Player Matchup

Heimdallr
Heimdallr
Masters
CtrlAltIEat
Heimdallr
Masters
Level 160
God Stats
30W - 43L
1,594 SR
Queue Stats
584W - 559L
2,529 MMR
Solo
Achilles
Achilles
Masters
Elegy
Achilles
Masters
Level 158
God Stats
4W - 2L
1,629 SR
Queue Stats
247W - 221L
2,566 MMR
Party 3
Sobek
Sobek
Diamond I
FullCommit
Sobek
Diamond I
Level 158
God Stats
10W - 6L
1,679 SR
Queue Stats
211W - 189L
2,432 MMR
Party 3
Olorun
Olorun
Masters
IntoTheSunset
Olorun
Masters
Level 104
God Stats
2W - 0L
1,833 SR
Queue Stats
123W - 106L
2,102 MMR
Party 1
Gilgamesh
Gilgamesh
Masters
Oppression
Gilgamesh
Masters
Level 160
God Stats
101W - 94L
1,662 SR
Queue Stats
738W - 726L
2,856 MMR
Party 1
Team Averages
Masters
Masters
Average Tier
Level 148
1,680 SR
2,497 MMR

VS

Team Averages
Masters
Masters
Average Tier
Level 126
1,693 SR
2,595 MMR
Anhur
Anhur
Masters
Dethhhh
Anhur
Masters
Level 160
God Stats
14W - 7L
1,853 SR
Queue Stats
200W - 169L
2,753 MMR
Party 2
Merlin
Merlin
Masters
Iotaa
Merlin
Masters
Level 160
God Stats
6W - 8L
1,566 SR
Queue Stats
141W - 130L
2,541 MMR
Solo
Bastet
Bastet
Masters
JCrοs
Bastet
Masters
Level 160
God Stats
0W - 3L
1,692 SR
Queue Stats
192W - 168L
2,743 MMR
Party 2
Thor
Thor
Masters
Kυrt
Thor
Masters
Level 81
God Stats
0W - 2L
1,533 SR
Queue Stats
92W - 62L
2,480 MMR
Solo
Ares
Ares
Diamond I
TurkeyPaty
Ares
Diamond I
Level 69
God Stats
1W - 1L
1,824 SR
Queue Stats
78W - 65L
2,459 MMR
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Heimdallr
CtrlAltIEat
Heimdallr
19
7 / 2 / 3
12,790
640
19,100
17,510
6,387
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Fail-not

Fail-not

+30
Physical Power
+15
Critical Strike Chance
+20%
Cooldown Reduction
+10
Physical Penetration

PASSIVE - When your Ultimate ability has finished casting, your next ability or basic attack within 8s that damages an enemy god marks them, increasing the chance you and your allies can land a Critical Strike by 20% for 10 seconds. This can only occur once every 45 seconds.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Achilles
Elegy
Achilles
17
7 / 2 / 4
11,714
586
17,505
22,795
19,506
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Blackthorn Hammer

Blackthorn Hammer

+35
Physical Power
+300
Health
+200
Mana

PASSIVE - While over 25% Mana, you gain +10% Cooldown Reduction. While under 25% Mana, you gain +50 MP5.

Bulwark of Hope

Bulwark of Hope

+70
Magical Protection
+250
Health
+20%
Crowd Control Reduction

PASSIVE - When you take damage and are below 40% Health, you gain a Shield with health equal to 12% of your Maximum Health for 20s. Can only occur once every 60s.

Silver Breastplate

Silver Breastplate

+25
Physical Protection
+200
Mana
+10
Mp 5
+10%
Cooldown Reduction

Sobek
16
1 / 0 / 19
11,541
577
7,379
17,327
22,149
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Pridwen

Pridwen

+25
Physical Protection
+25
Magical Protection
+20%
Cooldown Reduction

PASSIVE - When your Ultimate ability has finished casting, you gain a Shield equal to 90% of your Protections from items and abilities for 5s. When destroyed, by timing out or being depleted, it explodes in a 30 unit radius and deals Magical damage equal to 75% of your Protections from items and abilities and slows targets by 25% for 3s. This can only occur once every 45 seconds.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Cloak of Concentration

Cloak of Concentration

+30
Physical Protection
+30
Magical Protection
+5%
Cooldown Reduction

PASSIVE - When you are hit by a Hard Crowd Control, steal 10 Protections from all enemies within 20 units for 5s. This effect can only occur once every 5s.

19
13 / 2 / 2
13,181
659
17,958
17,742
7,608
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

OLD Ring of Hecate

OLD Ring of Hecate

+80
Magical Power
+20%
Attack Speed
+15%
Magical Lifesteal

PASSIVE - Each successful basic attack applies a hex to enemies and empowers you, increasing your power by 5% and reducing the power of your opponent by 5% for 5s. (Max. 3 Stacks).

Y10 Typhon's Fang

Y10 Typhon's Fang

+60
Magical Power
+200
Mana
+10%
Magical Lifesteal
+20
Magical Penetration

PASSIVE - Your Healing obtained from Magical Lifesteal is increased by 15%. Your Magical power is increased by 1.5x the amount of Magical Lifesteal you have.

Y10 Telkhines Ring

Y10 Telkhines Ring

+45
Magical Power
+15%
Attack Speed
+6%
Magical Lifesteal

PASSIVE - Your Basic Attacks deal bonus damage of 5 (+3 Per Level). This effect does not hit structures.

Demonic Grip

Demonic Grip

+75
Magical Power
+30%
Attack Speed

PASSIVE - Your Basic Attacks reduce your target's Magical Protection by 10% for 3s (max 3 Stacks).

Magic Focus

Magic Focus

+20
Magical Power

Gilgamesh
Oppression
Gilgamesh
17
2 / 4 / 12
10,918
546
15,416
18,465
10,462
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Bans
LokiCamazotzFenrirMulan

VS

Bans
SerqetZeusGebCliodhna
Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Anhur
Dethhhh
Anhur
16
0 / 6 / 1
9,400
470
8,386
17,821
3,628
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Merlin
Iotaa
Merlin
15
2 / 9 / 4
9,889
494
11,167
14,707
4,928
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Obsidian Shard

Obsidian Shard

+80
Magical Power
+20
Magical Penetration

PASSIVE - Your first ability cast gains 20% Magical Penetration. This can only occur once every 10 seconds.

Spellbook

Spellbook

+20
Magical Power
+75
Mana

Bastet
JCrοs
Bastet
15
2 / 5 / 3
9,063
453
13,881
16,344
5,235
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Mace

Mace

+10
Physical Power

Thor
Kυrt
Thor
15
5 / 3 / 3
10,691
535
10,935
24,043
13,704
Benevolence

Benevolence

+100
Health
+10
Mp 5
+10
Hp 5

PASSIVE - While not near an ally god you gain 1 stack of Benevolence every second, up to a maximum of 50. Assists provide 4 stacks. While within 70 units of a hurt ally god you use up to 5 stacks a second to heal them and yourself for 1% of your Maximum Health. Each stack consumed provides you with 1 gold. If you overcap stacks they will still provide gold as long as you are near an ally god. Can be upgraded at level 15.

Blackthorn Hammer

Blackthorn Hammer

+35
Physical Power
+300
Health
+200
Mana

PASSIVE - While over 25% Mana, you gain +10% Cooldown Reduction. While under 25% Mana, you gain +50 MP5.

Gauntlet of Thebes

Gauntlet of Thebes

+200
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Pestilence (old)

Pestilence (old)

+80
Magical Protection
+250
Health

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras.

Pridwen

Pridwen

+25
Physical Protection
+25
Magical Protection
+20%
Cooldown Reduction

PASSIVE - When your Ultimate ability has finished casting, you gain a Shield equal to 90% of your Protections from items and abilities for 5s. When destroyed, by timing out or being depleted, it explodes in a 30 unit radius and deals Magical damage equal to 75% of your Protections from items and abilities and slows targets by 25% for 3s. This can only occur once every 45 seconds.

14
1 / 7 / 2
8,514
426
11,419
23,619
20,613
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Jade Emperor's Crown

Jade Emperor's Crown

+30
Magical Power
+50
Physical Protection
+300
Health
+10%
Crowd Control Reduction

AURA - Enemy gods within 40 units have their Physical Power reduced by 15%.

Emerald Mail

Emerald Mail

+200
Health
+10
Hp 5

PASSIVE - Getting an assist on an enemy god or minion kill grants 2 Protections for 5s, max 5 stacks

Match Insights

Player Kills, Deaths, and Assists

70
Kill Participation
23
30
Kills
10
10
Deaths
30
40
Assists
13
Player
Kills
Deaths
Assists
KDA
W
Heimdallr
CtrlAltIEat
Heimdallr
7
2
3
4.25
L
Anhur
Dethhhh
Anhur
0
6
1
0.08
W
Achilles
Elegy
Achilles
7
2
4
4.5
W
Sobek
1
0
19
10.5
W
13
2
2
7
L
Merlin
Iotaa
Merlin
2
9
4
0.44
L
Bastet
JCrοs
Bastet
2
5
3
0.7
L
Thor
Kυrt
Thor
5
3
3
2.17
W
Gilgamesh
Oppression
Gilgamesh
2
4
12
2
L
1
7
2
0.29

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

77,358
Damage
55,788
93,839
Taken
96,534
66,112
Mitigated
48,108
48,502
Healing
23,436
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Heimdallr
CtrlAltIEat
Heimdallr
19,100
12,628
0
10,076
17,510
6,387
5,316
2,870
14,014
0
115,306
L
Anhur
Dethhhh
Anhur
8,386
3,674
0
4,214
17,821
3,628
520
752
16,975
0
74,110
W
Achilles
Elegy
Achilles
17,505
5,535
0
9,962
22,795
19,506
247
8,078
13,744
0
67,774
W
Sobek
7,379
855
843
7,735
17,327
22,149
124
3,245
12,530
25,480
0
W
17,958
10,185
1,918
12,006
17,742
7,608
7,144
6,114
11,499
94,209
0
L
Merlin
Iotaa
Merlin
11,167
653
99
1,276
14,707
4,928
0
6,751
7,714
60,373
0
L
Bastet
JCrοs
Bastet
13,881
2,701
0
4,905
16,344
5,235
0
5,961
10,383
0
64,437
L
Thor
Kυrt
Thor
10,935
2,856
2,326
4,318
24,043
13,704
0
7,114
16,744
0
36,865
W
Gilgamesh
Oppression
Gilgamesh
15,416
4,426
0
5,962
18,465
10,462
1,275
2,636
15,189
0
81,287
L
11,419
430
0
6,298
23,619
20,613
0
4,759
17,913
48,418
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

60,144
Gold Earned
47,557
594
Minions Killed
480
0
Camps Cleared
0
2,006,458
Distance Traveled
1,777,250
31
Wards Purchased
18
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Heimdallr
12,790
640
164
8
0
369,732
6
L
Anhur
9,400
470
137
7
0
332,426
4
W
Achilles
11,714
586
111
6
0
393,871
8
W
Sobek
11,541
577
29
1
0
439,867
3
W
Olorun
13,181
659
176
9
0
378,413
7
L
Merlin
9,889
494
115
6
0
337,234
2
L
Bastet
9,063
453
112
6
0
405,526
2
L
Thor
10,691
535
39
2
0
388,260
8
W
Gilgamesh
10,918
546
114
6
0
424,575
7
L
Ares
8,514
426
77
4
0
313,804
2

Distance Traveled

Minion Kills by Role

Gold Earned by Role