Player Matchup

Bastet
Bastet
BopSkippityBop
Bastet
Level 47
God Stats
26W - 28L
1,484 SR
Queue Stats
74W - 86L
1,354 Elo+
Party 4
Poseidon
Poseidon
EdBoss43
Poseidon
Level 126
God Stats
18W - 11L
1,587 SR
Queue Stats
254W - 256L
1,401 Elo+
Party 4
Neith
Neith
Mophil834
Neith
Level 25
God Stats
3W - 2L
1,606 SR
Queue Stats
19W - 26L
1,331 Elo+
Party 3
Agni
Agni
SrFedeador
Agni
Level 18
God Stats
3W - 3L
1,510 SR
Queue Stats
22W - 23L
1,377 Elo+
Party 3
Ganesha
Ganesha
jhonner04
Ganesha
Level 70
God Stats
1W - 2L
1,500 SR
Queue Stats
10W - 14L
1,274 Elo+
Party 3
Team Averages
Level 57
1,537 SR
1,348 Elo+

VS

Team Averages
Level 37
1,416 SR
1,339 Elo+
Thor
Thor
AbxDeTyger
Thor
Level 27
God Stats
0W - 2L
1,301 SR
Queue Stats
2W - 14L
1,173 Elo+
Party 1
Janus
Janus
BranBj
Janus
Level 88
God Stats
0W - 1L
1,563 SR
Queue Stats
12W - 21L
1,396 Elo+
Party 1
Mercury
Mercury
Miniman567
Mercury
Level 20
God Stats
0W - 1L
1,424 SR
Queue Stats
8W - 8L
1,418 Elo+
Party 2
Bacchus
Bacchus
Slam Marino
Bacchus
Level 29
God Stats
1W - 1L
1,512 SR
Queue Stats
16W - 25L
1,248 Elo+
Solo
Hades
Hades
marrymemulan
Hades
Level 21
God Stats
0W - 1L
1,279 SR
Queue Stats
8W - 7L
1,459 Elo+
Party 2

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
13
2 / 1 / 10
8,623
719
8,224
6,727
3,140
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Heavy Mace

Heavy Mace

+30
Physical Power

Poseidon
EdBoss43
Poseidon
18
8 / 4 / 12
11,765
980
11,347
10,161
4,033
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Gem of Isolation

Gem of Isolation

+65
Magical Power
+200
Health
+10%
Crowd Control Reduction

PASSIVE - Enemies hit by your damaging abilities will move 30% Slower and will have Shields applied on them reduced by 50% for 2.5 seconds. This can only occur once every 2.5 seconds.

Neith
Mophil834
Neith
17
4 / 1 / 12
9,703
809
6,177
4,387
1,799
Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

19
16 / 1 / 10
13,195
1,100
18,765
8,323
3,052
Y10 Evolved Book of Thoth

Y10 Evolved Book of Thoth

+70
Magical Power
+10
Magical Penetration
+775
Mana
+20
Mp 5

PASSIVE - You gain Magical Power equal to 7% of your Mana from items.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2000 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Ganesha
jhonner04
Ganesha
15
0 / 4 / 18
9,417
785
7,644
10,499
9,151
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Gem of Isolation

Gem of Isolation

+65
Magical Power
+200
Health
+10%
Crowd Control Reduction

PASSIVE - Enemies hit by your damaging abilities will move 30% Slower and will have Shields applied on them reduced by 50% for 2.5 seconds. This can only occur once every 2.5 seconds.

Armored Cloak

Armored Cloak

+25
Physical Protection
+25
Magical Protection
+125
Health
+125
Mana

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
14
1 / 8 / 2
8,195
683
3,641
12,020
3,663
Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Shillelagh

Shillelagh

+15
Physical Power
+100
Health

PASSIVE - While you are under 25% of your Maximum Mana, gain 20 MP5

Janus
BranBj
Janus
15
1 / 4 / 4
8,589
716
4,561
9,171
2,766
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

Mercury
Miniman567
Mercury
14
4 / 8 / 5
9,298
775
6,133
10,740
4,040
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Evolved Rage

Evolved Rage

+45
Physical Power
+45
Critical Strike Chance

Hastened Katana

Hastened Katana

+20
Physical Power
+15%
Attack Speed
+7%
Movement Speed

PASSIVE - Hitting an enemy with a Basic Attack grants Haste for 1s, causing you to be immune from Basic Attack Movement Penalty.

Deathbringer

Deathbringer

+30
Physical Power
+30
Critical Strike Chance

PASSIVE - Critical Strike bonus damage dealt is increased by 25%.

Bacchus
Slam Marino
Bacchus
14
2 / 4 / 4
8,394
700
5,012
10,696
14,472
Tainted Steel

Tainted Steel

+15
Physical Power
+25
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - Enemy Gods that you hit have their healing taken reduced by 20% for 5s. You are healed for 120% of the healing reduced. Can be upgraded at level 20.

Hide of the Urchin

Hide of the Urchin

+30
Physical Protection
+30
Magical Protection
+250
Health
+250
Mana

PASSIVE - You gain +3 Magical Protection and +3 Physical Protection for each god kill or assist. At 7 stacks this item Evolves, providing a Health Shield that gains stacks every 2s. Shield only stacks if you have not taken or dealt damage in the last 5s. Each stack provides 10% of 100 Health +5 Per Level.

Void Doumaru

Void Doumaru

+60
Magical Protection
+150
Health
+35
Mp 5
+20%
Crowd Control Reduction

AURA - Enemy gods within 55 units have their Magical Protection reduced by 10%.

Silver Breastplate

Silver Breastplate

+25
Physical Protection
+200
Mana
+10
Mp 5
+10%
Cooldown Reduction

17
3 / 6 / 6
9,632
803
11,497
17,095
7,318
Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Y10 Typhon's Fang

Y10 Typhon's Fang

+60
Magical Power
+200
Mana
+10%
Magical Lifesteal
+20
Magical Penetration

PASSIVE - Your Healing obtained from Magical Lifesteal is increased by 15%. Your Magical power is increased by 1.5x the amount of Magical Lifesteal you have.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Match Insights

Player Kills, Deaths, and Assists

92
Kill Participation
32
30
Kills
11
11
Deaths
30
62
Assists
21
Player
Kills
Deaths
Assists
KDA
L
1
8
2
0.25
W
2
1
10
7
L
Janus
BranBj
Janus
1
4
4
0.75
W
Poseidon
EdBoss43
Poseidon
8
4
12
3.5
L
Mercury
Miniman567
Mercury
4
8
5
0.81
W
Neith
Mophil834
Neith
4
1
12
10
L
Bacchus
Slam Marino
Bacchus
2
4
4
1
W
16
1
10
21
W
Ganesha
jhonner04
Ganesha
0
4
18
2.25
L
3
6
6
1

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

52,157
Damage
30,844
40,097
Taken
59,722
21,175
Mitigated
32,259
8,196
Healing
8,499
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
3,641
699
193
700
12,020
3,663
804
7,067
4,881
0
16,918
W
8,224
1,230
0
773
6,727
3,140
50
3,620
2,959
0
9,528
L
Janus
BranBj
Janus
4,561
194
0
500
9,171
2,766
0
6,864
2,268
33,804
0
W
Poseidon
EdBoss43
Poseidon
11,347
1,424
0
1,633
10,161
4,033
1,423
5,519
4,446
50,936
0
L
Mercury
Miniman567
Mercury
6,133
3,344
0
444
10,740
4,040
0
7,589
3,118
0
11,556
W
Neith
Mophil834
Neith
6,177
2,098
0
1,486
4,387
1,799
3,448
2,700
1,687
0
25,899
L
Bacchus
Slam Marino
Bacchus
5,012
34
0
142
10,696
14,472
239
6,233
4,263
12,422
0
W
18,765
710
0
2,494
8,323
3,052
925
4,554
3,668
37,826
0
W
Ganesha
jhonner04
Ganesha
7,644
391
0
1,810
10,499
9,151
263
5,043
5,306
22,322
0
L
11,497
1,305
148
6,372
17,095
7,318
255
10,098
6,817
45,765
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

52,703
Gold Earned
44,108
265
Minions Killed
238
8
Camps Cleared
8
1,193,938
Distance Traveled
1,093,224
10
Wards Purchased
9
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Thor
8,195
683
29
2
0
183,325
1
W
Bastet
8,623
719
8
1
1
255,040
0
L
Janus
8,589
716
82
7
1
234,847
3
W
Poseidon
11,765
980
101
8
3
234,763
4
L
Mercury
9,298
775
17
1
2
238,945
1
W
Neith
9,703
809
74
6
0
230,047
2
L
Bacchus
8,394
700
15
1
0
214,302
2
W
Agni
13,195
1,100
70
6
3
264,608
0
W
Ganesha
9,417
785
12
1
1
209,480
4
L
Hades
9,632
803
95
8
5
221,805
2

Distance Traveled

Minion Kills by Role

Gold Earned by Role