Player Matchup

Hachiman
Hachiman
 
Hachiman
Level 104
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 2
Vulcan
Vulcan
 
Vulcan
Level 118
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 2
Pele
Pele
CerealKillah904
Pele
Level 29
God Stats
13W - 17L
1,401 SR
Queue Stats
20W - 33L
1,322 Elo+
Party 2
Cerberus
Cerberus
PakaPakaBih
Cerberus
Level 82
God Stats
6W - 7L
1,503 SR
Queue Stats
365W - 430L
1,475 Elo+
Party 2
Tyr
Tyr
itselpollote115
Tyr
Level 68
God Stats
4W - 4L
1,752 SR
Queue Stats
157W - 247L
1,402 Elo+
Party 2
Team Averages
Level 80
1,531 SR
1,440 Elo+

VS

Team Averages
Level 81
1,466 SR
1,487 Elo+
Scylla
Scylla
DJDonQuijote_
Scylla
Level 129
God Stats
0W - 2L
1,328 SR
Queue Stats
43W - 49L
1,404 Elo+
Party 1
Cupid
Cupid
GabyGenero
Cupid
Level 126
God Stats
1W - 1L
1,702 SR
Queue Stats
6W - 6L
1,657 Elo+
Party 1
Sun Wukong
Sun Wukong
LuisitoPeligroPR
Sun Wukong
Level 15
God Stats
0W - 1L
1,500 SR
Queue Stats
1W - 2L
1,500 Elo+
Party 1
Thanatos
Thanatos
RevonKnight
Thanatos
Level 89
God Stats
0W - 1L
1,628 SR
Queue Stats
1W - 2L
1,500 Elo+
Party 1
Ymir
Ymir
xLordLossx
Ymir
Level 47
God Stats
1W - 6L
1,175 SR
Queue Stats
25W - 32L
1,375 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Hachiman
 
Hachiman
15
13 / 0 / 5
9,062
697
13,015
4,783
1,351
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

8-Pointed Shuriken

8-Pointed Shuriken

+20
Physical Power

PASSIVE - When damaging an enemy god with a Basic Attack, gain 3% Attack Speed for 10s. Max 5 stacks

Vulcan
 
Vulcan
12
0 / 1 / 1
7,145
550
1,121
3,240
1,169
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Spellbook

Spellbook

+20
Magical Power
+75
Mana

10
0 / 1 / 0
5,825
448
476
5,032
1,335
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Cerberus
PakaPakaBih
Cerberus
11
5 / 1 / 8
7,258
558
6,044
8,623
6,666
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Stone of Binding

Stone of Binding

+35
Magical Protection
+35
Physical Protection
+200
Health

PASSIVE - Successfully hitting an enemy god with a Crowd Control ability will place a debuff on them, reducing their Physical and Magical Protections by 0.8 * your level for 5s.

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Y10 Talon Trinket

Y10 Talon Trinket

+55
Magical Power
+100
Mana
+5%
Magical Lifesteal

12
0 / 1 / 0
6,792
522
4,721
10,061
5,938
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Blackthorn Hammer

Blackthorn Hammer

+35
Physical Power
+300
Health
+200
Mana

PASSIVE - While over 25% Mana, you gain +10% Cooldown Reduction. While under 25% Mana, you gain +50 MP5.

Steel Mail

Steel Mail

+200
Health
+20
Physical Protection

PASSIVE - Deal 15 Magical damage per second to all enemies within 25 units of you.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
11
0 / 3 / 2
5,962
459
3,884
5,594
902
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Y10 Enchanted Trinket

Y10 Enchanted Trinket

+30
Magical Power
+100
Health
+6%
Magical Lifesteal

Cupid
9
1 / 5 / 0
5,603
431
1,866
6,280
796
Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Heavy Mace

Heavy Mace

+30
Physical Power

Sun Wukong
LuisitoPeligroPR
Sun Wukong
11
1 / 0 / 0
6,508
501
6,010
8,135
5,353
Heavy Mace

Heavy Mace

+30
Physical Power

Thanatos
RevonKnight
Thanatos
11
2 / 3 / 0
6,417
494
4,675
9,194
2,463
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

8
0 / 7 / 1
5,167
397
1,370
9,534
3,676
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Oni Hunter's Garb

Oni Hunter's Garb

+150
Health
+50
Magical Protection
+30
Mp 5
+20%
Crowd Control Reduction

PASSIVE - For each enemy God within 55 units of you, you gain a stack of 4% Damage Mitigation. This caps at 3 stacks.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

Match Insights

Player Kills, Deaths, and Assists

32
Kill Participation
7
18
Kills
4
4
Deaths
18
14
Assists
3
Player
Kills
Deaths
Assists
KDA
W
Hachiman
 
Hachiman
13
0
5
15.5
W
Vulcan
 
Vulcan
0
1
1
0.5
W
0
1
0
0
L
0
3
2
0.33
L
Cupid
1
5
0
0.2
L
Sun Wukong
LuisitoPeligroPR
Sun Wukong
1
0
0
1
W
Cerberus
PakaPakaBih
Cerberus
5
1
8
9
L
Thanatos
RevonKnight
Thanatos
2
3
0
0.67
W
0
1
0
0
L
0
7
1
0.07

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

25,377
Damage
17,805
31,739
Taken
38,737
16,459
Mitigated
13,190
11,996
Healing
14,743
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Hachiman
 
Hachiman
13,015
9,293
0
3,268
4,783
1,351
0
862
3,909
0
62,243
W
Vulcan
 
Vulcan
1,121
97
0
0
3,240
1,169
0
1,613
1,429
41,527
0
W
476
130
0
104
5,032
1,335
0
0
5,032
0
32,815
L
3,884
349
0
649
5,594
902
0
2,102
3,249
28,627
0
L
Cupid
1,866
953
94
1,296
6,280
796
0
517
5,664
0
24,282
L
Sun Wukong
LuisitoPeligroPR
Sun Wukong
6,010
1,510
0
2,440
8,135
5,353
0
437
6,946
0
37,012
W
Cerberus
PakaPakaBih
Cerberus
6,044
850
507
3,605
8,623
6,666
312
2,472
5,991
32,405
0
L
Thanatos
RevonKnight
Thanatos
4,675
1,017
0
9,832
9,194
2,463
0
2,056
6,929
0
42,969
W
4,721
744
0
4,512
10,061
5,938
78
0
10,061
0
38,836
L
1,370
348
0
432
9,534
3,676
0
1,195
8,149
12,093
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

36,082
Gold Earned
29,657
431
Minions Killed
294
0
Camps Cleared
0
1,218,696
Distance Traveled
1,126,212
11
Wards Purchased
13
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Hachiman
9,062
697
102
8
0
246,506
3
W
Vulcan
7,145
550
97
7
0
236,510
2
W
Pele
5,825
448
68
5
0
275,939
0
L
Scylla
5,962
459
60
5
0
236,287
3
L
Cupid
5,603
431
48
4
0
213,516
4
L
Sun Wukong
6,508
501
81
6
0
228,170
4
W
Cerberus
7,258
558
69
5
0
233,919
4
L
Thanatos
6,417
494
85
7
0
263,951
2
W
Tyr
6,792
522
95
7
0
225,822
2
L
Ymir
5,167
397
20
2
0
184,288
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role