Player Matchup

Chaac
Chaac
Jams a What1
Chaac
Level 62
God Stats
1W - 5L
1,186 SR
Queue Stats
226W - 221L
1,470 Elo+
Party 3
Aphrodite
Aphrodite
KnightressOne
Aphrodite
Level 100
God Stats
43W - 39L
1,534 SR
Queue Stats
234W - 233L
1,485 Elo+
Party 1
Artio
Artio
SergalBeast
Artio
Level 62
God Stats
7W - 4L
1,640 SR
Queue Stats
226W - 213L
1,471 Elo+
Party 3
Hun Batz
Hun Batz
Tizfit
Hun Batz
Level 142
God Stats
0W - 1L
1,500 SR
Queue Stats
380W - 413L
1,425 Elo+
Party 1
Izanami
Izanami
kakob123
Izanami
Level 85
God Stats
15W - 16L
1,533 SR
Queue Stats
231W - 269L
1,480 Elo+
Party 1
Team Averages
Level 90
1,479 SR
1,466 Elo+

VS

Team Averages
Level 90
1,471 SR
1,449 Elo+
Jormungandr
Jormungandr
 
Jormungandr
Level 69
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 2
Amaterasu
Amaterasu
Hey V here
Amaterasu
Level 125
God Stats
5W - 4L
1,425 SR
Queue Stats
356W - 317L
1,463 Elo+
Party 2
Olorun
Olorun
LuckyLoric92
Olorun
Level 80
God Stats
14W - 17L
1,443 SR
Queue Stats
377W - 455L
1,407 Elo+
Party 4
Nox
Nox
SonicMondragon
Nox
Level 109
God Stats
1W - 2L
1,500 SR
Queue Stats
742W - 801L
1,432 Elo+
Party 4
Apollo
Apollo
TehDragunSlayer
Apollo
Level 69
God Stats
12W - 15L
1,488 SR
Queue Stats
327W - 362L
1,441 Elo+
Party 4

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
10
2 / 4 / 0
6,072
552
6,673
10,317
7,029
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Silver Talisman

Silver Talisman

+125
Health
+45
Magical Protection

PASSIVE - Enemy gods within 55 units have their Healing reduced by 15%. This effect does not stack with similar auras.

Aphrodite
KnightressOne
Aphrodite
11
3 / 0 / 4
6,806
619
4,163
3,826
1,264
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Charon's Coin

Charon's Coin

+75
Magical Power
+20
Magical Penetration
+7
Hp 5
+20
Mp 5

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain a stack of 7 HP5. If tails, you gain a stack of 2% Movement Speed. Each effect can stack up to 4 times and at 8 stacks this item evolves. You also gain 15 gold every time the coin is flipped.

10
0 / 0 / 2
5,672
516
3,530
10,472
6,787
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Cloak of Concentration

Cloak of Concentration

+30
Physical Protection
+30
Magical Protection
+5%
Cooldown Reduction

PASSIVE - When you are hit by a Hard Crowd Control, steal 10 Protections from all enemies within 20 units for 5s. This effect can only occur once every 5s.

Hun Batz
Tizfit
Hun Batz
9
2 / 2 / 4
6,185
562
4,725
7,542
2,039
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Hydra's Star

Hydra's Star

+20
Physical Power
+5%
Cooldown Reduction
+100
Mana

PASSIVE - For 8 seconds after using an ability, your next basic attack will deal an additional 10% damage. The effect can only occur every 3 seconds.

Izanami
kakob123
Izanami
10
3 / 2 / 2
6,108
555
5,212
5,366
1,481
Y10 Devourer's Gauntlet

Y10 Devourer's Gauntlet

+30
Physical Power
+10%
Physical Lifesteal

PASSIVE - Killing an enemy god or minion gives you stacks of +.4 Physical Power, +.2 Physical Penetration and +.1% Physical Lifesteal. You receive 5 stacks for a god kill and 1 stack for a minion kill. At 50 stacks this item Evolves, gaining 5 Physical Penetration.

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Jormungandr
 
Jormungandr
12
4 / 2 / 0
7,032
639
8,597
9,594
4,780
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Tyrannical Plate Helm

Tyrannical Plate Helm

+70
Magical Power
+30
Physical Protection
+100
Health
+20%
Crowd Control Reduction

AURA - Ally lane minions within 70 units gain 25% Health and Attack Speed. Whenever an ally lane minion dies within 70 units of you, gain 5 power per stack, max 6 stacks for 15 seconds.

Amaterasu
Hey V here
Amaterasu
10
2 / 2 / 2
5,894
536
5,851
9,430
4,031
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Serrated Edge

Y10 Serrated Edge

+25
Physical Power
+10%
Physical Lifesteal
+20
Physical Penetration
+7%
Movement Speed

PASSIVE - For every non-ultimate ability on cooldown you gain a stack of Cruelty. Each stack provides 7 Physical Power and 2% Physical Lifesteal.

Tower Shield

Tower Shield

+25
Physical Protection
+10
Hp 5

PASSIVE - Each second you are in god combat, gain 1% Attack Speed for 5s. Max 10 stacks.

Olorun
11
1 / 3 / 0
6,629
603
2,390
6,931
2,326
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

OLD Ring of Hecate

OLD Ring of Hecate

+80
Magical Power
+20%
Attack Speed
+15%
Magical Lifesteal

PASSIVE - Each successful basic attack applies a hex to enemies and empowers you, increasing your power by 5% and reducing the power of your opponent by 5% for 5s. (Max. 3 Stacks).

Enchanted Ring

Enchanted Ring

+35
Magical Power
+15%
Attack Speed

PASSIVE - Your next Basic Attack deals an additional 5 + 3 per level Magical Damage. This effect can only occur once every 8s, reduced by 2s for each successful Basic Attack on an enemy god.

9
0 / 1 / 0
5,303
482
2,347
7,604
4,144
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Gauntlet of Thebes

Gauntlet of Thebes

+200
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Silver Breastplate

Silver Breastplate

+25
Physical Protection
+200
Mana
+10
Mp 5
+10%
Cooldown Reduction

9
1 / 2 / 0
5,314
483
6,241
6,573
1,713
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Match Insights

Player Kills, Deaths, and Assists

22
Kill Participation
10
10
Kills
8
8
Deaths
10
12
Assists
2
Player
Kills
Deaths
Assists
KDA
W
Jormungandr
 
Jormungandr
4
2
0
2
W
Amaterasu
Hey V here
Amaterasu
2
2
2
1.5
L
2
4
0
0.5
L
Aphrodite
KnightressOne
Aphrodite
3
0
4
5
W
Olorun
1
3
0
0.33
L
0
0
2
1
W
0
1
0
0
W
1
2
0
0.5
L
Hun Batz
Tizfit
Hun Batz
2
2
4
2
L
Izanami
kakob123
Izanami
3
2
2
2

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

24,303
Damage
25,426
37,523
Taken
40,132
18,600
Mitigated
16,994
18,284
Healing
16,927
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Jormungandr
 
Jormungandr
8,597
4,781
0
4,544
9,594
4,780
0
0
8,984
38,636
0
W
Amaterasu
Hey V here
Amaterasu
5,851
3,271
0
3,876
9,430
4,031
0
1,397
7,916
0
34,155
L
6,673
1,120
19
4,945
10,317
7,029
0
7,835
2,482
0
29,932
L
Aphrodite
KnightressOne
Aphrodite
4,163
39
480
3,123
3,826
1,264
0
1,429
2,397
32,123
0
W
Olorun
2,390
1,398
0
2,863
6,931
2,326
0
2,990
3,687
41,236
0
L
3,530
838
558
5,599
10,472
6,787
0
1,784
8,688
13,840
0
W
2,347
677
0
3,409
7,604
4,144
0
1,200
6,364
18,493
0
W
6,241
4,576
0
2,235
6,573
1,713
0
1,728
4,845
0
33,350
L
Hun Batz
Tizfit
Hun Batz
4,725
1,851
0
1,917
7,542
2,039
0
1,773
5,769
0
27,677
L
Izanami
kakob123
Izanami
5,212
3,427
0
1,643
5,366
1,481
138
513
4,853
0
41,792

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

30,843
Gold Earned
30,172
315
Minions Killed
341
0
Camps Cleared
0
1,089,306
Distance Traveled
1,021,385
13
Wards Purchased
7
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Jormungandr
7,032
639
83
8
0
197,933
1
W
Amaterasu
5,894
536
63
6
0
220,721
1
L
Chaac
6,072
552
62
6
0
210,252
3
L
Aphrodite
6,806
619
80
7
0
219,474
4
W
Olorun
6,629
603
95
9
0
193,156
1
L
Artio
5,672
516
14
1
0
216,934
3
W
Nox
5,303
482
26
2
0
194,457
3
W
Apollo
5,314
483
74
7
0
215,118
1
L
Hun Batz
6,185
562
64
6
0
232,284
1
L
Izanami
6,108
555
95
9
0
210,362
2

Distance Traveled

Minion Kills by Role

Gold Earned by Role