Magical Power equal to 7% of your Mana from items.

Book of the Dead

Book of the Dead

+120
Magical Power
+200
Mana
+20%
Crowd Control Reduction

PASSIVE - If you drop below 40% Health, you gain a shield equal to 25% of your maximum Mana. This shield lasts 6s. This effect can only occur once every 90s.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Y10 Tiny Trinket

Y10 Tiny Trinket

+25
Magical Power
+4%
Magical Lifesteal

Cthulhu
12
1 / 3 / 8
7,955
530
6,717
13,381
9,992
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Heartward Amulet

Heartward Amulet

+45
Magical Protection
+250
Health
+200
Mana

AURA - Allied gods within 70 units have their Magical Protections increased by 15 and their MP5 increased by 30.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Rod of Healing

Rod of Healing

+55
Magical Power
+75
Health
+75
Mana

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
12
3 / 3 / 2
7,279
485
4,626
12,288
4,589
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Blackthorn Hammer

Blackthorn Hammer

+35
Physical Power
+300
Health
+200
Mana

PASSIVE - While over 25% Mana, you gain +10% Cooldown Reduction. While under 25% Mana, you gain +50 MP5.

Y10 Soul Eater

Y10 Soul Eater

+25
Physical Power
+6%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 2.5% of damage dealt. Each time anything dies within 80 units you gain a stack. Gods, Large Jungle monsters and Bosses provide 5 stacks. At 100 Stacks Soul Eater Evolves, gaining 15 Physical Power, 4% Physical Lifesteal, and 10% Physical Ability Lifesteal.

Cloak of Concentration

Cloak of Concentration

+30
Physical Protection
+30
Magical Protection
+5%
Cooldown Reduction

PASSIVE - When you are hit by a Hard Crowd Control, steal 10 Protections from all enemies within 20 units for 5s. This effect can only occur once every 5s.

11
2 / 4 / 3
6,999
467
8,906
8,323
2,295
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Book of Thoth

Y10 Book of Thoth

+70
Magical Power
+250
Mana
+20
Mp 5

PASSIVE - You permanently gain 7 Mana per Stack, and receive 5 Stacks for a god kill and 1 Stack for a minion kill (max. 75 Stacks). You gain Magical Power equal to 4% of your Mana from items. At 75 stacks this item Evolves, gaining 10 Magical Penetration and Increasing the Magical Power gained from Mana to 7%.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

Cernunnos
ErasmusYagami
Cernunnos
12
0 / 1 / 1
6,951
463
2,511
6,055
2,153
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Light Blade

Light Blade

+5
Physical Power
+10%
Attack Speed

11
3 / 3 / 1
6,946
463
3,970
12,911
7,790
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Steel Mail

Steel Mail

+200
Health
+20
Physical Protection

PASSIVE - Deal 15 Magical damage per second to all enemies within 25 units of you.

Cu Chulainn
oops-Icywiener
Cu Chulainn
14
2 / 2 / 0
8,241
549
5,408
10,934
4,742
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Blackthorn Hammer

Blackthorn Hammer

+35
Physical Power
+300
Health
+200
Mana

PASSIVE - While over 25% Mana, you gain +10% Cooldown Reduction. While under 25% Mana, you gain +50 MP5.

Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

Steel Mail

Steel Mail

+200
Health
+20
Physical Protection

PASSIVE - Deal 15 Magical damage per second to all enemies within 25 units of you.

Match Insights

Player Kills, Deaths, and Assists

28
Kill Participation
17
13
Kills
10
10
Deaths
13
15
Assists
7
Player
Kills
Deaths
Assists
KDA
W
Guan Yu
AzazelN7
Guan Yu
2
2
0
1
L
3
3
2
1.33
L
2
4
3
0.88
W
4
3
3
1.83
W
Pele
DioxKid
Pele
1
1
1
1.5
W
5
1
3
6.5
L
Cernunnos
ErasmusYagami
Cernunnos
0
1
1
0.5
L
3
3
1
1.17
W
Cthulhu
1
3
8
1.67
L
Cu Chulainn
oops-Icywiener
Cu Chulainn
2
2
0
1

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

34,322
Damage
25,421
47,193
Taken
50,511
24,451
Mitigated
21,569
17,580
Healing
16,735
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Guan Yu
AzazelN7
Guan Yu
5,827
1,331
115
4,381
9,681
5,990
377
0
9,005
2,676
49,801
L
4,626
1,151
0
4,451
12,288
4,589
0
4,765
7,523
0
40,591
L
8,906
968
0
2,226
8,323
2,295
0
2,719
5,604
46,927
0
W
8,923
5,743
0
4,087
10,247
3,555
549
6,276
3,971
0
50,236
W
Pele
DioxKid
Pele
2,970
592
0
1,155
7,657
2,338
942
396
7,261
0
67,875
W
9,885
1,433
0
1,343
6,227
2,576
0
974
5,211
68,297
0
L
Cernunnos
ErasmusYagami
Cernunnos
2,511
999
0
2,267
6,055
2,153
0
3,255
2,800
0
39,599
L
3,970
1,156
334
3,110
12,911
7,790
0
4,883
8,028
15,127
0
W
Cthulhu
6,717
844
1,218
5,281
13,381
9,992
145
5,300
8,081
28,106
0
L
Cu Chulainn
oops-Icywiener
Cu Chulainn
5,408
1,410
0
4,347
10,934
4,742
694
1,410
9,524
0
50,518

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

42,704
Gold Earned
36,416
490
Minions Killed
388
0
Camps Cleared
0
1,479,057
Distance Traveled
1,370,187
22
Wards Purchased
25
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Guan Yu
8,845
590
125
8
0
277,881
7
L
Ne Zha
7,279
485
76
5
0
282,382
5
L
Agni
6,999
467
87
6
0
280,720
7
W
Anhur
8,174
545
91
6
0
273,885
4
W
Pele
8,408
561
108
7
0
356,684
1
W
Zeus
9,322
621
134
9
0
288,815
8
L
Cernunnos
6,951
463
85
6
0
271,792
6
L
Athena
6,946
463
23
2
0
302,840
6
W
Cthulhu
7,955
530
32
2
0
281,792
2
L
Cu Chulainn
8,241
549
117
8
0
232,453
1

Distance Traveled

Minion Kills by Role

Gold Earned by Role