Player Matchup

Kuzenbo
Kuzenbo
GenuineJordan
Kuzenbo
Level 122
God Stats
22W - 16L
1,636 SR
Queue Stats
109W - 93L
1,566 Elo+
Party 1
Eset
Eset
King0fF00ls
Eset
Level 141
God Stats
1W - 1L
1,252 SR
Queue Stats
181W - 164L
1,561 Elo+
Party 1
Izanami
Izanami
SerenitySilence
Izanami
Level 122
God Stats
6W - 6L
1,661 SR
Queue Stats
80W - 57L
1,564 Elo+
Party 1
Team Averages
Level 128
1,516 SR
1,564 Elo+

VS

Team Averages
Level 92
1,677 SR
1,542 Elo+
Chernobog
Chernobog
Dantology
Chernobog
Level 62
God Stats
0W - 1L
1,500 SR
Queue Stats
3W - 5L
1,530 Elo+
Party 2
Ah Puch
Ah Puch
Magnuel
Ah Puch
Level 127
God Stats
6W - 6L
1,623 SR
Queue Stats
145W - 153L
1,606 Elo+
Party 2
Sobek
Sobek
Shy Zhin
Sobek
Level 86
God Stats
7W - 3L
1,908 SR
Queue Stats
49W - 41L
1,490 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Kuzenbo
13
1 / 2 / 11
9,666
744
9,834
11,574
15,513
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Heartward Amulet

Heartward Amulet

+45
Magical Protection
+250
Health
+200
Mana

AURA - Allied gods within 70 units have their Magical Protections increased by 15 and their MP5 increased by 30.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

15
7 / 1 / 7
10,051
773
12,070
6,050
2,647
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

14
6 / 4 / 6
10,054
773
14,785
8,731
3,485
Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Shuriken

Shuriken

+7
Physical Power
+5%
Attack Speed

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Chernobog
Dantology
Chernobog
11
1 / 7 / 5
8,101
623
4,583
12,864
4,021
Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

OLD Ichaival

OLD Ichaival

+30%
Attack Speed
+35
Physical Power

PASSIVE - Every successful Basic Attack increases your Physical Power by 10 and reduces the attack speed of your opponent by 7% for 5s. (Max. 3 Stacks)

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

Ah Puch
Magnuel
Ah Puch
14
5 / 6 / 1
9,242
711
11,792
13,883
4,392
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Gem of Isolation

Gem of Isolation

+70
Magical Power
+200
Health
+10%
Crowd Control Reduction

PASSIVE - Enemies hit by your damaging abilities will move 30% Slower and will have Shields applied on them reduced by 50% for 2.5 seconds. This can only occur once every 2.5 seconds.

Sobek
Shy Zhin
Sobek
11
1 / 1 / 4
8,569
659
4,395
16,009
17,204
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Pestilence (old)

Pestilence (old)

+80
Magical Protection
+250
Health

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras.

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Match Insights

Player Kills, Deaths, and Assists

38
Kill Participation
17
14
Kills
7
7
Deaths
14
24
Assists
10
Player
Kills
Deaths
Assists
KDA
L
Chernobog
Dantology
Chernobog
1
7
5
0.5
W
Kuzenbo
1
2
11
3.25
W
7
1
7
10.5
L
Ah Puch
Magnuel
Ah Puch
5
6
1
0.92
W
6
4
6
2.25
L
Sobek
Shy Zhin
Sobek
1
1
4
3

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

36,689
Damage
20,770
26,355
Taken
42,756
21,645
Mitigated
25,617
5,540
Healing
10,776
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Chernobog
Dantology
Chernobog
4,583
2,708
0
1,627
12,864
4,021
0
7,285
5,579
0
26,231
W
Kuzenbo
9,834
3,648
528
2,190
11,574
15,513
0
6,769
4,805
23,834
0
W
12,070
312
160
1,035
6,050
2,647
29
3,806
2,244
32,460
0
L
Ah Puch
Magnuel
Ah Puch
11,792
476
178
3,850
13,883
4,392
0
7,944
5,939
43,796
0
W
14,785
10,829
0
1,627
8,731
3,485
1,143
5,783
2,948
0
37,408
L
Sobek
Shy Zhin
Sobek
4,395
159
285
4,836
16,009
17,204
0
7,119
8,890
9,153
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

29,771
Gold Earned
25,912
134
Minions Killed
151
6
Camps Cleared
4
751,080
Distance Traveled
651,378
7
Wards Purchased
7
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Chernobog
8,101
623
61
5
1
206,634
2
W
Kuzenbo
9,666
744
31
2
2
262,065
5
W
Eset
10,051
773
45
3
2
261,803
0
L
Ah Puch
9,242
711
83
6
3
219,418
4
W
Izanami
10,054
773
58
4
2
227,212
2
L
Sobek
8,569
659
7
1
0
225,326
1

Distance Traveled

Minion Kills by Role

Gold Earned by Role