Player Matchup

Zeus
Zeus
Burdock23
Zeus
Level 17
God Stats
1W - 3L
1,494 SR
Queue Stats
1W - 4L
1,642 Elo+
Party 1
Bastet
Bastet
Masaxxx
Bastet
Level 107
God Stats
0W - 1L
1,581 SR
Queue Stats
15W - 19L
1,497 Elo+
Party 1
Xing Tian
Xing Tian
adelote
Xing Tian
Level 127
God Stats
0W - 1L
1,602 SR
Queue Stats
8W - 8L
1,642 Elo+
Party 1
Jormungandr
Jormungandr
xXFelipe_rraXx
Jormungandr
Level 25
God Stats
0W - 1L
1,572 SR
Queue Stats
9W - 13L
1,336 Elo+
Party 1
Team Averages
Level 69
1,562 SR
1,529 Elo+

VS

Team Averages
Level 129
1,647 SR
1,445 Elo+
Bacchus
Bacchus
RunterBarbelo
Bacchus
Level 145
God Stats
2W - 1L
1,573 SR
Queue Stats
21W - 19L
1,437 Elo+
Party 3
Izanami
Izanami
jolliloli
Izanami
Level 156
God Stats
1W - 0L
1,830 SR
Queue Stats
22W - 15L
1,384 Elo+
Party 3
Baron Samedi
Baron Samedi
komanderxtw2
Baron Samedi
Level 108
God Stats
1W - 0L
1,708 SR
Queue Stats
41W - 47L
1,490 Elo+
Party 2
Ullr
Ullr
matus13
Ullr
Level 108
God Stats
5W - 3L
1,476 SR
Queue Stats
7W - 7L
1,469 Elo+
Party 2

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Zeus
10
0 / 7 / 0
6,415
642
1,058
8,407
2,485
Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Bastet
Masaxxx
Bastet
13
2 / 3 / 0
7,627
763
9,789
8,702
4,444
Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

Tainted Steel

Tainted Steel

+15
Physical Power
+25
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - Enemy Gods that you hit have their healing taken reduced by 20% for 5s. You are healed for 120% of the healing reduced. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Xing Tian
adelote
Xing Tian
11
0 / 4 / 2
6,860
686
1,413
12,003
9,642
Gauntlet of Thebes

Gauntlet of Thebes

+250
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Jormungandr
xXFelipe_rraXx
Jormungandr
12
0 / 3 / 1
7,214
721
2,625
8,657
7,098
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Heartward Amulet

Heartward Amulet

+45
Magical Protection
+250
Health
+200
Mana

AURA - Allied gods within 70 units have their Magical Protections increased by 15 and their MP5 increased by 30.

Void Doumaru

Void Doumaru

+60
Magical Protection
+150
Health
+35
Mp 5
+20%
Crowd Control Reduction

AURA - Enemy gods within 55 units have their Magical Protection reduced by 10%.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Bacchus
14
3 / 0 / 10
9,453
945
5,690
6,494
6,947
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Heartward Amulet

Heartward Amulet

+45
Magical Protection
+250
Health
+200
Mana

AURA - Allied gods within 70 units have their Magical Protections increased by 15 and their MP5 increased by 30.

Gem Of Fate

Gem Of Fate

+10%
Cooldown Reduction

Izanami
jolliloli
Izanami
16
10 / 1 / 2
10,507
1,051
11,365
5,632
2,314
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Shadowsteel Shuriken

Shadowsteel Shuriken

+40
Physical Power
+25%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Enemies hit by your Critical Strikes have 40% reduced healing for 5s.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Short Sword

Short Sword

+25
Physical Power

PASSIVE - When critically striking an enemy, gain a stack of 5 Physical Power, max 3 stacks, for 5s.

Baron Samedi
komanderxtw2
Baron Samedi
13
2 / 1 / 5
8,577
858
6,760
9,280
4,399
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Spellbook

Spellbook

+20
Magical Power
+75
Mana

Ullr
matus13
Ullr
12
2 / 1 / 4
8,045
805
3,571
5,443
1,773
Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Match Insights

Player Kills, Deaths, and Assists

5
Kill Participation
38
2
Kills
17
17
Deaths
3
3
Assists
21
Player
Kills
Deaths
Assists
KDA
L
Zeus
0
7
0
0
L
Bastet
Masaxxx
Bastet
2
3
0
0.67
W
Bacchus
3
0
10
8
L
Xing Tian
adelote
Xing Tian
0
4
2
0.25
W
Izanami
jolliloli
Izanami
10
1
2
11
W
Baron Samedi
komanderxtw2
Baron Samedi
2
1
5
4.5
W
Ullr
matus13
Ullr
2
1
4
4
L
Jormungandr
xXFelipe_rraXx
Jormungandr
0
3
1
0.17

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

14,885
Damage
27,386
37,769
Taken
26,849
23,669
Mitigated
15,433
5,822
Healing
8,882
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Zeus
1,058
90
0
449
8,407
2,485
0
2,491
5,818
12,101
0
L
Bastet
Masaxxx
Bastet
9,789
1,328
0
1,870
8,702
4,444
0
3,979
4,543
0
20,191
W
Bacchus
5,690
446
0
1,687
6,494
6,947
688
1,508
4,986
13,344
0
L
Xing Tian
adelote
Xing Tian
1,413
25
220
1,071
12,003
9,642
11
3,215
8,614
13,113
0
W
Izanami
jolliloli
Izanami
11,365
7,179
0
2,762
5,632
2,314
2,798
915
4,717
0
55,544
W
Baron Samedi
komanderxtw2
Baron Samedi
6,760
785
464
3,440
9,280
4,399
1,361
2,195
7,085
26,027
0
W
Ullr
matus13
Ullr
3,571
1,456
0
529
5,443
1,773
1,229
868
4,575
0
13,679
L
Jormungandr
xXFelipe_rraXx
Jormungandr
2,625
193
268
1,944
8,657
7,098
0
2,783
5,768
23,977
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

28,116
Gold Earned
36,582
99
Minions Killed
177
4
Camps Cleared
11
646,041
Distance Traveled
745,385
0
Wards Purchased
5
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Zeus
6,415
642
18
2
2
133,232
0
L
Bastet
7,627
763
27
3
1
186,852
0
W
Bacchus
9,453
945
13
1
0
193,652
3
L
Xing Tian
6,860
686
16
2
1
158,994
0
W
Izanami
10,507
1,051
99
10
7
193,057
1
W
Baron Samedi
8,577
858
50
5
1
180,769
1
W
Ullr
8,045
805
15
2
3
177,907
0
L
Jormungandr
7,214
721
38
4
0
166,963
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role