Player Matchup

Fenrir
Fenrir
AzazelN7
Fenrir
Level 128
God Stats
1W - 0L
1,500 SR
Queue Stats
14W - 11L
1,514 Elo+
Party 2
Anhur
Anhur
CoomBLASTER69420
Anhur
Level 50
God Stats
8W - 7L
1,398 SR
Queue Stats
83W - 71L
1,529 Elo+
Party 2
Guan Yu
Guan Yu
DioxKid
Guan Yu
Level 26
God Stats
1W - 1L
1,324 SR
Queue Stats
18W - 19L
1,480 Elo+
Party 2
Zeus
Zeus
DiscerningShadow
Zeus
Level 71
God Stats
27W - 14L
1,733 SR
Queue Stats
127W - 94L
1,649 Elo+
Party 2
Chaac
Chaac
Rocket_G_IGPX
Chaac
Level 146
God Stats
53W - 31L
1,663 SR
Queue Stats
266W - 257L
1,528 Elo+
Party 2
Team Averages
Level 84
1,524 SR
1,540 Elo+

VS

Team Averages
Level 113
1,639 SR
1,515 Elo+
Bacchus
Bacchus
Brightshadow77
Bacchus
Level 137
God Stats
0W - 3L
1,325 SR
Queue Stats
221W - 232L
1,517 Elo+
Party 1
Achilles
Achilles
Capt-Man-Meat
Achilles
Level 42
God Stats
2W - 2L
1,856 SR
Queue Stats
166W - 176L
1,523 Elo+
Party 1
Skadi
Skadi
ErasmusYagami
Skadi
Level 159
God Stats
4W - 1L
2,042 SR
Queue Stats
116W - 116L
1,498 Elo+
Party 1
Scylla
Scylla
QueenBottyRat
Scylla
Level 115
God Stats
19W - 26L
1,471 SR
Queue Stats
474W - 469L
1,526 Elo+
Party 1
Nox
Nox
oops-Icywiener
Nox
Level 114
God Stats
0W - 1L
1,500 SR
Queue Stats
161W - 141L
1,510 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Fenrir
AzazelN7
Fenrir
15
3 / 4 / 8
9,292
619
7,853
12,414
5,445
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Hydra's Star

Hydra's Star

+20
Physical Power
+5%
Cooldown Reduction
+100
Mana

PASSIVE - For 8 seconds after using an ability, your next basic attack will deal an additional 10% damage. The effect can only occur every 3 seconds.

15
9 / 1 / 4
9,692
646
9,418
9,855
3,356
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

OLD Ichaival

OLD Ichaival

+30%
Attack Speed
+35
Physical Power

PASSIVE - Every successful Basic Attack increases your Physical Power by 10 and reduces the attack speed of your opponent by 7% for 5s. (Max. 3 Stacks)

Y10 Devourer's Gauntlet

Y10 Devourer's Gauntlet

+30
Physical Power
+10%
Physical Lifesteal

PASSIVE - Killing an enemy god or minion gives you stacks of +.4 Physical Power, +.2 Physical Penetration and +.1% Physical Lifesteal. You receive 5 stacks for a god kill and 1 stack for a minion kill. At 50 stacks this item Evolves, gaining 5 Physical Penetration.

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

Guan Yu
DioxKid
Guan Yu
13
1 / 1 / 11
7,948
530
4,787
10,293
9,785
Warding Sigil

Warding Sigil

+15
Physical Power
+20
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - When you are hit by an ability you gain a stack of Dampening, gaining 5 Protections for 5s and healing for 1% of your Max Health. This occurs only once per ability cast. This can stack twice. Can be upgraded at level 20.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Talisman

Talisman

+75
Health
+15
Magical Protection

14
8 / 4 / 5
9,463
631
12,082
9,481
3,420
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Evolved Book of Thoth

Y10 Evolved Book of Thoth

+70
Magical Power
+10
Magical Penetration
+775
Mana
+20
Mp 5

PASSIVE - You gain Magical Power equal to 7% of your Mana from items.

Book of the Dead

Book of the Dead

+120
Magical Power
+200
Mana
+20%
Crowd Control Reduction

PASSIVE - If you drop below 40% Health, you gain a shield equal to 25% of your maximum Mana. This shield lasts 6s. This effect can only occur once every 90s.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

14
3 / 0 / 6
9,127
608
5,390
9,406
8,359
Tainted Steel

Tainted Steel

+15
Physical Power
+25
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - Enemy Gods that you hit have their healing taken reduced by 20% for 5s. You are healed for 120% of the healing reduced. Can be upgraded at level 20.

Runic Shield

Runic Shield

+30
Physical Power
+50
Magical Protection
+150
Health

AURA - Enemy gods within 55 units have their Magical Power reduced by 50.

Shillelagh

Shillelagh

+15
Physical Power
+100
Health

PASSIVE - While you are under 25% of your Maximum Mana, gain 20 MP5

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
10
0 / 6 / 5
6,445
430
5,508
14,666
11,038
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Gauntlet of Thebes

Gauntlet of Thebes

+200
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Pridwen

Pridwen

+25
Physical Protection
+25
Magical Protection
+20%
Cooldown Reduction

PASSIVE - When your Ultimate ability has finished casting, you gain a Shield equal to 90% of your Protections from items and abilities for 5s. When destroyed, by timing out or being depleted, it explodes in a 30 unit radius and deals Magical damage equal to 75% of your Protections from items and abilities and slows targets by 25% for 3s. This can only occur once every 45 seconds.

Enchanted Kusari

Enchanted Kusari

+20
Magical Protection
+5
Mp 5

Achilles
Capt-Man-Meat
Achilles
11
3 / 6 / 1
7,123
475
7,781
14,056
4,825
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Katana

Katana

+7
Physical Power
+3%
Movement Speed

This item and all upgrades are only available to Assassins and Warriors.

13
5 / 5 / 1
8,215
548
8,188
10,166
1,803
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

10
0 / 4 / 2
6,114
408
716
5,647
1,763
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

13
1 / 3 / 1
7,464
498
4,454
9,147
6,723
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Emperor's Armor

Emperor's Armor

+50
Physical Protection
+250
Health

AURA - Damageable enemy structures within 55 units have their Attack Speed reduced by 30%. Damageable allied structures within 55 units have their Attack Speed increased by 30%.

Druid Stone

Druid Stone

+15
Physical Protection
+15
Magical Protection
+50
Health

Match Insights

Player Kills, Deaths, and Assists

58
Kill Participation
19
24
Kills
9
10
Deaths
24
34
Assists
10
Player
Kills
Deaths
Assists
KDA
W
Fenrir
AzazelN7
Fenrir
3
4
8
1.75
L
0
6
5
0.42
L
Achilles
Capt-Man-Meat
Achilles
3
6
1
0.58
W
9
1
4
11
W
Guan Yu
DioxKid
Guan Yu
1
1
11
6.5
W
8
4
5
2.63
L
5
5
1
1.1
L
0
4
2
0.25
W
3
0
6
6
L
1
3
1
0.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

39,530
Damage
26,647
51,449
Taken
53,682
30,365
Mitigated
26,152
19,292
Healing
10,450
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Fenrir
AzazelN7
Fenrir
7,853
1,989
0
5,038
12,414
5,445
0
1,588
10,754
0
59,088
L
5,508
826
433
1,682
14,666
11,038
0
2,873
11,793
24,173
0
L
Achilles
Capt-Man-Meat
Achilles
7,781
2,487
0
3,460
14,056
4,825
0
3,618
10,438
0
33,775
W
9,418
5,372
0
3,355
9,855
3,356
1,979
1,862
7,993
0
60,589
W
Guan Yu
DioxKid
Guan Yu
4,787
1,162
803
1,700
10,293
9,785
325
2,349
7,809
0
22,712
W
12,082
1,862
0
2,463
9,481
3,420
0
2,412
7,024
65,687
0
L
8,188
3,374
0
1,765
10,166
1,803
0
882
9,284
0
45,594
L
716
104
0
345
5,647
1,763
0
3,241
2,406
25,872
0
W
5,390
758
0
5,933
9,406
8,359
1,362
1,962
7,015
0
50,218
L
4,454
301
0
2,765
9,147
6,723
0
1,468
7,679
38,767
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

45,522
Gold Earned
35,361
460
Minions Killed
320
0
Camps Cleared
0
1,564,298
Distance Traveled
1,385,014
27
Wards Purchased
19
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Fenrir
9,292
619
103
7
0
348,385
3
L
Bacchus
6,445
430
31
2
0
271,671
1
L
Achilles
7,123
475
63
4
0
320,802
6
W
Anhur
9,692
646
100
7
0
289,842
6
W
Guan Yu
7,948
530
36
2
0
332,647
0
W
Zeus
9,463
631
110
7
0
277,066
16
L
Skadi
8,215
548
80
5
0
254,057
4
L
Scylla
6,114
408
54
4
0
293,880
6
W
Chaac
9,127
608
111
7
0
316,358
2
L
Nox
7,464
498
92
6
0
244,604
2

Distance Traveled

Minion Kills by Role

Gold Earned by Role