Player Matchup

Medusa
Medusa
Eruptosaur
Medusa
Level 159
God Stats
1W - 3L
1,517 SR
Queue Stats
537W - 545L
1,656 Elo+
Party 1
Loki
Loki
FirexFalcon
Loki
Level 160
God Stats
6W - 7L
1,618 SR
Queue Stats
444W - 452L
1,653 Elo+
Party 1
Kukulkan
Kukulkan
GodlyCash
Kukulkan
Level 127
God Stats
8W - 11L
1,449 SR
Queue Stats
133W - 150L
1,577 Elo+
Party 1
Atlas
Atlas
Vigilantwolf1
Atlas
Level 154
God Stats
14W - 3L
1,839 SR
Queue Stats
563W - 558L
1,666 Elo+
Party 1
Chaac
Chaac
maricarpio
Chaac
Level 156
God Stats
4W - 5L
1,446 SR
Queue Stats
60W - 70L
1,588 Elo+
Party 1
Team Averages
Level 151
1,574 SR
1,628 Elo+

VS

Team Averages
Level 140
1,574 SR
1,638 Elo+
Anhur
Anhur
AFKMusiic
Anhur
Level 138
God Stats
17W - 16L
1,603 SR
Queue Stats
510W - 475L
1,652 Elo+
Solo
Aphrodite
Aphrodite
Retzer
Aphrodite
Level 144
God Stats
2W - 9L
1,487 SR
Queue Stats
440W - 425L
1,625 Elo+
Solo
Fafnir
Fafnir
SPANISHasianGUY
Fafnir
Level 155
God Stats
4W - 4L
1,464 SR
Queue Stats
28W - 26L
1,616 Elo+
Party 2
Hercules
Hercules
SSantoro10
Hercules
Level 108
God Stats
1W - 5L
1,541 SR
Queue Stats
420W - 364L
1,621 Elo+
Solo
Fenrir
Fenrir
ShamrockWolf318
Fenrir
Level 157
God Stats
0W - 2L
1,773 SR
Queue Stats
49W - 43L
1,676 Elo+
Party 2

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Medusa
Eruptosaur
Medusa
20
5 / 5 / 8
13,571
590
16,942
21,027
5,479
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Poisoned Star

Poisoned Star

+35
Physical Power
+10%
Attack Speed
+15
Critical Strike Chance

PASSIVE - Critical hits on enemy gods afflict them with poison for 2s. This poison slows them by 10% and reduces their damage output by 15%.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

20
10 / 2 / 9
14,034
610
18,230
15,580
7,690
Bumba's Hammer

Bumba's Hammer

+45
Physical Power
+60
Magical Power
+100
Health
+10%
Cooldown Reduction

PASSIVE - After casting an ability your next Basic Attack deals an additional 70 True Damage. After hitting a Basic Attack empowered by Bumba’s Hammer, your active cooldowns are reduced by 0.5s and you are healed for 80 Health.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Kukulkan
GodlyCash
Kukulkan
20
4 / 2 / 7
12,843
558
13,151
7,941
3,754
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Evolved Book of Thoth

Y10 Evolved Book of Thoth

+70
Magical Power
+10
Magical Penetration
+775
Mana
+20
Mp 5

PASSIVE - You gain Magical Power equal to 7% of your Mana from items.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Obsidian Shard

Obsidian Shard

+80
Magical Power
+20
Magical Penetration

PASSIVE - Your first ability cast gains 20% Magical Penetration. This can only occur once every 10 seconds.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

17
3 / 2 / 14
11,726
510
13,951
20,320
25,936
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Heartward Amulet

Heartward Amulet

+45
Magical Protection
+250
Health
+200
Mana

AURA - Allied gods within 70 units have their Magical Protections increased by 15 and their MP5 increased by 30.

Ward Stone

Ward Stone

+50
Health
+20
Magical Power
+30
Magical Protection

AURA - Enemy gods within 55 units have their Magical Protection reduced by 5%.

Chaac
18
2 / 3 / 7
12,119
527
11,542
17,621
17,806
Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Anhur
AFKMusiic
Anhur
17
2 / 7 / 3
10,838
471
12,824
20,884
5,073
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Dominance

Dominance

+40
Physical Power
+200
Mana
+20
Mp 5
+15%
Attack Speed

PASSIVE - Your Basic Attacks benefit from an additional 20% Physical Penetration.

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

Aphrodite
Retzer
Aphrodite
18
2 / 5 / 2
11,283
491
9,972
17,172
7,977
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

17
2 / 3 / 6
10,569
460
11,738
18,652
24,343
Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Pestilence (old)

Pestilence (old)

+80
Magical Protection
+250
Health

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Hercules
SSantoro10
Hercules
14
1 / 3 / 7
9,761
424
7,649
21,258
24,368
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Silver Breastplate

Silver Breastplate

+25
Physical Protection
+200
Mana
+10
Mp 5
+10%
Cooldown Reduction

19
6 / 6 / 3
11,927
519
9,939
21,237
12,865
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Round Shield

Round Shield

+10
Physical Protection
+10
Hp 5

Match Insights

Player Kills, Deaths, and Assists

69
Kill Participation
34
24
Kills
13
14
Deaths
24
45
Assists
21
Player
Kills
Deaths
Assists
KDA
L
Anhur
AFKMusiic
Anhur
2
7
3
0.5
W
Medusa
Eruptosaur
Medusa
5
5
8
1.8
W
10
2
9
7.25
W
Kukulkan
GodlyCash
Kukulkan
4
2
7
3.75
L
Aphrodite
Retzer
Aphrodite
2
5
2
0.6
L
2
3
6
1.67
L
Hercules
SSantoro10
Hercules
1
3
7
1.5
L
6
6
3
1.25
W
3
2
14
5
W
Chaac
2
3
7
1.83

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

73,816
Damage
52,122
82,489
Taken
99,203
60,665
Mitigated
74,626
27,539
Healing
36,450
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Anhur
AFKMusiic
Anhur
12,824
4,953
0
5,240
20,884
5,073
1,771
3,877
16,927
0
86,790
W
Medusa
Eruptosaur
Medusa
16,942
9,117
0
8,463
21,027
5,479
2,429
3,170
17,857
0
118,791
W
18,230
5,152
0
6,892
15,580
7,690
465
3,897
11,683
0
112,317
W
Kukulkan
GodlyCash
Kukulkan
13,151
624
192
790
7,941
3,754
575
1,618
6,323
99,590
0
L
Aphrodite
Retzer
Aphrodite
9,972
460
4,552
9,030
17,172
7,977
0
7,244
9,848
93,942
0
L
11,738
1,756
668
4,976
18,652
24,343
0
4,006
14,646
55,760
0
L
Hercules
SSantoro10
Hercules
7,649
1,727
442
3,580
21,258
24,368
0
7,854
13,324
0
28,084
L
9,939
3,160
0
7,962
21,237
12,865
1,730
4,346
16,811
0
79,014
W
13,951
5,274
1,023
4,708
20,320
25,936
92
5,667
14,653
41,320
0
W
Chaac
11,542
982
0
5,471
17,621
17,806
537
7,496
10,125
1,192
76,719

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

64,293
Gold Earned
54,378
694
Minions Killed
598
0
Camps Cleared
0
2,252,536
Distance Traveled
2,145,519
32
Wards Purchased
32
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Anhur
10,838
471
161
7
0
373,464
10
W
Medusa
13,571
590
189
8
0
403,086
4
W
Loki
14,034
610
147
6
0
529,150
4
W
Kukulkan
12,843
558
176
8
0
451,056
9
L
Aphrodite
11,283
491
176
8
0
434,541
6
L
Fafnir
10,569
460
88
4
0
438,920
3
L
Hercules
9,761
424
40
2
0
467,227
10
L
Fenrir
11,927
519
133
6
0
431,367
3
W
Atlas
11,726
510
35
2
0
412,587
3
W
Chaac
12,119
527
147
6
0
456,657
12

Distance Traveled

Minion Kills by Role

Gold Earned by Role