Player Matchup

Izanami
Izanami
ChibiGamerkitten
Izanami
Level 61
God Stats
25W - 33L
1,448 SR
Queue Stats
110W - 186L
1,275 Elo+
Party 1
Baron Samedi
Baron Samedi
EngineerGaming72
Baron Samedi
Level 54
God Stats
10W - 21L
1,427 SR
Queue Stats
43W - 83L
1,271 Elo+
Party 1
Cthulhu
Cthulhu
Ratbat150
Cthulhu
Level 6
God Stats
0W - 5L
1,209 SR
Queue Stats
0W - 6L
1,028 Elo+
Party 1
Team Averages
Level 40
1,361 SR
1,192 Elo+

VS

Team Averages
Level 70
1,520 SR
1,397 Elo+
Kukulkan
Kukulkan
 
Kukulkan
Level 106
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Gilgamesh
Gilgamesh
Dolero9190
Gilgamesh
Level 59
God Stats
6W - 8L
1,491 SR
Queue Stats
239W - 302L
1,323 Elo+
Party 2
Artemis
Artemis
Meklee27
Artemis
Level 44
God Stats
38W - 21L
1,568 SR
Queue Stats
195W - 240L
1,367 Elo+
Party 2

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
13
1 / 3 / 3
9,184
574
10,183
13,661
5,225
Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Dominance

Dominance

+40
Physical Power
+200
Mana
+20
Mp 5
+15%
Attack Speed

PASSIVE - Your Basic Attacks benefit from an additional 20% Physical Penetration.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Short Sword

Short Sword

+25
Physical Power

PASSIVE - When critically striking an enemy, gain a stack of 5 Physical Power, max 3 stacks, for 5s.

Baron Samedi
EngineerGaming72
Baron Samedi
15
5 / 4 / 1
10,706
669
9,465
12,883
6,468
Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2000 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Spell Focus

Spell Focus

+55
Magical Power
+5
Magical Penetration

Cthulhu
Ratbat150
Cthulhu
13
0 / 1 / 4
8,918
557
2,604
14,387
15,405
Hide of the Urchin

Hide of the Urchin

+30
Physical Protection
+30
Magical Protection
+250
Health
+250
Mana

PASSIVE - You gain +3 Magical Protection and +3 Physical Protection for each god kill or assist. At 7 stacks this item Evolves, providing a Health Shield that gains stacks every 2s. Shield only stacks if you have not taken or dealt damage in the last 5s. Each stack provides 10% of 100 Health +5 Per Level.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Kukulkan
 
Kukulkan
14
1 / 2 / 5
10,820
676
13,152
7,359
2,894
Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Charon's Coin

Charon's Coin

+75
Magical Power
+20
Magical Penetration
+7
Hp 5
+20
Mp 5

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain a stack of 7 HP5. If tails, you gain a stack of 2% Movement Speed. Each effect can stack up to 4 times and at 8 stacks this item evolves. You also gain 15 gold every time the coin is flipped.

Lost Artifact

Lost Artifact

+20
Magical Power
+5
Mp 5

Gilgamesh
Dolero9190
Gilgamesh
15
3 / 3 / 5
10,856
679
11,684
16,900
16,884
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

OLD Ancile

OLD Ancile

+35
Physical Power
+30
Magical Protection
+10%
Cooldown Reduction

PASSIVE - Whenever you take Magical Damage from an enemy ability you unleash a shockwave that Silences all enemies within a range of 30 units for 1s. This effect cannot trigger more than once every 30s.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Blackthorn Hammer

Blackthorn Hammer

+35
Physical Power
+300
Health
+200
Mana

PASSIVE - While over 25% Mana, you gain +10% Cooldown Reduction. While under 25% Mana, you gain +50 MP5.

Glowing Emerald

Glowing Emerald

+100
Health
+10
Hp 5

Artemis
Meklee27
Artemis
15
4 / 1 / 2
10,820
676
11,232
9,223
3,456
Shadowsteel Shuriken

Shadowsteel Shuriken

+40
Physical Power
+25%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Enemies hit by your Critical Strikes have 40% reduced healing for 5s.

OLD Ichaival

OLD Ichaival

+30%
Attack Speed
+35
Physical Power

PASSIVE - Every successful Basic Attack increases your Physical Power by 10 and reduces the attack speed of your opponent by 7% for 5s. (Max. 3 Stacks)

Deathbringer

Deathbringer

+30
Physical Power
+30
Critical Strike Chance

PASSIVE - Critical Strike bonus damage dealt is increased by 25%.

Charged Morningstar

Charged Morningstar

+20
Physical Power
+150
Mana
+7
Mp 5

Match Insights

Player Kills, Deaths, and Assists

14
Kill Participation
20
6
Kills
8
8
Deaths
6
8
Assists
12
Player
Kills
Deaths
Assists
KDA
W
Kukulkan
 
Kukulkan
1
2
5
1.75
L
1
3
3
0.83
W
Gilgamesh
Dolero9190
Gilgamesh
3
3
5
1.83
L
Baron Samedi
EngineerGaming72
Baron Samedi
5
4
1
1.38
W
Artemis
Meklee27
Artemis
4
1
2
5
L
Cthulhu
Ratbat150
Cthulhu
0
1
4
2

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

22,252
Damage
36,068
40,931
Taken
33,482
27,098
Mitigated
23,234
4,098
Healing
10,310
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Kukulkan
 
Kukulkan
13,152
194
0
1,999
7,359
2,894
297
2,737
4,622
55,273
0
L
10,183
5,082
927
819
13,661
5,225
0
3,414
9,793
0
45,922
W
Gilgamesh
Dolero9190
Gilgamesh
11,684
1,899
783
6,571
16,900
16,884
694
7,699
9,201
31
38,434
L
Baron Samedi
EngineerGaming72
Baron Samedi
9,465
125
703
1,649
12,883
6,468
0
3,636
8,897
37,322
0
W
Artemis
Meklee27
Artemis
11,232
5,281
0
957
9,223
3,456
1,358
2,856
6,367
0
44,418
L
Cthulhu
Ratbat150
Cthulhu
2,604
432
0
0
14,387
15,405
0
6,528
7,645
8,029
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

28,808
Gold Earned
32,496
146
Minions Killed
215
1
Camps Cleared
12
816,435
Distance Traveled
908,198
12
Wards Purchased
6
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Kukulkan
10,820
676
102
6
3
296,085
1
L
Izanami
9,184
574
79
5
1
299,054
5
W
Gilgamesh
10,856
679
53
3
4
332,500
2
L
Baron Samedi
10,706
669
60
4
0
269,518
7
W
Artemis
10,820
676
60
4
5
279,613
3
L
Cthulhu
8,918
557
7
0
0
247,863
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role