Player Matchup

Ymir
Ymir
SITHofZs
Ymir
Level 6
God Stats
1W - 0L
1,554 SR
Queue Stats
1W - 3L
1,500 Elo+
Party 1
Fenrir
Fenrir
StormGiant
Fenrir
Level 87
God Stats
2W - 0L
1,692 SR
Queue Stats
8W - 7L
1,450 Elo+
Party 1
Hera
Hera
StormKingthomas
Hera
Level 103
God Stats
1W - 0L
1,761 SR
Queue Stats
7W - 7L
1,427 Elo+
Party 1
Chaac
Chaac
StormPain
Chaac
Level 86
God Stats
5W - 3L
1,608 SR
Queue Stats
7W - 4L
1,536 Elo+
Party 1
Neith
Neith
Tedx777
Neith
Level 90
God Stats
1W - 0L
1,537 SR
Queue Stats
7W - 6L
1,468 Elo+
Party 1
Team Averages
Level 74
1,630 SR
1,476 Elo+

VS

Team Averages
Level 39
1,461 SR
1,484 Elo+
Poseidon
Poseidon
Bart04
Poseidon
Level 29
God Stats
20W - 20L
1,585 SR
Queue Stats
103W - 100L
1,456 Elo+
Party 2
Cthulhu
Cthulhu
C_mccutcheon_7
Cthulhu
Level 46
God Stats
3W - 2L
1,285 SR
Queue Stats
58W - 75L
1,373 Elo+
Party 2
Bellona
Bellona
SpeedOrTroll
Bellona
Level 65
God Stats
0W - 1L
1,500 SR
Queue Stats
237W - 266L
1,451 Elo+
Party 3
Discordia
Discordia
ZoplaKulos
Discordia
Level 28
God Stats
10W - 9L
1,434 SR
Queue Stats
85W - 101L
1,401 Elo+
Party 3
Hou Yi
Hou Yi
ZoplaPoias
Hou Yi
Level 25
God Stats
0W - 1L
1,500 SR
Queue Stats
10W - 8L
1,741 Elo+
Party 3

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Ymir
9
0 / 0 / 0
5,437
544
209
3,373
1,932
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Iron Mail

Iron Mail

+75
Health
+10
Physical Protection

Fenrir
StormGiant
Fenrir
9
2 / 1 / 0
5,821
582
1,780
3,741
1,121
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Heavy Mace

Heavy Mace

+30
Physical Power

10
1 / 0 / 0
5,834
583
1,807
3,146
819
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Fortified Staff

Fortified Staff

+50
Magical Power
+150
Health
+5%
Crowd Control Reduction

Chaac
StormPain
Chaac
10
0 / 1 / 0
5,845
585
256
4,875
2,906
Warding Sigil

Warding Sigil

+15
Physical Power
+20
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - When you are hit by an ability you gain a stack of Dampening, gaining 5 Protections for 5s and healing for 1% of your Max Health. This occurs only once per ability cast. This can stack twice. Can be upgraded at level 20.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Gem Of Fate

Gem Of Fate

+10%
Cooldown Reduction

Neith
Tedx777
Neith
9
0 / 0 / 0
5,085
509
2,102
1,569
577
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Mace

Mace

+10
Physical Power

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Poseidon
Bart04
Poseidon
8
1 / 2 / 0
4,842
484
643
4,836
956
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Lost Artifact

Lost Artifact

+20
Magical Power
+5
Mp 5

9
0 / 0 / 0
4,627
463
1,748
4,137
2,375
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Steel Mail

Steel Mail

+200
Health
+20
Physical Protection

PASSIVE - Deal 15 Magical damage per second to all enemies within 25 units of you.

Bellona
SpeedOrTroll
Bellona
6
0 / 1 / 0
4,119
412
751
2,187
1,132
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Discordia
ZoplaKulos
Discordia
6
0 / 0 / 1
4,100
410
412
881
209
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Charon's Coin

Charon's Coin

+75
Magical Power
+20
Magical Penetration
+7
Hp 5
+20
Mp 5

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain a stack of 7 HP5. If tails, you gain a stack of 2% Movement Speed. Each effect can stack up to 4 times and at 8 stacks this item evolves. You also gain 15 gold every time the coin is flipped.

Hou Yi
ZoplaPoias
Hou Yi
6
0 / 0 / 0
4,145
415
415
600
141
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Match Insights

Player Kills, Deaths, and Assists

3
Kill Participation
2
3
Kills
1
2
Deaths
3
0
Assists
1
Player
Kills
Deaths
Assists
KDA
L
Poseidon
Bart04
Poseidon
1
2
0
0.5
L
0
0
0
0
W
Ymir
0
0
0
0
L
Bellona
SpeedOrTroll
Bellona
0
1
0
0
W
Fenrir
StormGiant
Fenrir
2
1
0
2
W
1
0
0
1
W
Chaac
StormPain
Chaac
0
1
0
0
W
Neith
Tedx777
Neith
0
0
0
0
L
Discordia
ZoplaKulos
Discordia
0
0
1
0.5
L
Hou Yi
ZoplaPoias
Hou Yi
0
0
0
0

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

6,154
Damage
3,969
16,704
Taken
12,641
7,355
Mitigated
4,813
5,046
Healing
5,566
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Poseidon
Bart04
Poseidon
643
46
0
2,666
4,836
956
0
966
3,768
35,902
0
L
1,748
0
0
2,214
4,137
2,375
0
312
3,809
19,250
0
W
Ymir
209
63
0
698
3,373
1,932
72
957
2,150
9,701
0
L
Bellona
SpeedOrTroll
Bellona
751
91
0
502
2,187
1,132
0
113
2,054
0
6,949
W
Fenrir
StormGiant
Fenrir
1,780
540
0
1,332
3,741
1,121
1,203
173
3,568
0
20,211
W
1,807
287
0
963
3,146
819
1,071
594
2,476
33,147
0
W
Chaac
StormPain
Chaac
256
0
0
1,758
4,875
2,906
1,699
470
4,405
0
24,832
W
Neith
Tedx777
Neith
2,102
1,274
0
295
1,569
577
724
210
1,302
0
23,136
L
Discordia
ZoplaKulos
Discordia
412
94
0
43
881
209
0
333
504
1,477
0
L
Hou Yi
ZoplaPoias
Hou Yi
415
94
0
141
600
141
0
110
490
0
6,900

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

28,022
Gold Earned
21,833
269
Minions Killed
144
0
Camps Cleared
0
897,439
Distance Traveled
966,671
13
Wards Purchased
10
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Poseidon
4,842
484
84
8
0
191,813
1
L
Cthulhu
4,627
463
31
3
0
201,620
0
W
Ymir
5,437
544
20
2
0
151,317
2
L
Bellona
4,119
412
15
2
0
195,968
2
W
Fenrir
5,821
582
56
6
0
192,659
1
W
Hera
5,834
583
70
7
0
193,070
4
W
Chaac
5,845
585
67
7
0
194,032
3
W
Neith
5,085
509
56
6
0
166,361
3
L
Discordia
4,100
410
5
1
0
184,508
5
L
Hou Yi
4,145
415
9
1
0
192,762
2

Distance Traveled

Minion Kills by Role

Gold Earned by Role