Player Matchup

Vamana
Vamana
BATTZ612
Vamana
Level 92
God Stats
2W - 1L
1,786 SR
Queue Stats
257W - 270L
1,517 Elo+
Party 2
Hercules
Hercules
DrakeBR9004
Hercules
Level 123
God Stats
0W - 2L
1,298 SR
Queue Stats
324W - 316L
1,538 Elo+
Party 2
Bakasura
Bakasura
PSX_Cezar
Bakasura
Level 64
God Stats
2W - 1L
1,789 SR
Queue Stats
173W - 208L
1,425 Elo+
Party 2
Poseidon
Poseidon
Sr_Fr4nk-09
Poseidon
Level 114
God Stats
1W - 2L
1,526 SR
Queue Stats
163W - 145L
1,563 Elo+
Party 4
Sol
Sol
dan_iel_14
Sol
Level 149
God Stats
12W - 11L
1,522 SR
Queue Stats
145W - 133L
1,541 Elo+
Party 4
Team Averages
Level 108
1,584 SR
1,517 Elo+

VS

Team Averages
Level 118
1,508 SR
1,492 Elo+
Sol
Sol
 
Sol
Level 160
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 3
Kukulkan
Kukulkan
 
Kukulkan
Level 158
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 1
Medusa
Medusa
 
Medusa
Level 121
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 1
Cerberus
Cerberus
KPA007
Cerberus
Level 61
God Stats
6W - 2L
1,596 SR
Queue Stats
179W - 193L
1,377 Elo+
Party 1
Bastet
Bastet
yMarshallMathers
Bastet
Level 89
God Stats
3W - 2L
1,443 SR
Queue Stats
117W - 99L
1,581 Elo+
Party 3

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Vamana
BATTZ612
Vamana
8
0 / 2 / 1
4,645
516
2,015
7,363
4,488
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Pestilence (old)

Pestilence (old)

+80
Magical Protection
+250
Health

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras.

Hercules
DrakeBR9004
Hercules
7
1 / 2 / 2
4,512
501
2,560
6,149
4,708
Warding Sigil

Warding Sigil

+15
Physical Power
+20
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - When you are hit by an ability you gain a stack of Dampening, gaining 5 Protections for 5s and healing for 1% of your Max Health. This occurs only once per ability cast. This can stack twice. Can be upgraded at level 20.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Talisman

Talisman

+75
Health
+15
Magical Protection

Bakasura
PSX_Cezar
Bakasura
6
0 / 2 / 0
4,177
464
610
3,917
1,302
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

OLD Stone Cutting Sword

OLD Stone Cutting Sword

+50
Physical Power
+7%
Movement Speed

PASSIVE - Melee Basic Attacks decreases enemy Physical protections by 7, and increase your physical protection by 5 for 3s (max. 2 Stacks).

Poseidon
Sr_Fr4nk-09
Poseidon
10
1 / 3 / 0
5,389
599
1,786
4,992
1,296
Y10 Book of Thoth

Y10 Book of Thoth

+70
Magical Power
+250
Mana
+20
Mp 5

PASSIVE - You permanently gain 7 Mana per Stack, and receive 5 Stacks for a god kill and 1 Stack for a minion kill (max. 75 Stacks). You gain Magical Power equal to 4% of your Mana from items. At 75 stacks this item Evolves, gaining 10 Magical Penetration and Increasing the Magical Power gained from Mana to 7%.

Book of the Dead

Book of the Dead

+120
Magical Power
+200
Mana
+20%
Crowd Control Reduction

PASSIVE - If you drop below 40% Health, you gain a shield equal to 25% of your maximum Mana. This shield lasts 6s. This effect can only occur once every 90s.

10
2 / 0 / 1
5,544
616
1,972
2,949
885
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Y10 Tiny Trinket

Y10 Tiny Trinket

+25
Magical Power
+4%
Magical Lifesteal

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Sol
 
Sol
10
2 / 1 / 1
6,041
671
5,910
5,438
1,989
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

OLD Ring of Hecate

OLD Ring of Hecate

+80
Magical Power
+20%
Attack Speed
+15%
Magical Lifesteal

PASSIVE - Each successful basic attack applies a hex to enemies and empowers you, increasing your power by 5% and reducing the power of your opponent by 5% for 5s. (Max. 3 Stacks).

Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Kukulkan
 
Kukulkan
10
1 / 1 / 2
5,710
634
3,433
3,177
1,107
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Book of Thoth

Y10 Book of Thoth

+70
Magical Power
+250
Mana
+20
Mp 5

PASSIVE - You permanently gain 7 Mana per Stack, and receive 5 Stacks for a god kill and 1 Stack for a minion kill (max. 75 Stacks). You gain Magical Power equal to 4% of your Mana from items. At 75 stacks this item Evolves, gaining 10 Magical Penetration and Increasing the Magical Power gained from Mana to 7%.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

Medusa
 
Medusa
9
1 / 1 / 1
5,031
559
1,306
3,560
860
Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Cerberus
KPA007
Cerberus
9
0 / 1 / 2
5,088
565
803
3,747
1,396
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Glowing Emerald

Glowing Emerald

+100
Health
+10
Hp 5

10
5 / 1 / 2
6,136
682
4,909
5,570
1,395
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Heavy Mace

Heavy Mace

+30
Physical Power

Match Insights

Player Kills, Deaths, and Assists

8
Kill Participation
17
4
Kills
9
9
Deaths
5
4
Assists
8
Player
Kills
Deaths
Assists
KDA
W
Sol
 
Sol
2
1
1
2.5
W
Kukulkan
 
Kukulkan
1
1
2
2
W
Medusa
 
Medusa
1
1
1
1.5
L
Vamana
BATTZ612
Vamana
0
2
1
0.25
L
Hercules
DrakeBR9004
Hercules
1
2
2
1
W
Cerberus
KPA007
Cerberus
0
1
2
1
L
Bakasura
PSX_Cezar
Bakasura
0
2
0
0
L
Poseidon
Sr_Fr4nk-09
Poseidon
1
3
0
0.33
L
2
0
1
2.5
W
5
1
2
6

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

8,943
Damage
16,361
25,370
Taken
21,492
12,679
Mitigated
6,747
5,723
Healing
8,231
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Sol
 
Sol
5,910
2,491
0
3,077
5,438
1,989
474
0
5,155
33,935
4,759
W
Kukulkan
 
Kukulkan
3,433
501
0
234
3,177
1,107
718
1,346
1,831
38,159
0
W
Medusa
 
Medusa
1,306
442
0
475
3,560
860
0
927
2,633
0
28,096
L
Vamana
BATTZ612
Vamana
2,015
880
129
1,219
7,363
4,488
0
3,769
3,594
0
20,642
L
Hercules
DrakeBR9004
Hercules
2,560
535
207
1,124
6,149
4,708
0
2,612
3,537
0
12,304
W
Cerberus
KPA007
Cerberus
803
128
0
1,421
3,747
1,396
0
966
2,781
9,444
0
L
Bakasura
PSX_Cezar
Bakasura
610
442
0
880
3,917
1,302
684
897
3,020
0
10,351
L
Poseidon
Sr_Fr4nk-09
Poseidon
1,786
144
0
270
4,992
1,296
0
1,956
3,036
33,554
0
L
1,972
948
0
1,894
2,949
885
216
134
2,815
31,150
4,307
W
4,909
1,278
0
3,024
5,570
1,395
0
294
5,242
0
24,919

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

24,267
Gold Earned
28,006
262
Minions Killed
300
0
Camps Cleared
0
834,853
Distance Traveled
926,296
9
Wards Purchased
12
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Sol
6,041
671
80
9
0
172,466
2
W
Kukulkan
5,710
634
76
8
0
163,423
4
W
Medusa
5,031
559
63
7
0
178,049
2
L
Vamana
4,645
516
43
5
0
170,891
1
L
Hercules
4,512
501
33
4
0
169,644
3
W
Cerberus
5,088
565
31
3
0
203,096
3
L
Bakasura
4,177
464
32
4
0
160,383
0
L
Poseidon
5,389
599
77
9
0
166,747
2
L
Sol
5,544
616
77
9
0
167,188
3
W
Bastet
6,136
682
50
6
0
209,262
1

Distance Traveled

Minion Kills by Role

Gold Earned by Role