Player Matchup

Ne Zha
Ne Zha
Kαmαji
Ne Zha
Level 144
God Stats
20W - 13L
1,732 SR
Queue Stats
603W - 536L
1,661 Elo+
Party 2
Kukulkan
Kukulkan
Polkaa
Kukulkan
Level 154
God Stats
7W - 3L
1,724 SR
Queue Stats
127W - 119L
1,644 Elo+
Party 2
Sobek
Sobek
ScoobyLarenzo
Sobek
Level 133
God Stats
3W - 1L
1,750 SR
Queue Stats
92W - 87L
1,644 Elo+
Party 2
Anhur
Anhur
ShakespeareIV
Anhur
Level 154
God Stats
4W - 12L
1,434 SR
Queue Stats
443W - 396L
1,673 Elo+
Party 2
Nemesis
Nemesis
kanjita
Nemesis
Level 7
God Stats
1W - 2L
1,149 SR
Queue Stats
11W - 16L
1,442 Elo+
Party 2
Team Averages
Level 118
1,558 SR
1,613 Elo+

VS

Team Averages
Level 86
1,592 SR
1,553 Elo+
Merlin
Merlin
 
Merlin
Level 81
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 3
Achilles
Achilles
Idaelia
Achilles
Level 143
God Stats
17W - 10L
1,669 SR
Queue Stats
381W - 348L
1,559 Elo+
Party 1
Geb
Geb
McBizzleClutch
Geb
Level 144
God Stats
12W - 15L
1,574 SR
Queue Stats
688W - 585L
1,575 Elo+
Party 1
Odin
Odin
Satauri
Odin
Level 40
God Stats
7W - 4L
1,649 SR
Queue Stats
87W - 59L
1,641 Elo+
Party 1
Apollo
Apollo
TheSpeciaIGuest
Apollo
Level 21
God Stats
16W - 13L
1,566 SR
Queue Stats
39W - 36L
1,490 Elo+
Party 3

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Ne Zha
Kαmαji
Ne Zha
16
8 / 1 / 9
10,010
589
18,000
12,251
9,587
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Blackthorn Hammer

Blackthorn Hammer

+35
Physical Power
+300
Health
+200
Mana

PASSIVE - While over 25% Mana, you gain +10% Cooldown Reduction. While under 25% Mana, you gain +50 MP5.

OLD Shifter's Shield

OLD Shifter's Shield

+25
Physical Power
+25
Physical Protection

PASSIVE - While over 75% Health, you gain +25 Physical Power. While under 75% Health, you gain +40 Protections.

Enchanted Kusari

Enchanted Kusari

+20
Magical Protection
+5
Mp 5

Kukulkan
Polkaa
Kukulkan
14
2 / 3 / 5
8,518
501
9,269
8,474
3,313
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Y10 Book of Thoth

Y10 Book of Thoth

+70
Magical Power
+250
Mana
+20
Mp 5

PASSIVE - You permanently gain 7 Mana per Stack, and receive 5 Stacks for a god kill and 1 Stack for a minion kill (max. 75 Stacks). You gain Magical Power equal to 4% of your Mana from items. At 75 stacks this item Evolves, gaining 10 Magical Penetration and Increasing the Magical Power gained from Mana to 7%.

Lost Artifact

Lost Artifact

+20
Magical Power
+5
Mp 5

11
0 / 2 / 11
7,923
466
4,348
16,907
14,578
Benevolence

Benevolence

+100
Health
+10
Mp 5
+10
Hp 5

PASSIVE - While not near an ally god you gain 1 stack of Benevolence every second, up to a maximum of 50. Assists provide 4 stacks. While within 70 units of a hurt ally god you use up to 5 stacks a second to heal them and yourself for 1% of your Maximum Health. Each stack consumed provides you with 1 gold. If you overcap stacks they will still provide gold as long as you are near an ally god. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Silver Talisman

Silver Talisman

+125
Health
+45
Magical Protection

PASSIVE - Enemy gods within 55 units have their Healing reduced by 15%. This effect does not stack with similar auras.

16
7 / 1 / 4
9,694
570
9,694
10,437
3,658
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Shuriken

Shuriken

+7
Physical Power
+5%
Attack Speed

Nemesis
kanjita
Nemesis
12
3 / 1 / 3
7,757
456
2,883
7,493
2,568
Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Charged Morningstar

Charged Morningstar

+20
Physical Power
+150
Mana
+7
Mp 5

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Merlin
 
Merlin
13
1 / 3 / 4
8,106
477
9,642
8,950
3,065
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

Achilles
Idaelia
Achilles
13
4 / 5 / 1
8,059
474
5,057
12,531
7,431
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

OLD Shifter's Shield

OLD Shifter's Shield

+25
Physical Power
+25
Physical Protection

PASSIVE - While over 75% Health, you gain +25 Physical Power. While under 75% Health, you gain +40 Protections.

Silver Talisman

Silver Talisman

+125
Health
+45
Magical Protection

PASSIVE - Enemy gods within 55 units have their Healing reduced by 15%. This effect does not stack with similar auras.

9
0 / 3 / 4
6,632
390
6,388
13,678
9,449
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Stone of Binding

Stone of Binding

+35
Magical Protection
+35
Physical Protection
+200
Health

PASSIVE - Successfully hitting an enemy god with a Crowd Control ability will place a debuff on them, reducing their Physical and Magical Protections by 0.8 * your level for 5s.

Ward Stone

Ward Stone

+50
Health
+20
Magical Power
+30
Magical Protection

AURA - Enemy gods within 55 units have their Magical Protection reduced by 5%.

Odin
Satauri
Odin
11
1 / 4 / 5
6,937
408
6,455
15,528
8,338
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Blackthorn Hammer

Blackthorn Hammer

+35
Physical Power
+300
Health
+200
Mana

PASSIVE - While over 25% Mana, you gain +10% Cooldown Reduction. While under 25% Mana, you gain +50 MP5.

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Talisman

Talisman

+75
Health
+15
Magical Protection

14
2 / 5 / 3
8,341
491
5,830
10,387
2,694
Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Heavy Mace

Heavy Mace

+30
Physical Power

Match Insights

Player Kills, Deaths, and Assists

52
Kill Participation
25
20
Kills
8
8
Deaths
20
32
Assists
17
Player
Kills
Deaths
Assists
KDA
L
Merlin
 
Merlin
1
3
4
1
L
Achilles
Idaelia
Achilles
4
5
1
0.9
W
Ne Zha
Kαmαji
Ne Zha
8
1
9
12.5
L
0
3
4
0.67
W
Kukulkan
Polkaa
Kukulkan
2
3
5
1.5
L
Odin
Satauri
Odin
1
4
5
0.88
W
0
2
11
2.75
W
7
1
4
9
L
2
5
3
0.7
W
Nemesis
kanjita
Nemesis
3
1
3
4.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

44,194
Damage
33,372
55,562
Taken
61,074
33,704
Mitigated
30,977
19,542
Healing
15,562
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Merlin
 
Merlin
9,642
659
0
1,872
8,950
3,065
49
2,483
6,323
67,925
0
L
Achilles
Idaelia
Achilles
5,057
1,588
0
3,339
12,531
7,431
0
2,436
9,837
0
41,437
W
Ne Zha
Kαmαji
Ne Zha
18,000
5,527
178
6,728
12,251
9,587
0
3,448
8,419
0
67,833
L
6,388
738
896
2,714
13,678
9,449
0
2,757
10,743
20,874
0
W
Kukulkan
Polkaa
Kukulkan
9,269
1,219
0
1,488
8,474
3,313
132
3,519
4,955
65,975
0
L
Odin
Satauri
Odin
6,455
1,677
297
4,976
15,528
8,338
0
3,780
11,170
1,612
25,539
W
4,348
607
1,790
4,484
16,907
14,578
73
6,135
10,530
16,619
0
W
9,694
4,867
0
4,215
10,437
3,658
1,080
2,936
7,420
0
76,597
L
5,830
3,163
0
1,468
10,387
2,694
0
2,161
8,178
0
51,833
W
Nemesis
kanjita
Nemesis
2,883
1,441
0
659
7,493
2,568
68
955
6,538
0
35,512

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

43,902
Gold Earned
38,075
438
Minions Killed
408
0
Camps Cleared
0
1,487,716
Distance Traveled
1,496,689
7
Wards Purchased
22
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Merlin
8,106
477
121
7
0
271,827
4
L
Achilles
8,059
474
83
5
0
287,523
3
W
Ne Zha
10,010
589
108
6
0
322,300
2
L
Geb
6,632
390
27
2
0
318,553
3
W
Kukulkan
8,518
501
112
7
0
294,715
3
L
Odin
6,937
408
69
4
0
321,025
6
W
Sobek
7,923
466
27
2
0
317,093
0
W
Anhur
9,694
570
131
8
0
298,015
2
L
Apollo
8,341
491
108
6
0
297,761
6
W
Nemesis
7,757
456
60
4
0
255,593
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role