Player Matchup

Hel
Hel
Platinum IV
 
Hel
Platinum IV
Level 103
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 MMR
Solo
Olorun
Olorun
Platinum III
DJ Lemonade1011
Olorun
Platinum III
Level 126
God Stats
3W - 0L
1,912 SR
Queue Stats
57W - 53L
1,789 MMR
Solo
Bastet
Bastet
Platinum IV
Nemo832
Bastet
Platinum IV
Level 160
God Stats
3W - 3L
1,664 SR
Queue Stats
79W - 85L
1,783 MMR
Solo
Chaac
Chaac
Platinum IV
XxDabossxX281
Chaac
Platinum IV
Level 103
God Stats
18W - 17L
1,589 SR
Queue Stats
187W - 184L
1,795 MMR
Solo
Ah Muzen Cab
Ah Muzen Cab
Platinum IV
overshotrad
Ah Muzen Cab
Platinum IV
Level 156
God Stats
8W - 0L
1,732 SR
Queue Stats
73W - 69L
1,780 MMR
Solo
Team Averages
Platinum IV
Platinum IV
Average Tier
Level 130
1,679 SR
1,729 MMR

VS

Team Averages
Platinum V
Platinum V
Average Tier
Level 119
1,634 SR
1,762 MMR
Cabrakan
Cabrakan
Platinum V
 
Cabrakan
Platinum V
Level 134
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 MMR
Party 1
Bacchus
Bacchus
Gold III
C RONALDOxxl7l
Bacchus
Gold III
Level 148
God Stats
0W - 1L
1,505 SR
Queue Stats
29W - 24L
1,859 MMR
Party 2
Izanami
Izanami
Platinum V
MVPxCUBANxEAGLE
Izanami
Platinum V
Level 80
God Stats
29W - 16L
1,752 SR
Queue Stats
40W - 36L
1,799 MMR
Party 2
Sun Wukong
Sun Wukong
Platinum III
Soule_Breaker
Sun Wukong
Platinum III
Level 88
God Stats
0W - 1L
1,831 SR
Queue Stats
61W - 61L
1,805 MMR
Solo
Scylla
Scylla
Platinum III
blackmagic7000
Scylla
Platinum III
Level 143
God Stats
3W - 7L
1,584 SR
Queue Stats
214W - 199L
1,846 MMR
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Hel
 
Hel
17
4 / 2 / 15
11,141
557
7,356
15,730
18,604
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Pestilence (old)

Pestilence (old)

+80
Magical Protection
+250
Health

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras.

18
8 / 2 / 3
11,890
595
10,590
15,747
5,690
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

OLD Ring of Hecate

OLD Ring of Hecate

+80
Magical Power
+20%
Attack Speed
+15%
Magical Lifesteal

PASSIVE - Each successful basic attack applies a hex to enemies and empowers you, increasing your power by 5% and reducing the power of your opponent by 5% for 5s. (Max. 3 Stacks).

Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Y10 Telkhines Ring

Y10 Telkhines Ring

+45
Magical Power
+15%
Attack Speed
+6%
Magical Lifesteal

PASSIVE - Your Basic Attacks deal bonus damage of 5 (+3 Per Level). This effect does not hit structures.

Enchanted Ring

Enchanted Ring

+35
Magical Power
+15%
Attack Speed

PASSIVE - Your next Basic Attack deals an additional 5 + 3 per level Magical Damage. This effect can only occur once every 8s, reduced by 2s for each successful Basic Attack on an enemy god.

Bastet
Nemo832
Bastet
17
9 / 2 / 8
11,976
599
16,871
14,806
5,570
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

Charged Morningstar

Charged Morningstar

+20
Physical Power
+150
Mana
+7
Mp 5

18
7 / 3 / 6
12,255
613
12,976
19,529
23,043
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Pridwen

Pridwen

+25
Physical Protection
+25
Magical Protection
+20%
Cooldown Reduction

PASSIVE - When your Ultimate ability has finished casting, you gain a Shield equal to 90% of your Protections from items and abilities for 5s. When destroyed, by timing out or being depleted, it explodes in a 30 unit radius and deals Magical damage equal to 75% of your Protections from items and abilities and slows targets by 25% for 3s. This can only occur once every 45 seconds.

Cloak

Cloak

+10
Physical Protection
+10
Magical Protection

Ah Muzen Cab
overshotrad
Ah Muzen Cab
18
7 / 5 / 17
11,738
587
21,144
16,480
6,891
Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Bans
FenrirMulanLokiAchilles

VS

Bans
GilgameshTiamatGebArtio
Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Cabrakan
 
Cabrakan
14
5 / 9 / 4
10,031
502
9,635
20,204
10,935
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

14
1 / 6 / 6
8,805
440
7,196
17,771
22,548
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Pestilence (old)

Pestilence (old)

+80
Magical Protection
+250
Health

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras.

17
2 / 4 / 3
10,486
524
12,730
15,631
5,287
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

8-Pointed Shuriken

8-Pointed Shuriken

+20
Physical Power

PASSIVE - When damaging an enemy god with a Basic Attack, gain 3% Attack Speed for 10s. Max 5 stacks

Sun Wukong
Soule_Breaker
Sun Wukong
17
3 / 7 / 3
10,440
522
6,094
22,295
15,143
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

Blackthorn Hammer

Blackthorn Hammer

+35
Physical Power
+300
Health
+200
Mana

PASSIVE - While over 25% Mana, you gain +10% Cooldown Reduction. While under 25% Mana, you gain +50 MP5.

Pestilence (old)

Pestilence (old)

+80
Magical Protection
+250
Health

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras.

Spiked Shield

Spiked Shield

+30
Physical Protection
+100
Health
+15
Hp 5

14
3 / 9 / 2
9,223
461
8,978
13,222
2,896
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Y10 Enchanted Trinket

Y10 Enchanted Trinket

+30
Magical Power
+100
Health
+6%
Magical Lifesteal

Match Insights

Player Kills, Deaths, and Assists

84
Kill Participation
32
35
Kills
14
14
Deaths
35
49
Assists
18
Player
Kills
Deaths
Assists
KDA
W
Hel
 
Hel
4
2
15
5.75
L
Cabrakan
 
Cabrakan
5
9
4
0.78
L
1
6
6
0.67
W
8
2
3
4.75
L
2
4
3
0.88
W
Bastet
Nemo832
Bastet
9
2
8
6.5
L
Sun Wukong
Soule_Breaker
Sun Wukong
3
7
3
0.64
W
7
3
6
3.33
L
3
9
2
0.44
W
Ah Muzen Cab
overshotrad
Ah Muzen Cab
7
5
17
3.1

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

68,937
Damage
44,633
82,292
Taken
89,123
59,798
Mitigated
56,809
43,722
Healing
19,975
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Hel
 
Hel
7,356
550
4,387
6,496
15,730
18,604
207
7,722
7,425
33,483
0
L
Cabrakan
 
Cabrakan
9,635
1,166
0
5,114
20,204
10,935
0
2,637
17,400
54,316
0
L
7,196
344
0
1,558
17,771
22,548
93
5,521
12,119
19,215
0
W
10,590
4,707
1,305
9,460
15,747
5,690
1,836
3,549
12,078
78,488
11,070
L
12,730
8,739
0
4,939
15,631
5,287
366
5,666
9,965
0
95,851
W
Bastet
Nemo832
Bastet
16,871
3,270
0
6,795
14,806
5,570
924
5,122
9,512
0
89,438
L
Sun Wukong
Soule_Breaker
Sun Wukong
6,094
797
0
7,196
22,295
15,143
0
2,032
19,617
0
62,687
W
12,976
3,566
0
10,708
19,529
23,043
832
4,284
14,675
773
76,044
L
8,978
581
0
1,168
13,222
2,896
0
2,052
11,170
55,314
0
W
Ah Muzen Cab
overshotrad
Ah Muzen Cab
21,144
7,572
0
4,571
16,480
6,891
2,049
6,811
9,444
0
89,697

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

59,000
Gold Earned
48,985
546
Minions Killed
528
0
Camps Cleared
0
2,046,307
Distance Traveled
1,767,436
17
Wards Purchased
18
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Hel
11,141
557
43
2
0
404,427
2
L
Cabrakan
10,031
502
87
4
0
311,970
2
L
Bacchus
8,805
440
24
1
0
372,512
1
W
Olorun
11,890
595
141
7
0
373,841
5
L
Izanami
10,486
524
182
9
0
342,634
9
W
Bastet
11,976
599
115
6
0
451,851
2
L
Sun Wukong
10,440
522
122
6
0
409,621
4
W
Chaac
12,255
613
130
7
0
421,692
7
L
Scylla
9,223
461
113
6
0
330,699
2
W
Ah Muzen Cab
11,738
587
117
6
0
394,496
1

Distance Traveled

Minion Kills by Role

Gold Earned by Role