Player Matchup

Achilles
Achilles
ArkAngel33
Achilles
Level 107
God Stats
8W - 5L
1,548 SR
Queue Stats
149W - 137L
1,501 Elo+
Party 2
Danzaburou
Danzaburou
GMANREEDD
Danzaburou
Level 102
God Stats
0W - 3L
1,451 SR
Queue Stats
165W - 154L
1,518 Elo+
Party 2
Merlin
Merlin
ej55gold
Merlin
Level 129
God Stats
7W - 3L
1,811 SR
Queue Stats
165W - 180L
1,456 Elo+
Party 2
Hun Batz
Hun Batz
raiderlalo
Hun Batz
Level 108
God Stats
7W - 2L
1,836 SR
Queue Stats
138W - 119L
1,522 Elo+
Party 2
Atlas
Atlas
youngesavageEMP
Atlas
Level 8
God Stats
1W - 1L
1,403 SR
Queue Stats
3W - 4L
1,476 Elo+
Party 2
Team Averages
Level 91
1,610 SR
1,495 Elo+

VS

Team Averages
Level 90
1,452 SR
1,490 Elo+
Nu Wa
Nu Wa
 
Nu Wa
Level 147
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Ravana
Ravana
LGBTCURE
Ravana
Level 7
God Stats
1W - 1L
1,334 SR
Queue Stats
6W - 5L
1,558 Elo+
Party 1
Cerberus
Cerberus
P1GLOUNE
Cerberus
Level 107
God Stats
5W - 2L
1,623 SR
Queue Stats
71W - 83L
1,490 Elo+
Party 1
Heimdallr
Heimdallr
St3ven22
Heimdallr
Level 108
God Stats
1W - 1L
1,301 SR
Queue Stats
11W - 17L
1,443 Elo+
Party 1
Chaac
Chaac
xFloKx
Chaac
Level 83
God Stats
1W - 0L
1,500 SR
Queue Stats
31W - 37L
1,458 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Achilles
ArkAngel33
Achilles
15
7 / 4 / 0
9,030
502
13,189
21,907
19,211
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Blackthorn Hammer

Blackthorn Hammer

+35
Physical Power
+300
Health
+200
Mana

PASSIVE - While over 25% Mana, you gain +10% Cooldown Reduction. While under 25% Mana, you gain +50 MP5.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Danzaburou
GMANREEDD
Danzaburou
12
3 / 8 / 4
8,244
458
7,420
14,055
4,293
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Atalanta's Bow

Atalanta's Bow

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Upon getting a kill or assist on an Enemy god you gain Atalanta's Agility for 10s. This effect increases your Attack Speed by 20% and decreases the Movement Penalty for attacking, backpedaling, and strafing by 30%.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

8-Pointed Shuriken

8-Pointed Shuriken

+20
Physical Power

PASSIVE - When damaging an enemy god with a Basic Attack, gain 3% Attack Speed for 10s. Max 5 stacks

Merlin
ej55gold
Merlin
13
3 / 5 / 3
8,363
465
9,593
10,274
3,267
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Doom Orb

Doom Orb

+95
Magical Power
+25
Mp 5
+10
Magical Penetration
+6%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 15s and stack up to 5 times. Enemy gods provide 5 stacks.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

Hun Batz
raiderlalo
Hun Batz
14
2 / 6 / 4
8,724
485
9,653
14,948
5,105
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Arondight

Arondight

+50
Physical Power
+10%
Cooldown Reduction
+7%
Movement Speed

PASSIVE - When your Ultimate ability has finished casting, reveal all enemy gods within 120 units for 10s. While moving towards revealed enemies gain 20% Movement Speed. When first striking a revealed target they take an additional 30 + 50% of your Physical Power. This can only occur once every 45 seconds.

11
0 / 4 / 6
6,765
376
2,999
13,464
4,309
Emerald Mail

Emerald Mail

+200
Health
+10
Hp 5

PASSIVE - Getting an assist on an enemy god or minion kill grants 2 Protections for 5s, max 5 stacks

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Nu Wa
 
Nu Wa
17
3 / 3 / 10
10,305
573
13,106
8,644
2,914
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2000 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

Ravana
LGBTCURE
Ravana
19
15 / 2 / 4
11,953
664
14,887
10,295
7,429
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

The Sledge

The Sledge

+40
Physical Power
+250
Health
+150
Mana
+30%
Crowd Control Reduction

PASSIVE - For each enemy god within 55 units of you, you gain a stacking buff that provides 10 Physical Protections and 8 Magical Protections. Stacks up to 3 times.

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Charged Morningstar

Charged Morningstar

+20
Physical Power
+150
Mana
+7
Mp 5

Cerberus
P1GLOUNE
Cerberus
14
3 / 2 / 17
9,942
552
10,315
19,872
21,794
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Pestilence (old)

Pestilence (old)

+80
Magical Protection
+250
Health

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras.

Steel Mail

Steel Mail

+200
Health
+20
Physical Protection

PASSIVE - Deal 15 Magical damage per second to all enemies within 25 units of you.

Heimdallr
St3ven22
Heimdallr
14
4 / 3 / 14
9,162
509
9,733
10,096
3,523
Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Dominance

Dominance

+40
Physical Power
+200
Mana
+20
Mp 5
+15%
Attack Speed

PASSIVE - Your Basic Attacks benefit from an additional 20% Physical Penetration.

Chaac
xFloKx
Chaac
15
2 / 5 / 2
9,512
528
9,488
18,678
13,727
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Shield of Regrowth (Deprecated)

Shield of Regrowth (Deprecated)

+300
Health
+15
Hp 5
+15
Mp 5
+10%
Cooldown Reduction

PASSIVE - After healing yourself from an ability, you gain 30% movement speed, 15 Physical Power, and 30 Magical Power for 4 seconds. This cannot occur more than once every 10 seconds.

OLD Ancile

OLD Ancile

+35
Physical Power
+30
Magical Protection
+10%
Cooldown Reduction

PASSIVE - Whenever you take Magical Damage from an enemy ability you unleash a shockwave that Silences all enemies within a range of 30 units for 1s. This effect cannot trigger more than once every 30s.

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Enchanted Buckler

Enchanted Buckler

+7
Physical Power
+10
Magical Protection

Match Insights

Player Kills, Deaths, and Assists

32
Kill Participation
74
15
Kills
27
27
Deaths
15
17
Assists
47
Player
Kills
Deaths
Assists
KDA
W
Nu Wa
 
Nu Wa
3
3
10
2.67
L
Achilles
ArkAngel33
Achilles
7
4
0
1.75
L
Danzaburou
GMANREEDD
Danzaburou
3
8
4
0.63
W
Ravana
LGBTCURE
Ravana
15
2
4
8.5
W
Cerberus
P1GLOUNE
Cerberus
3
2
17
5.75
W
Heimdallr
St3ven22
Heimdallr
4
3
14
3.67
L
Merlin
ej55gold
Merlin
3
5
3
0.9
L
Hun Batz
raiderlalo
Hun Batz
2
6
4
0.67
W
Chaac
xFloKx
Chaac
2
5
2
0.6
L
0
4
6
0.75

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

42,854
Damage
57,529
74,648
Taken
67,585
36,185
Mitigated
49,387
11,657
Healing
15,588
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Nu Wa
 
Nu Wa
13,106
1,773
0
1,906
8,644
2,914
1,236
1,947
6,424
75,871
0
L
Achilles
ArkAngel33
Achilles
13,189
3,900
0
6,261
21,907
19,211
172
6,284
14,514
90
41,579
L
Danzaburou
GMANREEDD
Danzaburou
7,420
4,101
0
2,116
14,055
4,293
1,760
4,714
9,181
0
41,913
W
Ravana
LGBTCURE
Ravana
14,887
3,903
0
2,717
10,295
7,429
2,229
1,877
8,148
0
83,272
W
Cerberus
P1GLOUNE
Cerberus
10,315
566
0
3,604
19,872
21,794
998
4,763
14,663
27,420
0
W
Heimdallr
St3ven22
Heimdallr
9,733
1,902
0
1,278
10,096
3,523
603
2,078
7,876
0
46,763
L
Merlin
ej55gold
Merlin
9,593
370
0
0
10,274
3,267
320
4,060
5,917
49,215
0
L
Hun Batz
raiderlalo
Hun Batz
9,653
2,614
0
3,280
14,948
5,105
294
4,029
10,635
0
58,009
W
Chaac
xFloKx
Chaac
9,488
1,240
0
6,083
18,678
13,727
1,196
1,203
16,498
0
51,586
L
2,999
946
0
0
13,464
4,309
132
3,424
9,741
10,582
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

41,126
Gold Earned
50,874
363
Minions Killed
462
0
Camps Cleared
0
1,726,231
Distance Traveled
1,652,317
6
Wards Purchased
11
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Nu Wa
10,305
573
124
7
0
316,721
6
L
Achilles
9,030
502
68
4
0
335,489
1
L
Danzaburou
8,244
458
68
4
0
310,597
1
W
Ravana
11,953
664
136
8
0
383,147
1
W
Cerberus
9,942
552
32
2
0
316,180
2
W
Heimdallr
9,162
509
72
4
0
331,991
1
L
Merlin
8,363
465
95
5
0
313,517
1
L
Hun Batz
8,724
485
114
6
0
346,388
3
W
Chaac
9,512
528
98
5
0
304,278
1
L
Atlas
6,765
376
18
1
0
420,240
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role