Player Matchup

Thanatos
Thanatos
Infiniteblade155
Thanatos
Level 35
God Stats
8W - 11L
1,352 SR
Queue Stats
35W - 47L
1,299 Elo+
Party 1
Bellona
Bellona
Jaania
Bellona
Level 25
God Stats
6W - 10L
1,374 SR
Queue Stats
35W - 55L
1,258 Elo+
Party 1
Hera
Hera
Ozzielito
Hera
Level 46
God Stats
16W - 17L
1,483 SR
Queue Stats
47W - 71L
1,296 Elo+
Party 2
Cthulhu
Cthulhu
destoroyah1000
Cthulhu
Level 43
God Stats
25W - 30L
1,408 SR
Queue Stats
36W - 54L
1,263 Elo+
Party 1
Izanami
Izanami
gilberto32_
Izanami
Level 57
God Stats
1W - 1L
1,499 SR
Queue Stats
97W - 112L
1,387 Elo+
Party 2
Team Averages
Level 41
1,423 SR
1,301 Elo+

VS

Team Averages
Level 45
1,469 SR
1,317 Elo+
Atlas
Atlas
Neo2good4u1
Atlas
Level 65
God Stats
1W - 3L
1,420 SR
Queue Stats
42W - 53L
1,352 Elo+
Solo
Ra
Ra
Totalrock134391
Ra
Level 57
God Stats
4W - 4L
1,553 SR
Queue Stats
132W - 170L
1,318 Elo+
Party 3
Hou Yi
Hou Yi
XTREME RICEBALL
Hou Yi
Level 47
God Stats
8W - 9L
1,468 SR
Queue Stats
119W - 130L
1,319 Elo+
Party 3
Osiris
Osiris
brenden1525
Osiris
Level 29
God Stats
36W - 47L
1,409 SR
Queue Stats
67W - 88L
1,280 Elo+
Party 3
Awilix
Awilix
jgnet101
Awilix
Level 29
God Stats
32W - 26L
1,495 SR
Queue Stats
89W - 110L
1,315 Elo+
Party 3

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
8
3 / 1 / 2
5,492
610
2,154
5,474
1,476
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Charged Morningstar

Charged Morningstar

+20
Physical Power
+150
Mana
+7
Mp 5

Bellona
Jaania
Bellona
8
1 / 3 / 0
4,979
553
2,494
4,462
3,007
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Heavy Hammer

Heavy Hammer

+20
Physical Power
+150
Health

PASSIVE - Each time you Basic Attack an enemy god, gain a stack. When you have 4 stacks, your next Basic Attack damage Slows the enemy god hit by 15% for 2s. Additional Slows applied from this item refresh the duration.

Hera
8
2 / 0 / 2
5,354
595
1,673
2,140
580
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Cursed Orb

Cursed Orb

+55
Magical Power
+15
Mp 5
+5
Magical Penetration
+2%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 10s and stack up to 4 times. Enemy gods provide 4 stacks.

Y10 Enchanted Trinket

Y10 Enchanted Trinket

+30
Magical Power
+100
Health
+6%
Magical Lifesteal

Lost Artifact

Lost Artifact

+20
Magical Power
+5
Mp 5

8
3 / 1 / 5
5,185
576
4,154
4,038
2,090
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Uncommon Staff

Uncommon Staff

+15
Magical Power
+75
Health

Izanami
gilberto32_
Izanami
9
2 / 1 / 3
5,542
616
1,562
4,119
1,179
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

OLD Ichaival

OLD Ichaival

+30%
Attack Speed
+35
Physical Power

PASSIVE - Every successful Basic Attack increases your Physical Power by 10 and reduces the attack speed of your opponent by 7% for 5s. (Max. 3 Stacks)

Shuriken

Shuriken

+7
Physical Power
+5%
Attack Speed

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
8
1 / 2 / 1
4,693
521
2,330
5,307
3,089
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

OLD Hide of the Nemean Lion

OLD Hide of the Nemean Lion

+70
Physical Protection
+200
Mana
+20
Mp 5

PASSIVE - Every 8 seconds you gain a block stack if you have at least 80 total Protections from items and abilities, preventing 65% of the next Basic Attack's damage. For each additional 80 total Protections from items and abilities the max. stacks increases, up to a cap of 3.

Magic Focus

Magic Focus

+20
Magical Power

7
1 / 5 / 2
4,410
490
2,837
4,723
1,197
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Charon's Coin

Charon's Coin

+75
Magical Power
+20
Magical Penetration
+7
Hp 5
+20
Mp 5

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain a stack of 7 HP5. If tails, you gain a stack of 2% Movement Speed. Each effect can stack up to 4 times and at 8 stacks this item evolves. You also gain 15 gold every time the coin is flipped.

1
0 / 0 / 0
1,632
181
0
0
0
Osiris
9
3 / 1 / 0
5,032
559
2,593
4,480
2,226
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Cloak

Cloak

+10
Physical Protection
+10
Magical Protection

Awilix
jgnet101
Awilix
7
1 / 3 / 1
4,418
491
2,224
5,491
1,402
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Morningstar

Morningstar

+7
Physical Power
+50
Mana

Match Insights

Player Kills, Deaths, and Assists

23
Kill Participation
10
11
Kills
6
6
Deaths
11
12
Assists
4
Player
Kills
Deaths
Assists
KDA
W
3
1
2
4
W
Bellona
Jaania
Bellona
1
3
0
0.33
L
1
2
1
0.75
W
Hera
2
0
2
3
L
1
5
2
0.4
L
0
0
0
0
L
Osiris
3
1
0
3
W
3
1
5
5.5
W
Izanami
gilberto32_
Izanami
2
1
3
3.5
L
Awilix
jgnet101
Awilix
1
3
1
0.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

12,037
Damage
9,984
20,233
Taken
20,001
8,332
Mitigated
7,914
6,904
Healing
3,540
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
2,154
616
0
4,112
5,474
1,476
0
647
4,827
0
19,952
W
Bellona
Jaania
Bellona
2,494
904
0
481
4,462
3,007
246
0
4,462
0
18,853
L
2,330
637
0
1,865
5,307
3,089
0
1,970
3,122
16,052
0
W
Hera
1,673
417
0
888
2,140
580
561
991
1,149
18,937
0
L
2,837
599
108
619
4,723
1,197
0
1,558
2,921
16,514
0
L
0
0
0
0
0
0
0
0
0
0
0
L
Osiris
2,593
972
0
948
4,480
2,226
0
0
4,480
0
20,063
W
4,154
260
48
820
4,038
2,090
78
2,069
1,969
15,355
0
W
Izanami
gilberto32_
Izanami
1,562
1,107
0
555
4,119
1,179
312
1,460
2,659
0
29,084
L
Awilix
jgnet101
Awilix
2,224
829
0
0
5,491
1,402
0
1,754
3,651
0
17,206

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

26,552
Gold Earned
20,185
226
Minions Killed
124
0
Camps Cleared
0
853,136
Distance Traveled
668,675
4
Wards Purchased
5
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Thanatos
5,492
610
52
6
0
183,513
1
W
Bellona
4,979
553
44
5
0
157,636
0
L
Atlas
4,693
521
23
3
0
172,805
2
W
Hera
5,354
595
45
5
0
184,610
1
L
Ra
4,410
490
24
3
0
161,062
3
L
Hou Yi
1,632
181
0
0
0
0
0
L
Osiris
5,032
559
36
4
0
143,259
0
W
Cthulhu
5,185
576
25
3
0
171,304
0
W
Izanami
5,542
616
60
7
0
156,073
2
L
Awilix
4,418
491
41
5
0
191,549
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role