Player Matchup

Chaac
Chaac
Domino392
Chaac
Level 105
God Stats
7W - 4L
1,759 SR
Queue Stats
125W - 153L
1,468 Elo+
Party 3
Hachiman
Hachiman
Lainod
Hachiman
Level 156
God Stats
1W - 1L
1,365 SR
Queue Stats
568W - 540L
1,580 Elo+
Party 1
Cerberus
Cerberus
Lvss Alan119
Cerberus
Level 27
God Stats
2W - 0L
1,341 SR
Queue Stats
7W - 12L
1,376 Elo+
Party 1
Artio
Artio
Rise PokyTag
Artio
Level 25
God Stats
1W - 0L
1,500 SR
Queue Stats
18W - 15L
1,524 Elo+
Party 3
Ao Kuang
Ao Kuang
SnorkFungus46
Ao Kuang
Level 129
God Stats
1W - 0L
1,500 SR
Queue Stats
202W - 210L
1,446 Elo+
Party 1
Team Averages
Level 88
1,493 SR
1,479 Elo+

VS

Team Averages
Level 98
1,487 SR
1,462 Elo+
Ares
Ares
NoClypso8056
Ares
Level 17
God Stats
0W - 1L
1,500 SR
Queue Stats
14W - 18L
1,395 Elo+
Party 2
Bastet
Bastet
Reevahlii
Bastet
Level 105
God Stats
0W - 2L
1,500 SR
Queue Stats
213W - 178L
1,512 Elo+
Party 2
Osiris
Osiris
noemtz
Osiris
Level 102
God Stats
13W - 13L
1,645 SR
Queue Stats
195W - 160L
1,611 Elo+
Party 2
Cu Chulainn
Cu Chulainn
raheemcamp92886
Cu Chulainn
Level 138
God Stats
0W - 1L
1,554 SR
Queue Stats
2W - 5L
1,258 Elo+
Solo
Janus
Janus
xAtomicPlanetx
Janus
Level 127
God Stats
0W - 2L
1,238 SR
Queue Stats
291W - 249L
1,536 Elo+
Party 2

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Chaac
Domino392
Chaac
18
5 / 2 / 5
10,944
547
19,687
14,861
9,804
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Y10 Serrated Edge

Y10 Serrated Edge

+25
Physical Power
+10%
Physical Lifesteal
+20
Physical Penetration
+7%
Movement Speed

PASSIVE - For every non-ultimate ability on cooldown you gain a stack of Cruelty. Each stack provides 7 Physical Power and 2% Physical Lifesteal.

Y10 Spiked Gauntlet

Y10 Spiked Gauntlet

+7
Physical Power
+2%
Physical Lifesteal

Hachiman
Lainod
Hachiman
17
10 / 3 / 4
11,455
573
23,280
14,414
5,388
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

OLD Ichaival

OLD Ichaival

+30%
Attack Speed
+35
Physical Power

PASSIVE - Every successful Basic Attack increases your Physical Power by 10 and reduces the attack speed of your opponent by 7% for 5s. (Max. 3 Stacks)

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

Cerberus
Lvss Alan119
Cerberus
14
2 / 2 / 8
9,567
478
5,022
15,441
14,199
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Pridwen

Pridwen

+25
Physical Protection
+25
Magical Protection
+20%
Cooldown Reduction

PASSIVE - When your Ultimate ability has finished casting, you gain a Shield equal to 90% of your Protections from items and abilities for 5s. When destroyed, by timing out or being depleted, it explodes in a 30 unit radius and deals Magical damage equal to 75% of your Protections from items and abilities and slows targets by 25% for 3s. This can only occur once every 45 seconds.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

16
2 / 0 / 4
10,181
509
13,324
16,368
16,029
Tyrannical Plate Helm

Tyrannical Plate Helm

+70
Magical Power
+30
Physical Protection
+100
Health
+20%
Crowd Control Reduction

AURA - Ally lane minions within 70 units gain 25% Health and Attack Speed. Whenever an ally lane minion dies within 70 units of you, gain 5 power per stack, max 6 stacks for 15 seconds.

Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Ancient Blade

Ancient Blade

+50
Health
+5%
Movement Speed

Ao Kuang
SnorkFungus46
Ao Kuang
16
5 / 4 / 6
10,401
520
6,953
17,898
6,328
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

OLD Ring of Hecate

OLD Ring of Hecate

+80
Magical Power
+20%
Attack Speed
+15%
Magical Lifesteal

PASSIVE - Each successful basic attack applies a hex to enemies and empowers you, increasing your power by 5% and reducing the power of your opponent by 5% for 5s. (Max. 3 Stacks).

Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Y10 Telkhines Ring

Y10 Telkhines Ring

+45
Magical Power
+15%
Attack Speed
+6%
Magical Lifesteal

PASSIVE - Your Basic Attacks deal bonus damage of 5 (+3 Per Level). This effect does not hit structures.

Lost Artifact

Lost Artifact

+20
Magical Power
+5
Mp 5

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
10
0 / 8 / 1
7,640
382
2,922
22,547
13,774
Benevolence

Benevolence

+100
Health
+10
Mp 5
+10
Hp 5

PASSIVE - While not near an ally god you gain 1 stack of Benevolence every second, up to a maximum of 50. Assists provide 4 stacks. While within 70 units of a hurt ally god you use up to 5 stacks a second to heal them and yourself for 1% of your Maximum Health. Each stack consumed provides you with 1 gold. If you overcap stacks they will still provide gold as long as you are near an ally god. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Stone of Gaia

Stone of Gaia

+350
Health
+25
Hp 5
+15
Mp 5

PASSIVE - If you are hit by a Knockup, Knockback, Pull, or Grab you gain 7% of your max Health over the next 5 seconds. You gain 15 Physical Power and 25 Magical Power while this effect is not on cooldown. This effect does not trigger on Vortexes. Can only occur once every 15s. PASSIVE - Regenerates 0.4% of your max health every second.

Steel Mail

Steel Mail

+200
Health
+20
Physical Protection

PASSIVE - Deal 15 Magical damage per second to all enemies within 25 units of you.

Bastet
Reevahlii
Bastet
13
2 / 4 / 5
8,942
447
9,386
15,224
4,253
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Y10 Soul Eater

Y10 Soul Eater

+25
Physical Power
+6%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 2.5% of damage dealt. Each time anything dies within 80 units you gain a stack. Gods, Large Jungle monsters and Bosses provide 5 stacks. At 100 Stacks Soul Eater Evolves, gaining 15 Physical Power, 4% Physical Lifesteal, and 10% Physical Ability Lifesteal.

Morningstar

Morningstar

+7
Physical Power
+50
Mana

Osiris
noemtz
Osiris
17
2 / 2 / 0
9,989
499
11,079
18,035
13,175
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Blackthorn Hammer

Blackthorn Hammer

+35
Physical Power
+300
Health
+200
Mana

PASSIVE - While over 25% Mana, you gain +10% Cooldown Reduction. While under 25% Mana, you gain +50 MP5.

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Bulwark of Hope

Bulwark of Hope

+70
Magical Protection
+250
Health
+20%
Crowd Control Reduction

PASSIVE - When you take damage and are below 40% Health, you gain a Shield with health equal to 12% of your Maximum Health for 20s. Can only occur once every 60s.

Enchanted Kusari

Enchanted Kusari

+20
Magical Protection
+5
Mp 5

Cu Chulainn
raheemcamp92886
Cu Chulainn
14
2 / 6 / 2
8,910
446
8,045
24,257
7,365
Stone of Gaia

Stone of Gaia

+350
Health
+25
Hp 5
+15
Mp 5

PASSIVE - If you are hit by a Knockup, Knockback, Pull, or Grab you gain 7% of your max Health over the next 5 seconds. You gain 15 Physical Power and 25 Magical Power while this effect is not on cooldown. This effect does not trigger on Vortexes. Can only occur once every 15s. PASSIVE - Regenerates 0.4% of your max health every second.

Gauntlet of Thebes

Gauntlet of Thebes

+250
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Y10 Cursed Gauntlet

Y10 Cursed Gauntlet

+25
Physical Power
+4%
Physical Lifesteal

Light Blade

Light Blade

+5
Physical Power
+10%
Attack Speed

16
4 / 4 / 4
10,426
521
12,492
10,259
3,024
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

Match Insights

Player Kills, Deaths, and Assists

51
Kill Participation
22
24
Kills
10
11
Deaths
24
27
Assists
12
Player
Kills
Deaths
Assists
KDA
W
Chaac
Domino392
Chaac
5
2
5
3.75
W
Hachiman
Lainod
Hachiman
10
3
4
4
W
Cerberus
Lvss Alan119
Cerberus
2
2
8
3
L
0
8
1
0.06
L
Bastet
Reevahlii
Bastet
2
4
5
1.13
W
2
0
4
4
W
Ao Kuang
SnorkFungus46
Ao Kuang
5
4
6
2
L
Osiris
noemtz
Osiris
2
2
0
1
L
Cu Chulainn
raheemcamp92886
Cu Chulainn
2
6
2
0.5
L
4
4
4
1.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

68,266
Damage
43,924
78,982
Taken
90,322
51,748
Mitigated
41,591
36,971
Healing
20,577
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Chaac
Domino392
Chaac
19,687
4,340
0
6,766
14,861
9,804
131
4,525
9,959
0
91,003
W
Hachiman
Lainod
Hachiman
23,280
15,445
0
4,752
14,414
5,388
817
2,146
12,072
0
93,145
W
Cerberus
Lvss Alan119
Cerberus
5,022
462
448
5,097
15,441
14,199
895
2,969
12,131
41,673
0
L
2,922
118
1,669
2,692
22,547
13,774
44
6,708
15,142
18,069
0
L
Bastet
Reevahlii
Bastet
9,386
1,763
0
4,225
15,224
4,253
0
1,937
13,096
0
41,958
W
13,324
1,273
851
8,222
16,368
16,029
68
3,210
11,942
59,415
0
W
Ao Kuang
SnorkFungus46
Ao Kuang
6,953
1,124
0
10,835
17,898
6,328
0
3,653
13,955
57,600
0
L
Osiris
noemtz
Osiris
11,079
2,256
0
4,708
18,035
13,175
0
9,086
7,579
10,005
65,335
L
Cu Chulainn
raheemcamp92886
Cu Chulainn
8,045
2,125
178
5,037
24,257
7,365
1,266
4,194
19,930
0
39,884
L
12,492
733
0
2,068
10,259
3,024
196
1,809
8,147
83,330
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

52,548
Gold Earned
45,907
580
Minions Killed
420
0
Camps Cleared
0
1,969,474
Distance Traveled
2,020,434
14
Wards Purchased
22
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Chaac
10,944
547
147
7
0
423,199
2
W
Hachiman
11,455
573
139
7
0
362,146
3
W
Cerberus
9,567
478
86
4
0
372,796
4
L
Ares
7,640
382
28
1
0
367,209
0
L
Bastet
8,942
447
63
3
0
438,751
6
W
Artio
10,181
509
121
6
0
402,600
1
W
Ao Kuang
10,401
520
87
4
0
408,733
4
L
Osiris
9,989
499
132
7
0
405,385
11
L
Cu Chulainn
8,910
446
56
3
0
403,317
0
L
Janus
10,426
521
141
7
0
405,772
5

Distance Traveled

Minion Kills by Role

Gold Earned by Role