Player Matchup

Zhong Kui
Zhong Kui
BorealPeppers
Zhong Kui
Level 5
God Stats
0W - 1L
1,500 SR
Queue Stats
0W - 1L
1,500 Elo+
Party 2
Khepri
Khepri
Echelon2537
Khepri
Level 2
God Stats
0W - 1L
1,500 SR
Queue Stats
0W - 1L
1,500 Elo+
Party 2
Kukulkan
Kukulkan
KnavishKnight99
Kukulkan
Level 49
God Stats
2W - 6L
1,557 SR
Queue Stats
2W - 8L
1,182 Elo+
Party 2
Neith
Neith
XDemonbearX4646
Neith
Level 2
God Stats
0W - 1L
1,500 SR
Queue Stats
0W - 1L
1,500 Elo+
Party 2
King Arthur
King Arthur
oI Bigbird Io
King Arthur
Level 28
God Stats
0W - 1L
1,436 SR
Queue Stats
2W - 8L
1,241 Elo+
Party 2
Team Averages
Level 17
1,499 SR
1,385 Elo+

VS

Team Averages
Level 61
1,507 SR
1,306 Elo+
Izanami
Izanami
Chang
Izanami
Level 62
God Stats
8W - 5L
1,534 SR
Queue Stats
13W - 11L
1,217 Elo+
Party 1
Hun Batz
Hun Batz
MANI_40
Hun Batz
Level 45
God Stats
1W - 0L
1,461 SR
Queue Stats
9W - 16L
1,316 Elo+
Solo
Raijin
Raijin
Yaboyknives
Raijin
Level 40
God Stats
1W - 3L
1,283 SR
Queue Stats
111W - 142L
1,343 Elo+
Solo
Cerberus
Cerberus
Zookster
Cerberus
Level 63
God Stats
9W - 4L
1,821 SR
Queue Stats
12W - 10L
1,276 Elo+
Party 1
Erlang Shen
Erlang Shen
tigerov6
Erlang Shen
Level 94
God Stats
8W - 7L
1,434 SR
Queue Stats
193W - 223L
1,376 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Zhong Kui
BorealPeppers
Zhong Kui
7
0 / 5 / 0
4,531
378
2,402
7,540
3,525
Y10 Warlock's Staff

Y10 Warlock's Staff

+65
Magical Power
+150
Health
+200
Mana

PASSIVE - You permanently gain +1 Health and +0.6 Magical Power per Stack, and receive 5 Stacks for a god kill and 1 Stack per minion kill. At 75 stacks this item Evolves, gaining 10% Magical Penetration and 25 Health.

Iron Mail

Iron Mail

+75
Health
+10
Physical Protection

Khepri
9
1 / 2 / 1
5,757
480
3,864
8,399
2,998
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Charon's Coin

Charon's Coin

+75
Magical Power
+20
Magical Penetration
+7
Hp 5
+20
Mp 5

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain a stack of 7 HP5. If tails, you gain a stack of 2% Movement Speed. Each effect can stack up to 4 times and at 8 stacks this item evolves. You also gain 15 gold every time the coin is flipped.

Y10 Talon Trinket

Y10 Talon Trinket

+55
Magical Power
+100
Mana
+5%
Magical Lifesteal

Kukulkan
12
3 / 0 / 0
6,985
582
3,404
3,069
1,035
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Book of Thoth

Y10 Book of Thoth

+70
Magical Power
+250
Mana
+20
Mp 5

PASSIVE - You permanently gain 7 Mana per Stack, and receive 5 Stacks for a god kill and 1 Stack for a minion kill (max. 75 Stacks). You gain Magical Power equal to 4% of your Mana from items. At 75 stacks this item Evolves, gaining 10 Magical Penetration and Increasing the Magical Power gained from Mana to 7%.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Lost Artifact

Lost Artifact

+20
Magical Power
+5
Mp 5

7
0 / 5 / 1
4,641
387
1,752
4,261
1,069
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Charged Morningstar

Charged Morningstar

+20
Physical Power
+150
Mana
+7
Mp 5

King Arthur
oI Bigbird Io
King Arthur
7
0 / 7 / 1
4,810
401
2,375
7,286
3,034
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Arondight

Arondight

+50
Physical Power
+10%
Cooldown Reduction
+7%
Movement Speed

PASSIVE - When your Ultimate ability has finished casting, reveal all enemy gods within 120 units for 10s. While moving towards revealed enemies gain 20% Movement Speed. When first striking a revealed target they take an additional 30 + 50% of your Physical Power. This can only occur once every 45 seconds.

Gem Of Fate

Gem Of Fate

+10%
Cooldown Reduction

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Izanami
Chang
Izanami
11
9 / 1 / 2
7,339
612
8,998
5,355
1,711
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Shadowsteel Shuriken

Shadowsteel Shuriken

+40
Physical Power
+25%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Enemies hit by your Critical Strikes have 40% reduced healing for 5s.

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

Hun Batz
MANI_40
Hun Batz
10
1 / 2 / 6
6,149
512
3,764
7,820
2,881
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

The Sledge

The Sledge

+40
Physical Power
+250
Health
+150
Mana
+30%
Crowd Control Reduction

PASSIVE - For each enemy god within 55 units of you, you gain a stacking buff that provides 10 Physical Protections and 8 Magical Protections. Stacks up to 3 times.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Raijin
11
0 / 0 / 0
6,401
533
646
4,696
1,466
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Cerberus
Zookster
Cerberus
10
2 / 0 / 6
6,741
562
3,623
7,937
6,615
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Talisman

Talisman

+75
Health
+15
Magical Protection

Erlang Shen
tigerov6
Erlang Shen
11
6 / 1 / 2
7,114
593
4,893
6,556
4,191
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

Match Insights

Player Kills, Deaths, and Assists

7
Kill Participation
34
4
Kills
18
19
Deaths
4
3
Assists
16
Player
Kills
Deaths
Assists
KDA
L
Zhong Kui
BorealPeppers
Zhong Kui
0
5
0
0
W
Izanami
Chang
Izanami
9
1
2
10
L
Khepri
1
2
1
0.75
L
Kukulkan
3
0
0
3
W
Hun Batz
MANI_40
Hun Batz
1
2
6
2
L
0
5
1
0.1
W
Raijin
0
0
0
0
W
Cerberus
Zookster
Cerberus
2
0
6
5
L
King Arthur
oI Bigbird Io
King Arthur
0
7
1
0.07
W
Erlang Shen
tigerov6
Erlang Shen
6
1
2
7

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

13,797
Damage
21,924
30,555
Taken
32,364
11,661
Mitigated
16,864
3,787
Healing
10,074
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Zhong Kui
BorealPeppers
Zhong Kui
2,402
620
0
1,080
7,540
3,525
0
1,210
6,330
16,963
0
W
Izanami
Chang
Izanami
8,998
6,421
0
2,103
5,355
1,711
201
1,553
3,802
0
53,651
L
Khepri
3,864
641
0
1,448
8,399
2,998
0
799
7,600
22,257
0
L
Kukulkan
3,404
434
72
686
3,069
1,035
0
1,041
2,028
42,188
0
W
Hun Batz
MANI_40
Hun Batz
3,764
1,808
161
1,983
7,820
2,881
121
2,428
5,268
0
25,682
L
1,752
1,174
0
224
4,261
1,069
0
1,462
2,799
0
9,008
W
Raijin
646
65
0
1,907
4,696
1,466
472
1,174
3,522
37,382
0
W
Cerberus
Zookster
Cerberus
3,623
452
0
1,702
7,937
6,615
0
2,524
5,413
17,452
0
L
King Arthur
oI Bigbird Io
King Arthur
2,375
819
0
277
7,286
3,034
311
241
7,045
0
11,706
W
Erlang Shen
tigerov6
Erlang Shen
4,893
1,406
0
2,218
6,556
4,191
593
2,306
4,035
3,502
29,236

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

26,724
Gold Earned
33,744
204
Minions Killed
345
0
Camps Cleared
0
1,072,127
Distance Traveled
1,165,333
6
Wards Purchased
2
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Zhong Kui
4,531
378
27
2
0
214,074
1
W
Izanami
7,339
612
98
8
0
209,793
0
L
Khepri
5,757
480
52
4
0
247,110
3
L
Kukulkan
6,985
582
85
7
0
226,330
1
W
Hun Batz
6,149
512
54
5
0
253,766
0
L
Neith
4,641
387
17
1
0
155,144
0
W
Raijin
6,401
533
85
7
0
201,609
0
W
Cerberus
6,741
562
35
3
0
259,183
0
L
King Arthur
4,810
401
23
2
0
229,469
1
W
Erlang Shen
7,114
593
73
6
0
240,982
2

Distance Traveled

Minion Kills by Role

Gold Earned by Role