Player Matchup

Hades
Hades
 
Hades
Level 145
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 3
Set
Set
 
Set
Level 89
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Cerberus
Cerberus
GainsZilla
Cerberus
Level 112
God Stats
6W - 3L
1,559 SR
Queue Stats
141W - 141L
1,387 Elo+
Party 3
Jormungandr
Jormungandr
Lucrecean
Jormungandr
Level 160
God Stats
5W - 0L
1,945 SR
Queue Stats
568W - 620L
1,395 Elo+
Party 1
Hachiman
Hachiman
MasterSooMaTai
Hachiman
Level 109
God Stats
2W - 0L
1,741 SR
Queue Stats
45W - 82L
1,313 Elo+
Party 1
Team Averages
Level 123
1,649 SR
1,419 Elo+

VS

Team Averages
Level 87
1,515 SR
1,458 Elo+
Nike
Nike
 
Nike
Level 155
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Izanami
Izanami
AlohaSnackBhar
Izanami
Level 88
God Stats
2W - 6L
1,377 SR
Queue Stats
311W - 354L
1,440 Elo+
Solo
Nox
Nox
IMidraven
Nox
Level 48
God Stats
1W - 1L
1,771 SR
Queue Stats
12W - 7L
1,526 Elo+
Party 2
Sobek
Sobek
Precision Kill6
Sobek
Level 56
God Stats
1W - 3L
1,428 SR
Queue Stats
114W - 99L
1,423 Elo+
Party 2
Odin
Odin
RedAssassin1357
Odin
Level 89
God Stats
0W - 2L
1,500 SR
Queue Stats
133W - 119L
1,401 Elo+
Party 2

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Hades
 
Hades
18
7 / 2 / 9
11,020
848
15,997
12,151
10,349
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Cloak of Concentration

Cloak of Concentration

+30
Physical Protection
+30
Magical Protection
+5%
Cooldown Reduction

PASSIVE - When you are hit by a Hard Crowd Control, steal 10 Protections from all enemies within 20 units for 5s. This effect can only occur once every 5s.

Set
 
Set
16
2 / 1 / 13
9,636
741
13,522
10,202
8,142
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

OLD Ancile

OLD Ancile

+35
Physical Power
+30
Magical Protection
+10%
Cooldown Reduction

PASSIVE - Whenever you take Magical Damage from an enemy ability you unleash a shockwave that Silences all enemies within a range of 30 units for 1s. This effect cannot trigger more than once every 30s.

OLD Shifter's Shield

OLD Shifter's Shield

+25
Physical Power
+25
Physical Protection

PASSIVE - While over 75% Health, you gain +25 Physical Power. While under 75% Health, you gain +40 Protections.

Shillelagh

Shillelagh

+15
Physical Power
+100
Health

PASSIVE - While you are under 25% of your Maximum Mana, gain 20 MP5

Cerberus
GainsZilla
Cerberus
17
5 / 1 / 11
10,129
779
11,100
12,393
13,426
Pridwen

Pridwen

+25
Physical Protection
+25
Magical Protection
+20%
Cooldown Reduction

PASSIVE - When your Ultimate ability has finished casting, you gain a Shield equal to 90% of your Protections from items and abilities for 5s. When destroyed, by timing out or being depleted, it explodes in a 30 unit radius and deals Magical damage equal to 75% of your Protections from items and abilities and slows targets by 25% for 3s. This can only occur once every 45 seconds.

Tyrannical Plate Helm

Tyrannical Plate Helm

+70
Magical Power
+30
Physical Protection
+100
Health
+20%
Crowd Control Reduction

AURA - Ally lane minions within 70 units gain 25% Health and Attack Speed. Whenever an ally lane minion dies within 70 units of you, gain 5 power per stack, max 6 stacks for 15 seconds.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Ward Stone

Ward Stone

+50
Health
+20
Magical Power
+30
Magical Protection

AURA - Enemy gods within 55 units have their Magical Protection reduced by 5%.

Jormungandr
Lucrecean
Jormungandr
17
3 / 2 / 14
10,268
790
9,197
14,321
15,484
Heartward Amulet

Heartward Amulet

+45
Magical Protection
+250
Health
+200
Mana

AURA - Allied gods within 70 units have their Magical Protections increased by 15 and their MP5 increased by 30.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Pestilence (old)

Pestilence (old)

+80
Magical Protection
+250
Health

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras.

Hachiman
15
2 / 3 / 9
9,327
717
10,521
8,075
3,967
Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Atalanta's Bow

Atalanta's Bow

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Upon getting a kill or assist on an Enemy god you gain Atalanta's Agility for 10s. This effect increases your Attack Speed by 20% and decreases the Movement Penalty for attacking, backpedaling, and strafing by 30%.

Rage

Rage

+30
Physical Power
+35
Critical Strike Chance

PASSIVE - Killing or getting an assist on an enemy god gives you 1 stack. Each stack provides 2% Critical Strike Chance and 3 Physical Power. Stacks are permanent and stack up to 5 times.

Hidden Dagger

Hidden Dagger

+15
Physical Power

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Nike
 
Nike
14
3 / 3 / 2
8,581
660
6,139
14,233
7,254
Stone of Gaia

Stone of Gaia

+350
Health
+25
Hp 5
+15
Mp 5

PASSIVE - If you are hit by a Knockup, Knockback, Pull, or Grab you gain 7% of your max Health over the next 5 seconds. You gain 15 Physical Power and 25 Magical Power while this effect is not on cooldown. This effect does not trigger on Vortexes. Can only occur once every 15s. PASSIVE - Regenerates 0.4% of your max health every second.

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Gem Of Fate

Gem Of Fate

+10%
Cooldown Reduction

8
0 / 2 / 1
6,647
511
1,437
2,443
783
Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

14
1 / 7 / 4
8,159
628
4,997
10,210
3,745
Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

15
2 / 5 / 4
8,050
619
5,601
18,104
23,973
Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Bulwark of Hope

Bulwark of Hope

+70
Magical Protection
+250
Health
+20%
Crowd Control Reduction

PASSIVE - When you take damage and are below 40% Health, you gain a Shield with health equal to 12% of your Maximum Health for 20s. Can only occur once every 60s.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Glowing Emerald

Glowing Emerald

+100
Health
+10
Hp 5

20
3 / 2 / 6
9,615
740
11,530
20,763
16,235
Stone of Gaia

Stone of Gaia

+350
Health
+25
Hp 5
+15
Mp 5

PASSIVE - If you are hit by a Knockup, Knockback, Pull, or Grab you gain 7% of your max Health over the next 5 seconds. You gain 15 Physical Power and 25 Magical Power while this effect is not on cooldown. This effect does not trigger on Vortexes. Can only occur once every 15s. PASSIVE - Regenerates 0.4% of your max health every second.

Pestilence (old)

Pestilence (old)

+80
Magical Protection
+250
Health

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Bulwark of Hope

Bulwark of Hope

+70
Magical Protection
+250
Health
+20%
Crowd Control Reduction

PASSIVE - When you take damage and are below 40% Health, you gain a Shield with health equal to 12% of your Maximum Health for 20s. Can only occur once every 60s.

Match Insights

Player Kills, Deaths, and Assists

75
Kill Participation
26
19
Kills
9
9
Deaths
19
56
Assists
17
Player
Kills
Deaths
Assists
KDA
W
Hades
 
Hades
7
2
9
5.75
W
Set
 
Set
2
1
13
8.5
L
Nike
 
Nike
3
3
2
1.33
L
0
2
1
0.25
W
Cerberus
GainsZilla
Cerberus
5
1
11
10.5
L
1
7
4
0.43
W
Jormungandr
Lucrecean
Jormungandr
3
2
14
5
W
Hachiman
2
3
9
2.17
L
2
5
4
0.8
L
3
2
6
3

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

60,337
Damage
29,704
57,142
Taken
65,753
51,368
Mitigated
51,990
25,157
Healing
22,371
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Hades
 
Hades
15,997
245
1,980
5,016
12,151
10,349
1,340
1,840
10,311
33,002
0
W
Set
 
Set
13,522
4,527
1,546
2,321
10,202
8,142
278
2,559
7,643
6
24,548
L
Nike
 
Nike
6,139
590
399
5,114
14,233
7,254
0
6,109
7,791
2,683
15,244
L
1,437
431
490
127
2,443
783
0
1,646
761
0
5,966
W
Cerberus
GainsZilla
Cerberus
11,100
333
1,851
5,038
12,393
13,426
343
3,757
8,636
20,934
0
L
4,997
550
765
255
10,210
3,745
0
6,842
3,195
13,268
0
W
Jormungandr
Lucrecean
Jormungandr
9,197
1,617
2,208
2,890
14,321
15,484
300
2,644
11,677
26,312
0
W
Hachiman
10,521
6,803
1,392
915
8,075
3,967
2,798
1,174
6,901
0
22,458
L
5,601
394
889
2,492
18,104
23,973
0
9,737
8,149
10,974
0
L
11,530
994
2,039
9,801
20,763
16,235
0
11,960
8,552
0
26,178

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

50,380
Gold Earned
41,052
152
Minions Killed
94
0
Camps Cleared
0
1,312,872
Distance Traveled
951,706
1
Wards Purchased
4
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Hades
11,020
848
40
3
0
267,559
0
W
Set
9,636
741
25
2
0
288,868
1
L
Nike
8,581
660
25
2
0
191,537
0
L
Izanami
6,647
511
9
1
0
61,204
0
W
Cerberus
10,129
779
27
2
0
284,087
0
L
Nox
8,159
628
11
1
0
206,571
3
W
Jormungandr
10,268
790
30
2
0
260,274
0
W
Hachiman
9,327
717
30
2
0
212,084
0
L
Sobek
8,050
619
8
1
0
231,245
1
L
Odin
9,615
740
41
3
0
261,149
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role