Player Matchup

Izanami
Izanami
CA5PER 84
Izanami
Level 123
God Stats
14W - 18L
1,525 SR
Queue Stats
173W - 177L
1,522 Elo+
Solo
Sylvanus
Sylvanus
SensoryDuck83
Sylvanus
Level 79
God Stats
10W - 13L
1,554 SR
Queue Stats
123W - 143L
1,484 Elo+
Party 1
Horus
Horus
firetiger059
Horus
Level 148
God Stats
7W - 14L
1,407 SR
Queue Stats
282W - 301L
1,532 Elo+
Party 1
Cu Chulainn
Cu Chulainn
jaynaughtyx
Cu Chulainn
Level 159
God Stats
5W - 5L
1,571 SR
Queue Stats
381W - 411L
1,473 Elo+
Party 1
Hera
Hera
sawer01
Hera
Level 131
God Stats
0W - 2L
1,318 SR
Queue Stats
22W - 19L
1,465 Elo+
Solo
Team Averages
Level 128
1,475 SR
1,495 Elo+

VS

Team Averages
Level 132
1,685 SR
1,508 Elo+
Anhur
Anhur
DeadlyGigalo
Anhur
Level 157
God Stats
4W - 1L
1,776 SR
Queue Stats
182W - 171L
1,494 Elo+
Party 2
Pele
Pele
HolyElbow
Pele
Level 95
God Stats
4W - 2L
1,648 SR
Queue Stats
170W - 155L
1,517 Elo+
Party 3
Sun Wukong
Sun Wukong
MBQ MAYHEM
Sun Wukong
Level 160
God Stats
114W - 70L
1,602 SR
Queue Stats
941W - 873L
1,489 Elo+
Party 2
Cerberus
Cerberus
MBQRand al Thor
Cerberus
Level 158
God Stats
46W - 36L
1,580 SR
Queue Stats
351W - 303L
1,525 Elo+
Party 2
Zhong Kui
Zhong Kui
WeeBWacker23
Zhong Kui
Level 88
God Stats
3W - 1L
1,821 SR
Queue Stats
170W - 155L
1,517 Elo+
Party 3

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Izanami
CA5PER 84
Izanami
11
2 / 3 / 2
6,662
512
4,014
7,939
1,647
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Shadowsteel Shuriken

Shadowsteel Shuriken

+40
Physical Power
+25%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Enemies hit by your Critical Strikes have 40% reduced healing for 5s.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Sylvanus
SensoryDuck83
Sylvanus
9
2 / 5 / 1
5,578
429
3,634
12,305
6,504
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Gauntlet of Thebes

Gauntlet of Thebes

+200
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

10
3 / 3 / 4
6,501
500
6,308
9,746
3,441
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain +20 HP5 and +15 MP5 Can be upgraded at level 20.

Y10 Serrated Edge

Y10 Serrated Edge

+25
Physical Power
+10%
Physical Lifesteal
+20
Physical Penetration
+7%
Movement Speed

PASSIVE - For every non-ultimate ability on cooldown you gain a stack of Cruelty. Each stack provides 7 Physical Power and 2% Physical Lifesteal.

Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Cu Chulainn
jaynaughtyx
Cu Chulainn
11
1 / 4 / 0
6,449
496
4,051
10,545
6,821
Warding Sigil

Warding Sigil

+15
Physical Power
+10
Physical Protection
+15
Magical Protection
+75
Health

PASSIVE - When you are hit by an ability you gain a stack of Dampening, gaining 5 Protections for 5s and healing for 1% of your Max Health. This occurs only once per ability cast. This can stack twice. Can be upgraded at level 20.

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Y10 Soul Eater

Y10 Soul Eater

+25
Physical Power
+6%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 2.5% of damage dealt. Each time anything dies within 80 units you gain a stack. Gods, Large Jungle monsters and Bosses provide 5 stacks. At 100 Stacks Soul Eater Evolves, gaining 15 Physical Power, 4% Physical Lifesteal, and 10% Physical Ability Lifesteal.

Hera
sawer01
Hera
11
2 / 5 / 3
6,884
530
5,726
8,166
3,167
Y10 Book of Thoth

Y10 Book of Thoth

+70
Magical Power
+250
Mana
+20
Mp 5

PASSIVE - You permanently gain 7 Mana per Stack, and receive 5 Stacks for a god kill and 1 Stack for a minion kill (max. 75 Stacks). You gain Magical Power equal to 4% of your Mana from items. At 75 stacks this item Evolves, gaining 10 Magical Penetration and Increasing the Magical Power gained from Mana to 7%.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Breastplate

Breastplate

+20
Physical Protection

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
13
4 / 2 / 5
7,442
572
6,562
7,526
1,788
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Pele
12
3 / 3 / 5
7,405
570
5,911
7,395
2,058
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain +20 HP5 and +15 MP5 Can be upgraded at level 20.

Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Heavy Mace

Heavy Mace

+30
Physical Power

Sun Wukong
MBQ MAYHEM
Sun Wukong
13
5 / 0 / 4
8,020
617
7,607
7,315
5,032
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 30 (+1.5 per level) damage and restores 30 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Blackthorn Hammer

Blackthorn Hammer

+35
Physical Power
+300
Health
+200
Mana

PASSIVE - While over 25% Mana, you gain +10% Cooldown Reduction. While under 25% Mana, you gain +50 MP5.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Y10 Bound Gauntlet

Y10 Bound Gauntlet

+20
Physical Power
+6%
Physical Lifesteal

Cerberus
11
1 / 2 / 6
6,301
485
3,461
8,522
3,777
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 30 (+1.5 per level) damage and restores 30 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Gauntlet of Thebes

Gauntlet of Thebes

+200
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Zhong Kui
WeeBWacker23
Zhong Kui
13
7 / 3 / 4
7,944
611
10,025
10,646
6,619
Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Spellbook

Spellbook

+20
Magical Power
+75
Mana

Match Insights

Player Kills, Deaths, and Assists

20
Kill Participation
44
10
Kills
20
20
Deaths
10
10
Assists
24
Player
Kills
Deaths
Assists
KDA
L
Izanami
CA5PER 84
Izanami
2
3
2
1
W
4
2
5
3.25
W
Pele
3
3
5
1.83
W
Sun Wukong
MBQ MAYHEM
Sun Wukong
5
0
4
7
W
Cerberus
1
2
6
2
L
Sylvanus
SensoryDuck83
Sylvanus
2
5
1
0.5
W
Zhong Kui
WeeBWacker23
Zhong Kui
7
3
4
3
L
3
3
4
1.67
L
Cu Chulainn
jaynaughtyx
Cu Chulainn
1
4
0
0.25
L
Hera
sawer01
Hera
2
5
3
0.7

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

23,733
Damage
33,566
48,701
Taken
41,404
21,580
Mitigated
19,274
11,987
Healing
14,130
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Izanami
CA5PER 84
Izanami
4,014
3,074
0
2,045
7,939
1,647
566
740
6,989
0
50,031
W
6,562
3,526
0
3,139
7,526
1,788
832
1,121
6,405
0
46,706
W
Pele
5,911
1,434
0
105
7,395
2,058
0
1,707
5,688
0
37,431
W
Sun Wukong
MBQ MAYHEM
Sun Wukong
7,607
1,473
0
3,432
7,315
5,032
587
1,219
6,096
0
38,999
W
Cerberus
3,461
32
595
2,314
8,522
3,777
186
1,327
7,195
19,248
0
L
Sylvanus
SensoryDuck83
Sylvanus
3,634
1,320
668
1,815
12,305
6,504
41
1,948
10,118
10,928
5,120
W
Zhong Kui
WeeBWacker23
Zhong Kui
10,025
1,905
0
4,545
10,646
6,619
275
4,338
6,308
39,892
0
L
6,308
3,782
820
2,274
9,746
3,441
0
3,213
6,347
0
32,175
L
Cu Chulainn
jaynaughtyx
Cu Chulainn
4,051
361
0
3,217
10,545
6,821
175
2,075
7,982
5,123
31,112
L
Hera
sawer01
Hera
5,726
1,795
0
1,148
8,166
3,167
31
5,062
2,989
37,866
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

32,074
Gold Earned
37,112
333
Minions Killed
313
0
Camps Cleared
0
1,207,495
Distance Traveled
1,280,836
8
Wards Purchased
12
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Izanami
6,662
512
109
8
0
229,798
2
W
Anhur
7,442
572
75
6
0
226,498
3
W
Pele
7,405
570
61
5
0
277,071
0
W
Sun Wukong
8,020
617
74
6
0
256,834
3
W
Cerberus
6,301
485
34
3
0
268,218
5
L
Sylvanus
5,578
429
24
2
0
210,241
1
W
Zhong Kui
7,944
611
69
5
0
252,215
1
L
Horus
6,501
500
44
3
0
273,318
0
L
Cu Chulainn
6,449
496
80
6
0
256,716
1
L
Hera
6,884
530
76
6
0
237,422
4

Distance Traveled

Minion Kills by Role

Gold Earned by Role