Player Matchup

Awilix
Awilix
Silver I
WL x Abyss
Awilix
Silver I
Level 105
God Stats
0W - 1L
1,185 SR
Queue Stats
18W - 20L
1,269 MMR
Party 1
Cerberus
Cerberus
Silver IV
WL x Gridlock
Cerberus
Silver IV
Level 136
God Stats
1W - 1L
1,448 SR
Queue Stats
7W - 18L
1,127 MMR
Party 1
Ares
Ares
Bronze IV
WL x Titan
Ares
Bronze IV
Level 63
God Stats
0W - 1L
1,563 SR
Queue Stats
1W - 8L
1,253 MMR
Party 1
Team Averages
Silver V
Silver V
Average Tier
Level 101
1,399 SR
1,217 MMR

VS

Team Averages
Silver III
Silver III
Average Tier
Level 106
1,513 SR
910 MMR
Jing Wei
Jing Wei
Silver III
Xll CYCLOPS llX
Jing Wei
Silver III
Level 124
God Stats
14W - 14L
1,476 SR
Queue Stats
286W - 386L
1,052 MMR
Solo
Merlin
Merlin
Silver III
pretend-land
Merlin
Silver III
Level 89
God Stats
3W - 0L
1,564 SR
Queue Stats
97W - 147L
879 MMR
Solo
Cabrakan
Cabrakan
Silver IV
xQueenDaddyx
Cabrakan
Silver IV
Level 105
God Stats
1W - 0L
1,500 SR
Queue Stats
217W - 306L
800 MMR
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Awilix
WL x Abyss
Awilix
11
3 / 6 / 6
8,401
646
7,682
10,527
4,432
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Arondight

Arondight

+50
Physical Power
+10%
Cooldown Reduction
+7%
Movement Speed

PASSIVE - When your Ultimate ability has finished casting, reveal all enemy gods within 120 units for 10s. While moving towards revealed enemies gain 20% Movement Speed. When first striking a revealed target they take an additional 30 + 50% of your Physical Power. This can only occur once every 45 seconds.

Cerberus
WL x Gridlock
Cerberus
11
2 / 8 / 6
8,200
631
9,084
15,323
5,606
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

12
4 / 4 / 4
9,177
706
6,230
10,728
9,452
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Mantle of Discord

Mantle of Discord

+45
Physical Protection
+45
Magical Protection
+10%
Cooldown Reduction

PASSIVE - If you take damage below 40% health you unleash a shockwave that stuns all enemies within a range of 20 units for 1s and become immune to Crowd Control for 1s. This effect cannot trigger more than once every 110s.

Pestilence (old)

Pestilence (old)

+80
Magical Protection
+250
Health

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras.

Bans
GilgameshChaacGebBastetPersephone

VS

Bans
Morgan Le FayAthenaVulcanBacchusAphrodite
Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Jing Wei
15
8 / 1 / 7
10,326
794
9,550
9,653
2,362
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Atalanta's Bow

Atalanta's Bow

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Upon getting a kill or assist on an Enemy god you gain Atalanta's Agility for 10s. This effect increases your Attack Speed by 20% and decreases the Movement Penalty for attacking, backpedaling, and strafing by 30%.

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Short Sword

Short Sword

+25
Physical Power

PASSIVE - When critically striking an enemy, gain a stack of 5 Physical Power, max 3 stacks, for 5s.

Merlin
14
8 / 4 / 7
10,218
786
11,224
9,335
2,882
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Y10 Typhon's Fang

Y10 Typhon's Fang

+60
Magical Power
+200
Mana
+10%
Magical Lifesteal
+20
Magical Penetration

PASSIVE - Your Healing obtained from Magical Lifesteal is increased by 15%. Your Magical power is increased by 1.5x the amount of Magical Lifesteal you have.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Cabrakan
xQueenDaddyx
Cabrakan
13
2 / 4 / 12
9,293
715
5,579
10,791
9,390
Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Pridwen

Pridwen

+25
Physical Protection
+25
Magical Protection
+20%
Cooldown Reduction

PASSIVE - When your Ultimate ability has finished casting, you gain a Shield equal to 90% of your Protections from items and abilities for 5s. When destroyed, by timing out or being depleted, it explodes in a 30 unit radius and deals Magical damage equal to 75% of your Protections from items and abilities and slows targets by 25% for 3s. This can only occur once every 45 seconds.

Match Insights

Player Kills, Deaths, and Assists

25
Kill Participation
44
9
Kills
18
18
Deaths
9
16
Assists
26
Player
Kills
Deaths
Assists
KDA
L
Awilix
WL x Abyss
Awilix
3
6
6
1
L
Cerberus
WL x Gridlock
Cerberus
2
8
6
0.63
L
4
4
4
1.5
W
Jing Wei
8
1
7
11.5
W
Merlin
8
4
7
2.88
W
Cabrakan
xQueenDaddyx
Cabrakan
2
4
12
2

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

22,996
Damage
26,353
36,578
Taken
29,779
19,490
Mitigated
14,634
5,693
Healing
4,055
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Awilix
WL x Abyss
Awilix
7,682
2,483
0
1,086
10,527
4,432
0
3,665
6,862
0
25,362
L
Cerberus
WL x Gridlock
Cerberus
9,084
214
544
1,681
15,323
5,606
0
8,469
6,854
27,179
0
L
6,230
296
594
1,788
10,728
9,452
0
4,853
5,875
14,904
0
W
Jing Wei
9,550
6,915
0
308
9,653
2,362
1,905
6,195
3,140
0
46,564
W
Merlin
11,224
891
0
2,995
9,335
2,882
318
4,238
4,926
35,188
0
W
Cabrakan
xQueenDaddyx
Cabrakan
5,579
376
0
752
10,791
9,390
145
4,575
6,030
16,742
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

25,778
Gold Earned
29,837
112
Minions Killed
142
3
Camps Cleared
8
606,345
Distance Traveled
693,127
6
Wards Purchased
10
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Awilix
8,401
646
45
3
1
206,616
4
L
Cerberus
8,200
631
58
4
1
173,625
1
L
Ares
9,177
706
9
1
1
226,104
1
W
Jing Wei
10,326
794
77
6
5
264,746
4
W
Merlin
10,218
786
49
4
2
216,228
2
W
Cabrakan
9,293
715
16
1
1
212,153
4

Distance Traveled

Minion Kills by Role

Gold Earned by Role