Player Matchup

Sun Wukong
Sun Wukong
DEDGOOSE187
Sun Wukong
Level 44
God Stats
2W - 1L
1,500 SR
Queue Stats
10W - 11L
1,361 Elo+
Party 2
Nemesis
Nemesis
Snufflebutt1
Nemesis
Level 107
God Stats
16W - 10L
1,625 SR
Queue Stats
138W - 128L
1,494 Elo+
Party 2
Bacchus
Bacchus
VortexAssasin14
Bacchus
Level 89
God Stats
17W - 13L
1,569 SR
Queue Stats
76W - 73L
1,433 Elo+
Party 2
Kukulkan
Kukulkan
imbadatxbox
Kukulkan
Level 97
God Stats
7W - 1L
1,647 SR
Queue Stats
42W - 61L
1,338 Elo+
Party 2
Cernunnos
Cernunnos
rydrip12
Cernunnos
Level 80
God Stats
1W - 1L
1,700 SR
Queue Stats
27W - 38L
1,427 Elo+
Party 2
Team Averages
Level 83
1,608 SR
1,411 Elo+

VS

Team Averages
Level 88
1,429 SR
1,385 Elo+
Nemesis
Nemesis
ChocoboSamXx
Nemesis
Level 9
God Stats
0W - 3L
1,430 SR
Queue Stats
2W - 8L
1,121 Elo+
Party 3
Apollo
Apollo
Moldy987
Apollo
Level 159
God Stats
0W - 2L
1,334 SR
Queue Stats
212W - 214L
1,487 Elo+
Party 1
Ah Puch
Ah Puch
OhOkayNiall
Ah Puch
Level 67
God Stats
0W - 2L
1,322 SR
Queue Stats
182W - 210L
1,297 Elo+
Party 3
Thanatos
Thanatos
PrettyGIRLS420
Thanatos
Level 158
God Stats
0W - 1L
1,640 SR
Queue Stats
192W - 194L
1,488 Elo+
Party 1
Sobek
Sobek
kyathepoopyface
Sobek
Level 45
God Stats
0W - 1L
1,418 SR
Queue Stats
11W - 8L
1,534 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Sun Wukong
DEDGOOSE187
Sun Wukong
19
2 / 2 / 10
13,165
488
12,399
16,113
13,540
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Titan's Bane

Titan's Bane

+40
Physical Power
+20
Physical Penetration

PASSIVE - Your first ability cast gains 20% Physical Penetration. This can only occur once every 5 seconds.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Short Sword

Short Sword

+25
Physical Power

PASSIVE - When critically striking an enemy, gain a stack of 5 Physical Power, max 3 stacks, for 5s.

Nemesis
Snufflebutt1
Nemesis
20
12 / 2 / 11
15,961
591
14,856
25,322
11,268
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Deathbringer

Deathbringer

+30
Physical Power
+30
Critical Strike Chance

PASSIVE - Critical Strike bonus damage dealt is increased by 25%.

Hastened Katana

Hastened Katana

+20
Physical Power
+15%
Attack Speed
+7%
Movement Speed

PASSIVE - Hitting an enemy with a Basic Attack grants Haste for 1s, causing you to be immune from Basic Attack Movement Penalty.

18
4 / 3 / 14
12,821
475
11,599
21,171
34,623
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Mantle of Discord

Mantle of Discord

+45
Physical Protection
+45
Magical Protection
+10%
Cooldown Reduction

PASSIVE - If you take damage below 40% health you unleash a shockwave that stuns all enemies within a range of 20 units for 1s and become immune to Crowd Control for 1s. This effect cannot trigger more than once every 110s.

Spectral Armor *old*

Spectral Armor *old*

+60
Physical Protection
+200
Health
+300
Mana
+10
Mp 5

PASSIVE - Physical Critical Strikes bonus damage taken is decreased by 40%.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Kukulkan
imbadatxbox
Kukulkan
20
12 / 4 / 6
14,925
553
27,479
18,721
7,919
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Y10 Evolved Book of Thoth

Y10 Evolved Book of Thoth

+70
Magical Power
+10
Magical Penetration
+775
Mana
+20
Mp 5

PASSIVE - You gain Magical Power equal to 7% of your Mana from items.

Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Lost Artifact

Lost Artifact

+20
Magical Power
+5
Mp 5

Cernunnos
rydrip12
Cernunnos
20
6 / 3 / 6
14,740
546
26,385
23,710
8,584
Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Evolved Rage

Evolved Rage

+45
Physical Power
+45
Critical Strike Chance

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Nemesis
ChocoboSamXx
Nemesis
17
1 / 6 / 2
11,193
415
7,208
20,962
9,884
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Hastened Katana

Hastened Katana

+20
Physical Power
+15%
Attack Speed
+7%
Movement Speed

PASSIVE - Hitting an enemy with a Basic Attack grants Haste for 1s, causing you to be immune from Basic Attack Movement Penalty.

Honed Edge

Honed Edge

+30
Physical Power
+10%
Cooldown Reduction

Apollo
Moldy987
Apollo
20
8 / 6 / 2
13,943
516
22,215
27,711
11,087
Death's Embrace

Death's Embrace

+45
Physical Power
+80
Magical Power
+150
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 1.4% of your Health, 2% of your Mana and reduces your active non-Ultimate Cooldowns by 0.33s. Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first and only count once for the Cooldown reduction effect.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Charged Morningstar

Charged Morningstar

+20
Physical Power
+150
Mana
+7
Mp 5

Ah Puch
OhOkayNiall
Ah Puch
18
3 / 10 / 1
11,662
432
7,312
20,280
7,875
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Y10 Book of Thoth

Y10 Book of Thoth

+70
Magical Power
+250
Mana
+20
Mp 5

PASSIVE - You permanently gain 7 Mana per Stack, and receive 5 Stacks for a god kill and 1 Stack for a minion kill (max. 75 Stacks). You gain Magical Power equal to 4% of your Mana from items. At 75 stacks this item Evolves, gaining 10 Magical Penetration and Increasing the Magical Power gained from Mana to 7%.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

Thanatos
17
1 / 8 / 5
11,252
417
5,705
18,208
6,485
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Y10 Serrated Edge

Y10 Serrated Edge

+25
Physical Power
+10%
Physical Lifesteal
+20
Physical Penetration
+7%
Movement Speed

PASSIVE - For every non-ultimate ability on cooldown you gain a stack of Cruelty. Each stack provides 7 Physical Power and 2% Physical Lifesteal.

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

16
1 / 6 / 7
10,651
394
9,495
29,859
38,653
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Heartward Amulet

Heartward Amulet

+45
Magical Protection
+250
Health
+200
Mana

AURA - Allied gods within 70 units have their Magical Protections increased by 15 and their MP5 increased by 30.

Match Insights

Player Kills, Deaths, and Assists

83
Kill Participation
31
36
Kills
14
14
Deaths
36
47
Assists
17
Player
Kills
Deaths
Assists
KDA
L
Nemesis
ChocoboSamXx
Nemesis
1
6
2
0.33
W
Sun Wukong
DEDGOOSE187
Sun Wukong
2
2
10
3.5
L
Apollo
Moldy987
Apollo
8
6
2
1.5
L
Ah Puch
OhOkayNiall
Ah Puch
3
10
1
0.35
L
Thanatos
1
8
5
0.44
W
Nemesis
Snufflebutt1
Nemesis
12
2
11
8.75
W
4
3
14
3.67
W
Kukulkan
imbadatxbox
Kukulkan
12
4
6
3.75
L
1
6
7
0.75
W
Cernunnos
rydrip12
Cernunnos
6
3
6
3

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

92,718
Damage
51,935
105,037
Taken
117,020
75,934
Mitigated
73,984
37,590
Healing
40,115
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Nemesis
ChocoboSamXx
Nemesis
7,208
781
0
4,377
20,962
9,884
984
6,077
14,773
0
56,540
W
Sun Wukong
DEDGOOSE187
Sun Wukong
12,399
1,983
60
3,350
16,113
13,540
280
2,356
13,757
0
70,532
L
Apollo
Moldy987
Apollo
22,215
16,251
0
11,753
27,711
11,087
1,404
7,151
20,448
0
111,834
L
Ah Puch
OhOkayNiall
Ah Puch
7,312
1,034
727
5,165
20,280
7,875
235
11,259
8,565
73,810
0
L
Thanatos
5,705
1,577
0
10,420
18,208
6,485
0
3,636
14,496
0
48,345
W
Nemesis
Snufflebutt1
Nemesis
14,856
5,739
0
10,481
25,322
11,268
388
3,905
21,417
0
153,266
W
11,599
1,112
0
2,930
21,171
34,623
96
3,410
17,761
35,398
0
W
Kukulkan
imbadatxbox
Kukulkan
27,479
942
0
7,069
18,721
7,919
756
5,007
13,714
107,102
0
L
9,495
619
684
6,989
29,859
38,653
189
9,861
19,660
31,957
0
W
Cernunnos
rydrip12
Cernunnos
26,385
16,574
0
13,700
23,710
8,584
4,282
2,526
21,184
0
132,613

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

71,612
Gold Earned
58,701
665
Minions Killed
572
0
Camps Cleared
0
2,613,308
Distance Traveled
2,255,139
24
Wards Purchased
28
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Nemesis
11,193
415
120
4
0
526,864
5
W
Sun Wukong
13,165
488
90
3
0
526,806
0
L
Apollo
13,943
516
195
7
0
432,340
3
L
Ah Puch
11,662
432
130
5
0
423,124
8
L
Thanatos
11,252
417
90
3
0
375,810
8
W
Nemesis
15,961
591
183
7
0
581,943
9
W
Bacchus
12,821
475
41
2
0
550,210
1
W
Kukulkan
14,925
553
165
6
0
484,400
11
L
Sobek
10,651
394
37
1
0
497,001
4
W
Cernunnos
14,740
546
186
7
0
469,949
3

Distance Traveled

Minion Kills by Role

Gold Earned by Role