Player Matchup

Janus
Janus
DanBach28
Janus
Level 160
God Stats
83W - 101L
1,521 SR
Queue Stats
1,022W - 990L
1,608 Elo+
Solo
Hachiman
Hachiman
PrepareThyCheeks
Hachiman
Level 147
God Stats
1W - 0L
1,500 SR
Queue Stats
232W - 214L
1,533 Elo+
Party 1
Aphrodite
Aphrodite
Sandorable
Aphrodite
Level 160
God Stats
21W - 6L
1,794 SR
Queue Stats
467W - 406L
1,600 Elo+
Party 1
Cliodhna
Cliodhna
SuspectedHomo
Cliodhna
Level 160
God Stats
11W - 14L
1,638 SR
Queue Stats
516W - 454L
1,583 Elo+
Party 1
Achilles
Achilles
WelfareAcquirer
Achilles
Level 155
God Stats
17W - 9L
1,678 SR
Queue Stats
323W - 302L
1,622 Elo+
Party 1
Team Averages
Level 156
1,626 SR
1,589 Elo+

VS

Team Averages
Level 129
1,587 SR
1,588 Elo+
Gilgamesh
Gilgamesh
Ganzeth
Gilgamesh
Level 135
God Stats
2W - 1L
1,679 SR
Queue Stats
129W - 112L
1,528 Elo+
Solo
Ah Muzen Cab
Ah Muzen Cab
Montsegur
Ah Muzen Cab
Level 128
God Stats
3W - 1L
1,689 SR
Queue Stats
54W - 53L
1,585 Elo+
Party 2
Ymir
Ymir
MrRoyer
Ymir
Level 110
God Stats
0W - 1L
1,396 SR
Queue Stats
28W - 24L
1,553 Elo+
Party 2
Ao Kuang
Ao Kuang
TryhardPanther
Ao Kuang
Level 142
God Stats
0W - 2L
1,550 SR
Queue Stats
240W - 197L
1,631 Elo+
Solo
Merlin
Merlin
YaB0YHENNESSY
Merlin
Level 128
God Stats
10W - 7L
1,621 SR
Queue Stats
212W - 193L
1,645 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Janus
DanBach28
Janus
19
5 / 1 / 12
11,403
815
15,412
7,386
2,953
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Y10 Evolved Book of Thoth

Y10 Evolved Book of Thoth

+70
Magical Power
+10
Magical Penetration
+775
Mana
+20
Mp 5

PASSIVE - You gain Magical Power equal to 7% of your Mana from items.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Book of the Dead

Book of the Dead

+120
Magical Power
+200
Mana
+20%
Crowd Control Reduction

PASSIVE - If you drop below 40% Health, you gain a shield equal to 25% of your maximum Mana. This shield lasts 6s. This effect can only occur once every 90s.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

16
1 / 1 / 9
9,654
690
11,251
11,041
4,078
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Rage

Rage

+30
Physical Power
+35
Critical Strike Chance

PASSIVE - Killing or getting an assist on an enemy god gives you 1 stack. Each stack provides 2% Critical Strike Chance and 3 Physical Power. Stacks are permanent and stack up to 5 times.

Aphrodite
Sandorable
Aphrodite
16
1 / 2 / 12
9,149
654
5,142
14,858
12,651
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Spectral Armor *old*

Spectral Armor *old*

+60
Physical Protection
+200
Health
+300
Mana
+10
Mp 5

PASSIVE - Physical Critical Strikes bonus damage taken is decreased by 40%.

Cliodhna
SuspectedHomo
Cliodhna
18
3 / 4 / 15
11,032
788
14,151
15,707
6,438
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Thousand Fold Blade

Thousand Fold Blade

+20
Physical Power
+5%
Movement Speed

PASSIVE - Gain 5% Movement Speed for 10s on killing or assisting an enemy god. Stacks up to 3 times.

Achilles
19
12 / 1 / 9
13,261
947
22,383
22,246
23,869
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Stone of Gaia

Stone of Gaia

+350
Health
+25
Hp 5
+15
Mp 5

PASSIVE - If you are hit by a Knockup, Knockback, Pull, or Grab you gain 7% of your max Health over the next 5 seconds. You gain 15 Physical Power and 25 Magical Power while this effect is not on cooldown. This effect does not trigger on Vortexes. Can only occur once every 15s. PASSIVE - Regenerates 0.4% of your max health every second.

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Pestilence (old)

Pestilence (old)

+80
Magical Protection
+250
Health

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras.

Cloak of Concentration

Cloak of Concentration

+30
Physical Protection
+30
Magical Protection
+5%
Cooldown Reduction

PASSIVE - When you are hit by a Hard Crowd Control, steal 10 Protections from all enemies within 20 units for 5s. This effect can only occur once every 5s.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Gilgamesh
Ganzeth
Gilgamesh
16
2 / 3 / 4
9,562
683
15,548
17,808
12,729
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Blackthorn Hammer

Blackthorn Hammer

+35
Physical Power
+300
Health
+200
Mana

PASSIVE - While over 25% Mana, you gain +10% Cooldown Reduction. While under 25% Mana, you gain +50 MP5.

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Bulwark of Hope

Bulwark of Hope

+70
Magical Protection
+250
Health
+20%
Crowd Control Reduction

PASSIVE - When you take damage and are below 40% Health, you gain a Shield with health equal to 12% of your Maximum Health for 20s. Can only occur once every 60s.

Ah Muzen Cab
Montsegur
Ah Muzen Cab
16
4 / 5 / 4
10,291
735
14,301
15,588
8,075
Shadowsteel Shuriken

Shadowsteel Shuriken

+40
Physical Power
+25%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Enemies hit by your Critical Strikes have 40% reduced healing for 5s.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Pridwen

Pridwen

+25
Physical Protection
+25
Magical Protection
+20%
Cooldown Reduction

PASSIVE - When your Ultimate ability has finished casting, you gain a Shield equal to 90% of your Protections from items and abilities for 5s. When destroyed, by timing out or being depleted, it explodes in a 30 unit radius and deals Magical damage equal to 75% of your Protections from items and abilities and slows targets by 25% for 3s. This can only occur once every 45 seconds.

Short Sword

Short Sword

+25
Physical Power

PASSIVE - When critically striking an enemy, gain a stack of 5 Physical Power, max 3 stacks, for 5s.

Ymir
MrRoyer
Ymir
14
0 / 6 / 3
8,850
632
7,309
19,007
16,933
Benevolence

Benevolence

+100
Health
+10
Mp 5
+10
Hp 5

PASSIVE - While not near an ally god you gain 1 stack of Benevolence every second, up to a maximum of 50. Assists provide 4 stacks. While within 70 units of a hurt ally god you use up to 5 stacks a second to heal them and yourself for 1% of your Maximum Health. Each stack consumed provides you with 1 gold. If you overcap stacks they will still provide gold as long as you are near an ally god. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Pestilence (old)

Pestilence (old)

+80
Magical Protection
+250
Health

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras.

Ao Kuang
16
1 / 5 / 3
9,309
665
7,197
16,795
9,456
OLD Ring of Hecate

OLD Ring of Hecate

+80
Magical Power
+20%
Attack Speed
+15%
Magical Lifesteal

PASSIVE - Each successful basic attack applies a hex to enemies and empowers you, increasing your power by 5% and reducing the power of your opponent by 5% for 5s. (Max. 3 Stacks).

Y10 Telkhines Ring

Y10 Telkhines Ring

+45
Magical Power
+15%
Attack Speed
+6%
Magical Lifesteal

PASSIVE - Your Basic Attacks deal bonus damage of 5 (+3 Per Level). This effect does not hit structures.

17
2 / 3 / 5
9,646
689
11,475
10,640
4,587
Charon's Coin

Charon's Coin

+75
Magical Power
+20
Magical Penetration
+7
Hp 5
+20
Mp 5

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain a stack of 7 HP5. If tails, you gain a stack of 2% Movement Speed. Each effect can stack up to 4 times and at 8 stacks this item evolves. You also gain 15 gold every time the coin is flipped.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Match Insights

Player Kills, Deaths, and Assists

79
Kill Participation
28
22
Kills
9
9
Deaths
22
57
Assists
19
Player
Kills
Deaths
Assists
KDA
W
Janus
DanBach28
Janus
5
1
12
11
L
Gilgamesh
Ganzeth
Gilgamesh
2
3
4
1.33
L
Ah Muzen Cab
Montsegur
Ah Muzen Cab
4
5
4
1.2
L
Ymir
MrRoyer
Ymir
0
6
3
0.25
W
1
1
9
5.5
W
Aphrodite
Sandorable
Aphrodite
1
2
12
3.5
W
Cliodhna
SuspectedHomo
Cliodhna
3
4
15
2.63
L
Ao Kuang
1
5
3
0.5
W
Achilles
12
1
9
16.5
L
2
3
5
1.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

68,339
Damage
55,830
71,238
Taken
79,838
49,989
Mitigated
51,780
28,850
Healing
13,881
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Janus
DanBach28
Janus
15,412
1,052
0
411
7,386
2,953
641
1,698
5,472
58,911
0
L
Gilgamesh
Ganzeth
Gilgamesh
15,548
1,873
0
1,689
17,808
12,729
0
4,812
12,633
2,453
24,402
L
Ah Muzen Cab
Montsegur
Ah Muzen Cab
14,301
5,207
0
3,317
15,588
8,075
1,047
3,844
11,315
76
42,123
L
Ymir
MrRoyer
Ymir
7,309
676
1,838
1,300
19,007
16,933
0
6,901
11,406
18,149
0
W
11,251
7,790
0
1,986
11,041
4,078
420
5,224
5,682
0
39,887
W
Aphrodite
Sandorable
Aphrodite
5,142
511
6,562
6,665
14,858
12,651
13
4,878
9,431
13,308
0
W
Cliodhna
SuspectedHomo
Cliodhna
14,151
1,115
0
2,803
15,707
6,438
0
8,212
7,274
0
43,398
L
Ao Kuang
7,197
1,813
0
3,682
16,795
9,456
0
5,524
10,806
30,108
0
W
Achilles
22,383
5,886
1,113
9,310
22,246
23,869
84
8,178
13,836
6,913
32,300
L
11,475
377
0
2,055
10,640
4,587
329
2,463
7,792
43,405
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

54,499
Gold Earned
47,658
393
Minions Killed
283
10
Camps Cleared
7
1,421,766
Distance Traveled
1,335,782
9
Wards Purchased
10
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Janus
11,403
815
129
9
3
310,299
2
L
Gilgamesh
9,562
683
25
2
0
316,249
4
L
Ah Muzen Cab
10,291
735
81
6
1
267,895
2
L
Ymir
8,850
632
31
2
0
223,036
1
W
Hachiman
9,654
690
96
7
2
267,095
3
W
Aphrodite
9,149
654
33
2
0
292,449
0
W
Cliodhna
11,032
788
78
6
4
284,869
1
L
Ao Kuang
9,309
665
71
5
4
269,853
3
W
Achilles
13,261
947
57
4
1
267,054
3
L
Merlin
9,646
689
75
5
2
258,749
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role