Player Matchup

Hercules
Hercules
LSaent
Hercules
Level 134
God Stats
25W - 6L
1,893 SR
Queue Stats
365W - 116L
1,884 Elo+
Party 2
Zhong Kui
Zhong Kui
NacheteX
Zhong Kui
Level 157
God Stats
11W - 3L
1,889 SR
Queue Stats
785W - 258L
1,851 Elo+
Party 2
Hachiman
Hachiman
T3mPeRX
Hachiman
Level 157
God Stats
24W - 12L
1,724 SR
Queue Stats
915W - 358L
1,769 Elo+
Party 2
Team Averages
Level 149
1,835 SR
1,835 Elo+

VS

Team Averages
Level 81
1,636 SR
1,484 Elo+
Anubis
Anubis
Fantasmita22
Anubis
Level 62
God Stats
2W - 2L
1,582 SR
Queue Stats
13W - 19L
1,438 Elo+
Party 1
Khepri
Khepri
Floripancio
Khepri
Level 62
God Stats
5W - 6L
1,568 SR
Queue Stats
164W - 186L
1,503 Elo+
Party 1
Neith
Neith
SalazarF
Neith
Level 118
God Stats
3W - 2L
1,756 SR
Queue Stats
72W - 55L
1,510 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Hercules
LSaent
Hercules
13
1 / 4 / 14
10,470
654
6,957
24,682
27,732
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Blackthorn Hammer

Blackthorn Hammer

+35
Physical Power
+300
Health
+200
Mana

PASSIVE - While over 25% Mana, you gain +10% Cooldown Reduction. While under 25% Mana, you gain +50 MP5.

Pestilence (old)

Pestilence (old)

+80
Magical Protection
+250
Health

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras.

Midgardian Mail

Midgardian Mail

+250
Health
+40
Physical Protection

PASSIVE - Enemies that successfully land a basic attack on you have their Movement Speed and Attack Speed reduced by 8% for 3 seconds. This effect can stack up to 4 times and can stack with other item slow effects.

Zhong Kui
NacheteX
Zhong Kui
15
3 / 6 / 12
11,191
699
11,451
16,918
12,074
Tainted Steel

Tainted Steel

+15
Physical Power
+25
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - Enemy Gods that you hit have their healing taken reduced by 20% for 5s. You are healed for 120% of the healing reduced. Can be upgraded at level 20.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Y10 Typhon's Fang

Y10 Typhon's Fang

+60
Magical Power
+200
Mana
+10%
Magical Lifesteal
+20
Magical Penetration

PASSIVE - Your Healing obtained from Magical Lifesteal is increased by 15%. Your Magical power is increased by 1.5x the amount of Magical Lifesteal you have.

Y10 Enchanted Trinket

Y10 Enchanted Trinket

+30
Magical Power
+100
Health
+6%
Magical Lifesteal

Hachiman
T3mPeRX
Hachiman
18
19 / 3 / 1
14,539
909
29,489
14,951
5,330
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Deathbringer

Deathbringer

+30
Physical Power
+30
Critical Strike Chance

PASSIVE - Critical Strike bonus damage dealt is increased by 25%.

8-Pointed Shuriken

8-Pointed Shuriken

+20
Physical Power

PASSIVE - When damaging an enemy god with a Basic Attack, gain 3% Attack Speed for 10s. Max 5 stacks

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Anubis
16
7 / 8 / 4
11,668
729
12,904
16,975
7,983
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Khepri
14
1 / 10 / 8
10,893
681
5,745
20,652
27,521
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Adventurer's Blade

Adventurer's Blade

+100
Health
+7%
Movement Speed

Neith
SalazarF
Neith
15
4 / 5 / 7
10,723
670
16,876
14,392
5,648
Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Warrior's Bane

Warrior's Bane

+25
Physical Power
+5
Physical Penetration

Match Insights

Player Kills, Deaths, and Assists

50
Kill Participation
31
23
Kills
12
13
Deaths
23
27
Assists
19
Player
Kills
Deaths
Assists
KDA
L
Anubis
7
8
4
1.13
L
Khepri
1
10
8
0.5
W
Hercules
LSaent
Hercules
1
4
14
2
W
Zhong Kui
NacheteX
Zhong Kui
3
6
12
1.5
L
Neith
SalazarF
Neith
4
5
7
1.5
W
Hachiman
T3mPeRX
Hachiman
19
3
1
6.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

47,897
Damage
35,525
56,551
Taken
52,019
45,136
Mitigated
41,152
20,161
Healing
6,444
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Anubis
12,904
322
144
1,249
16,975
7,983
0
3,838
12,826
47,363
0
L
Khepri
5,745
983
323
3,198
20,652
27,521
0
4,465
15,774
13,440
0
W
Hercules
LSaent
Hercules
6,957
1,226
0
9,652
24,682
27,732
0
5,685
18,997
0
16,006
W
Zhong Kui
NacheteX
Zhong Kui
11,451
1,572
0
4,727
16,918
12,074
591
6,207
10,711
39,460
0
L
Neith
SalazarF
Neith
16,876
7,110
0
1,530
14,392
5,648
0
3,148
11,171
0
44,292
W
Hachiman
T3mPeRX
Hachiman
29,489
16,601
0
5,782
14,951
5,330
3,339
7,341
7,151
0
95,945

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

36,200
Gold Earned
33,284
199
Minions Killed
160
12
Camps Cleared
2
747,156
Distance Traveled
825,652
5
Wards Purchased
15
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Anubis
11,668
729
71
4
2
270,177
7
L
Khepri
10,893
681
7
0
0
264,262
2
W
Hercules
10,470
654
21
1
0
275,702
2
W
Zhong Kui
11,191
699
60
4
4
223,423
1
L
Neith
10,723
670
82
5
0
291,213
6
W
Hachiman
14,539
909
118
7
8
248,031
2

Distance Traveled

Minion Kills by Role

Gold Earned by Role