Player Matchup

Ravana
Ravana
DangerousSoup
Ravana
Level 124
God Stats
1W - 1L
1,290 SR
Queue Stats
100W - 116L
1,415 Elo+
Party 2
Yemoja
Yemoja
ElTomrocker
Yemoja
Level 75
God Stats
3W - 0L
1,769 SR
Queue Stats
198W - 191L
1,523 Elo+
Party 3
Hercules
Hercules
FeartheCraigCyr
Hercules
Level 108
God Stats
1W - 6L
1,073 SR
Queue Stats
129W - 147L
1,424 Elo+
Party 2
Bastet
Bastet
Joselitosqui
Bastet
Level 67
God Stats
1W - 0L
1,500 SR
Queue Stats
80W - 100L
1,467 Elo+
Party 3
Jing Wei
Jing Wei
Rozzy202
Jing Wei
Level 125
God Stats
6W - 9L
1,471 SR
Queue Stats
133W - 154L
1,428 Elo+
Party 2
Team Averages
Level 100
1,421 SR
1,451 Elo+

VS

Team Averages
Level 91
1,364 SR
1,493 Elo+
Nemesis
Nemesis
ABSU-Fragarch
Nemesis
Level 85
God Stats
0W - 1L
1,287 SR
Queue Stats
3W - 3L
1,503 Elo+
Party 1
Gilgamesh
Gilgamesh
a_awkwardturtle_
Gilgamesh
Level 116
God Stats
0W - 1L
1,304 SR
Queue Stats
70W - 69L
1,504 Elo+
Solo
Ao Kuang
Ao Kuang
enfadel93
Ao Kuang
Level 66
God Stats
0W - 1L
1,229 SR
Queue Stats
3W - 3L
1,503 Elo+
Party 1
Fenrir
Fenrir
royalkutakenta
Fenrir
Level 101
God Stats
0W - 1L
1,500 SR
Queue Stats
1W - 3L
1,352 Elo+
Party 1
Hel
Hel
watertower500
Hel
Level 86
God Stats
0W - 1L
1,500 SR
Queue Stats
6W - 4L
1,600 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
16
9 / 7 / 6
10,846
775
16,482
14,974
15,706
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

The Sledge

The Sledge

+40
Physical Power
+250
Health
+150
Mana
+30%
Crowd Control Reduction

PASSIVE - For each enemy god within 55 units of you, you gain a stacking buff that provides 10 Physical Protections and 8 Magical Protections. Stacks up to 3 times.

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

OLD Shifter's Shield

OLD Shifter's Shield

+25
Physical Power
+25
Physical Protection

PASSIVE - While over 75% Health, you gain +25 Physical Power. While under 75% Health, you gain +40 Protections.

Yemoja
17
1 / 2 / 12
11,129
795
10,178
12,081
10,551
Benevolence

Benevolence

+100
Health
+10
Mp 5
+10
Hp 5

PASSIVE - While not near an ally god you gain 1 stack of Benevolence every second, up to a maximum of 50. Assists provide 4 stacks. While within 70 units of a hurt ally god you use up to 5 stacks a second to heal them and yourself for 1% of your Maximum Health. Each stack consumed provides you with 1 gold. If you overcap stacks they will still provide gold as long as you are near an ally god. Can be upgraded at level 15.

Pridwen

Pridwen

+25
Physical Protection
+25
Magical Protection
+20%
Cooldown Reduction

PASSIVE - When your Ultimate ability has finished casting, you gain a Shield equal to 90% of your Protections from items and abilities for 5s. When destroyed, by timing out or being depleted, it explodes in a 30 unit radius and deals Magical damage equal to 75% of your Protections from items and abilities and slows targets by 25% for 3s. This can only occur once every 45 seconds.

Relic Dagger

Relic Dagger

+300
Health
+10%
Cooldown Reduction
+10%
Crowd Control Reduction
+7%
Movement Speed

PASSIVE - Your relics receive 50s Cooldown Reduction

Emerald Mail

Emerald Mail

+200
Health
+10
Hp 5

PASSIVE - Getting an assist on an enemy god or minion kill grants 2 Protections for 5s, max 5 stacks

Hercules
17
0 / 4 / 16
10,596
757
16,711
28,671
33,070
Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Shield of Regrowth (Deprecated)

Shield of Regrowth (Deprecated)

+300
Health
+15
Hp 5
+15
Mp 5
+10%
Cooldown Reduction

PASSIVE - After healing yourself from an ability, you gain 30% movement speed, 15 Physical Power, and 30 Magical Power for 4 seconds. This cannot occur more than once every 10 seconds.

Stone of Gaia

Stone of Gaia

+350
Health
+25
Hp 5
+15
Mp 5

PASSIVE - If you are hit by a Knockup, Knockback, Pull, or Grab you gain 7% of your max Health over the next 5 seconds. You gain 15 Physical Power and 25 Magical Power while this effect is not on cooldown. This effect does not trigger on Vortexes. Can only occur once every 15s. PASSIVE - Regenerates 0.4% of your max health every second.

Silver Talisman

Silver Talisman

+125
Health
+45
Magical Protection

PASSIVE - Enemy gods within 55 units have their Healing reduced by 15%. This effect does not stack with similar auras.

Bastet
19
6 / 4 / 11
11,586
828
20,622
14,211
6,043
Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Y10 Serrated Edge

Y10 Serrated Edge

+25
Physical Power
+10%
Physical Lifesteal
+20
Physical Penetration
+7%
Movement Speed

PASSIVE - For every non-ultimate ability on cooldown you gain a stack of Cruelty. Each stack provides 7 Physical Power and 2% Physical Lifesteal.

Thousand Fold Blade

Thousand Fold Blade

+20
Physical Power
+5%
Movement Speed

PASSIVE - Gain 5% Movement Speed for 10s on killing or assisting an enemy god. Stacks up to 3 times.

Jing Wei
Rozzy202
Jing Wei
17
6 / 7 / 12
10,831
774
20,358
14,117
5,689
Atalanta's Bow

Atalanta's Bow

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Upon getting a kill or assist on an Enemy god you gain Atalanta's Agility for 10s. This effect increases your Attack Speed by 20% and decreases the Movement Penalty for attacking, backpedaling, and strafing by 30%.

Shadowsteel Shuriken

Shadowsteel Shuriken

+40
Physical Power
+25%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Enemies hit by your Critical Strikes have 40% reduced healing for 5s.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Hidden Dagger

Hidden Dagger

+15
Physical Power

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Nemesis
16
2 / 4 / 18
9,696
693
6,823
19,233
8,953
Talisman of Energy

Talisman of Energy

+50
Magical Protection
+250
Health

PASSIVE - Getting a kill or assist on enemies causes you and allies within 70 units to gain stacks of energy. Energy stacks provide 3% Movement Speed, 3% Attack Speed, and 15MP5 per stack. Lasts 10s and stacks up to 4 times. Killing or Assisting an enemy God provides maximum stacks.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Gilgamesh
16
5 / 6 / 14
10,910
779
14,083
22,122
11,284
OLD Stone Cutting Sword

OLD Stone Cutting Sword

+50
Physical Power
+7%
Movement Speed

PASSIVE - Melee Basic Attacks decreases enemy Physical protections by 7, and increase your physical protection by 5 for 3s (max. 2 Stacks).

Benevolence

Benevolence

+100
Health
+10
Mp 5
+10
Hp 5

PASSIVE - While not near an ally god you gain 1 stack of Benevolence every second, up to a maximum of 50. Assists provide 4 stacks. While within 70 units of a hurt ally god you use up to 5 stacks a second to heal them and yourself for 1% of your Maximum Health. Each stack consumed provides you with 1 gold. If you overcap stacks they will still provide gold as long as you are near an ally god. Can be upgraded at level 15.

Shadowsteel Shuriken

Shadowsteel Shuriken

+40
Physical Power
+25%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Enemies hit by your Critical Strikes have 40% reduced healing for 5s.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Iron Mail

Iron Mail

+75
Health
+10
Physical Protection

Ao Kuang
enfadel93
Ao Kuang
16
5 / 4 / 14
9,882
706
12,982
20,656
8,481
Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Demonic Grip

Demonic Grip

+75
Magical Power
+30%
Attack Speed

PASSIVE - Your Basic Attacks reduce your target's Magical Protection by 10% for 3s (max 3 Stacks).

16
3 / 5 / 15
9,569
684
8,905
20,497
9,256
Blackthorn Hammer

Blackthorn Hammer

+35
Physical Power
+300
Health
+200
Mana

PASSIVE - While over 25% Mana, you gain +10% Cooldown Reduction. While under 25% Mana, you gain +50 MP5.

OLD Ancile

OLD Ancile

+35
Physical Power
+30
Magical Protection
+10%
Cooldown Reduction

PASSIVE - Whenever you take Magical Damage from an enemy ability you unleash a shockwave that Silences all enemies within a range of 30 units for 1s. This effect cannot trigger more than once every 30s.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

19
9 / 3 / 14
11,183
799
22,357
14,123
6,909
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Match Insights

Player Kills, Deaths, and Assists

79
Kill Participation
99
22
Kills
24
24
Deaths
22
57
Assists
75
Player
Kills
Deaths
Assists
KDA
L
Nemesis
2
4
18
2.75
W
9
7
6
1.71
W
Yemoja
1
2
12
3.5
W
Hercules
0
4
16
2
W
Bastet
6
4
11
2.88
W
Jing Wei
Rozzy202
Jing Wei
6
7
12
1.71
L
Gilgamesh
5
6
14
2
L
Ao Kuang
enfadel93
Ao Kuang
5
4
14
3
L
3
5
15
2.1
L
9
3
14
5.33

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

84,351
Damage
65,150
84,054
Taken
96,631
71,059
Mitigated
44,883
35,062
Healing
53,812
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Nemesis
6,823
2,086
268
3,228
19,233
8,953
138
1,654
17,393
0
11,000
W
16,482
7,189
1,376
1,338
14,974
15,706
822
5,816
9,158
0
21,456
W
Yemoja
10,178
1,186
10,016
4,024
12,081
10,551
589
6,185
5,896
25,292
0
W
Hercules
16,711
5,491
347
9,949
28,671
33,070
168
12,956
15,715
1,195
23,962
W
Bastet
20,622
7,118
846
4,896
14,211
6,043
427
5,605
8,606
0
37,371
W
Jing Wei
Rozzy202
Jing Wei
20,358
14,638
1,395
875
14,117
5,689
3,065
4,777
9,340
0
38,438
L
Gilgamesh
14,083
5,127
3,110
4,373
22,122
11,284
783
2,602
19,275
0
28,684
L
Ao Kuang
enfadel93
Ao Kuang
12,982
5,244
1,228
7,031
20,656
8,481
1,465
2,756
17,785
17,929
0
L
8,905
2,850
2,189
2,868
20,497
9,256
703
1,509
18,776
0
15,858
L
22,357
2,046
21,157
8,360
14,123
6,909
298
2,568
11,478
39,027
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

54,988
Gold Earned
51,240
122
Minions Killed
119
0
Camps Cleared
0
1,257,224
Distance Traveled
1,321,389
9
Wards Purchased
3
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Nemesis
9,696
693
9
1
0
278,806
0
W
Ravana
10,846
775
10
1
0
209,272
0
W
Yemoja
11,129
795
20
1
0
256,865
0
W
Hercules
10,596
757
14
1
0
276,184
4
W
Bastet
11,586
828
40
3
0
296,619
1
W
Jing Wei
10,831
774
38
3
0
218,284
4
L
Gilgamesh
10,910
779
43
3
0
267,952
0
L
Ao Kuang
9,882
706
8
1
0
246,727
1
L
Fenrir
9,569
684
20
1
0
251,903
1
L
Hel
11,183
799
39
3
0
276,001
1

Distance Traveled

Minion Kills by Role

Gold Earned by Role