Player Matchup

Sol
Sol
Bronze III
AlinityCat
Sol
Bronze III
Level 144
God Stats
1W - 2L
1,189 SR
Queue Stats
2W - 3L
1,492 MMR
Party 1
Danzaburou
Danzaburou
Silver III
ELxHefe
Danzaburou
Silver III
Level 127
God Stats
2W - 0L
1,559 SR
Queue Stats
16W - 28L
1,070 MMR
Solo
Pele
Pele
Gold II
GENERALMUJO
Pele
Gold II
Level 156
God Stats
11W - 10L
1,631 SR
Queue Stats
749W - 748L
1,533 MMR
Party 3
Terra
Terra
Silver II
IzMaggi
Terra
Silver II
Level 149
God Stats
2W - 1L
1,634 SR
Queue Stats
26W - 30L
1,199 MMR
Party 1
Cabrakan
Cabrakan
Gold III
alexmito262
Cabrakan
Gold III
Level 155
God Stats
10W - 12L
1,569 SR
Queue Stats
678W - 681L
1,443 MMR
Party 3
Team Averages
Silver II
Silver II
Average Tier
Level 146
1,516 SR
1,347 MMR

VS

Team Averages
Silver III
Silver III
Average Tier
Level 99
1,492 SR
1,348 MMR
Horus
Horus
Gold III
DGN Beasty
Horus
Gold III
Level 100
God Stats
0W - 1L
1,500 SR
Queue Stats
266W - 260L
1,484 MMR
Party 4
Kali
Kali
Silver I
DGN Psychi
Kali
Silver I
Level 86
God Stats
0W - 1L
1,500 SR
Queue Stats
194W - 195L
1,300 MMR
Party 4
Merlin
Merlin
Bronze III
PolarBear_916
Merlin
Bronze III
Level 98
God Stats
0W - 1L
1,516 SR
Queue Stats
9W - 11L
1,492 MMR
Party 2
Medusa
Medusa
Silver IV
Schmidward
Medusa
Silver IV
Level 109
God Stats
0W - 1L
1,421 SR
Queue Stats
15W - 24L
1,101 MMR
Solo
Sylvanus
Sylvanus
Silver III
TENSHIxTENCHI
Sylvanus
Silver III
Level 101
God Stats
3W - 2L
1,524 SR
Queue Stats
44W - 54L
1,361 MMR
Party 2

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
18
2 / 5 / 13
12,986
481
14,329
20,375
9,498
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Y10 Telkhines Ring

Y10 Telkhines Ring

+45
Magical Power
+15%
Attack Speed
+6%
Magical Lifesteal

PASSIVE - Your Basic Attacks deal bonus damage of 5 (+3 Per Level). This effect does not hit structures.

OLD Ring of Hecate

OLD Ring of Hecate

+80
Magical Power
+20%
Attack Speed
+15%
Magical Lifesteal

PASSIVE - Each successful basic attack applies a hex to enemies and empowers you, increasing your power by 5% and reducing the power of your opponent by 5% for 5s. (Max. 3 Stacks).

Lost Artifact

Lost Artifact

+20
Magical Power
+5
Mp 5

Danzaburou
ELxHefe
Danzaburou
20
4 / 4 / 8
14,912
552
15,966
22,195
10,059
Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

20
12 / 3 / 11
16,368
606
34,638
31,850
32,533
Sundering Axe

Sundering Axe

+30
Physical Power
+45
Magical Power
+25
Physical Protection
+25
Magical Protection

PASSIVE - Damaging an enemy god steals 3% (+2% of your Protection from items) of their Current Health away from your target and restores it to you. This effect can only occur once every 10s.

Blackthorn Hammer

Blackthorn Hammer

+35
Physical Power
+300
Health
+200
Mana

PASSIVE - While over 25% Mana, you gain +10% Cooldown Reduction. While under 25% Mana, you gain +50 MP5.

Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

OLD Shifter's Shield

OLD Shifter's Shield

+25
Physical Power
+25
Physical Protection

PASSIVE - While over 75% Health, you gain +25 Physical Power. While under 75% Health, you gain +40 Protections.

Pridwen

Pridwen

+25
Physical Protection
+25
Magical Protection
+20%
Cooldown Reduction

PASSIVE - When your Ultimate ability has finished casting, you gain a Shield equal to 90% of your Protections from items and abilities for 5s. When destroyed, by timing out or being depleted, it explodes in a 30 unit radius and deals Magical damage equal to 75% of your Protections from items and abilities and slows targets by 25% for 3s. This can only occur once every 45 seconds.

Terra
IzMaggi
Terra
19
3 / 3 / 10
13,686
507
8,951
22,813
31,435
Sentinel's Embrace

Sentinel's Embrace

+25
Physical Protection
+25
Magical Protection
+150
Health
+20
Mp 5

AURA - You gain 8 GP5 if you have the lowest gold on your team. Evenly split 80 Physical and Magical Protection among all allied gods within 70 units and yourself. If you are alone you only gain 30 Physical and Magical Protections.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Pestilence (old)

Pestilence (old)

+80
Magical Protection
+250
Health

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Knight's Shield

Knight's Shield

+25
Physical Protection
+25
Magical Protection
+10%
Cooldown Reduction

Cabrakan
alexmito262
Cabrakan
20
17 / 2 / 11
15,340
568
24,380
25,077
17,855
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Y10 Polynomicon

Y10 Polynomicon

+65
Magical Power
+300
Mana
+8%
Magical Lifesteal

PASSIVE - Using an ability gives your next Basic Attack within the next 8 seconds +75% of your Magical Power as additional Magical Damage. The effect can only apply once every 2 seconds.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Book of the Dead

Book of the Dead

+120
Magical Power
+200
Mana
+20%
Crowd Control Reduction

PASSIVE - If you drop below 40% Health, you gain a shield equal to 25% of your maximum Mana. This shield lasts 6s. This effect can only occur once every 90s.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Bans
GilgameshBastetAthenaMulan

VS

Bans
HachimanGebZhong KuiCharybdis
Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Horus
20
3 / 7 / 4
12,681
470
16,213
32,329
28,647
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Blackthorn Hammer

Blackthorn Hammer

+35
Physical Power
+300
Health
+200
Mana

PASSIVE - While over 25% Mana, you gain +10% Cooldown Reduction. While under 25% Mana, you gain +50 MP5.

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Pestilence (old)

Pestilence (old)

+80
Magical Protection
+250
Health

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras.

Pridwen

Pridwen

+25
Physical Protection
+25
Magical Protection
+20%
Cooldown Reduction

PASSIVE - When your Ultimate ability has finished casting, you gain a Shield equal to 90% of your Protections from items and abilities for 5s. When destroyed, by timing out or being depleted, it explodes in a 30 unit radius and deals Magical damage equal to 75% of your Protections from items and abilities and slows targets by 25% for 3s. This can only occur once every 45 seconds.

Warded Shield

Warded Shield

+15
Physical Power
+25
Magical Protection

17
5 / 11 / 3
11,581
429
16,172
27,977
13,148
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

OLD Stone Cutting Sword

OLD Stone Cutting Sword

+50
Physical Power
+7%
Movement Speed

PASSIVE - Melee Basic Attacks decreases enemy Physical protections by 7, and increase your physical protection by 5 for 3s (max. 2 Stacks).

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Y10 Serrated Edge

Y10 Serrated Edge

+25
Physical Power
+10%
Physical Lifesteal
+20
Physical Penetration
+7%
Movement Speed

PASSIVE - For every non-ultimate ability on cooldown you gain a stack of Cruelty. Each stack provides 7 Physical Power and 2% Physical Lifesteal.

Short Bow

Short Bow

+15%
Attack Speed

18
1 / 10 / 5
12,603
467
11,869
16,710
7,195
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Book of Souls

Book of Souls

+55
Magical Power
+150
Mana

PASSIVE - Gain a stack each time you damage an enemy god with an ability or Basic Attack. At 4 stacks, your next ability or Basic Attack deals 20 + 4 per level Magical damage.

Medusa
Schmidward
Medusa
20
3 / 5 / 5
12,877
477
13,001
18,655
9,148
Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Deathbringer

Deathbringer

+30
Physical Power
+30
Critical Strike Chance

PASSIVE - Critical Strike bonus damage dealt is increased by 25%.

Sylvanus
TENSHIxTENCHI
Sylvanus
16
3 / 7 / 4
10,784
399
9,980
30,562
22,411
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Heartward Amulet

Heartward Amulet

+45
Magical Protection
+250
Health
+200
Mana

AURA - Allied gods within 70 units have their Magical Protections increased by 15 and their MP5 increased by 30.

Gauntlet of Thebes

Gauntlet of Thebes

+200
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Cloak of Concentration

Cloak of Concentration

+30
Physical Protection
+30
Magical Protection
+5%
Cooldown Reduction

PASSIVE - When you are hit by a Hard Crowd Control, steal 10 Protections from all enemies within 20 units for 5s. This effect can only occur once every 5s.

Match Insights

Player Kills, Deaths, and Assists

91
Kill Participation
36
38
Kills
15
17
Deaths
40
53
Assists
21
Player
Kills
Deaths
Assists
KDA
W
2
5
13
1.7
L
Horus
3
7
4
0.71
L
5
11
3
0.59
W
Danzaburou
ELxHefe
Danzaburou
4
4
8
2
W
12
3
11
5.83
W
Terra
IzMaggi
Terra
3
3
10
2.67
L
1
10
5
0.35
L
Medusa
Schmidward
Medusa
3
5
5
1.1
L
Sylvanus
TENSHIxTENCHI
Sylvanus
3
7
4
0.71
W
Cabrakan
alexmito262
Cabrakan
17
2
11
11.25

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

98,264
Damage
67,235
122,310
Taken
126,233
101,380
Mitigated
80,549
53,041
Healing
40,495
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
14,329
3,870
0
9,633
20,375
9,498
5,665
5,754
14,531
96,732
10,099
L
Horus
16,213
5,521
2,126
12,277
32,329
28,647
0
9,812
21,086
9,185
66,648
L
16,172
7,733
0
7,866
27,977
13,148
0
10,248
17,172
0
70,193
W
Danzaburou
ELxHefe
Danzaburou
15,966
6,353
542
6,408
22,195
10,059
3,598
5,961
16,086
0
130,384
W
34,638
8,407
0
16,718
31,850
32,533
653
5,279
25,476
837
128,776
W
Terra
IzMaggi
Terra
8,951
355
3,581
8,414
22,813
31,435
247
7,528
14,873
50,795
0
L
11,869
597
0
0
16,710
7,195
1,302
8,594
7,891
83,306
0
L
Medusa
Schmidward
Medusa
13,001
6,008
0
1,019
18,655
9,148
0
6,008
12,406
0
103,590
L
Sylvanus
TENSHIxTENCHI
Sylvanus
9,980
1,934
4,970
12,237
30,562
22,411
0
12,807
17,345
35,068
0
W
Cabrakan
alexmito262
Cabrakan
24,380
2,735
0
7,745
25,077
17,855
582
7,181
17,528
86,887
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

73,292
Gold Earned
60,526
687
Minions Killed
605
0
Camps Cleared
0
2,580,551
Distance Traveled
2,383,149
38
Wards Purchased
35
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Sol
12,986
481
134
5
0
460,947
5
L
Horus
12,681
470
118
4
0
516,008
3
L
Kali
11,581
429
87
3
0
545,350
6
W
Danzaburou
14,912
552
184
7
0
470,925
8
W
Pele
16,368
606
183
7
0
529,909
5
W
Terra
13,686
507
87
3
0
541,672
10
L
Merlin
12,603
467
157
6
0
414,240
9
L
Medusa
12,877
477
188
7
0
472,012
15
L
Sylvanus
10,784
399
55
2
0
435,539
2
W
Cabrakan
15,340
568
99
4
0
577,098
10

Distance Traveled

Minion Kills by Role

Gold Earned by Role