Player Matchup

Izanami
Izanami
BadBihBryan
Izanami
Level 88
God Stats
139W - 100L
1,544 SR
Queue Stats
327W - 324L
1,376 Elo+
Party 2
Ganesha
Ganesha
BadBihPhil
Ganesha
Level 69
God Stats
8W - 3L
1,729 SR
Queue Stats
209W - 224L
1,407 Elo+
Party 2
Sun Wukong
Sun Wukong
BigDaddyAcosta
Sun Wukong
Level 24
God Stats
5W - 7L
1,401 SR
Queue Stats
12W - 17L
1,454 Elo+
Party 2
Loki
Loki
KrosElectric44
Loki
Level 102
God Stats
48W - 27L
1,675 SR
Queue Stats
391W - 380L
1,388 Elo+
Party 2
Chang'e
Chang'e
Purge03
Chang'e
Level 68
God Stats
2W - 4L
1,306 SR
Queue Stats
173W - 186L
1,414 Elo+
Party 2
Team Averages
Level 70
1,531 SR
1,408 Elo+

VS

Team Averages
Level 43
1,584 SR
1,410 Elo+
Chronos
Chronos
FigPucker699801
Chronos
Level 8
God Stats
0W - 1L
1,500 SR
Queue Stats
3W - 4L
1,397 Elo+
Party 1
Odin
Odin
Knallhart9392
Odin
Level 5
God Stats
2W - 3L
1,514 SR
Queue Stats
2W - 3L
1,409 Elo+
Party 1
Loki
Loki
SizedRope1964
Loki
Level 68
God Stats
12W - 13L
1,573 SR
Queue Stats
89W - 108L
1,452 Elo+
Party 1
Guan Yu
Guan Yu
awesomeADAM 87
Guan Yu
Level 67
God Stats
2W - 1L
1,990 SR
Queue Stats
70W - 68L
1,531 Elo+
Party 1
Nu Wa
Nu Wa
stephenzhu
Nu Wa
Level 69
God Stats
113W - 157L
1,342 SR
Queue Stats
311W - 425L
1,263 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Izanami
BadBihBryan
Izanami
11
7 / 2 / 2
6,530
653
6,580
6,942
2,213
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Shadowsteel Shuriken

Shadowsteel Shuriken

+40
Physical Power
+25%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Enemies hit by your Critical Strikes have 40% reduced healing for 5s.

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

Ganesha
BadBihPhil
Ganesha
11
1 / 0 / 8
5,670
567
3,620
6,529
3,600
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Steel Mail

Steel Mail

+200
Health
+20
Physical Protection

PASSIVE - Deal 15 Magical damage per second to all enemies within 25 units of you.

Sun Wukong
BigDaddyAcosta
Sun Wukong
10
3 / 0 / 1
6,127
613
4,951
8,054
3,432
Y10 Soul Eater

Y10 Soul Eater

+25
Physical Power
+6%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 2.5% of damage dealt. Each time anything dies within 80 units you gain a stack. Gods, Large Jungle monsters and Bosses provide 5 stacks. At 100 Stacks Soul Eater Evolves, gaining 15 Physical Power, 4% Physical Lifesteal, and 10% Physical Ability Lifesteal.

Tower Shield

Tower Shield

+25
Physical Protection
+10
Hp 5

PASSIVE - Each second you are in god combat, gain 1% Attack Speed for 5s. Max 10 stacks.

13
6 / 0 / 2
7,141
714
4,857
5,845
1,771
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Morningstar

Morningstar

+7
Physical Power
+50
Mana

Chang'e
Purge03
Chang'e
11
2 / 0 / 2
6,361
636
3,209
3,691
1,091
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
7
0 / 5 / 0
4,651
465
5,218
8,591
1,898
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Demonic Grip

Demonic Grip

+75
Magical Power
+30%
Attack Speed

PASSIVE - Your Basic Attacks reduce your target's Magical Protection by 10% for 3s (max 3 Stacks).

Emerald Ring

Emerald Ring

+20
Magical Power
+5%
Attack Speed

6
0 / 6 / 0
4,053
405
1,212
6,099
2,769
Emperor's Armor

Emperor's Armor

+50
Physical Protection
+250
Health

AURA - Damageable enemy structures within 55 units have their Attack Speed reduced by 30%. Damageable allied structures within 55 units have their Attack Speed increased by 30%.

Katana

Katana

+7
Physical Power
+3%
Movement Speed

This item and all upgrades are only available to Assassins and Warriors.

8
1 / 2 / 0
5,066
507
3,049
5,455
1,421
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Heavy Mace

Heavy Mace

+30
Physical Power

8
0 / 4 / 0
4,573
457
3,265
7,312
4,978
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Nu Wa
10
0 / 2 / 1
5,187
519
3,753
4,236
1,178
Y10 Book of Thoth

Y10 Book of Thoth

+70
Magical Power
+250
Mana
+20
Mp 5

PASSIVE - You permanently gain 7 Mana per Stack, and receive 5 Stacks for a god kill and 1 Stack for a minion kill (max. 75 Stacks). You gain Magical Power equal to 4% of your Mana from items. At 75 stacks this item Evolves, gaining 10 Magical Penetration and Increasing the Magical Power gained from Mana to 7%.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

Match Insights

Player Kills, Deaths, and Assists

34
Kill Participation
2
19
Kills
1
2
Deaths
19
15
Assists
1
Player
Kills
Deaths
Assists
KDA
W
Izanami
BadBihBryan
Izanami
7
2
2
4
W
Ganesha
BadBihPhil
Ganesha
1
0
8
5
W
Sun Wukong
BigDaddyAcosta
Sun Wukong
3
0
1
3.5
L
0
5
0
0
L
0
6
0
0
W
6
0
2
7
W
Chang'e
Purge03
Chang'e
2
0
2
3
L
1
2
0
0.5
L
0
4
0
0
L
Nu Wa
0
2
1
0.25

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

23,217
Damage
16,497
31,061
Taken
31,693
12,107
Mitigated
12,244
13,509
Healing
5,932
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Izanami
BadBihBryan
Izanami
6,580
4,625
239
2,042
6,942
2,213
2,021
3,244
3,698
0
43,348
W
Ganesha
BadBihPhil
Ganesha
3,620
302
264
1,274
6,529
3,600
402
2,634
3,895
18,260
0
W
Sun Wukong
BigDaddyAcosta
Sun Wukong
4,951
1,174
0
3,525
8,054
3,432
47
455
7,205
0
33,877
L
5,218
1,605
0
1,441
8,591
1,898
0
2,306
6,015
27,475
0
L
1,212
396
0
0
6,099
2,769
0
564
5,487
0
7,837
W
4,857
2,183
0
3,352
5,845
1,771
0
672
5,173
0
48,270
W
Chang'e
Purge03
Chang'e
3,209
394
418
2,395
3,691
1,091
196
1,966
1,725
37,981
0
L
3,049
653
0
1,112
5,455
1,421
0
733
4,664
0
19,666
L
3,265
782
126
2,488
7,312
4,978
0
160
7,150
0
19,302
L
Nu Wa
3,753
860
0
765
4,236
1,178
192
2,478
1,548
27,738
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

31,829
Gold Earned
23,530
364
Minions Killed
201
0
Camps Cleared
0
1,063,760
Distance Traveled
918,573
14
Wards Purchased
7
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Izanami
6,530
653
108
11
0
174,705
2
W
Ganesha
5,670
567
12
1
0
212,921
2
W
Sun Wukong
6,127
613
58
6
0
212,758
3
L
Chronos
4,651
465
53
5
0
179,352
4
L
Odin
4,053
405
16
2
0
171,798
3
W
Loki
7,141
714
99
10
0
247,975
5
W
Chang'e
6,361
636
87
9
0
215,401
2
L
Loki
5,066
507
40
4
0
206,498
0
L
Guan Yu
4,573
457
44
4
0
192,827
0
L
Nu Wa
5,187
519
48
5
0
168,098
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role