Player Matchup

Bakasura
Bakasura
LordAndycupper
Bakasura
Level 121
God Stats
1W - 0L
1,499 SR
Queue Stats
7W - 3L
1,686 Elo+
Party 1
Skadi
Skadi
Quicksilverr
Skadi
Level 129
God Stats
2W - 0L
1,816 SR
Queue Stats
16W - 8L
1,685 Elo+
Party 1
Baron Samedi
Baron Samedi
TSSMB00
Baron Samedi
Level 96
God Stats
1W - 0L
1,842 SR
Queue Stats
13W - 7L
1,675 Elo+
Party 1
Geb
Geb
Vyeking
Geb
Level 95
God Stats
1W - 0L
1,500 SR
Queue Stats
3W - 0L
1,893 Elo+
Party 1
Team Averages
Level 110
1,664 SR
1,735 Elo+

VS

Team Averages
Level 141
1,558 SR
1,574 Elo+
Nu Wa
Nu Wa
Gingermemeisp
Nu Wa
Level 157
God Stats
1W - 1L
1,375 SR
Queue Stats
49W - 34L
1,640 Elo+
Party 3
Ao Kuang
Ao Kuang
Glomez
Ao Kuang
Level 138
God Stats
0W - 1L
1,757 SR
Queue Stats
12W - 21L
1,501 Elo+
Party 2
Hercules
Hercules
PeanutBoi321
Hercules
Level 108
God Stats
1W - 2L
1,595 SR
Queue Stats
44W - 31L
1,634 Elo+
Party 3
Mercury
Mercury
Try Spanking
Mercury
Level 159
God Stats
0W - 1L
1,504 SR
Queue Stats
13W - 21L
1,522 Elo+
Party 2

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Bakasura
15
3 / 3 / 5
9,560
869
5,362
10,957
4,967
OLD Stone Cutting Sword

OLD Stone Cutting Sword

+50
Physical Power
+7%
Movement Speed

PASSIVE - Melee Basic Attacks decreases enemy Physical protections by 7, and increase your physical protection by 5 for 3s (max. 2 Stacks).

Hastened Katana

Hastened Katana

+20
Physical Power
+15%
Attack Speed
+7%
Movement Speed

PASSIVE - Hitting an enemy with a Basic Attack grants Haste for 1s, causing you to be immune from Basic Attack Movement Penalty.

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

16
4 / 2 / 8
10,053
914
11,469
8,031
2,901
Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Baron Samedi
TSSMB00
Baron Samedi
16
7 / 2 / 9
10,557
960
11,346
9,270
4,373
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Geb
15
4 / 2 / 7
9,682
880
10,091
11,311
11,836
Stone of Binding

Stone of Binding

+35
Magical Protection
+35
Physical Protection
+200
Health

PASSIVE - Successfully hitting an enemy god with a Crowd Control ability will place a debuff on them, reducing their Physical and Magical Protections by 0.8 * your level for 5s.

Pridwen

Pridwen

+25
Physical Protection
+25
Magical Protection
+20%
Cooldown Reduction

PASSIVE - When your Ultimate ability has finished casting, you gain a Shield equal to 90% of your Protections from items and abilities for 5s. When destroyed, by timing out or being depleted, it explodes in a 30 unit radius and deals Magical damage equal to 75% of your Protections from items and abilities and slows targets by 25% for 3s. This can only occur once every 45 seconds.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Jade Mountain Helm

Jade Mountain Helm

+20
Magical Power
+20
Physical Protection

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
15
2 / 4 / 6
8,440
767
9,386
8,280
3,860
Tainted Steel

Tainted Steel

+15
Physical Power
+25
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - Enemy Gods that you hit have their healing taken reduced by 20% for 5s. You are healed for 120% of the healing reduced. Can be upgraded at level 20.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Ao Kuang
Glomez
Ao Kuang
15
3 / 5 / 3
9,231
839
9,750
11,858
3,421
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Y10 Telkhines Ring

Y10 Telkhines Ring

+45
Magical Power
+15%
Attack Speed
+6%
Magical Lifesteal

PASSIVE - Your Basic Attacks deal bonus damage of 5 (+3 Per Level). This effect does not hit structures.

OLD Ring of Hecate

OLD Ring of Hecate

+80
Magical Power
+20%
Attack Speed
+15%
Magical Lifesteal

PASSIVE - Each successful basic attack applies a hex to enemies and empowers you, increasing your power by 5% and reducing the power of your opponent by 5% for 5s. (Max. 3 Stacks).

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Hercules
PeanutBoi321
Hercules
13
0 / 4 / 3
7,604
691
3,996
16,175
14,983
Tainted Steel

Tainted Steel

+15
Physical Power
+25
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - Enemy Gods that you hit have their healing taken reduced by 20% for 5s. You are healed for 120% of the healing reduced. Can be upgraded at level 20.

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Pestilence (old)

Pestilence (old)

+80
Magical Protection
+250
Health

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras.

Emerald Mail

Emerald Mail

+200
Health
+10
Hp 5

PASSIVE - Getting an assist on an enemy god or minion kill grants 2 Protections for 5s, max 5 stacks

Mercury
Try Spanking
Mercury
14
4 / 5 / 4
8,940
813
4,963
8,708
2,876
OLD Stone Cutting Sword

OLD Stone Cutting Sword

+50
Physical Power
+7%
Movement Speed

PASSIVE - Melee Basic Attacks decreases enemy Physical protections by 7, and increase your physical protection by 5 for 3s (max. 2 Stacks).

Evolved Rage

Evolved Rage

+45
Physical Power
+45
Critical Strike Chance

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Match Insights

Player Kills, Deaths, and Assists

47
Kill Participation
25
18
Kills
9
9
Deaths
18
29
Assists
16
Player
Kills
Deaths
Assists
KDA
L
2
4
6
1.25
L
Ao Kuang
Glomez
Ao Kuang
3
5
3
0.9
W
Bakasura
3
3
5
1.83
L
Hercules
PeanutBoi321
Hercules
0
4
3
0.38
W
4
2
8
4
W
Baron Samedi
TSSMB00
Baron Samedi
7
2
9
5.75
L
Mercury
Try Spanking
Mercury
4
5
4
1.2
W
Geb
4
2
7
3.75

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

38,268
Damage
28,095
39,569
Taken
45,021
24,077
Mitigated
25,140
13,275
Healing
6,331
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
9,386
2,348
63
986
8,280
3,860
70
5,004
3,136
30,534
0
L
Ao Kuang
Glomez
Ao Kuang
9,750
1,605
0
1,490
11,858
3,421
0
4,334
7,394
28,637
0
W
Bakasura
5,362
3,622
0
4,191
10,957
4,967
395
5,906
4,468
0
19,281
L
Hercules
PeanutBoi321
Hercules
3,996
752
0
3,542
16,175
14,983
216
7,906
7,499
6,779
11,973
W
11,469
4,823
0
1,181
8,031
2,901
3,908
5,927
1,980
0
39,730
W
Baron Samedi
TSSMB00
Baron Samedi
11,346
630
2,096
4,528
9,270
4,373
452
3,596
5,617
39,849
0
L
Mercury
Try Spanking
Mercury
4,963
2,683
0
250
8,708
2,876
0
4,601
3,752
0
22,321
W
Geb
10,091
910
0
1,279
11,311
11,836
436
5,169
5,976
26,315
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

39,852
Gold Earned
34,215
208
Minions Killed
163
10
Camps Cleared
11
950,473
Distance Traveled
790,379
5
Wards Purchased
5
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Nu Wa
8,440
767
37
3
3
184,197
1
L
Ao Kuang
9,231
839
57
5
3
175,197
2
W
Bakasura
9,560
869
62
6
3
228,619
2
L
Hercules
7,604
691
36
3
0
198,581
1
W
Skadi
10,053
914
59
5
4
231,842
1
W
Baron Samedi
10,557
960
65
6
2
224,281
2
L
Mercury
8,940
813
33
3
5
232,404
1
W
Geb
9,682
880
22
2
1
265,731
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role