Player Matchup

Geb
Geb
 
Geb
Level 28
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 1
Medusa
Medusa
Antidoll
Medusa
Level 153
God Stats
9W - 2L
1,700 SR
Queue Stats
468W - 208L
1,880 Elo+
Party 1
Guan Yu
Guan Yu
Iinsaneninja50
Guan Yu
Level 109
God Stats
10W - 4L
1,713 SR
Queue Stats
166W - 116L
1,627 Elo+
Party 1
Olorun
Olorun
Justmarce07
Olorun
Level 158
God Stats
34W - 23L
1,649 SR
Queue Stats
866W - 639L
1,723 Elo+
Party 1
Hachiman
Hachiman
SoulBison
Hachiman
Level 157
God Stats
4W - 4L
1,583 SR
Queue Stats
186W - 116L
1,703 Elo+
Party 1
Team Averages
Level 121
1,629 SR
1,687 Elo+

VS

Team Averages
Level 96
1,608 SR
1,535 Elo+
Ravana
Ravana
BORKXD
Ravana
Level 26
God Stats
1W - 1L
1,691 SR
Queue Stats
22W - 18L
1,541 Elo+
Party 3
Khepri
Khepri
EduMex96
Khepri
Level 121
God Stats
7W - 8L
1,533 SR
Queue Stats
224W - 212L
1,500 Elo+
Party 2
Hun Batz
Hun Batz
Kobons
Hun Batz
Level 106
God Stats
0W - 1L
1,777 SR
Queue Stats
77W - 58L
1,648 Elo+
Party 3
Zeus
Zeus
The_Prototype95
Zeus
Level 106
God Stats
48W - 39L
1,632 SR
Queue Stats
174W - 172L
1,500 Elo+
Party 2
Medusa
Medusa
klismaan
Medusa
Level 121
God Stats
14W - 7L
1,407 SR
Queue Stats
212W - 201L
1,486 Elo+
Party 2

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Geb
 
Geb
13
3 / 2 / 3
8,070
576
4,832
9,682
7,067
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

Medusa
Antidoll
Medusa
15
4 / 1 / 6
8,787
628
10,134
9,791
2,615
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

14
4 / 1 / 1
9,093
650
9,726
11,270
12,440
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Blackthorn Hammer

Blackthorn Hammer

+35
Physical Power
+300
Health
+200
Mana

PASSIVE - While over 25% Mana, you gain +10% Cooldown Reduction. While under 25% Mana, you gain +50 MP5.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Olorun
15
6 / 0 / 3
9,812
701
6,729
6,281
4,216
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

OLD Ring of Hecate

OLD Ring of Hecate

+80
Magical Power
+20%
Attack Speed
+15%
Magical Lifesteal

PASSIVE - Each successful basic attack applies a hex to enemies and empowers you, increasing your power by 5% and reducing the power of your opponent by 5% for 5s. (Max. 3 Stacks).

Enchanted Ring

Enchanted Ring

+35
Magical Power
+15%
Attack Speed

PASSIVE - Your next Basic Attack deals an additional 5 + 3 per level Magical Damage. This effect can only occur once every 8s, reduced by 2s for each successful Basic Attack on an enemy god.

Hachiman
SoulBison
Hachiman
13
6 / 1 / 5
8,350
596
5,030
9,504
5,166
War Flag (OLD)

War Flag (OLD)

+10
Physical Protection
+10
Magical Protection
+100
Health
+10
Mp 5

PASSIVE - Getting an assist when an enemy dies provides a stack that gives 1% Movement Speed and 2% Attack Speed for 8s to nearby allies up to 10 stacks. When you've gained 3 or more stacks from assists, once per ability, each time you damage an enemy god you restore 18 Health and Mana to nearby allies within 55 units and gain 10 gold. Can be upgraded at level 15.

Talisman of Energy

Talisman of Energy

+50
Magical Protection
+250
Health

PASSIVE - Getting a kill or assist on enemies causes you and allies within 70 units to gain stacks of energy. Energy stacks provide 3% Movement Speed, 3% Attack Speed, and 15MP5 per stack. Lasts 10s and stacks up to 4 times. Killing or Assisting an enemy God provides maximum stacks.

Void Shield

Void Shield

+55
Physical Protection
+150
Health
+25
Hp 5

AURA - Enemy gods within 55 units have their Physical Protection reduced by 10%.

Enchanted Kusari

Enchanted Kusari

+20
Magical Protection
+5
Mp 5

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Ravana
BORKXD
Ravana
11
0 / 4 / 0
5,982
427
2,986
8,744
2,701
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Blackthorn Hammer

Blackthorn Hammer

+35
Physical Power
+300
Health
+200
Mana

PASSIVE - While over 25% Mana, you gain +10% Cooldown Reduction. While under 25% Mana, you gain +50 MP5.

Steel Mail

Steel Mail

+200
Health
+20
Physical Protection

PASSIVE - Deal 15 Magical damage per second to all enemies within 25 units of you.

Khepri
EduMex96
Khepri
9
0 / 5 / 3
5,938
424
2,550
12,984
9,009
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Knight's Shield

Knight's Shield

+25
Physical Protection
+25
Magical Protection
+10%
Cooldown Reduction

Hun Batz
Kobons
Hun Batz
14
2 / 0 / 1
7,699
550
5,756
10,327
2,921
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Honed Edge

Honed Edge

+30
Physical Power
+10%
Cooldown Reduction

11
1 / 9 / 1
6,664
476
3,266
7,609
2,430
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

Medusa
klismaan
Medusa
12
2 / 5 / 0
6,648
475
8,615
8,269
2,103
Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Match Insights

Player Kills, Deaths, and Assists

41
Kill Participation
10
23
Kills
5
5
Deaths
23
18
Assists
5
Player
Kills
Deaths
Assists
KDA
W
Geb
 
Geb
3
2
3
2.25
W
Medusa
Antidoll
Medusa
4
1
6
7
L
Ravana
BORKXD
Ravana
0
4
0
0
L
Khepri
EduMex96
Khepri
0
5
3
0.3
W
4
1
1
4.5
W
Olorun
6
0
3
7.5
L
Hun Batz
Kobons
Hun Batz
2
0
1
2.5
W
Hachiman
SoulBison
Hachiman
6
1
5
8.5
L
1
9
1
0.17
L
Medusa
klismaan
Medusa
2
5
0
0.4

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

36,451
Damage
23,173
46,528
Taken
47,933
31,504
Mitigated
19,164
21,398
Healing
7,589
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Geb
 
Geb
4,832
1,321
0
3,515
9,682
7,067
2
961
8,721
36,141
9,003
W
Medusa
Antidoll
Medusa
10,134
5,675
0
4,114
9,791
2,615
1,576
1,340
8,451
0
75,089
L
Ravana
BORKXD
Ravana
2,986
558
0
2,426
8,744
2,701
0
77
8,199
0
26,308
L
Khepri
EduMex96
Khepri
2,550
291
290
1,100
12,984
9,009
0
3,518
9,360
12,126
0
W
9,726
1,502
382
5,054
11,270
12,440
609
604
10,114
0
59,463
W
Olorun
6,729
4,657
835
3,862
6,281
4,216
1,914
1,890
4,391
73,448
0
L
Hun Batz
Kobons
Hun Batz
5,756
2,098
0
3,346
10,327
2,921
0
2,464
7,775
0
49,138
W
Hachiman
SoulBison
Hachiman
5,030
2,209
270
3,366
9,504
5,166
556
1,130
8,374
0
28,708
L
3,266
456
0
250
7,609
2,430
0
4,585
2,984
37,996
0
L
Medusa
klismaan
Medusa
8,615
3,316
0
177
8,269
2,103
0
409
7,860
0
48,602

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

44,112
Gold Earned
32,931
519
Minions Killed
334
0
Camps Cleared
0
1,406,148
Distance Traveled
1,396,988
18
Wards Purchased
18
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Geb
8,070
576
83
6
0
268,454
1
W
Medusa
8,787
628
139
10
0
275,832
4
L
Ravana
5,982
427
67
5
0
261,815
3
L
Khepri
5,938
424
20
1
0
286,755
6
W
Guan Yu
9,093
650
112
8
0
313,626
4
W
Olorun
9,812
701
142
10
0
277,897
7
L
Hun Batz
7,699
550
99
7
0
344,321
5
W
Hachiman
8,350
596
43
3
0
270,339
2
L
Zeus
6,664
476
74
5
0
242,695
1
L
Medusa
6,648
475
74
5
0
261,402
3

Distance Traveled

Minion Kills by Role

Gold Earned by Role