Player Matchup

Sol
Sol
 
Sol
Level 134
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 2
Fenrir
Fenrir
Crofon
Fenrir
Level 35
God Stats
0W - 1L
1,500 SR
Queue Stats
34W - 27L
1,545 Elo+
Party 3
Medusa
Medusa
LordKidomaru
Medusa
Level 144
God Stats
4W - 4L
1,615 SR
Queue Stats
118W - 117L
1,499 Elo+
Party 2
Susano
Susano
Phantomblood27
Susano
Level 26
God Stats
2W - 1L
1,793 SR
Queue Stats
17W - 20L
1,499 Elo+
Party 2
Raijin
Raijin
TH3ANDRIODD
Raijin
Level 69
God Stats
0W - 1L
1,500 SR
Queue Stats
40W - 32L
1,564 Elo+
Party 3
Team Averages
Level 82
1,582 SR
1,521 Elo+

VS

Team Averages
Level 42
1,587 SR
1,612 Elo+
Janus
Janus
Kayoai_
Janus
Level 66
God Stats
2W - 0L
1,623 SR
Queue Stats
42W - 21L
1,680 Elo+
Party 1
Cerberus
Cerberus
Loser_I_Am_
Cerberus
Level 62
God Stats
1W - 0L
1,500 SR
Queue Stats
7W - 3L
1,625 Elo+
Party 1
Arachne
Arachne
MyEggplantLeaky
Arachne
Level 29
God Stats
7W - 0L
1,708 SR
Queue Stats
139W - 28L
1,820 Elo+
Party 1
Chaac
Chaac
NIKK26
Chaac
Level 49
God Stats
1W - 1L
1,258 SR
Queue Stats
19W - 31L
1,321 Elo+
Solo
Artemis
Artemis
TehLuNxR-
Artemis
Level 5
God Stats
4W - 2L
1,846 SR
Queue Stats
20W - 12L
1,613 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Sol
 
Sol
12
1 / 4 / 3
6,721
448
6,577
15,040
5,794
Gauntlet of Thebes

Gauntlet of Thebes

+250
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Lono's Mask (deprecated)

Lono's Mask (deprecated)

+300
Health
+40
Physical Protection
+40
Magical Protection
+20%
Crowd Control Reduction

PASSIVE - GAIN DEFENSE, SACRIFICE DAMAGE Only can be bought by Mages, Hunters, Assassins <font color='#42F46E'>-15% Damage Taken <font color='#F44242'>-15% Damage Dealt <font color='#F44242'>-15% Healing Done

Fenrir
Crofon
Fenrir
14
3 / 2 / 0
7,933
529
8,174
11,171
8,930
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Blackthorn Hammer

Blackthorn Hammer

+35
Physical Power
+300
Health
+200
Mana

PASSIVE - While over 25% Mana, you gain +10% Cooldown Reduction. While under 25% Mana, you gain +50 MP5.

Silver Talisman

Silver Talisman

+125
Health
+45
Magical Protection

PASSIVE - Enemy gods within 55 units have their Healing reduced by 15%. This effect does not stack with similar auras.

Medusa
12
1 / 5 / 2
6,967
464
4,702
9,820
2,388
Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

12
5 / 2 / 2
7,778
519
8,771
10,845
3,250
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Charged Morningstar

Charged Morningstar

+20
Physical Power
+150
Mana
+7
Mp 5

Raijin
13
0 / 4 / 0
7,522
501
2,295
7,883
2,545
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Book of Thoth

Y10 Book of Thoth

+70
Magical Power
+250
Mana
+20
Mp 5

PASSIVE - You permanently gain 7 Mana per Stack, and receive 5 Stacks for a god kill and 1 Stack for a minion kill (max. 75 Stacks). You gain Magical Power equal to 4% of your Mana from items. At 75 stacks this item Evolves, gaining 10 Magical Penetration and Increasing the Magical Power gained from Mana to 7%.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Y10 Tiny Trinket

Y10 Tiny Trinket

+25
Magical Power
+4%
Magical Lifesteal

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Janus
Kayoai_
Janus
16
3 / 1 / 4
9,575
638
5,732
6,916
2,212
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Cerberus
Loser_I_Am_
Cerberus
12
3 / 2 / 5
7,987
532
5,964
12,236
8,012
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Witchblade

Witchblade

+30
Physical Protection
+250
Health
+10%
Cooldown Reduction
+7%
Movement Speed

AURA - Enemies within 55 units have their Attack Speed reduced by 25%.

Jade Mountain Helm

Jade Mountain Helm

+20
Magical Power
+20
Physical Protection

15
5 / 1 / 2
8,725
582
8,371
10,082
4,483
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Y10 Serrated Edge

Y10 Serrated Edge

+25
Physical Power
+10%
Physical Lifesteal
+20
Physical Penetration
+7%
Movement Speed

PASSIVE - For every non-ultimate ability on cooldown you gain a stack of Cruelty. Each stack provides 7 Physical Power and 2% Physical Lifesteal.

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

Chaac
NIKK26
Chaac
13
1 / 3 / 0
7,341
489
3,373
12,330
12,122
Mantle of Discord

Mantle of Discord

+45
Physical Protection
+45
Magical Protection
+10%
Cooldown Reduction

PASSIVE - If you take damage below 40% health you unleash a shockwave that stuns all enemies within a range of 20 units for 1s and become immune to Crowd Control for 1s. This effect cannot trigger more than once every 110s.

Emerald Talisman

Emerald Talisman

+200
Health
+15
Hp 5
+10
Mp 5

PASSIVE - Regenerates 0.2% of your max. Health every second.

Y10 Spiked Gauntlet

Y10 Spiked Gauntlet

+7
Physical Power
+2%
Physical Lifesteal

Artemis
TehLuNxR-
Artemis
15
5 / 3 / 2
9,061
604
12,045
8,015
2,391
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Shadowsteel Shuriken

Shadowsteel Shuriken

+40
Physical Power
+25%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Enemies hit by your Critical Strikes have 40% reduced healing for 5s.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Match Insights

Player Kills, Deaths, and Assists

17
Kill Participation
30
10
Kills
17
17
Deaths
10
7
Assists
13
Player
Kills
Deaths
Assists
KDA
L
Sol
 
Sol
1
4
3
0.63
L
Fenrir
Crofon
Fenrir
3
2
0
1.5
W
Janus
Kayoai_
Janus
3
1
4
5
L
Medusa
1
5
2
0.4
W
Cerberus
Loser_I_Am_
Cerberus
3
2
5
2.75
W
5
1
2
6
W
Chaac
NIKK26
Chaac
1
3
0
0.33
L
5
2
2
3
L
Raijin
0
4
0
0
W
Artemis
TehLuNxR-
Artemis
5
3
2
2

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

30,519
Damage
35,485
54,759
Taken
49,579
22,907
Mitigated
29,220
15,685
Healing
17,853
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Sol
 
Sol
6,577
1,453
0
5,616
15,040
5,794
0
4,520
10,440
38,510
0
L
Fenrir
Crofon
Fenrir
8,174
2,194
0
4,938
11,171
8,930
0
565
10,606
0
43,239
W
Janus
Kayoai_
Janus
5,732
371
175
1,718
6,916
2,212
168
2,339
4,577
78,327
0
L
Medusa
4,702
1,559
0
1,349
9,820
2,388
0
1,715
8,087
0
45,249
W
Cerberus
Loser_I_Am_
Cerberus
5,964
594
0
3,218
12,236
8,012
22
3,717
8,477
18,432
0
W
8,371
5,275
0
4,479
10,082
4,483
0
1,154
8,809
0
51,699
W
Chaac
NIKK26
Chaac
3,373
904
0
4,698
12,330
12,122
193
144
11,343
0
26,760
L
8,771
2,162
0
3,497
10,845
3,250
0
2,305
8,448
0
44,711
L
Raijin
2,295
343
0
285
7,883
2,545
0
2,509
5,286
52,589
0
W
Artemis
TehLuNxR-
Artemis
12,045
6,176
0
3,565
8,015
2,391
562
1,587
6,428
0
75,396

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

36,921
Gold Earned
42,689
427
Minions Killed
434
0
Camps Cleared
0
1,486,068
Distance Traveled
1,545,016
12
Wards Purchased
8
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Sol
6,721
448
61
4
0
283,661
2
L
Fenrir
7,933
529
95
6
0
301,476
3
W
Janus
9,575
638
153
10
0
341,858
0
L
Medusa
6,967
464
79
5
0
300,059
6
W
Cerberus
7,987
532
41
3
0
327,402
3
W
Arachne
8,725
582
82
5
0
327,096
0
W
Chaac
7,341
489
46
3
0
272,740
0
L
Susano
7,778
519
81
5
0
329,502
0
L
Raijin
7,522
501
111
7
0
271,370
1
W
Artemis
9,061
604
112
7
0
275,920
5

Distance Traveled

Minion Kills by Role

Gold Earned by Role