Player Matchup

Ymir
Ymir
 
Ymir
Level 89
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 1
Scylla
Scylla
 
Scylla
Level 96
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Cu Chulainn
Cu Chulainn
AceXClover
Cu Chulainn
Level 59
God Stats
2W - 0L
1,681 SR
Queue Stats
86W - 108L
1,413 Elo+
Party 3
Neith
Neith
B33RCULES34
Neith
Level 92
God Stats
5W - 6L
1,226 SR
Queue Stats
7W - 9L
1,087 Elo+
Party 1
Bacchus
Bacchus
LumpiestGlobe
Bacchus
Level 125
God Stats
5W - 5L
1,377 SR
Queue Stats
88W - 90L
1,404 Elo+
Party 3
Team Averages
Level 92
1,457 SR
1,381 Elo+

VS

Team Averages
Level 97
1,425 SR
1,397 Elo+
Yemoja
Yemoja
Grumplupagous
Yemoja
Level 107
God Stats
3W - 11L
1,275 SR
Queue Stats
125W - 140L
1,432 Elo+
Party 2
Thoth
Thoth
Noles1128
Thoth
Level 123
God Stats
5W - 1L
1,792 SR
Queue Stats
99W - 125L
1,454 Elo+
Party 2
King Arthur
King Arthur
Yserah
King Arthur
Level 128
God Stats
0W - 1L
1,254 SR
Queue Stats
30W - 39L
1,393 Elo+
Solo
Heimdallr
Heimdallr
Zelkyoo
Heimdallr
Level 13
God Stats
2W - 10L
1,224 SR
Queue Stats
9W - 21L
1,280 Elo+
Party 2
Cliodhna
Cliodhna
devildognick
Cliodhna
Level 114
God Stats
4W - 4L
1,580 SR
Queue Stats
124W - 147L
1,425 Elo+
Party 2

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Ymir
 
Ymir
10
4 / 2 / 4
5,978
598
5,037
7,025
3,075
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

OLD Ring of Hecate

OLD Ring of Hecate

+80
Magical Power
+20%
Attack Speed
+15%
Magical Lifesteal

PASSIVE - Each successful basic attack applies a hex to enemies and empowers you, increasing your power by 5% and reducing the power of your opponent by 5% for 5s. (Max. 3 Stacks).

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

Scylla
 
Scylla
9
1 / 1 / 1
4,954
495
2,437
6,351
1,710
Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Spellbook

Spellbook

+20
Magical Power
+75
Mana

Cu Chulainn
AceXClover
Cu Chulainn
10
3 / 0 / 0
5,883
588
4,539
6,067
4,015
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Steel Mail

Steel Mail

+200
Health
+20
Physical Protection

PASSIVE - Deal 15 Magical damage per second to all enemies within 25 units of you.

9
5 / 1 / 2
5,672
567
4,666
4,133
1,030
Atalanta's Bow

Atalanta's Bow

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Upon getting a kill or assist on an Enemy god you gain Atalanta's Agility for 10s. This effect increases your Attack Speed by 20% and decreases the Movement Penalty for attacking, backpedaling, and strafing by 30%.

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

Bacchus
8
1 / 0 / 6
5,251
525
2,768
6,485
3,720
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Gauntlet of Thebes

Gauntlet of Thebes

+250
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Iron Mail

Iron Mail

+75
Health
+10
Physical Protection

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
8
0 / 3 / 2
5,253
525
3,739
7,559
3,133
Benevolence

Benevolence

+100
Health
+10
Mp 5
+10
Hp 5

PASSIVE - While not near an ally god you gain 1 stack of Benevolence every second, up to a maximum of 50. Assists provide 4 stacks. While within 70 units of a hurt ally god you use up to 5 stacks a second to heal them and yourself for 1% of your Maximum Health. Each stack consumed provides you with 1 gold. If you overcap stacks they will still provide gold as long as you are near an ally god. Can be upgraded at level 15.

Gauntlet of Thebes

Gauntlet of Thebes

+250
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Thoth
Noles1128
Thoth
10
2 / 1 / 0
6,202
620
3,797
3,655
1,101
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

King Arthur
Yserah
King Arthur
9
0 / 3 / 0
5,245
525
2,874
6,772
3,020
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Blackthorn Hammer

Blackthorn Hammer

+35
Physical Power
+300
Health
+200
Mana

PASSIVE - While over 25% Mana, you gain +10% Cooldown Reduction. While under 25% Mana, you gain +50 MP5.

Iron Mail

Iron Mail

+75
Health
+10
Physical Protection

Heimdallr
Zelkyoo
Heimdallr
8
1 / 4 / 0
4,807
481
3,916
5,803
1,925
Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Cliodhna
devildognick
Cliodhna
10
1 / 3 / 1
5,759
576
2,930
6,808
2,072
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Morningstar

Morningstar

+7
Physical Power
+50
Mana

Match Insights

Player Kills, Deaths, and Assists

27
Kill Participation
7
14
Kills
4
4
Deaths
14
13
Assists
3
Player
Kills
Deaths
Assists
KDA
W
Ymir
 
Ymir
4
2
4
3
W
Scylla
 
Scylla
1
1
1
1.5
W
Cu Chulainn
AceXClover
Cu Chulainn
3
0
0
3
W
5
1
2
6
L
0
3
2
0.33
W
Bacchus
1
0
6
4
L
Thoth
Noles1128
Thoth
2
1
0
2
L
King Arthur
Yserah
King Arthur
0
3
0
0
L
Heimdallr
Zelkyoo
Heimdallr
1
4
0
0.25
L
Cliodhna
devildognick
Cliodhna
1
3
1
0.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

19,447
Damage
17,256
30,061
Taken
30,597
13,550
Mitigated
11,251
9,351
Healing
7,705
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Ymir
 
Ymir
5,037
1,243
0
2,082
7,025
3,075
0
1,633
5,312
26,388
4,353
W
Scylla
 
Scylla
2,437
368
0
2,842
6,351
1,710
0
3,127
2,944
23,383
0
W
Cu Chulainn
AceXClover
Cu Chulainn
4,539
1,738
0
1,344
6,067
4,015
0
0
5,683
193
26,317
W
4,666
1,638
0
1,595
4,133
1,030
0
926
3,207
0
24,183
L
3,739
602
1,134
1,546
7,559
3,133
0
2,893
4,666
18,101
0
W
Bacchus
2,768
225
0
1,488
6,485
3,720
216
1,798
4,687
9,918
0
L
Thoth
Noles1128
Thoth
3,797
118
0
1,000
3,655
1,101
0
2,002
1,653
32,059
0
L
King Arthur
Yserah
King Arthur
2,874
675
0
920
6,772
3,020
0
110
6,211
0
22,324
L
Heimdallr
Zelkyoo
Heimdallr
3,916
2,564
0
411
5,803
1,925
0
2,504
3,299
0
19,648
L
Cliodhna
devildognick
Cliodhna
2,930
764
0
2,694
6,808
2,072
0
2,622
4,153
0
32,268

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

27,738
Gold Earned
27,266
227
Minions Killed
258
0
Camps Cleared
0
953,303
Distance Traveled
916,605
11
Wards Purchased
4
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Ymir
5,978
598
61
6
0
223,970
1
W
Scylla
4,954
495
39
4
0
177,622
3
W
Cu Chulainn
5,883
588
64
6
0
174,038
4
W
Neith
5,672
567
48
5
0
180,164
3
L
Yemoja
5,253
525
21
2
0
172,449
3
W
Bacchus
5,251
525
15
2
0
197,509
0
L
Thoth
6,202
620
76
8
0
197,949
0
L
King Arthur
5,245
525
59
6
0
172,661
1
L
Heimdallr
4,807
481
32
3
0
153,988
0
L
Cliodhna
5,759
576
70
7
0
219,558
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role