Player Matchup

Sol
Sol
Cantina4710
Sol
Level 63
God Stats
6W - 9L
1,481 SR
Queue Stats
310W - 404L
1,438 Elo+
Solo
Camazotz
Camazotz
ObbyNaut
Camazotz
Level 67
God Stats
2W - 2L
1,718 SR
Queue Stats
148W - 158L
1,555 Elo+
Party 1
Cabrakan
Cabrakan
Tomsterteo27
Cabrakan
Level 140
God Stats
1W - 1L
1,767 SR
Queue Stats
181W - 188L
1,564 Elo+
Party 1
Team Averages
Level 90
1,655 SR
1,519 Elo+

VS

Team Averages
Level 106
1,444 SR
1,393 Elo+
Khepri
Khepri
Chixx
Khepri
Level 148
God Stats
24W - 13L
1,652 SR
Queue Stats
333W - 326L
1,537 Elo+
Solo
Chang'e
Chang'e
JakeTheAgent
Chang'e
Level 125
God Stats
3W - 3L
1,368 SR
Queue Stats
44W - 80L
1,356 Elo+
Party 2
Ah Muzen Cab
Ah Muzen Cab
MythicAlhoon
Ah Muzen Cab
Level 46
God Stats
1W - 0L
1,313 SR
Queue Stats
17W - 40L
1,285 Elo+
Party 2

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
14
2 / 7 / 5
10,764
633
16,684
14,985
5,253
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

OLD Ring of Hecate

OLD Ring of Hecate

+80
Magical Power
+20%
Attack Speed
+15%
Magical Lifesteal

PASSIVE - Each successful basic attack applies a hex to enemies and empowers you, increasing your power by 5% and reducing the power of your opponent by 5% for 5s. (Max. 3 Stacks).

Demonic Grip

Demonic Grip

+75
Magical Power
+30%
Attack Speed

PASSIVE - Your Basic Attacks reduce your target's Magical Protection by 10% for 3s (max 3 Stacks).

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Enchanted Ring

Enchanted Ring

+35
Magical Power
+15%
Attack Speed

PASSIVE - Your next Basic Attack deals an additional 5 + 3 per level Magical Damage. This effect can only occur once every 8s, reduced by 2s for each successful Basic Attack on an enemy god.

Camazotz
ObbyNaut
Camazotz
14
2 / 6 / 2
10,653
627
12,977
18,788
9,639
Warding Sigil

Warding Sigil

+15
Physical Power
+20
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - When you are hit by an ability you gain a stack of Dampening, gaining 5 Protections for 5s and healing for 1% of your Max Health. This occurs only once per ability cast. This can stack twice. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Cabrakan
Tomsterteo27
Cabrakan
13
3 / 5 / 2
10,044
591
11,997
22,872
27,464
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Stone of Binding

Stone of Binding

+35
Magical Protection
+35
Physical Protection
+200
Health

PASSIVE - Successfully hitting an enemy god with a Crowd Control ability will place a debuff on them, reducing their Physical and Magical Protections by 0.8 * your level for 5s.

Gem of Isolation

Gem of Isolation

+65
Magical Power
+200
Health
+10%
Crowd Control Reduction

PASSIVE - Enemies hit by your damaging abilities will move 30% Slower and will have Shields applied on them reduced by 50% for 2.5 seconds. This can only occur once every 2.5 seconds.

Silver Breastplate

Silver Breastplate

+25
Physical Protection
+200
Mana
+10
Mp 5
+10%
Cooldown Reduction

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Khepri
Chixx
Khepri
16
2 / 2 / 16
12,181
717
8,214
20,238
25,687
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Chang'e
JakeTheAgent
Chang'e
16
5 / 3 / 10
11,474
675
19,290
18,629
7,662
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Ah Muzen Cab
MythicAlhoon
Ah Muzen Cab
16
11 / 2 / 4
12,331
725
20,903
10,335
4,712
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

Match Insights

Player Kills, Deaths, and Assists

16
Kill Participation
48
7
Kills
18
18
Deaths
7
9
Assists
30
Player
Kills
Deaths
Assists
KDA
L
2
7
5
0.64
W
Khepri
Chixx
Khepri
2
2
16
5
W
Chang'e
JakeTheAgent
Chang'e
5
3
10
3.33
W
Ah Muzen Cab
MythicAlhoon
Ah Muzen Cab
11
2
4
6.5
L
Camazotz
ObbyNaut
Camazotz
2
6
2
0.5
L
Cabrakan
Tomsterteo27
Cabrakan
3
5
2
0.8

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

41,658
Damage
48,407
56,645
Taken
49,202
42,356
Mitigated
38,061
14,747
Healing
25,437
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
16,684
6,139
200
4,339
14,985
5,253
412
8,660
6,065
51,101
0
W
Khepri
Chixx
Khepri
8,214
803
0
4,630
20,238
25,687
240
10,538
9,281
28,418
0
W
Chang'e
JakeTheAgent
Chang'e
19,290
1,172
6,970
9,754
18,629
7,662
878
11,138
7,014
52,296
0
W
Ah Muzen Cab
MythicAlhoon
Ah Muzen Cab
20,903
8,401
1,583
2,500
10,335
4,712
1,200
6,326
3,856
0
50,826
L
Camazotz
ObbyNaut
Camazotz
12,977
3,492
0
5,325
18,788
9,639
698
8,729
9,718
0
34,646
L
Cabrakan
Tomsterteo27
Cabrakan
11,997
1,203
381
4,502
22,872
27,464
0
9,695
12,613
25,307
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

31,461
Gold Earned
35,986
178
Minions Killed
170
6
Camps Cleared
7
799,849
Distance Traveled
931,673
12
Wards Purchased
17
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Sol
10,764
633
86
5
3
234,790
3
W
Khepri
12,181
717
32
2
3
329,054
8
W
Chang'e
11,474
675
83
5
3
316,575
3
W
Ah Muzen Cab
12,331
725
55
3
1
286,044
6
L
Camazotz
10,653
627
51
3
1
301,625
5
L
Cabrakan
10,044
591
41
2
2
263,434
4

Distance Traveled

Minion Kills by Role

Gold Earned by Role