Player Matchup

Amaterasu
Amaterasu
ItZzBennn
Amaterasu
Level 61
God Stats
9W - 3L
1,882 SR
Queue Stats
65W - 80L
1,475 Elo+
Party 1
Kukulkan
Kukulkan
MCB da killa
Kukulkan
Level 67
God Stats
2W - 3L
1,124 SR
Queue Stats
213W - 326L
1,348 Elo+
Solo
Medusa
Medusa
RG420H
Medusa
Level 121
God Stats
8W - 3L
1,740 SR
Queue Stats
330W - 316L
1,589 Elo+
Party 1
Team Averages
Level 83
1,582 SR
1,471 Elo+

VS

Team Averages
Level 84
1,501 SR
1,380 Elo+
Nu Wa
Nu Wa
DaMeKs007
Nu Wa
Level 144
God Stats
1W - 1L
1,584 SR
Queue Stats
16W - 19L
1,471 Elo+
Solo
Gilgamesh
Gilgamesh
Gorengo_
Gilgamesh
Level 96
God Stats
40W - 54L
1,407 SR
Queue Stats
131W - 194L
1,349 Elo+
Party 2
Artemis
Artemis
Krypt0Xx7
Artemis
Level 13
God Stats
5W - 5L
1,511 SR
Queue Stats
9W - 11L
1,320 Elo+
Party 2

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Amaterasu
ItZzBennn
Amaterasu
17
6 / 2 / 16
12,608
700
7,219
15,555
11,256
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

OLD Stone Cutting Sword

OLD Stone Cutting Sword

+50
Physical Power
+7%
Movement Speed

PASSIVE - Melee Basic Attacks decreases enemy Physical protections by 7, and increase your physical protection by 5 for 3s (max. 2 Stacks).

Kukulkan
MCB da killa
Kukulkan
16
3 / 3 / 15
11,759
653
7,945
11,248
3,825
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2000 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

Charon's Coin

Charon's Coin

+75
Magical Power
+20
Magical Penetration
+7
Hp 5
+20
Mp 5

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain a stack of 7 HP5. If tails, you gain a stack of 2% Movement Speed. Each effect can stack up to 4 times and at 8 stacks this item evolves. You also gain 15 gold every time the coin is flipped.

Medusa
RG420H
Medusa
18
13 / 0 / 9
13,730
763
23,623
17,600
8,164
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Blackthorn Hammer

Blackthorn Hammer

+35
Physical Power
+300
Health
+200
Mana

PASSIVE - While over 25% Mana, you gain +10% Cooldown Reduction. While under 25% Mana, you gain +50 MP5.

Void Shield

Void Shield

+55
Physical Protection
+150
Health
+25
Hp 5

AURA - Enemy gods within 55 units have their Physical Protection reduced by 10%.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Hydra's Star

Hydra's Star

+20
Physical Power
+5%
Cooldown Reduction
+100
Mana

PASSIVE - For 8 seconds after using an ability, your next basic attack will deal an additional 10% damage. The effect can only occur every 3 seconds.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Nu Wa
DaMeKs007
Nu Wa
14
2 / 6 / 2
10,851
603
20,093
14,443
3,909
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Magic Focus

Magic Focus

+20
Magical Power

Gilgamesh
Gorengo_
Gilgamesh
13
3 / 9 / 1
10,637
591
11,981
18,765
11,652
Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

OLD Ancile

OLD Ancile

+35
Physical Power
+30
Magical Protection
+10%
Cooldown Reduction

PASSIVE - Whenever you take Magical Damage from an enemy ability you unleash a shockwave that Silences all enemies within a range of 30 units for 1s. This effect cannot trigger more than once every 30s.

Y10 Cursed Gauntlet

Y10 Cursed Gauntlet

+25
Physical Power
+4%
Physical Lifesteal

Artemis
Krypt0Xx7
Artemis
13
0 / 7 / 4
10,104
561
4,924
12,711
4,179
Deathbringer

Deathbringer

+30
Physical Power
+30
Critical Strike Chance

PASSIVE - Critical Strike bonus damage dealt is increased by 25%.

OLD Ichaival

OLD Ichaival

+30%
Attack Speed
+35
Physical Power

PASSIVE - Every successful Basic Attack increases your Physical Power by 10 and reduces the attack speed of your opponent by 7% for 5s. (Max. 3 Stacks)

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Hidden Dagger

Hidden Dagger

+15
Physical Power

Match Insights

Player Kills, Deaths, and Assists

62
Kill Participation
12
22
Kills
5
5
Deaths
22
40
Assists
7
Player
Kills
Deaths
Assists
KDA
L
Nu Wa
DaMeKs007
Nu Wa
2
6
2
0.5
L
Gilgamesh
Gorengo_
Gilgamesh
3
9
1
0.39
W
Amaterasu
ItZzBennn
Amaterasu
6
2
16
7
L
Artemis
Krypt0Xx7
Artemis
0
7
4
0.29
W
Kukulkan
MCB da killa
Kukulkan
3
3
15
3.5
W
Medusa
RG420H
Medusa
13
0
9
17.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

38,787
Damage
36,998
44,403
Taken
45,919
23,245
Mitigated
19,740
17,640
Healing
5,221
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Nu Wa
DaMeKs007
Nu Wa
20,093
5,956
0
2,154
14,443
3,909
0
1,550
12,338
53,431
0
L
Gilgamesh
Gorengo_
Gilgamesh
11,981
2,987
214
1,441
18,765
11,652
0
2,631
15,324
0
35,998
W
Amaterasu
ItZzBennn
Amaterasu
7,219
2,559
0
6,923
15,555
11,256
412
6,594
8,489
0
30,408
L
Artemis
Krypt0Xx7
Artemis
4,924
2,100
235
1,177
12,711
4,179
0
3,704
8,529
0
32,425
W
Kukulkan
MCB da killa
Kukulkan
7,945
679
0
3,100
11,248
3,825
498
5,428
5,452
45,257
0
W
Medusa
RG420H
Medusa
23,623
7,781
0
7,617
17,600
8,164
2,141
8,454
8,683
0
85,596

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

38,097
Gold Earned
31,592
246
Minions Killed
179
11
Camps Cleared
6
1,018,765
Distance Traveled
914,143
9
Wards Purchased
13
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Nu Wa
10,851
603
68
4
3
292,946
7
L
Gilgamesh
10,637
591
52
3
1
332,922
2
W
Amaterasu
12,608
700
48
3
3
337,986
3
L
Artemis
10,104
561
59
3
2
288,275
4
W
Kukulkan
11,759
653
93
5
2
331,116
3
W
Medusa
13,730
763
105
6
6
349,663
3

Distance Traveled

Minion Kills by Role

Gold Earned by Role